diff options
Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 302 |
1 files changed, 167 insertions, 135 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index ee450333c8..3a65cb9b38 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -11,22 +11,17 @@ #include "scene/gui/panel.h" #include "scene/main/viewport.h" -void AnimationNodeStateMachineEditor::edit(AnimationNodeStateMachine *p_state_machine) { +bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node) { - if (state_machine.is_valid()) { - state_machine->disconnect("removed_from_graph", this, "_removed_from_graph"); - } + Ref<AnimationNodeStateMachine> ansm = p_node; + return ansm.is_valid(); +} - if (p_state_machine) { - state_machine = Ref<AnimationNodeStateMachine>(p_state_machine); - } else { - state_machine.unref(); - } +void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) { - if (state_machine.is_null()) { - hide(); - } else { - state_machine->connect("removed_from_graph", this, "_removed_from_graph"); + state_machine = p_node; + + if (state_machine.is_valid()) { selected_transition_from = StringName(); selected_transition_to = StringName(); @@ -38,6 +33,10 @@ void AnimationNodeStateMachineEditor::edit(AnimationNodeStateMachine *p_state_ma void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEvent> &p_event) { + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + if (playback.is_null()) + return; + Ref<InputEventKey> k = p_event; if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && !k->is_echo()) { if (selected_node != StringName() || selected_transition_to != StringName() || selected_transition_from != StringName()) { @@ -59,7 +58,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv ClassDB::get_inheriters_from_class("AnimationRootNode", &classes); menu->add_submenu_item(TTR("Add Animation"), "animations"); - AnimationTree *gp = state_machine->get_tree(); + AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree(); ERR_FAIL_COND(!gp); if (gp && gp->has_node(gp->get_animation_player())) { AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player())); @@ -79,9 +78,17 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv if (name == "Animation") continue; // nope int idx = menu->get_item_count(); - menu->add_item(vformat("Add %s", name)); + menu->add_item(vformat("Add %s", name), idx); menu->set_item_metadata(idx, E->get()); } + Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard(); + + if (clipb.is_valid()) { + menu->add_separator(); + menu->add_item(TTR("Paste"), MENU_PASTE); + } + menu->add_separator(); + menu->add_item(TTR("Load.."), MENU_LOAD_FILE); menu->set_global_position(state_machine_draw->get_global_transform().xform(mb->get_position())); menu->popup(); @@ -98,18 +105,12 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order if (node_rects[i].play.has_point(mb->get_position())) { //edit name - if (play_mode->get_selected() == 1 || !state_machine->is_playing()) { + if (play_mode->get_selected() == 1 || !playback->is_playing()) { //start - state_machine->start(node_rects[i].node_name); + playback->start(node_rects[i].node_name); } else { //travel - if (!state_machine->travel(node_rects[i].node_name)) { - - state_machine->start(node_rects[i].node_name); - //removing this due to usability.. - //error_time = 5; - //error_text = vformat(TTR("No path found from '%s' to '%s'."), state_machine->get_current_node(), node_rects[i].node_name); - } + playback->travel(node_rects[i].node_name); } state_machine_draw->update(); return; @@ -196,8 +197,8 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv Ref<AnimationNode> an = state_machine->get_node(selected_node); updating = true; undo_redo->create_action("Move Node"); - undo_redo->add_do_method(an.ptr(), "set_position", an->get_position() + drag_ofs / EDSCALE); - undo_redo->add_undo_method(an.ptr(), "set_position", an->get_position()); + undo_redo->add_do_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE); + undo_redo->add_undo_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node)); undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); undo_redo->commit_action(); @@ -293,7 +294,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv snap_y = StringName(); { //snap - Vector2 cpos = state_machine->get_node(selected_node)->get_position() + drag_ofs / EDSCALE; + Vector2 cpos = state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE; List<StringName> nodes; state_machine->get_node_list(&nodes); @@ -303,7 +304,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) { if (E->get() == selected_node) continue; - Vector2 npos = state_machine->get_node(E->get())->get_position(); + Vector2 npos = state_machine->get_node_position(E->get()); float d_x = ABS(npos.x - cpos.x); if (d_x < MIN(5, best_d_x)) { @@ -372,19 +373,58 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } } +void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) { + + file_loaded = ResourceLoader::load(p_file); + if (file_loaded.is_valid()) { + _add_menu_type(MENU_LOAD_FILE_CONFIRM); + } +} + void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) { - String type = menu->get_item_metadata(p_index); + String base_name; + Ref<AnimationRootNode> node; - Object *obj = ClassDB::instance(type); - ERR_FAIL_COND(!obj); - AnimationNode *an = Object::cast_to<AnimationNode>(obj); - ERR_FAIL_COND(!an); + if (p_index == MENU_LOAD_FILE) { - Ref<AnimationNode> node(an); - node->set_position(add_node_pos); + open_file->clear_filters(); + List<String> filters; + ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters); + for (List<String>::Element *E = filters.front(); E; E = E->next()) { + open_file->add_filter("*." + E->get()); + } + open_file->popup_centered_ratio(); + return; + } else if (p_index == MENU_LOAD_FILE_CONFIRM) { + node = file_loaded; + file_loaded.unref(); + } else if (p_index == MENU_PASTE) { + + node = EditorSettings::get_singleton()->get_resource_clipboard(); + + } else { + String type = menu->get_item_metadata(p_index); + + Object *obj = ClassDB::instance(type); + ERR_FAIL_COND(!obj); + AnimationNode *an = Object::cast_to<AnimationNode>(obj); + ERR_FAIL_COND(!an); + + node = Ref<AnimationNode>(an); + base_name = type.replace_first("AnimationNode", ""); + } + + if (!node.is_valid()) { + EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed.")); + return; + } + + if (base_name == String()) { + + base_name = node->get_class().replace_first("AnimationNode", ""); + } - String base_name = type.replace_first("AnimationNode", ""); int base = 1; String name = base_name; while (state_machine->has_node(name)) { @@ -394,7 +434,7 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) { updating = true; undo_redo->create_action("Add Node"); - undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node); + undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node, add_node_pos); undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name); undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); @@ -419,11 +459,9 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) { name = base_name + " " + itos(base); } - anim->set_position(add_node_pos); - updating = true; undo_redo->create_action("Add Node"); - undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim); + undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim, add_node_pos); undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name); undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); @@ -502,6 +540,8 @@ void AnimationNodeStateMachineEditor::_clip_dst_line_to_rect(Vector2 &r_from, Ve void AnimationNodeStateMachineEditor::_state_machine_draw() { + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + Ref<StyleBox> style = get_stylebox("frame", "GraphNode"); Ref<StyleBox> style_selected = get_stylebox("selectedframe", "GraphNode"); @@ -515,10 +555,17 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { linecolor.a *= 0.3; Ref<StyleBox> playing_overlay = get_stylebox("position", "GraphNode"); - bool playing = state_machine->is_playing(); - StringName current = state_machine->get_current_node(); - StringName blend_from = state_machine->get_blend_from_node(); - Vector<StringName> travel_path = state_machine->get_travel_path(); + bool playing = false; + StringName current; + StringName blend_from; + Vector<StringName> travel_path; + + if (playback.is_valid()) { + playing = playback->is_playing(); + current = playback->get_current_node(); + blend_from = playback->get_blend_from_node(); + travel_path = playback->get_travel_path(); + } if (state_machine_draw->has_focus()) { state_machine_draw->draw_rect(Rect2(Point2(), state_machine_draw->get_size()), accent, false); @@ -534,13 +581,13 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { //snap lines if (dragging_selected) { - Vector2 from = (state_machine->get_node(selected_node)->get_position() * EDSCALE) + drag_ofs - state_machine->get_graph_offset() * EDSCALE; + Vector2 from = (state_machine->get_node_position(selected_node) * EDSCALE) + drag_ofs - state_machine->get_graph_offset() * EDSCALE; if (snap_x != StringName()) { - Vector2 to = (state_machine->get_node(snap_x)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; + Vector2 to = (state_machine->get_node_position(snap_x) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; state_machine_draw->draw_line(from, to, linecolor, 2); } if (snap_y != StringName()) { - Vector2 to = (state_machine->get_node(snap_y)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; + Vector2 to = (state_machine->get_node_position(snap_y) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; state_machine_draw->draw_line(from, to, linecolor, 2); } } @@ -563,7 +610,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { } Vector2 offset; - offset += anode->get_position() * EDSCALE; + offset += state_machine->get_node_position(E->get()) * EDSCALE; if (selected_node == E->get() && dragging_selected) { offset += drag_ofs; } @@ -588,10 +635,10 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { //draw conecting line for potential new transition if (connecting) { - Vector2 from = (state_machine->get_node(connecting_from)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; + Vector2 from = (state_machine->get_node_position(connecting_from) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; Vector2 to; if (connecting_to_node != StringName()) { - to = (state_machine->get_node(connecting_to_node)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; + to = (state_machine->get_node_position(connecting_to_node) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; } else { to = connecting_to; } @@ -617,15 +664,17 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { TransitionLine tl; tl.from_node = state_machine->get_transition_from(i); Vector2 ofs_from = (dragging_selected && tl.from_node == selected_node) ? drag_ofs : Vector2(); - tl.from = (state_machine->get_node(tl.from_node)->get_position() * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE; + tl.from = (state_machine->get_node_position(tl.from_node) * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE; tl.to_node = state_machine->get_transition_to(i); Vector2 ofs_to = (dragging_selected && tl.to_node == selected_node) ? drag_ofs : Vector2(); - tl.to = (state_machine->get_node(tl.to_node)->get_position() * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE; + tl.to = (state_machine->get_node_position(tl.to_node) * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE; Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i); tl.disabled = tr->is_disabled(); tl.auto_advance = tr->has_auto_advance(); + tl.advance_condition_name = tr->get_advance_condition_name(); + tl.advance_condition_state = false; tl.mode = tr->get_switch_mode(); tl.width = tr_bidi_offset; @@ -665,7 +714,14 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { } } } - _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, selected, travel, tl.auto_advance); + + bool auto_advance = tl.auto_advance; + StringName fullpath = AnimationTreeEditor::get_singleton()->get_base_path() + String(tl.advance_condition_name); + if (tl.advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(fullpath))) { + tl.advance_condition_state = true; + auto_advance = true; + } + _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, selected, travel, auto_advance); transition_lines.push_back(tl); } @@ -675,7 +731,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { String name = node_rects[i].node_name; Ref<AnimationNode> anode = state_machine->get_node(name); - bool needs_editor = EditorNode::get_singleton()->item_has_editor(anode.ptr()); + bool needs_editor = AnimationTreeEditor::get_singleton()->can_edit(anode); Ref<StyleBox> sb = name == selected_node ? style_selected : style; int strsize = font->get_string_size(name).width; @@ -757,12 +813,14 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { void AnimationNodeStateMachineEditor::_state_machine_pos_draw() { - if (!state_machine->is_playing()) + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + + if (!playback.is_valid() || !playback->is_playing()) return; int idx = -1; for (int i = 0; node_rects.size(); i++) { - if (node_rects[i].node_name == state_machine->get_current_node()) { + if (node_rects[i].node_name == playback->get_current_node()) { idx = i; break; } @@ -785,9 +843,9 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() { } to.y = from.y; - float len = MAX(0.0001, state_machine->get_current_length()); + float len = MAX(0.0001, playback->get_current_length()); - float pos = CLAMP(state_machine->get_current_play_pos(), 0, len); + float pos = CLAMP(playback->get_current_play_pos(), 0, len); float c = pos / len; Color fg = get_color("font_color", "Label"); Color bg = fg; @@ -807,12 +865,6 @@ void AnimationNodeStateMachineEditor::_update_graph() { updating = true; - if (state_machine->get_parent().is_valid()) { - goto_parent_hbox->show(); - } else { - goto_parent_hbox->hide(); - } - state_machine_draw->update(); updating = false; @@ -824,7 +876,6 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { error_panel->add_style_override("panel", get_stylebox("bg", "Tree")); error_label->add_color_override("font_color", get_color("error_color", "Editor")); panel->add_style_override("panel", get_stylebox("bg", "Tree")); - goto_parent->set_icon(get_icon("MoveUp", "EditorIcons")); tool_select->set_icon(get_icon("ToolSelect", "EditorIcons")); tool_create->set_icon(get_icon("ToolAddNode", "EditorIcons")); @@ -856,19 +907,21 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { String error; + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + if (error_time > 0) { error = error_text; error_time -= get_process_delta_time(); - } else if (!state_machine->get_tree()) { - error = TTR("StateMachine does not belong to an AnimationTree node."); - } else if (!state_machine->get_tree()->is_active()) { + } else if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) { error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails."); - } else if (state_machine->get_tree()->is_state_invalid()) { - error = state_machine->get_tree()->get_invalid_state_reason(); - } else if (state_machine->get_parent().is_valid() && state_machine->get_parent()->is_class("AnimationNodeStateMachine")) { + } else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) { + error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason(); + /*} else if (state_machine->get_parent().is_valid() && state_machine->get_parent()->is_class("AnimationNodeStateMachine")) { if (state_machine->get_start_node() == StringName() || state_machine->get_end_node() == StringName()) { error = TTR("Start and end nodes are needed for a sub-transition."); - } + }*/ + } else if (playback.is_null()) { + error = vformat(TTR("No playback resource set at path: %s."), AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); } if (error != error_label->get_text()) { @@ -904,14 +957,38 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { break; } + if (transition_lines[i].advance_condition_name != state_machine->get_transition(tidx)->get_advance_condition_name()) { + state_machine_draw->update(); + break; + } + if (transition_lines[i].mode != state_machine->get_transition(tidx)->get_switch_mode()) { state_machine_draw->update(); break; } + + bool acstate = transition_lines[i].advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + String(transition_lines[i].advance_condition_name))); + + if (transition_lines[i].advance_condition_state != acstate) { + state_machine_draw->update(); + break; + } } bool same_travel_path = true; - Vector<StringName> tp = state_machine->get_travel_path(); + Vector<StringName> tp; + bool is_playing = false; + StringName current_node; + StringName blend_from_node; + float play_pos = 0; + + if (playback.is_valid()) { + tp = playback->get_travel_path(); + is_playing = playback->is_playing(); + current_node = playback->get_current_node(); + blend_from_node = playback->get_blend_from_node(); + play_pos = playback->get_current_play_pos(); + } { @@ -928,37 +1005,32 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { } //update if travel state changed - if (!same_travel_path || last_active != state_machine->is_playing() || last_current_node != state_machine->get_current_node() || last_blend_from_node != state_machine->get_blend_from_node()) { + if (!same_travel_path || last_active != is_playing || last_current_node != current_node || last_blend_from_node != blend_from_node) { state_machine_draw->update(); last_travel_path = tp; - last_current_node = state_machine->get_current_node(); - last_active = state_machine->is_playing(); - last_blend_from_node = state_machine->get_blend_from_node(); + last_current_node = current_node; + last_active = is_playing; + last_blend_from_node = blend_from_node; state_machine_play_pos->update(); } - if (last_play_pos != state_machine->get_current_play_pos()) { + if (last_play_pos != play_pos) { - last_play_pos = state_machine->get_current_play_pos(); + last_play_pos = play_pos; state_machine_play_pos->update(); } } if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { over_node = StringName(); + set_process(is_visible_in_tree()); } } void AnimationNodeStateMachineEditor::_open_editor(const String &p_name) { - Ref<AnimationNode> an = state_machine->get_node(p_name); - ERR_FAIL_COND(!an.is_valid()); - EditorNode::get_singleton()->edit_item(an.ptr()); -} - -void AnimationNodeStateMachineEditor::_goto_parent() { - EditorNode::get_singleton()->edit_item(state_machine->get_parent().ptr()); + AnimationTreeEditor::get_singleton()->enter_editor(p_name); } void AnimationNodeStateMachineEditor::_removed_from_graph() { @@ -1114,7 +1186,6 @@ void AnimationNodeStateMachineEditor::_bind_methods() { ClassDB::bind_method("_name_edited", &AnimationNodeStateMachineEditor::_name_edited); - ClassDB::bind_method("_goto_parent", &AnimationNodeStateMachineEditor::_goto_parent); ClassDB::bind_method("_removed_from_graph", &AnimationNodeStateMachineEditor::_removed_from_graph); ClassDB::bind_method("_open_editor", &AnimationNodeStateMachineEditor::_open_editor); @@ -1124,6 +1195,7 @@ void AnimationNodeStateMachineEditor::_bind_methods() { ClassDB::bind_method("_autoplay_selected", &AnimationNodeStateMachineEditor::_autoplay_selected); ClassDB::bind_method("_end_selected", &AnimationNodeStateMachineEditor::_end_selected); ClassDB::bind_method("_update_mode", &AnimationNodeStateMachineEditor::_update_mode); + ClassDB::bind_method("_file_opened", &AnimationNodeStateMachineEditor::_file_opened); } AnimationNodeStateMachineEditor *AnimationNodeStateMachineEditor::singleton = NULL; @@ -1136,13 +1208,6 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { HBoxContainer *top_hb = memnew(HBoxContainer); add_child(top_hb); - goto_parent_hbox = memnew(HBoxContainer); - goto_parent = memnew(ToolButton); - goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED); - goto_parent_hbox->add_child(goto_parent); - goto_parent_hbox->add_child(memnew(VSeparator)); - top_hb->add_child(goto_parent_hbox); - Ref<ButtonGroup> bg; bg.instance(); @@ -1248,7 +1313,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { menu = memnew(PopupMenu); add_child(menu); - menu->connect("index_pressed", this, "_add_menu_type"); + menu->connect("id_pressed", this, "_add_menu_type"); animations_menu = memnew(PopupMenu); menu->add_child(animations_menu); @@ -1261,6 +1326,13 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { name_edit->connect("text_entered", this, "_name_edited"); name_edit->set_as_toplevel(true); + open_file = memnew(EditorFileDialog); + add_child(open_file); + open_file->set_title(TTR("Open Animation Node")); + open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE); + open_file->connect("file_selected", this, "_file_opened"); + undo_redo = EditorNode::get_singleton()->get_undo_redo(); + over_text = false; over_node_what = -1; @@ -1271,43 +1343,3 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { error_time = 0; } - -void AnimationNodeStateMachineEditorPlugin::edit(Object *p_object) { - - anim_tree_editor->edit(Object::cast_to<AnimationNodeStateMachine>(p_object)); -} - -bool AnimationNodeStateMachineEditorPlugin::handles(Object *p_object) const { - - return p_object->is_class("AnimationNodeStateMachine"); -} - -void AnimationNodeStateMachineEditorPlugin::make_visible(bool p_visible) { - - if (p_visible) { - //editor->hide_animation_player_editors(); - //editor->animation_panel_make_visible(true); - button->show(); - editor->make_bottom_panel_item_visible(anim_tree_editor); - anim_tree_editor->set_process(true); - } else { - - if (anim_tree_editor->is_visible_in_tree()) - editor->hide_bottom_panel(); - button->hide(); - anim_tree_editor->set_process(false); - } -} - -AnimationNodeStateMachineEditorPlugin::AnimationNodeStateMachineEditorPlugin(EditorNode *p_node) { - - editor = p_node; - anim_tree_editor = memnew(AnimationNodeStateMachineEditor); - anim_tree_editor->set_custom_minimum_size(Size2(0, 300)); - - button = editor->add_bottom_panel_item(TTR("StateMachine"), anim_tree_editor); - button->hide(); -} - -AnimationNodeStateMachineEditorPlugin::~AnimationNodeStateMachineEditorPlugin() { -} |