diff options
Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
| -rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 39 |
1 files changed, 25 insertions, 14 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index cc709182a8..ef9477abea 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -43,7 +43,10 @@ #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" #include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" #include "scene/gui/panel.h" +#include "scene/gui/panel_container.h" +#include "scene/gui/separator.h" #include "scene/gui/tree.h" #include "scene/main/viewport.h" #include "scene/main/window.h" @@ -76,7 +79,7 @@ void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) { } void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEvent> &p_event) { - Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_animation_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); if (playback.is_null()) { return; } @@ -238,6 +241,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv Ref<AnimationNode> an = state_machine->get_node(selected_node); updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Move Node")); for (int i = 0; i < node_rects.size(); i++) { @@ -534,6 +538,7 @@ void AnimationNodeStateMachineEditor::_group_selected_nodes() { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action("Group"); // Move selected nodes to the new state machine @@ -648,6 +653,7 @@ void AnimationNodeStateMachineEditor::_ungroup_selected_nodes() { Vector<TransitionUR> transitions_ur; updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action("Ungroup"); // Move all child nodes to current state machine @@ -739,7 +745,7 @@ void AnimationNodeStateMachineEditor::_open_menu(const Vector2 &p_position) { ClassDB::get_inheriters_from_class("AnimationRootNode", &classes); menu->add_submenu_item(TTR("Add Animation"), "animations"); - AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree(); + AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_animation_tree(); ERR_FAIL_COND(!gp); if (gp && gp->has_node(gp->get_animation_player())) { AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player())); @@ -921,6 +927,7 @@ void AnimationNodeStateMachineEditor::_stop_connecting() { void AnimationNodeStateMachineEditor::_delete_selected() { TreeItem *item = delete_tree->get_next_selected(nullptr); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); while (item) { if (!updating) { updating = true; @@ -948,6 +955,7 @@ void AnimationNodeStateMachineEditor::_delete_all() { selected_multi_transition = TransitionLine(); updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action("Transition(s) Removed"); _erase_selected(true); for (int i = 0; i < multi_transitions.size(); i++) { @@ -1027,6 +1035,7 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Node and Transition")); undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node, add_node_pos); undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name); @@ -1053,6 +1062,7 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Node and Transition")); undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim, add_node_pos); undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name); @@ -1081,6 +1091,7 @@ void AnimationNodeStateMachineEditor::_add_transition(const bool p_nested_action tr.instantiate(); tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected())); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (!p_nested_action) { updating = true; undo_redo->create_action(TTR("Add Transition")); @@ -1181,7 +1192,7 @@ void AnimationNodeStateMachineEditor::_clip_dst_line_to_rect(const Vector2 &p_fr } void AnimationNodeStateMachineEditor::_state_machine_draw() { - Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_animation_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); Ref<StyleBoxFlat> style = get_theme_stylebox(SNAME("state_machine_frame"), SNAME("GraphNode")); Ref<StyleBoxFlat> style_selected = get_theme_stylebox(SNAME("state_machine_selected_frame"), SNAME("GraphNode")); @@ -1369,7 +1380,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { } StringName fullpath = AnimationTreeEditor::get_singleton()->get_base_path() + String(tl.advance_condition_name); - if (tl.advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(fullpath))) { + if (tl.advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_animation_tree()->get(fullpath))) { tl.advance_condition_state = true; tl.auto_advance = true; } @@ -1484,7 +1495,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { } void AnimationNodeStateMachineEditor::_state_machine_pos_draw() { - Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_animation_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); if (!playback.is_valid() || !playback->is_playing()) { return; @@ -1578,15 +1589,15 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { case NOTIFICATION_PROCESS: { String error; - Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_animation_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); if (error_time > 0) { error = error_text; error_time -= get_process_delta_time(); - } else if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) { + } else if (!AnimationTreeEditor::get_singleton()->get_animation_tree()->is_active()) { error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails."); - } else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) { - error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason(); + } else if (AnimationTreeEditor::get_singleton()->get_animation_tree()->is_state_invalid()) { + error = AnimationTreeEditor::get_singleton()->get_animation_tree()->get_invalid_state_reason(); /*} else if (state_machine->get_parent().is_valid() && state_machine->get_parent()->is_class("AnimationNodeStateMachine")) { if (state_machine->get_start_node() == StringName() || state_machine->get_end_node() == StringName()) { error = TTR("Start and end nodes are needed for a sub-transition."); @@ -1638,7 +1649,7 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { break; } - bool acstate = transition_lines[i].advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + String(transition_lines[i].advance_condition_name))); + bool acstate = transition_lines[i].advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_animation_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + String(transition_lines[i].advance_condition_name))); if (transition_lines[i].advance_condition_state != acstate) { state_machine_draw->queue_redraw(); @@ -1693,7 +1704,7 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { Ref<AnimationNodeStateMachinePlayback> current_node_playback; while (anodesm.is_valid()) { - current_node_playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + next + "/playback"); + current_node_playback = AnimationTreeEditor::get_singleton()->get_animation_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + next + "/playback"); next += "/" + current_node_playback->get_current_node(); anodesm = anodesm->get_node(current_node_playback->get_current_node()); } @@ -1745,6 +1756,7 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) { } updating = true; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Node Renamed")); undo_redo->add_do_method(state_machine.ptr(), "rename_node", prev_name, name); undo_redo->add_undo_method(state_machine.ptr(), "rename_node", name, prev_name); @@ -1779,6 +1791,7 @@ void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action if (!p_nested_action) { updating = true; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Node Removed")); for (int i = 0; i < node_rects.size(); i++) { @@ -1847,6 +1860,7 @@ void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action if (!p_nested_action) { updating = true; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Transition Removed")); undo_redo->add_do_method(state_machine.ptr(), "remove_transition", selected_transition_from, selected_transition_to); undo_redo->add_undo_method(state_machine.ptr(), "add_transition", selected_transition_from, selected_transition_to, tr); @@ -2013,8 +2027,6 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { error_panel->add_child(error_label); error_panel->hide(); - undo_redo = EditorNode::get_undo_redo(); - set_custom_minimum_size(Size2(0, 300 * EDSCALE)); menu = memnew(PopupMenu); @@ -2055,7 +2067,6 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { open_file->set_title(TTR("Open Animation Node")); open_file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); open_file->connect("file_selected", callable_mp(this, &AnimationNodeStateMachineEditor::_file_opened)); - undo_redo = EditorNode::get_undo_redo(); delete_window = memnew(ConfirmationDialog); delete_window->set_flag(Window::FLAG_RESIZE_DISABLED, true); |
