diff options
Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index e1942bb33e..b6d81ce461 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -1673,7 +1673,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { tool_select->set_button_group(bg); tool_select->set_pressed(true); tool_select->set_tooltip_text(TTR("Select and move nodes.\nRMB: Add node at position clicked.\nShift+LMB+Drag: Connects the selected node with another node or creates a new node if you select an area without nodes.")); - tool_select->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED); + tool_select->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED); tool_create = memnew(Button); tool_create->set_theme_type_variation("FlatButton"); @@ -1681,7 +1681,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { tool_create->set_toggle_mode(true); tool_create->set_button_group(bg); tool_create->set_tooltip_text(TTR("Create new nodes.")); - tool_create->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED); + tool_create->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED); tool_connect = memnew(Button); tool_connect->set_theme_type_variation("FlatButton"); @@ -1689,7 +1689,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { tool_connect->set_toggle_mode(true); tool_connect->set_button_group(bg); tool_connect->set_tooltip_text(TTR("Connect nodes.")); - tool_connect->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED); + tool_connect->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED); // Context-sensitive selection tools: selection_tools_hb = memnew(HBoxContainer); @@ -1699,7 +1699,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { tool_erase = memnew(Button); tool_erase->set_theme_type_variation("FlatButton"); tool_erase->set_tooltip_text(TTR("Remove selected node or transition.")); - tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected).bind(false)); + tool_erase->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected).bind(false)); tool_erase->set_disabled(true); selection_tools_hb->add_child(tool_erase); @@ -1815,10 +1815,10 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { Button *ok = delete_window->get_cancel_button(); ok->set_text(TTR("Delete Selected")); - ok->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_delete_selected)); + ok->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeStateMachineEditor::_delete_selected)); Button *delete_all = delete_window->add_button(TTR("Delete All"), true); - delete_all->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_delete_all)); + delete_all->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeStateMachineEditor::_delete_all)); } void EditorAnimationMultiTransitionEdit::add_transition(const StringName &p_from, const StringName &p_to, Ref<AnimationNodeStateMachineTransition> p_transition) { |