diff options
Diffstat (limited to 'editor/plugins/bone_map_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/bone_map_editor_plugin.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp index 72a53088dc..3256b90aba 100644 --- a/editor/plugins/bone_map_editor_plugin.cpp +++ b/editor/plugins/bone_map_editor_plugin.cpp @@ -30,12 +30,13 @@ #include "bone_map_editor_plugin.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/import/3d/post_import_plugin_skeleton_renamer.h" #include "editor/import/3d/post_import_plugin_skeleton_rest_fixer.h" #include "editor/import/3d/post_import_plugin_skeleton_track_organizer.h" #include "editor/import/3d/scene_import_settings.h" +#include "editor/themes/editor_scale.h" +#include "editor/themes/editor_theme_manager.h" #include "scene/gui/aspect_ratio_container.h" #include "scene/gui/separator.h" #include "scene/gui/texture_rect.h" @@ -52,7 +53,7 @@ void BoneMapperButton::fetch_textures() { set_offset(SIDE_BOTTOM, 0); // Hack to avoid handle color darkening... - set_modulate(EditorSettings::get_singleton()->is_dark_theme() ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25)); + set_modulate(EditorThemeManager::is_dark_theme() ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25)); circle = memnew(TextureRect); circle->set_texture(get_editor_theme_icon(SNAME("BoneMapperHandleCircle"))); @@ -95,7 +96,7 @@ void BoneMapperButton::_notification(int p_what) { } } -BoneMapperButton::BoneMapperButton(const StringName p_profile_bone_name, bool p_require, bool p_selected) { +BoneMapperButton::BoneMapperButton(const StringName &p_profile_bone_name, bool p_require, bool p_selected) { profile_bone_name = p_profile_bone_name; require = p_require; selected = p_selected; |