summaryrefslogtreecommitdiffstats
path: root/editor/plugins/bone_map_editor_plugin.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'editor/plugins/bone_map_editor_plugin.cpp')
-rw-r--r--editor/plugins/bone_map_editor_plugin.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp
index 72a53088dc..3256b90aba 100644
--- a/editor/plugins/bone_map_editor_plugin.cpp
+++ b/editor/plugins/bone_map_editor_plugin.cpp
@@ -30,12 +30,13 @@
#include "bone_map_editor_plugin.h"
-#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/import/3d/post_import_plugin_skeleton_renamer.h"
#include "editor/import/3d/post_import_plugin_skeleton_rest_fixer.h"
#include "editor/import/3d/post_import_plugin_skeleton_track_organizer.h"
#include "editor/import/3d/scene_import_settings.h"
+#include "editor/themes/editor_scale.h"
+#include "editor/themes/editor_theme_manager.h"
#include "scene/gui/aspect_ratio_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/texture_rect.h"
@@ -52,7 +53,7 @@ void BoneMapperButton::fetch_textures() {
set_offset(SIDE_BOTTOM, 0);
// Hack to avoid handle color darkening...
- set_modulate(EditorSettings::get_singleton()->is_dark_theme() ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25));
+ set_modulate(EditorThemeManager::is_dark_theme() ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25));
circle = memnew(TextureRect);
circle->set_texture(get_editor_theme_icon(SNAME("BoneMapperHandleCircle")));
@@ -95,7 +96,7 @@ void BoneMapperButton::_notification(int p_what) {
}
}
-BoneMapperButton::BoneMapperButton(const StringName p_profile_bone_name, bool p_require, bool p_selected) {
+BoneMapperButton::BoneMapperButton(const StringName &p_profile_bone_name, bool p_require, bool p_selected) {
profile_bone_name = p_profile_bone_name;
require = p_require;
selected = p_selected;