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path: root/editor/plugins/canvas_item_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp436
1 files changed, 262 insertions, 174 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 8f58a6a6f9..8b44d6b486 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -46,10 +46,12 @@
#include "editor/scene_tree_dock.h"
#include "editor/themes/editor_scale.h"
#include "editor/themes/editor_theme_manager.h"
+#include "scene/2d/audio_stream_player_2d.h"
#include "scene/2d/polygon_2d.h"
#include "scene/2d/skeleton_2d.h"
#include "scene/2d/sprite_2d.h"
#include "scene/2d/touch_screen_button.h"
+#include "scene/gui/base_button.h"
#include "scene/gui/flow_container.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/separator.h"
@@ -966,7 +968,7 @@ void CanvasItemEditor::_add_node_pressed(int p_result) {
}
}
-void CanvasItemEditor::_node_created(Node *p_node) {
+void CanvasItemEditor::_adjust_new_node_position(Node *p_node) {
if (node_create_position == Point2()) {
return;
}
@@ -3621,7 +3623,7 @@ void CanvasItemEditor::_draw_selection() {
}
if (!Math::is_inf(temp_pivot.x) || !Math::is_inf(temp_pivot.y)) {
- viewport->draw_texture(pivot_icon, (temp_pivot - view_offset) * zoom - (pivot_icon->get_size() / 2).floor(), get_theme_color(SNAME("accent_color"), SNAME("Editor")));
+ viewport->draw_texture(pivot_icon, (temp_pivot - view_offset) * zoom - (pivot_icon->get_size() / 2).floor(), get_theme_color(SNAME("accent_color"), EditorStringName(Editor)));
}
}
@@ -5079,7 +5081,7 @@ void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
context_toolbar_hbox->add_child(p_control);
context_toolbar_separators[p_control] = sep;
- p_control->connect("visibility_changed", callable_mp(this, &CanvasItemEditor::_update_context_toolbar));
+ p_control->connect(SceneStringName(visibility_changed), callable_mp(this, &CanvasItemEditor::_update_context_toolbar));
_update_context_toolbar();
}
@@ -5088,7 +5090,7 @@ void CanvasItemEditor::remove_control_from_menu_panel(Control *p_control) {
ERR_FAIL_NULL(p_control);
ERR_FAIL_COND(p_control->get_parent() != context_toolbar_hbox);
- p_control->disconnect("visibility_changed", callable_mp(this, &CanvasItemEditor::_update_context_toolbar));
+ p_control->disconnect(SceneStringName(visibility_changed), callable_mp(this, &CanvasItemEditor::_update_context_toolbar));
VSeparator *sep = context_toolbar_separators[p_control];
context_toolbar_hbox->remove_child(sep);
@@ -5161,7 +5163,7 @@ CanvasItemEditor::CanvasItemEditor() {
editor_selection->connect("selection_changed", callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw));
editor_selection->connect("selection_changed", callable_mp(this, &CanvasItemEditor::_selection_changed));
- SceneTreeDock::get_singleton()->connect("node_created", callable_mp(this, &CanvasItemEditor::_node_created));
+ SceneTreeDock::get_singleton()->connect("node_created", callable_mp(this, &CanvasItemEditor::_adjust_new_node_position));
SceneTreeDock::get_singleton()->connect("add_node_used", callable_mp(this, &CanvasItemEditor::_reset_create_position));
// Add some margin to the sides for better esthetics.
@@ -5199,7 +5201,7 @@ CanvasItemEditor::CanvasItemEditor() {
viewport_scrollable->set_clip_contents(true);
viewport_scrollable->set_v_size_flags(Control::SIZE_EXPAND_FILL);
viewport_scrollable->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- viewport_scrollable->connect("draw", callable_mp(this, &CanvasItemEditor::_update_scrollbars));
+ viewport_scrollable->connect(SceneStringName(draw), callable_mp(this, &CanvasItemEditor::_update_scrollbars));
SubViewportContainer *scene_tree = memnew(SubViewportContainer);
viewport_scrollable->add_child(scene_tree);
@@ -5251,7 +5253,7 @@ CanvasItemEditor::CanvasItemEditor() {
controls_hb->add_child(button_center_view);
button_center_view->set_flat(true);
button_center_view->set_tooltip_text(TTR("Center View"));
- button_center_view->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(VIEW_CENTER_TO_SELECTION));
+ button_center_view->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(VIEW_CENTER_TO_SELECTION));
zoom_widget = memnew(EditorZoomWidget);
zoom_widget->set_anchors_and_offsets_preset(Control::PRESET_TOP_LEFT, Control::PRESET_MODE_MINSIZE, 2 * EDSCALE);
@@ -5268,9 +5270,9 @@ CanvasItemEditor::CanvasItemEditor() {
viewport->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
viewport->set_clip_contents(true);
viewport->set_focus_mode(FOCUS_ALL);
- viewport->connect("draw", callable_mp(this, &CanvasItemEditor::_draw_viewport));
- viewport->connect("gui_input", callable_mp(this, &CanvasItemEditor::_gui_input_viewport));
- viewport->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
+ viewport->connect(SceneStringName(draw), callable_mp(this, &CanvasItemEditor::_draw_viewport));
+ viewport->connect(SceneStringName(gui_input), callable_mp(this, &CanvasItemEditor::_gui_input_viewport));
+ viewport->connect(SceneStringName(focus_exited), callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
h_scroll = memnew(HScrollBar);
viewport->add_child(h_scroll);
@@ -5288,7 +5290,7 @@ CanvasItemEditor::CanvasItemEditor() {
select_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(select_button);
select_button->set_toggle_mode(true);
- select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_SELECT));
+ select_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_SELECT));
select_button->set_pressed(true);
select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), Key::Q));
select_button->set_shortcut_context(this);
@@ -5300,7 +5302,7 @@ CanvasItemEditor::CanvasItemEditor() {
move_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(move_button);
move_button->set_toggle_mode(true);
- move_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_MOVE));
+ move_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_MOVE));
move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), Key::W));
move_button->set_shortcut_context(this);
move_button->set_tooltip_text(TTR("Move Mode"));
@@ -5309,7 +5311,7 @@ CanvasItemEditor::CanvasItemEditor() {
rotate_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(rotate_button);
rotate_button->set_toggle_mode(true);
- rotate_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_ROTATE));
+ rotate_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_ROTATE));
rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), Key::E));
rotate_button->set_shortcut_context(this);
rotate_button->set_tooltip_text(TTR("Rotate Mode"));
@@ -5318,7 +5320,7 @@ CanvasItemEditor::CanvasItemEditor() {
scale_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(scale_button);
scale_button->set_toggle_mode(true);
- scale_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_SCALE));
+ scale_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_SCALE));
scale_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/scale_mode", TTR("Scale Mode"), Key::S));
scale_button->set_shortcut_context(this);
scale_button->set_tooltip_text(TTR("Shift: Scale proportionally."));
@@ -5329,21 +5331,21 @@ CanvasItemEditor::CanvasItemEditor() {
list_select_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(list_select_button);
list_select_button->set_toggle_mode(true);
- list_select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_LIST_SELECT));
+ list_select_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_LIST_SELECT));
list_select_button->set_tooltip_text(TTR("Show list of selectable nodes at position clicked."));
pivot_button = memnew(Button);
pivot_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(pivot_button);
pivot_button->set_toggle_mode(true);
- pivot_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_EDIT_PIVOT));
+ pivot_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_EDIT_PIVOT));
pivot_button->set_tooltip_text(TTR("Click to change object's rotation pivot.") + "\n" + TTR("Shift: Set temporary rotation pivot.") + "\n" + TTR("Click this button while holding Shift to put the rotation pivot in the center of the selected nodes."));
pan_button = memnew(Button);
pan_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(pan_button);
pan_button->set_toggle_mode(true);
- pan_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_PAN));
+ pan_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_PAN));
pan_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/pan_mode", TTR("Pan Mode"), Key::G));
pan_button->set_shortcut_context(this);
pan_button->set_tooltip_text(TTR("You can also use Pan View shortcut (Space by default) to pan in any mode."));
@@ -5352,7 +5354,7 @@ CanvasItemEditor::CanvasItemEditor() {
ruler_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(ruler_button);
ruler_button->set_toggle_mode(true);
- ruler_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_RULER));
+ ruler_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_RULER));
ruler_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/ruler_mode", TTR("Ruler Mode"), Key::R));
ruler_button->set_shortcut_context(this);
ruler_button->set_tooltip_text(TTR("Ruler Mode"));
@@ -5414,34 +5416,34 @@ CanvasItemEditor::CanvasItemEditor() {
lock_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(lock_button);
- lock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(LOCK_SELECTED));
+ lock_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(LOCK_SELECTED));
lock_button->set_tooltip_text(TTR("Lock selected node, preventing selection and movement."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
- lock_button->set_shortcut(ED_SHORTCUT("editor/lock_selected_nodes", TTR("Lock Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | Key::L));
+ lock_button->set_shortcut(ED_GET_SHORTCUT("editor/lock_selected_nodes"));
unlock_button = memnew(Button);
unlock_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(unlock_button);
- unlock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNLOCK_SELECTED));
+ unlock_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNLOCK_SELECTED));
unlock_button->set_tooltip_text(TTR("Unlock selected node, allowing selection and movement."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
- unlock_button->set_shortcut(ED_SHORTCUT("editor/unlock_selected_nodes", TTR("Unlock Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::L));
+ unlock_button->set_shortcut(ED_GET_SHORTCUT("editor/unlock_selected_nodes"));
group_button = memnew(Button);
group_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(group_button);
- group_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(GROUP_SELECTED));
+ group_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(GROUP_SELECTED));
group_button->set_tooltip_text(TTR("Groups the selected node with its children. This causes the parent to be selected when any child node is clicked in 2D and 3D view."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
- group_button->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | Key::G));
+ group_button->set_shortcut(ED_GET_SHORTCUT("editor/group_selected_nodes"));
ungroup_button = memnew(Button);
ungroup_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(ungroup_button);
- ungroup_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNGROUP_SELECTED));
+ ungroup_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNGROUP_SELECTED));
ungroup_button->set_tooltip_text(TTR("Ungroups the selected node from its children. Child nodes will be individual items in 2D and 3D view."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
- ungroup_button->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::G));
+ ungroup_button->set_shortcut(ED_GET_SHORTCUT("editor/ungroup_selected_nodes"));
main_menu_hbox->add_child(memnew(VSeparator));
@@ -5550,7 +5552,7 @@ CanvasItemEditor::CanvasItemEditor() {
key_loc_button->set_toggle_mode(true);
key_loc_button->set_pressed(true);
key_loc_button->set_focus_mode(FOCUS_NONE);
- key_loc_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_POS));
+ key_loc_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_POS));
key_loc_button->set_tooltip_text(TTR("Translation mask for inserting keys."));
animation_hb->add_child(key_loc_button);
@@ -5559,7 +5561,7 @@ CanvasItemEditor::CanvasItemEditor() {
key_rot_button->set_toggle_mode(true);
key_rot_button->set_pressed(true);
key_rot_button->set_focus_mode(FOCUS_NONE);
- key_rot_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_ROT));
+ key_rot_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_ROT));
key_rot_button->set_tooltip_text(TTR("Rotation mask for inserting keys."));
animation_hb->add_child(key_rot_button);
@@ -5567,14 +5569,14 @@ CanvasItemEditor::CanvasItemEditor() {
key_scale_button->set_theme_type_variation("FlatButton");
key_scale_button->set_toggle_mode(true);
key_scale_button->set_focus_mode(FOCUS_NONE);
- key_scale_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_SCALE));
+ key_scale_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_SCALE));
key_scale_button->set_tooltip_text(TTR("Scale mask for inserting keys."));
animation_hb->add_child(key_scale_button);
key_insert_button = memnew(Button);
key_insert_button->set_theme_type_variation("FlatButton");
key_insert_button->set_focus_mode(FOCUS_NONE);
- key_insert_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_KEY));
+ key_insert_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(ANIM_INSERT_KEY));
key_insert_button->set_tooltip_text(TTR("Insert keys (based on mask)."));
key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), Key::INSERT));
key_insert_button->set_shortcut_context(this);
@@ -5636,7 +5638,7 @@ CanvasItemEditor::CanvasItemEditor() {
clear(); // Make sure values are initialized.
// Update the menus' checkboxes.
- callable_mp(this, &CanvasItemEditor::set_state).bind(get_state()).call_deferred();
+ callable_mp(this, &CanvasItemEditor::set_state).call_deferred(get_state());
}
CanvasItemEditor *CanvasItemEditor::singleton = nullptr;
@@ -5697,15 +5699,15 @@ CanvasItemEditorPlugin::~CanvasItemEditorPlugin() {
}
void CanvasItemEditorViewport::_on_mouse_exit() {
- if (!selector->is_visible()) {
+ if (!texture_node_type_selector->is_visible()) {
_remove_preview();
}
}
-void CanvasItemEditorViewport::_on_select_type(Object *selected) {
+void CanvasItemEditorViewport::_on_select_texture_node_type(Object *selected) {
CheckBox *check = Object::cast_to<CheckBox>(selected);
String type = check->get_text();
- selector->set_title(vformat(TTR("Add %s"), type));
+ texture_node_type_selector->set_title(vformat(TTR("Add %s"), type));
label->set_text(vformat(TTR("Adding %s..."), type));
}
@@ -5717,7 +5719,7 @@ void CanvasItemEditorViewport::_on_change_type_confirmed() {
CheckBox *check = Object::cast_to<CheckBox>(button_group->get_pressed_button());
default_texture_node_type = check->get_text();
_perform_drop_data();
- selector->hide();
+ texture_node_type_selector->hide();
}
void CanvasItemEditorViewport::_on_change_type_closed() {
@@ -5728,36 +5730,35 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) cons
bool add_preview = false;
for (int i = 0; i < files.size(); i++) {
Ref<Resource> res = ResourceLoader::load(files[i]);
- ERR_FAIL_COND(res.is_null());
- Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
- Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
- if (texture != nullptr || scene != nullptr) {
- bool root_node_selected = EditorNode::get_singleton()->get_editor_selection()->is_selected(EditorNode::get_singleton()->get_edited_scene());
- String desc = TTR("Drag and drop to add as child of selected node.") + "\n" + TTR("Hold Alt when dropping to add as child of root node.");
- if (!root_node_selected) {
- desc += "\n" + TTR("Hold Shift when dropping to add as sibling of selected node.");
- }
- if (texture != nullptr) {
- Sprite2D *sprite = memnew(Sprite2D);
- sprite->set_texture(texture);
- sprite->set_modulate(Color(1, 1, 1, 0.7f));
- preview_node->add_child(sprite);
- label->show();
- label_desc->show();
- desc += "\n" + TTR("Hold Alt + Shift when dropping to add as a different node type.");
- label_desc->set_text(desc);
- } else {
- if (scene.is_valid()) {
- Node *instance = scene->instantiate();
- if (instance) {
- preview_node->add_child(instance);
- label_desc->show();
- label_desc->set_text(desc);
- }
- }
+ ERR_CONTINUE(res.is_null());
+
+ Ref<Texture2D> texture = res;
+ if (texture.is_valid()) {
+ Sprite2D *sprite = memnew(Sprite2D);
+ sprite->set_texture(texture);
+ sprite->set_modulate(Color(1, 1, 1, 0.7f));
+ preview_node->add_child(sprite);
+ add_preview = true;
+ }
+
+ Ref<PackedScene> scene = res;
+ if (scene.is_valid()) {
+ Node *instance = scene->instantiate();
+ if (instance) {
+ preview_node->add_child(instance);
}
add_preview = true;
}
+
+ Ref<AudioStream> audio = res;
+ if (audio.is_valid()) {
+ Sprite2D *sprite = memnew(Sprite2D);
+ sprite->set_texture(get_editor_theme_icon(SNAME("AudioStreamPlayer2D")));
+ sprite->set_modulate(Color(1, 1, 1, 0.7f));
+ sprite->set_position(Vector2(0, -sprite->get_texture()->get_size().height) * EDSCALE);
+ preview_node->add_child(sprite);
+ add_preview = true;
+ }
}
if (add_preview) {
@@ -5798,44 +5799,46 @@ bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_targe
return false;
}
-void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point) {
+void CanvasItemEditorViewport::_create_texture_node(Node *p_parent, Node *p_child, const String &p_path, const Point2 &p_point) {
// Adjust casing according to project setting. The file name is expected to be in snake_case, but will work for others.
- String name = path.get_file().get_basename();
- child->set_name(Node::adjust_name_casing(name));
+ const String &node_name = Node::adjust_name_casing(p_path.get_file().get_basename());
+ if (!node_name.is_empty()) {
+ p_child->set_name(node_name);
+ }
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- Ref<Texture2D> texture = ResourceCache::get_ref(path);
+ Ref<Texture2D> texture = ResourceCache::get_ref(p_path);
- if (parent) {
- undo_redo->add_do_method(parent, "add_child", child, true);
- undo_redo->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
- undo_redo->add_do_reference(child);
- undo_redo->add_undo_method(parent, "remove_child", child);
+ if (p_parent) {
+ undo_redo->add_do_method(p_parent, "add_child", p_child, true);
+ undo_redo->add_do_method(p_child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
+ undo_redo->add_do_reference(p_child);
+ undo_redo->add_undo_method(p_parent, "remove_child", p_child);
} else { // If no parent is selected, set as root node of the scene.
- undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", child);
- undo_redo->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
- undo_redo->add_do_reference(child);
+ undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", p_child);
+ undo_redo->add_do_method(p_child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
+ undo_redo->add_do_reference(p_child);
undo_redo->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr);
}
- if (parent) {
- String new_name = parent->validate_child_name(child);
+ if (p_parent) {
+ String new_name = p_parent->validate_child_name(p_child);
EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
- undo_redo->add_do_method(ed, "live_debug_create_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), child->get_class(), new_name);
- undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
+ undo_redo->add_do_method(ed, "live_debug_create_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(p_parent), p_child->get_class(), new_name);
+ undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(p_parent)) + "/" + new_name));
}
- if (Object::cast_to<TouchScreenButton>(child) || Object::cast_to<TextureButton>(child)) {
- undo_redo->add_do_property(child, "texture_normal", texture);
+ if (Object::cast_to<TouchScreenButton>(p_child) || Object::cast_to<TextureButton>(p_child)) {
+ undo_redo->add_do_property(p_child, "texture_normal", texture);
} else {
- undo_redo->add_do_property(child, "texture", texture);
+ undo_redo->add_do_property(p_child, "texture", texture);
}
// make visible for certain node type
- if (Object::cast_to<Control>(child)) {
+ if (Object::cast_to<Control>(p_child)) {
Size2 texture_size = texture->get_size();
- undo_redo->add_do_property(child, "size", texture_size);
- } else if (Object::cast_to<Polygon2D>(child)) {
+ undo_redo->add_do_property(p_child, "size", texture_size);
+ } else if (Object::cast_to<Polygon2D>(p_child)) {
Size2 texture_size = texture->get_size();
Vector<Vector2> list = {
Vector2(0, 0),
@@ -5843,7 +5846,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
Vector2(texture_size.width, texture_size.height),
Vector2(0, texture_size.height)
};
- undo_redo->add_do_property(child, "polygon", list);
+ undo_redo->add_do_property(p_child, "polygon", list);
}
// Compute the global position
@@ -5851,21 +5854,68 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
Point2 target_position = xform.affine_inverse().xform(p_point);
// Adjust position for Control and TouchScreenButton
- if (Object::cast_to<Control>(child) || Object::cast_to<TouchScreenButton>(child)) {
+ if (Object::cast_to<Control>(p_child) || Object::cast_to<TouchScreenButton>(p_child)) {
target_position -= texture->get_size() / 2;
}
- // there's nothing to be used as source position so snapping will work as absolute if enabled
+ // There's nothing to be used as source position, so snapping will work as absolute if enabled.
+ target_position = canvas_item_editor->snap_point(target_position);
+
+ CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_parent);
+ Point2 local_target_pos = parent_ci ? parent_ci->get_global_transform().affine_inverse().xform(target_position) : target_position;
+
+ undo_redo->add_do_method(p_child, "set_position", local_target_pos);
+}
+
+void CanvasItemEditorViewport::_create_audio_node(Node *p_parent, const String &p_path, const Point2 &p_point) {
+ AudioStreamPlayer2D *child = memnew(AudioStreamPlayer2D);
+ child->set_stream(ResourceCache::get_ref(p_path));
+
+ // Adjust casing according to project setting. The file name is expected to be in snake_case, but will work for others.
+ const String &node_name = Node::adjust_name_casing(p_path.get_file().get_basename());
+ if (!node_name.is_empty()) {
+ child->set_name(node_name);
+ }
+
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+
+ if (p_parent) {
+ undo_redo->add_do_method(p_parent, "add_child", child, true);
+ undo_redo->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
+ undo_redo->add_do_reference(child);
+ undo_redo->add_undo_method(p_parent, "remove_child", child);
+ } else { // If no parent is selected, set as root node of the scene.
+ undo_redo->add_do_method(EditorNode::get_singleton(), "set_edited_scene", child);
+ undo_redo->add_do_method(child, "set_owner", EditorNode::get_singleton()->get_edited_scene());
+ undo_redo->add_do_reference(child);
+ undo_redo->add_undo_method(EditorNode::get_singleton(), "set_edited_scene", (Object *)nullptr);
+ }
+
+ if (p_parent) {
+ String new_name = p_parent->validate_child_name(child);
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
+ undo_redo->add_do_method(ed, "live_debug_create_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(p_parent), child->get_class(), new_name);
+ undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(p_parent)) + "/" + new_name));
+ }
+
+ // Compute the global position
+ Transform2D xform = canvas_item_editor->get_canvas_transform();
+ Point2 target_position = xform.affine_inverse().xform(p_point);
+
+ // There's nothing to be used as source position, so snapping will work as absolute if enabled.
target_position = canvas_item_editor->snap_point(target_position);
- CanvasItem *parent_ci = Object::cast_to<CanvasItem>(parent);
+ CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_parent);
Point2 local_target_pos = parent_ci ? parent_ci->get_global_transform().affine_inverse().xform(target_position) : target_position;
undo_redo->add_do_method(child, "set_position", local_target_pos);
+
+ EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection();
+ undo_redo->add_do_method(editor_selection, "add_node", child);
}
-bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) {
- Ref<PackedScene> sdata = ResourceLoader::load(path);
+bool CanvasItemEditorViewport::_create_instance(Node *p_parent, const String &p_path, const Point2 &p_point) {
+ Ref<PackedScene> sdata = ResourceLoader::load(p_path);
if (!sdata.is_valid()) { // invalid scene
return false;
}
@@ -5884,27 +5934,27 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
}
}
- instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path));
+ instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(p_path));
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection();
- undo_redo->add_do_method(parent, "add_child", instantiated_scene, true);
+ undo_redo->add_do_method(p_parent, "add_child", instantiated_scene, true);
undo_redo->add_do_method(instantiated_scene, "set_owner", edited_scene);
undo_redo->add_do_reference(instantiated_scene);
- undo_redo->add_undo_method(parent, "remove_child", instantiated_scene);
+ undo_redo->add_undo_method(p_parent, "remove_child", instantiated_scene);
undo_redo->add_do_method(editor_selection, "add_node", instantiated_scene);
- String new_name = parent->validate_child_name(instantiated_scene);
+ String new_name = p_parent->validate_child_name(instantiated_scene);
EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
- undo_redo->add_do_method(ed, "live_debug_instantiate_node", edited_scene->get_path_to(parent), path, new_name);
- undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)) + "/" + new_name));
+ undo_redo->add_do_method(ed, "live_debug_instantiate_node", edited_scene->get_path_to(p_parent), p_path, new_name);
+ undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)) + "/" + new_name));
CanvasItem *instance_ci = Object::cast_to<CanvasItem>(instantiated_scene);
if (instance_ci) {
Vector2 target_pos = canvas_item_editor->get_canvas_transform().affine_inverse().xform(p_point);
target_pos = canvas_item_editor->snap_point(target_pos);
- CanvasItem *parent_ci = Object::cast_to<CanvasItem>(parent);
+ CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_parent);
if (parent_ci) {
target_pos = parent_ci->get_global_transform_with_canvas().affine_inverse().xform(target_pos);
}
@@ -5923,12 +5973,8 @@ void CanvasItemEditorViewport::_perform_drop_data() {
_remove_preview();
if (!target_node) {
- // Without root dropping multiple files is not allowed
- if (selected_files.size() > 1) {
- accept->set_text(TTR("Cannot instantiate multiple nodes without root."));
- accept->popup_centered();
- return;
- }
+ // Should already be handled by `can_drop_data`.
+ ERR_FAIL_COND_MSG(selected_files.size() > 1, "Can't instantiate multiple nodes without root.");
const String &path = selected_files[0];
Ref<Resource> res = ResourceLoader::load(path);
@@ -5974,9 +6020,14 @@ void CanvasItemEditorViewport::_perform_drop_data() {
Ref<Texture2D> texture = res;
if (texture.is_valid()) {
Node *child = Object::cast_to<Node>(ClassDB::instantiate(default_texture_node_type));
- _create_nodes(target_node, child, path, drop_pos);
+ _create_texture_node(target_node, child, path, drop_pos);
undo_redo->add_do_method(editor_selection, "add_node", child);
}
+
+ Ref<AudioStream> audio = res;
+ if (audio.is_valid()) {
+ _create_audio_node(target_node, path, drop_pos);
+ }
}
undo_redo->commit_action();
@@ -5995,71 +6046,108 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
}
Vector<String> files = d["files"];
- bool can_instantiate = false;
- bool is_cyclical_dep = false;
- String error_file;
- // Check if at least one of the dragged files is a texture or scene.
- for (int i = 0; i < files.size(); i++) {
- bool is_scene = ClassDB::is_parent_class(ResourceLoader::get_resource_type(files[i]), "PackedScene");
- bool is_texture = ClassDB::is_parent_class(ResourceLoader::get_resource_type(files[i]), "Texture2D");
+ const Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
+ if (!edited_scene && files.size() > 1) {
+ canvas_item_editor->message = TTR("Can't instantiate multiple nodes without root.");
+ canvas_item_editor->update_viewport();
+ return false;
+ }
+
+ enum {
+ SCENE = 1 << 0,
+ TEXTURE = 1 << 1,
+ AUDIO = 1 << 2,
+ };
+ int instantiate_type = 0;
+
+ for (const String &path : files) {
+ const String &res_type = ResourceLoader::get_resource_type(path);
+ String error_message;
+
+ if (ClassDB::is_parent_class(res_type, "PackedScene")) {
+ Ref<PackedScene> scn = ResourceLoader::load(path);
+ ERR_CONTINUE(scn.is_null());
- if (is_scene || is_texture) {
- Ref<Resource> res = ResourceLoader::load(files[i]);
- if (res.is_null()) {
+ Node *instantiated_scene = scn->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE);
+ if (!instantiated_scene) {
continue;
}
- Ref<PackedScene> scn = res;
- if (scn.is_valid()) {
- Node *instantiated_scene = scn->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE);
- if (!instantiated_scene) {
- continue;
- }
-
- Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
- if (edited_scene && !edited_scene->get_scene_file_path().is_empty() && _cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) {
- memdelete(instantiated_scene);
- can_instantiate = false;
- is_cyclical_dep = true;
- error_file = files[i].get_file();
- break;
- }
- memdelete(instantiated_scene);
+ if (edited_scene && !edited_scene->get_scene_file_path().is_empty() && _cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) {
+ error_message = vformat(TTR("Circular dependency found at %s."), path.get_file());
}
- can_instantiate = true;
+ memdelete(instantiated_scene);
+ instantiate_type |= SCENE;
+ }
+ if (ClassDB::is_parent_class(res_type, "Texture2D")) {
+ instantiate_type |= TEXTURE;
+ }
+ if (ClassDB::is_parent_class(res_type, "AudioStream")) {
+ instantiate_type |= AUDIO;
+ }
+
+ if (!error_message.is_empty()) {
+ // TRANSLATORS: The placeholder is the error message.
+ canvas_item_editor->message = vformat(TTR("Can't instantiate: %s"), error_message);
+ canvas_item_editor->update_viewport();
+ return false;
}
}
- if (is_cyclical_dep) {
- canvas_item_editor->message = vformat(TTR("Can't instantiate: %s."), vformat(TTR("Circular dependency found at %s"), error_file));
- canvas_item_editor->update_viewport();
+ if (instantiate_type == 0) {
return false;
}
- if (can_instantiate) {
- if (!preview_node->get_parent()) { // create preview only once
- _create_preview(files);
- }
- ERR_FAIL_COND_V(preview_node->get_child_count() == 0, false);
- Transform2D trans = canvas_item_editor->get_canvas_transform();
- preview_node->set_position((p_point - trans.get_origin()) / trans.get_scale().x);
+ if (!preview_node->get_parent()) { // create preview only once
+ _create_preview(files);
+ }
+ ERR_FAIL_COND_V(preview_node->get_child_count() == 0, false);
+
+ const Transform2D trans = canvas_item_editor->get_canvas_transform();
+ preview_node->set_position((p_point - trans.get_origin()) / trans.get_scale().x);
+
+ if (!edited_scene && instantiate_type & SCENE) {
String scene_file_path = preview_node->get_child(0)->get_scene_file_path();
- if (scene_file_path.is_empty() || preview_node->get_tree()->get_edited_scene_root()) {
- double snap = EDITOR_GET("interface/inspector/default_float_step");
- int snap_step_decimals = Math::range_step_decimals(snap);
+ // TRANSLATORS: The placeholder is the file path of the scene being instantiated.
+ canvas_item_editor->message = vformat(TTR("Creating inherited scene from: %s"), scene_file_path);
+ } else {
+ double snap = EDITOR_GET("interface/inspector/default_float_step");
+ int snap_step_decimals = Math::range_step_decimals(snap);
#define FORMAT(value) (TS->format_number(String::num(value, snap_step_decimals)))
- Vector2 preview_node_pos = preview_node->get_global_position();
- canvas_item_editor->message = TTR("Instantiating:") + " (" + FORMAT(preview_node_pos.x) + ", " + FORMAT(preview_node_pos.y) + ") px";
- label->set_text(vformat(TTR("Adding %s..."), default_texture_node_type));
- } else {
- canvas_item_editor->message = TTR("Creating inherited scene from: ") + scene_file_path;
+ Vector2 preview_node_pos = preview_node->get_global_position();
+ canvas_item_editor->message = TTR("Instantiating: ") + "(" + FORMAT(preview_node_pos.x) + ", " + FORMAT(preview_node_pos.y) + ") px";
+ }
+ canvas_item_editor->update_viewport();
+
+ if (instantiate_type & TEXTURE && instantiate_type & AUDIO) {
+ // TRANSLATORS: The placeholders are the types of nodes being instantiated.
+ label->set_text(vformat(TTR("Adding %s and %s..."), default_texture_node_type, "AudioStreamPlayer2D"));
+ } else {
+ String node_type;
+ if (instantiate_type & TEXTURE) {
+ node_type = default_texture_node_type;
+ } else if (instantiate_type & AUDIO) {
+ node_type = "AudioStreamPlayer2D";
+ }
+ if (!node_type.is_empty()) {
+ // TRANSLATORS: The placeholder is the type of node being instantiated.
+ label->set_text(vformat(TTR("Adding %s..."), node_type));
}
+ }
+ label->set_visible(instantiate_type & ~SCENE);
- canvas_item_editor->update_viewport();
+ String desc = TTR("Drag and drop to add as sibling of selected node (except when root is selected).") +
+ "\n" + TTR("Hold Shift when dropping to add as child of selected node.") +
+ "\n" + TTR("Hold Alt when dropping to add as child of root node.");
+ if (instantiate_type & TEXTURE) {
+ desc += "\n" + TTR("Hold Alt + Shift when dropping to add as different node type.");
}
- return can_instantiate;
+ label_desc->set_text(desc);
+ label_desc->show();
+
+ return true;
}
-void CanvasItemEditorViewport::_show_resource_type_selector() {
+void CanvasItemEditorViewport::_show_texture_node_type_selector() {
_remove_preview();
List<BaseButton *> btn_list;
button_group->get_buttons(&btn_list);
@@ -6068,18 +6156,17 @@ void CanvasItemEditorViewport::_show_resource_type_selector() {
CheckBox *check = Object::cast_to<CheckBox>(btn);
check->set_pressed(check->get_text() == default_texture_node_type);
}
- selector->set_title(vformat(TTR("Add %s"), default_texture_node_type));
- selector->popup_centered();
+ texture_node_type_selector->set_title(vformat(TTR("Add %s"), default_texture_node_type));
+ texture_node_type_selector->popup_centered();
}
-bool CanvasItemEditorViewport::_only_packed_scenes_selected() const {
+bool CanvasItemEditorViewport::_is_any_texture_selected() const {
for (int i = 0; i < selected_files.size(); ++i) {
- if (ResourceLoader::load(selected_files[i])->get_class() != "PackedScene") {
- return false;
+ if (ClassDB::is_parent_class(ResourceLoader::get_resource_type(selected_files[i]), "Texture2D")) {
+ return true;
}
}
-
- return true;
+ return false;
}
void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p_data) {
@@ -6099,11 +6186,12 @@ void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p
Node *root_node = EditorNode::get_singleton()->get_edited_scene();
if (selected_nodes.size() > 0) {
Node *selected_node = selected_nodes.front()->get();
- target_node = selected_node;
if (is_alt) {
target_node = root_node;
- } else if (is_shift && selected_node != root_node) {
- target_node = selected_node->get_parent();
+ } else if (is_shift) {
+ target_node = selected_node;
+ } else { // Default behavior.
+ target_node = (selected_node != root_node) ? selected_node->get_parent() : root_node;
}
} else {
if (root_node) {
@@ -6115,8 +6203,8 @@ void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p
drop_pos = p_point;
- if (is_alt && is_shift && !_only_packed_scenes_selected()) {
- _show_resource_type_selector();
+ if (is_alt && is_shift && _is_any_texture_selected()) {
+ _show_texture_node_type_selector();
} else {
_perform_drop_data();
}
@@ -6142,11 +6230,11 @@ void CanvasItemEditorViewport::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
_update_theme();
- connect("mouse_exited", callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
+ connect(SceneStringName(mouse_exited), callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
} break;
case NOTIFICATION_EXIT_TREE: {
- disconnect("mouse_exited", callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
+ disconnect(SceneStringName(mouse_exited), callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
} break;
case NOTIFICATION_DRAG_END: {
@@ -6176,19 +6264,19 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(CanvasItemEditor *p_canvas_it
accept = memnew(AcceptDialog);
EditorNode::get_singleton()->get_gui_base()->add_child(accept);
- selector = memnew(AcceptDialog);
- EditorNode::get_singleton()->get_gui_base()->add_child(selector);
- selector->set_title(TTR("Change Default Type"));
- selector->connect("confirmed", callable_mp(this, &CanvasItemEditorViewport::_on_change_type_confirmed));
- selector->connect("canceled", callable_mp(this, &CanvasItemEditorViewport::_on_change_type_closed));
+ texture_node_type_selector = memnew(AcceptDialog);
+ EditorNode::get_singleton()->get_gui_base()->add_child(texture_node_type_selector);
+ texture_node_type_selector->set_title(TTR("Change Default Type"));
+ texture_node_type_selector->connect("confirmed", callable_mp(this, &CanvasItemEditorViewport::_on_change_type_confirmed));
+ texture_node_type_selector->connect("canceled", callable_mp(this, &CanvasItemEditorViewport::_on_change_type_closed));
VBoxContainer *vbc = memnew(VBoxContainer);
- selector->add_child(vbc);
+ texture_node_type_selector->add_child(vbc);
vbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
vbc->set_v_size_flags(Control::SIZE_EXPAND_FILL);
vbc->set_custom_minimum_size(Size2(240, 260) * EDSCALE);
- btn_group = memnew(VBoxContainer);
+ VBoxContainer *btn_group = memnew(VBoxContainer);
vbc->add_child(btn_group);
btn_group->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -6197,7 +6285,7 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(CanvasItemEditor *p_canvas_it
CheckBox *check = memnew(CheckBox);
btn_group->add_child(check);
check->set_text(texture_node_types[i]);
- check->connect("button_down", callable_mp(this, &CanvasItemEditorViewport::_on_select_type).bind(check));
+ check->connect("button_down", callable_mp(this, &CanvasItemEditorViewport::_on_select_texture_node_type).bind(check));
check->set_button_group(button_group);
}