diff options
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.h')
| -rw-r--r-- | editor/plugins/canvas_item_editor_plugin.h | 36 |
1 files changed, 32 insertions, 4 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 08c71c94f4..a16d07599a 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -86,6 +86,17 @@ public: private: EditorNode *editor; + enum SnapTarget { + SNAP_TARGET_NONE = 0, + SNAP_TARGET_PARENT, + SNAP_TARGET_SELF_ANCHORS, + SNAP_TARGET_SELF, + SNAP_TARGET_OTHER_NODE, + SNAP_TARGET_GUIDE, + SNAP_TARGET_GRID, + SNAP_TARGET_PIXEL + }; + enum MenuOption { SNAP_USE, SNAP_USE_NODE_PARENT, @@ -440,6 +451,7 @@ private: void _draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side); void _draw_straight_line(Point2 p_from, Point2 p_to, Color p_color); + void _draw_smart_snapping(); void _draw_rulers(); void _draw_guides(); void _draw_focus(); @@ -475,9 +487,25 @@ private: void _solve_IK(Node2D *leaf_node, Point2 target_position); - void _snap_if_closer_float(float p_value, float p_target_snap, float &r_current_snap, bool &r_snapped, float p_radius = 10.0); - void _snap_if_closer_point(Point2 p_value, Point2 p_target_snap, Point2 &r_current_snap, bool (&r_snapped)[2], real_t rotation = 0.0, float p_radius = 10.0); - void _snap_other_nodes(Point2 p_value, Point2 &r_current_snap, bool (&r_snapped)[2], const Node *p_current, const CanvasItem *p_to_snap = NULL); + SnapTarget snap_target[2]; + Transform2D snap_transform; + void _snap_if_closer_float( + float p_value, + float &r_current_snap, SnapTarget &r_current_snap_target, + float p_target_value, SnapTarget p_snap_target, + float p_radius = 10.0); + void _snap_if_closer_point( + Point2 p_value, + Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2], + Point2 p_target_value, SnapTarget p_snap_target, + real_t rotation = 0.0, + float p_radius = 10.0); + void _snap_other_nodes( + const Point2 p_value, + const Transform2D p_transform_to_snap, + Point2 &r_current_snap, SnapTarget (&r_current_snap_target)[2], + const SnapTarget p_snap_target, List<const CanvasItem *> p_exceptions, + const Node *p_current); void _set_anchors_preset(Control::LayoutPreset p_preset); void _set_margins_preset(Control::LayoutPreset p_preset); @@ -558,7 +586,7 @@ public: SNAP_DEFAULT = SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL, }; - Point2 snap_point(Point2 p_target, unsigned int p_modes = SNAP_DEFAULT, const CanvasItem *p_canvas_item = NULL, unsigned int p_forced_modes = 0); + Point2 snap_point(Point2 p_target, unsigned int p_modes = SNAP_DEFAULT, unsigned int p_forced_modes = 0, const CanvasItem *p_self_canvas_item = NULL, List<CanvasItem *> p_other_nodes_exceptions = List<CanvasItem *>()); float snap_angle(float p_target, float p_start = 0) const; Transform2D get_canvas_transform() const { return transform; } |
