summaryrefslogtreecommitdiffstats
path: root/editor/plugins/gradient_editor.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'editor/plugins/gradient_editor.cpp')
-rw-r--r--editor/plugins/gradient_editor.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/editor/plugins/gradient_editor.cpp b/editor/plugins/gradient_editor.cpp
index 59bd0f02fc..63dede4850 100644
--- a/editor/plugins/gradient_editor.cpp
+++ b/editor/plugins/gradient_editor.cpp
@@ -33,6 +33,7 @@
#include "core/os/keyboard.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/editor_string_names.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/resources/gradient_texture.h"
@@ -393,7 +394,7 @@ void GradientEditor::_notification(int p_what) {
int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
// Draw checker pattern for ramp.
- draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(handle_width / 2, 0, total_w, h), true);
+ draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(handle_width / 2, 0, total_w, h), true);
// Draw color ramp.
gradient_cache->set_points(points);
@@ -417,7 +418,7 @@ void GradientEditor::_notification(int p_what) {
draw_rect(rect, points[i].color, true);
draw_rect(rect, col, false, 1);
if (grabbed == i) {
- const Color focus_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
+ const Color focus_color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
rect = rect.grow(-1);
if (has_focus()) {
draw_rect(rect, focus_color, false, 1);
@@ -432,7 +433,7 @@ void GradientEditor::_notification(int p_what) {
// Draw "button" for color selector.
int button_offset = total_w + handle_width + draw_spacing;
- draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(button_offset, 0, h, h), true);
+ draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(button_offset, 0, h, h), true);
if (grabbed != -1) {
// Draw with selection color.
draw_rect(Rect2(button_offset, 0, h, h), points[grabbed].color);