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+/*************************************************************************/
+/* lightmap_gi_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BAKED_LIGHTMAP_EDITOR_PLUGIN_H
+#define BAKED_LIGHTMAP_EDITOR_PLUGIN_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "scene/3d/lightmap_gi.h"
+#include "scene/resources/material.h"
+
+class LightmapGIEditorPlugin : public EditorPlugin {
+ GDCLASS(LightmapGIEditorPlugin, EditorPlugin);
+
+ LightmapGI *lightmap;
+
+ Button *bake;
+ EditorNode *editor;
+
+ EditorFileDialog *file_dialog;
+ static EditorProgress *tmp_progress;
+ static bool bake_func_step(float p_progress, const String &p_description, void *, bool p_refresh);
+ static void bake_func_end();
+
+ void _bake_select_file(const String &p_file);
+ void _bake();
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual String get_name() const override { return "LightmapGI"; }
+ bool has_main_screen() const override { return false; }
+ virtual void edit(Object *p_object) override;
+ virtual bool handles(Object *p_object) const override;
+ virtual void make_visible(bool p_visible) override;
+
+ LightmapGIEditorPlugin(EditorNode *p_node);
+ ~LightmapGIEditorPlugin();
+};
+
+#endif