summaryrefslogtreecommitdiffstats
path: root/editor/plugins/material_editor_plugin.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'editor/plugins/material_editor_plugin.cpp')
-rw-r--r--editor/plugins/material_editor_plugin.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index bca0bde441..b39465f618 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -105,8 +105,6 @@ void MaterialEditor::_button_pressed(Node *p_button) {
}
void MaterialEditor::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_button_pressed"), &MaterialEditor::_button_pressed);
}
MaterialEditor::MaterialEditor() {
@@ -171,13 +169,13 @@ MaterialEditor::MaterialEditor() {
sphere_switch->set_toggle_mode(true);
sphere_switch->set_pressed(true);
vb_shape->add_child(sphere_switch);
- sphere_switch->connect_compat("pressed", this, "_button_pressed", varray(sphere_switch));
+ sphere_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(sphere_switch));
box_switch = memnew(TextureButton);
box_switch->set_toggle_mode(true);
box_switch->set_pressed(false);
vb_shape->add_child(box_switch);
- box_switch->connect_compat("pressed", this, "_button_pressed", varray(box_switch));
+ box_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(box_switch));
hb->add_spacer();
@@ -187,12 +185,12 @@ MaterialEditor::MaterialEditor() {
light_1_switch = memnew(TextureButton);
light_1_switch->set_toggle_mode(true);
vb_light->add_child(light_1_switch);
- light_1_switch->connect_compat("pressed", this, "_button_pressed", varray(light_1_switch));
+ light_1_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(light_1_switch));
light_2_switch = memnew(TextureButton);
light_2_switch->set_toggle_mode(true);
vb_light->add_child(light_2_switch);
- light_2_switch->connect_compat("pressed", this, "_button_pressed", varray(light_2_switch));
+ light_2_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(light_2_switch));
first_enter = true;
}