diff options
Diffstat (limited to 'editor/plugins/material_editor_plugin.h')
| -rw-r--r-- | editor/plugins/material_editor_plugin.h | 71 |
1 files changed, 0 insertions, 71 deletions
diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index 31a927d83f..c06d95e700 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -32,77 +32,6 @@ #define MATERIAL_EDITOR_PLUGIN_H #include "editor/property_editor.h" -// FIXME: Disabled as (according to reduz) users were complaining that it gets in the way -// Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored. -#if 0 - -#include "editor/editor_node.h" -#include "editor/editor_plugin.h" -#include "scene/3d/camera.h" -#include "scene/3d/light.h" -#include "scene/3d/mesh_instance.h" -#include "scene/resources/material.h" - -class MaterialEditor : public Control { - - GDCLASS(MaterialEditor, Control); - - - Viewport *viewport; - MeshInstance *sphere_instance; - MeshInstance *box_instance; - DirectionalLight *light1; - DirectionalLight *light2; - Camera *camera; - - Ref<Mesh> sphere_mesh; - Ref<Mesh> box_mesh; - - TextureButton *sphere_switch; - TextureButton *box_switch; - - TextureButton *light_1_switch; - TextureButton *light_2_switch; - - - Ref<Material> material; - - - void _button_pressed(Node* p_button); - bool first_enter; - -protected: - void _notification(int p_what); - void _gui_input(InputEvent p_event); - static void _bind_methods(); -public: - - void edit(Ref<Material> p_material); - MaterialEditor(); -}; - - -class MaterialEditorPlugin : public EditorPlugin { - - GDCLASS( MaterialEditorPlugin, EditorPlugin ); - - MaterialEditor *material_editor; - EditorNode *editor; - -public: - - virtual String get_name() const { return "Material"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_node); - virtual bool handles(Object *p_node) const; - virtual void make_visible(bool p_visible); - - MaterialEditorPlugin(EditorNode *p_node); - ~MaterialEditorPlugin(); - -}; - -#endif class SpatialMaterialConversionPlugin : public EditorResourceConversionPlugin { GDCLASS(SpatialMaterialConversionPlugin, EditorResourceConversionPlugin) |
