diff options
Diffstat (limited to 'editor/plugins/node_3d_editor_gizmos.cpp')
-rw-r--r-- | editor/plugins/node_3d_editor_gizmos.cpp | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index 878f8c9a95..121796e5e8 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -54,6 +54,7 @@ #include "scene/3d/lightmap_probe.h" #include "scene/3d/marker_3d.h" #include "scene/3d/mesh_instance_3d.h" +#include "scene/3d/navigation_link_3d.h" #include "scene/3d/navigation_region_3d.h" #include "scene/3d/occluder_instance_3d.h" #include "scene/3d/ray_cast_3d.h" @@ -4998,6 +4999,175 @@ void NavigationRegion3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { } } +//// + +NavigationLink3DGizmoPlugin::NavigationLink3DGizmoPlugin() { + create_material("navigation_link_material", NavigationServer3D::get_singleton()->get_debug_navigation_link_connection_color()); + create_material("navigation_link_material_disabled", NavigationServer3D::get_singleton()->get_debug_navigation_link_connection_disabled_color()); + create_handle_material("handles"); +} + +bool NavigationLink3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { + return Object::cast_to<NavigationLink3D>(p_spatial) != nullptr; +} + +String NavigationLink3DGizmoPlugin::get_gizmo_name() const { + return "NavigationLink3D"; +} + +int NavigationLink3DGizmoPlugin::get_priority() const { + return -1; +} + +void NavigationLink3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { + NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node()); + + RID nav_map = link->get_world_3d()->get_navigation_map(); + real_t search_radius = NavigationServer3D::get_singleton()->map_get_link_connection_radius(nav_map); + Vector3 up_vector = NavigationServer3D::get_singleton()->map_get_up(nav_map); + Vector3::Axis up_axis = up_vector.max_axis_index(); + + Vector3 start_location = link->get_start_location(); + Vector3 end_location = link->get_end_location(); + + Ref<Material> link_material = get_material("navigation_link_material", p_gizmo); + Ref<Material> link_material_disabled = get_material("navigation_link_material_disabled", p_gizmo); + Ref<Material> handles_material = get_material("handles"); + + p_gizmo->clear(); + + // Draw line between the points. + Vector<Vector3> lines; + lines.append(start_location); + lines.append(end_location); + + // Draw start location search radius + for (int i = 0; i < 30; i++) { + // Create a circle + const float ra = Math::deg_to_rad((float)(i * 12)); + const float rb = Math::deg_to_rad((float)((i + 1) * 12)); + const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * search_radius; + const Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * search_radius; + + // Draw axis-aligned circle + switch (up_axis) { + case Vector3::AXIS_X: + lines.append(start_location + Vector3(0, a.x, a.y)); + lines.append(start_location + Vector3(0, b.x, b.y)); + break; + case Vector3::AXIS_Y: + lines.append(start_location + Vector3(a.x, 0, a.y)); + lines.append(start_location + Vector3(b.x, 0, b.y)); + break; + case Vector3::AXIS_Z: + lines.append(start_location + Vector3(a.x, a.y, 0)); + lines.append(start_location + Vector3(b.x, b.y, 0)); + break; + } + } + + // Draw end location search radius + for (int i = 0; i < 30; i++) { + // Create a circle + const float ra = Math::deg_to_rad((float)(i * 12)); + const float rb = Math::deg_to_rad((float)((i + 1) * 12)); + const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * search_radius; + const Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * search_radius; + + // Draw axis-aligned circle + switch (up_axis) { + case Vector3::AXIS_X: + lines.append(end_location + Vector3(0, a.x, a.y)); + lines.append(end_location + Vector3(0, b.x, b.y)); + break; + case Vector3::AXIS_Y: + lines.append(end_location + Vector3(a.x, 0, a.y)); + lines.append(end_location + Vector3(b.x, 0, b.y)); + break; + case Vector3::AXIS_Z: + lines.append(end_location + Vector3(a.x, a.y, 0)); + lines.append(end_location + Vector3(b.x, b.y, 0)); + break; + } + } + + p_gizmo->add_lines(lines, link->is_enabled() ? link_material : link_material_disabled); + p_gizmo->add_collision_segments(lines); + + Vector<Vector3> handles; + handles.append(start_location); + handles.append(end_location); + p_gizmo->add_handles(handles, handles_material); +} + +String NavigationLink3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { + return p_id == 0 ? TTR("Start Location") : TTR("End Location"); +} + +Variant NavigationLink3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { + NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node()); + return p_id == 0 ? link->get_start_location() : link->get_end_location(); +} + +void NavigationLink3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { + NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node()); + + Transform3D gt = link->get_global_transform(); + Transform3D gi = gt.affine_inverse(); + + Transform3D ct = p_camera->get_global_transform(); + Vector3 cam_dir = ct.basis.get_column(Vector3::AXIS_Z); + + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 location = p_id == 0 ? link->get_start_location() : link->get_end_location(); + Plane move_plane = Plane(cam_dir, gt.xform(location)); + + Vector3 intersection; + if (!move_plane.intersects_ray(ray_from, ray_dir, &intersection)) { + return; + } + + if (Node3DEditor::get_singleton()->is_snap_enabled()) { + double snap = Node3DEditor::get_singleton()->get_translate_snap(); + intersection.snap(Vector3(snap, snap, snap)); + } + + location = gi.xform(intersection); + if (p_id == 0) { + link->set_start_location(location); + } else if (p_id == 1) { + link->set_end_location(location); + } +} + +void NavigationLink3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { + NavigationLink3D *link = Object::cast_to<NavigationLink3D>(p_gizmo->get_spatial_node()); + + if (p_cancel) { + if (p_id == 0) { + link->set_start_location(p_restore); + } else { + link->set_end_location(p_restore); + } + return; + } + + Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); + if (p_id == 0) { + ur->create_action(TTR("Change Start Location")); + ur->add_do_method(link, "set_start_location", link->get_start_location()); + ur->add_undo_method(link, "set_start_location", p_restore); + } else { + ur->create_action(TTR("Change End Location")); + ur->add_do_method(link, "set_end_location", link->get_end_location()); + ur->add_undo_method(link, "set_end_location", p_restore); + } + + ur->commit_action(); +} + ////// #define BODY_A_RADIUS 0.25 |