diff options
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 44f8d1a2bb..9165223948 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2733,7 +2733,7 @@ void Node3DEditorViewport::_notification(int p_what) { _update_freelook(delta); - Node *scene_root = editor->get_scene_tree_dock()->get_editor_data()->get_edited_scene_root(); + Node *scene_root = SceneTreeDock::get_singleton()->get_editor_data()->get_edited_scene_root(); if (previewing_cinema && scene_root != nullptr) { Camera3D *cam = scene_root->get_viewport()->get_camera_3d(); if (cam != nullptr && cam != previewing) { @@ -4284,7 +4284,7 @@ void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_ target_node = root_node; } else { // Create a root node so we can add child nodes to it. - EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Node3D)); + SceneTreeDock::get_singleton()->add_root_node(memnew(Node3D)); target_node = get_tree()->get_edited_scene_root(); } } else { @@ -4311,7 +4311,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito index = p_index; editor = p_editor; - editor_data = editor->get_scene_tree_dock()->get_editor_data(); + editor_data = SceneTreeDock::get_singleton()->get_editor_data(); editor_selection = editor->get_editor_selection(); undo_redo = editor->get_undo_redo(); @@ -6704,7 +6704,7 @@ void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) { Node *base = get_tree()->get_edited_scene_root(); if (!base) { // Create a root node so we can add child nodes to it. - EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Node3D)); + SceneTreeDock::get_singleton()->add_root_node(memnew(Node3D)); base = get_tree()->get_edited_scene_root(); } ERR_FAIL_COND(!base); @@ -6732,7 +6732,7 @@ void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) { Node *base = get_tree()->get_edited_scene_root(); if (!base) { // Create a root node so we can add child nodes to it. - EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Node3D)); + SceneTreeDock::get_singleton()->add_root_node(memnew(Node3D)); base = get_tree()->get_edited_scene_root(); } ERR_FAIL_COND(!base); @@ -6790,7 +6790,7 @@ void Node3DEditor::_notification(int p_what) { get_tree()->connect("node_removed", callable_mp(this, &Node3DEditor::_node_removed)); get_tree()->connect("node_added", callable_mp(this, &Node3DEditor::_node_added)); - EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect("node_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons)); + SceneTreeDock::get_singleton()->get_tree_editor()->connect("node_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons)); editor_selection->connect("selection_changed", callable_mp(this, &Node3DEditor::_selection_changed)); editor->connect("stop_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(false)); |