diff options
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 8d62d0a20d..99c492379d 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -145,7 +145,7 @@ void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) { // Draw the axis letter for the positive axes. const String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z"); - draw_char(get_theme_font(SNAME("rotation_control"), SNAME("EditorFonts")), p_axis.screen_point + Vector2i(Math::round(-4.0 * EDSCALE), Math::round(5.0 * EDSCALE)), axis_name, "", get_theme_font_size(SNAME("rotation_control_size"), SNAME("EditorFonts")), Color(0.0, 0.0, 0.0, alpha)); + draw_char(get_theme_font(SNAME("rotation_control"), SNAME("EditorFonts")), p_axis.screen_point + Vector2i(Math::round(-4.0 * EDSCALE), Math::round(5.0 * EDSCALE)), axis_name, get_theme_font_size(SNAME("rotation_control_size"), SNAME("EditorFonts")), Color(0.0, 0.0, 0.0, alpha)); } else { // Draw an outline around the negative axes. draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c); @@ -2725,7 +2725,8 @@ static void draw_indicator_bar(Control &p_surface, real_t p_fill, const Ref<Text p_surface.draw_texture(p_icon, icon_pos, p_color); // Draw text below the bar (for speed/zoom information). - p_surface.draw_string(p_font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), p_text, HORIZONTAL_ALIGNMENT_LEFT, -1.f, p_font_size, p_color, Math::round(2 * EDSCALE), Color(0, 0, 0)); + p_surface.draw_string_outline(p_font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), p_text, HORIZONTAL_ALIGNMENT_LEFT, -1.f, p_font_size, Math::round(2 * EDSCALE), Color(0, 0, 0)); + p_surface.draw_string(p_font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), p_text, HORIZONTAL_ALIGNMENT_LEFT, -1.f, p_font_size, p_color); } void Node3DEditorViewport::_draw() { @@ -4702,7 +4703,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p frame_time_gradient->add_point(0.5, Color()); top_right_vbox = memnew(VBoxContainer); - top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 2.0 * EDSCALE); + top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 10.0 * EDSCALE); top_right_vbox->set_h_grow_direction(GROW_DIRECTION_BEGIN); // Make sure frame time labels don't touch the viewport's edge. top_right_vbox->set_custom_minimum_size(Size2(100, 0) * EDSCALE); |
