diff options
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index b877c0b83e..810d1674ca 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -7050,12 +7050,12 @@ void fragment() { col.a = EDITOR_GET("editors/3d/manipulator_gizmo_opacity"); - move_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); - move_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); - rotate_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); - scale_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); - scale_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); - axis_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); + move_gizmo[i].instantiate(); + move_plane_gizmo[i].instantiate(); + rotate_gizmo[i].instantiate(); + scale_gizmo[i].instantiate(); + scale_plane_gizmo[i].instantiate(); + axis_gizmo[i].instantiate(); Ref<StandardMaterial3D> mat = memnew(StandardMaterial3D); mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); @@ -7286,7 +7286,7 @@ void fragment() { border_mat->set_shader(border_shader); border_mat->set_shader_parameter("albedo", Color(0.75, 0.75, 0.75, col.a / 3.0)); - rotate_gizmo[3] = Ref<ArrayMesh>(memnew(ArrayMesh)); + rotate_gizmo[3].instantiate(); rotate_gizmo[3]->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, arrays); rotate_gizmo[3]->surface_set_material(0, border_mat); } @@ -8480,7 +8480,7 @@ void Node3DEditor::clear() { } for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { - viewports[i]->view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(Node3DEditorViewport::VIEW_AUDIO_LISTENER), i == 0); + viewports[i]->view_menu->get_popup()->set_item_checked(viewports[i]->view_menu->get_popup()->get_item_index(Node3DEditorViewport::VIEW_AUDIO_LISTENER), i == 0); viewports[i]->viewport->set_as_audio_listener_3d(i == 0); } @@ -8639,7 +8639,7 @@ Node3DEditor::Node3DEditor() { gizmo.visible = true; gizmo.scale = 1.0; - viewport_environment = Ref<Environment>(memnew(Environment)); + viewport_environment.instantiate(); VBoxContainer *vbc = this; custom_camera = nullptr; |
