diff options
Diffstat (limited to 'editor/plugins/packed_scene_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/packed_scene_editor_plugin.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/editor/plugins/packed_scene_editor_plugin.cpp b/editor/plugins/packed_scene_editor_plugin.cpp index 00fb94b6ae..c2d9851c17 100644 --- a/editor/plugins/packed_scene_editor_plugin.cpp +++ b/editor/plugins/packed_scene_editor_plugin.cpp @@ -33,7 +33,6 @@ #include "editor/editor_node.h" #include "scene/gui/button.h" #include "scene/resources/packed_scene.h" -#include "scene/scene_string_names.h" void PackedSceneEditor::_on_open_scene_pressed() { // Using deferred call because changing scene updates the Inspector and thus destroys this plugin. @@ -53,7 +52,7 @@ PackedSceneEditor::PackedSceneEditor(Ref<PackedScene> &p_packed_scene) { packed_scene = p_packed_scene; open_scene_button = EditorInspector::create_inspector_action_button(TTR("Open Scene")); - open_scene_button->connect(SNAME("pressed"), callable_mp(this, &PackedSceneEditor::_on_open_scene_pressed)); + open_scene_button->connect(SceneStringName(pressed), callable_mp(this, &PackedSceneEditor::_on_open_scene_pressed)); open_scene_button->set_disabled(!packed_scene->get_path().get_file().is_valid_filename()); add_child(open_scene_button); |