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+/**************************************************************************/
+/* parallax_background_editor_plugin.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef PARALLAX_BACKGROUND_EDITOR_PLUGIN_H
+#define PARALLAX_BACKGROUND_EDITOR_PLUGIN_H
+
+#include "editor/editor_plugin.h"
+
+class HBoxContainer;
+class MenuButton;
+class ParallaxBackground;
+
+class ParallaxBackgroundEditorPlugin : public EditorPlugin {
+ GDCLASS(ParallaxBackgroundEditorPlugin, EditorPlugin);
+
+ enum {
+ MENU_CONVERT_TO_PARALLAX_2D,
+ };
+
+ ParallaxBackground *parallax_background = nullptr;
+ HBoxContainer *toolbar = nullptr;
+ MenuButton *menu = nullptr;
+
+ void _menu_callback(int p_idx);
+ void convert_to_parallax2d();
+
+protected:
+ void _notification(int p_what);
+
+public:
+ virtual String get_name() const override { return "ParallaxBackground"; }
+ bool has_main_screen() const override { return false; }
+ virtual void edit(Object *p_object) override;
+ virtual bool handles(Object *p_object) const override;
+ virtual void make_visible(bool p_visible) override;
+
+ ParallaxBackgroundEditorPlugin();
+};
+
+#endif // PARALLAX_BACKGROUND_EDITOR_PLUGIN_H