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-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
index 30fb731fc8..f6a5c58acf 100644
--- a/editor/plugins/root_motion_editor_plugin.cpp
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -129,7 +129,7 @@ void EditorPropertyRootMotion::_node_assign() {
if (skeleton) {
HashMap<int, TreeItem *> items;
items.insert(-1, ti);
- Ref<Texture> bone_icon = get_editor_theme_icon(SNAME("BoneAttachment3D"));
+ Ref<Texture> bone_icon = get_editor_theme_icon(SNAME("Bone"));
Vector<int> bones_to_process = skeleton->get_parentless_bones();
while (bones_to_process.size() > 0) {
int current_bone_idx = bones_to_process[0];