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Diffstat (limited to 'editor/plugins/sample_editor_plugin.h')
-rw-r--r-- | editor/plugins/sample_editor_plugin.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/editor/plugins/sample_editor_plugin.h b/editor/plugins/sample_editor_plugin.h new file mode 100644 index 0000000000..dae9cef9f4 --- /dev/null +++ b/editor/plugins/sample_editor_plugin.h @@ -0,0 +1,92 @@ +/*************************************************************************/ +/* sample_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef SAMPLE_EDITOR_PLUGIN_H +#define SAMPLE_EDITOR_PLUGIN_H + +#if 0 +#include "editor/editor_plugin.h" +#include "editor/editor_node.h" +#include "scene/audio/sample_player.h" +#include "scene/resources/sample.h" +#include "scene/resources/sample_library.h" + + +class SampleEditor : public Panel { + + GDCLASS(SampleEditor, Panel ); + + + SamplePlayer *player; + Label *info_label; + Ref<ImageTexture> peakdisplay; + Ref<Sample> sample; + Ref<SampleLibrary> library; + TextureRect *sample_texframe; + Button *stop; + Button *play; + + void _play_pressed(); + void _stop_pressed(); + void _update_sample(); + +protected: + void _notification(int p_what); + void _gui_input(InputEvent p_event); + static void _bind_methods(); +public: + + static void generate_preview_texture(const Ref<Sample>& p_sample,Ref<ImageTexture> &p_texture); + void edit(Ref<Sample> p_sample); + SampleEditor(); +}; + + +class SampleEditorPlugin : public EditorPlugin { + + GDCLASS( SampleEditorPlugin, EditorPlugin ); + + SampleEditor *sample_editor; + EditorNode *editor; + +public: + + virtual String get_name() const { return "Sample"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + SampleEditorPlugin(EditorNode *p_node); + ~SampleEditorPlugin(); + +}; + +#endif + +#endif // SAMPLE_EDITOR_PLUGIN_H |