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Diffstat (limited to 'editor/plugins/skeleton_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp37
1 files changed, 11 insertions, 26 deletions
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 4a44cea5ba..c5fb8a0d8d 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -712,11 +712,13 @@ void Skeleton3DEditor::create_editors() {
add_child(file_dialog);
// Create Top Menu Bar.
- HBoxContainer *topmenu_bar = memnew(HBoxContainer);
+ topmenu_bar = memnew(HBoxContainer);
ne->add_control_to_menu_panel(topmenu_bar);
// Create Skeleton Option in Top Menu Bar.
skeleton_options = memnew(MenuButton);
+ skeleton_options->set_flat(false);
+ skeleton_options->set_theme_type_variation("FlatMenuButton");
topmenu_bar->add_child(skeleton_options);
skeleton_options->set_text(TTR("Skeleton3D"));
@@ -738,7 +740,7 @@ void Skeleton3DEditor::create_editors() {
edit_mode_button = memnew(Button);
topmenu_bar->add_child(edit_mode_button);
- edit_mode_button->set_flat(true);
+ edit_mode_button->set_theme_type_variation("FlatButton");
edit_mode_button->set_toggle_mode(true);
edit_mode_button->set_focus_mode(FOCUS_NONE);
edit_mode_button->set_tooltip_text(TTR("Edit Mode\nShow buttons on joints."));
@@ -758,7 +760,7 @@ void Skeleton3DEditor::create_editors() {
animation_hb->hide();
key_loc_button = memnew(Button);
- key_loc_button->set_flat(true);
+ key_loc_button->set_theme_type_variation("FlatButton");
key_loc_button->set_toggle_mode(true);
key_loc_button->set_pressed(false);
key_loc_button->set_focus_mode(FOCUS_NONE);
@@ -766,7 +768,7 @@ void Skeleton3DEditor::create_editors() {
animation_hb->add_child(key_loc_button);
key_rot_button = memnew(Button);
- key_rot_button->set_flat(true);
+ key_rot_button->set_theme_type_variation("FlatButton");
key_rot_button->set_toggle_mode(true);
key_rot_button->set_pressed(true);
key_rot_button->set_focus_mode(FOCUS_NONE);
@@ -774,7 +776,7 @@ void Skeleton3DEditor::create_editors() {
animation_hb->add_child(key_rot_button);
key_scale_button = memnew(Button);
- key_scale_button->set_flat(true);
+ key_scale_button->set_theme_type_variation("FlatButton");
key_scale_button->set_toggle_mode(true);
key_scale_button->set_pressed(false);
key_scale_button->set_focus_mode(FOCUS_NONE);
@@ -782,7 +784,7 @@ void Skeleton3DEditor::create_editors() {
animation_hb->add_child(key_scale_button);
key_insert_button = memnew(Button);
- key_insert_button->set_flat(true);
+ key_insert_button->set_theme_type_variation("FlatButton");
key_insert_button->set_focus_mode(FOCUS_NONE);
key_insert_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys).bind(false));
key_insert_button->set_tooltip_text(TTR("Insert key of bone poses already exist track."));
@@ -790,7 +792,7 @@ void Skeleton3DEditor::create_editors() {
animation_hb->add_child(key_insert_button);
key_insert_all_button = memnew(Button);
- key_insert_all_button->set_flat(true);
+ key_insert_all_button->set_theme_type_variation("FlatButton");
key_insert_all_button->set_focus_mode(FOCUS_NONE);
key_insert_all_button->connect("pressed", callable_mp(this, &Skeleton3DEditor::insert_keys).bind(true));
key_insert_all_button->set_tooltip_text(TTR("Insert key of all bone poses."));
@@ -1095,25 +1097,8 @@ Skeleton3DEditor::~Skeleton3DEditor() {
Node3DEditor *ne = Node3DEditor::get_singleton();
- if (animation_hb) {
- ne->remove_control_from_menu_panel(animation_hb);
- memdelete(animation_hb);
- }
-
- if (separator) {
- ne->remove_control_from_menu_panel(separator);
- memdelete(separator);
- }
-
- if (skeleton_options) {
- ne->remove_control_from_menu_panel(skeleton_options);
- memdelete(skeleton_options);
- }
-
- if (edit_mode_button) {
- ne->remove_control_from_menu_panel(edit_mode_button);
- memdelete(edit_mode_button);
- }
+ ne->remove_control_from_menu_panel(topmenu_bar);
+ memdelete(topmenu_bar);
}
bool EditorInspectorPluginSkeleton::can_handle(Object *p_object) {