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path: root/editor/plugins/sprite_frames_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 29beb8be84..7b6aeb3679 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -1012,7 +1012,7 @@ Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
return Variant();
}
- RES frame = frames->get_frame(edited_anim, idx);
+ Ref<Resource> frame = frames->get_frame(edited_anim, idx);
if (frame.is_null()) {
return Variant();
@@ -1036,7 +1036,7 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
}
if (String(d["type"]) == "resource" && d.has("resource")) {
- RES r = d["resource"];
+ Ref<Resource> r = d["resource"];
Ref<Texture2D> texture = r;
@@ -1080,7 +1080,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
int at_pos = tree->get_item_at_position(p_point, true);
if (String(d["type"]) == "resource" && d.has("resource")) {
- RES r = d["resource"];
+ Ref<Resource> r = d["resource"];
Ref<Texture2D> texture = r;