diff options
Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/sprite_frames_editor_plugin.cpp | 162 |
1 files changed, 113 insertions, 49 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 9508835442..64e899b121 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -34,6 +34,7 @@ #include "core/io/resource_loader.h" #include "core/os/keyboard.h" #include "editor/editor_file_dialog.h" +#include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" @@ -43,6 +44,7 @@ #include "scene/gui/center_container.h" #include "scene/gui/margin_container.h" #include "scene/gui/panel_container.h" +#include "scene/gui/separator.h" static void _draw_shadowed_line(Control *p_control, const Point2 &p_from, const Size2 &p_size, const Size2 &p_shadow_offset, Color p_color, Color p_shadow_color) { p_control->draw_line(p_from, p_from + p_size, p_color); @@ -67,14 +69,18 @@ int SpriteFramesEditor::_sheet_preview_position_to_frame_index(const Point2 &p_p const Size2i block_size = frame_size + separation; const Point2i position = p_position / sheet_zoom - offset; - if (position.x % block_size.x > frame_size.x || position.y % block_size.y > frame_size.y) { + if (position.x < 0 || position.y < 0) { + return -1; // Out of bounds. + } + + if (position.x % block_size.x >= frame_size.x || position.y % block_size.y >= frame_size.y) { return -1; // Gap between frames. } const Point2i frame = position / block_size; const Size2i frame_count = _get_frame_count(); - if (frame.x < 0 || frame.y < 0 || frame.x >= frame_count.x || frame.y >= frame_count.y) { - return -1; // Out of bound. + if (frame.x >= frame_count.x || frame.y >= frame_count.y) { + return -1; // Out of bounds. } return frame_count.x * frame.y + frame.x; @@ -245,6 +251,7 @@ void SpriteFramesEditor::_sheet_add_frames() { const Size2i offset = _get_offset(); const Size2i separation = _get_separation(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Frame")); int fc = frames->get_frame_count(edited_anim); @@ -414,21 +421,21 @@ void SpriteFramesEditor::_notification(int p_what) { load_sheet->set_icon(get_theme_icon(SNAME("SpriteSheet"), SNAME("EditorIcons"))); copy->set_icon(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons"))); paste->set_icon(get_theme_icon(SNAME("ActionPaste"), SNAME("EditorIcons"))); - empty->set_icon(get_theme_icon(SNAME("InsertBefore"), SNAME("EditorIcons"))); - empty2->set_icon(get_theme_icon(SNAME("InsertAfter"), SNAME("EditorIcons"))); + empty_before->set_icon(get_theme_icon(SNAME("InsertBefore"), SNAME("EditorIcons"))); + empty_after->set_icon(get_theme_icon(SNAME("InsertAfter"), SNAME("EditorIcons"))); move_up->set_icon(get_theme_icon(SNAME("MoveLeft"), SNAME("EditorIcons"))); move_down->set_icon(get_theme_icon(SNAME("MoveRight"), SNAME("EditorIcons"))); - _delete->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); + delete_frame->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); zoom_out->set_icon(get_theme_icon(SNAME("ZoomLess"), SNAME("EditorIcons"))); zoom_reset->set_icon(get_theme_icon(SNAME("ZoomReset"), SNAME("EditorIcons"))); zoom_in->set_icon(get_theme_icon(SNAME("ZoomMore"), SNAME("EditorIcons"))); - new_anim->set_icon(get_theme_icon(SNAME("New"), SNAME("EditorIcons"))); - remove_anim->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); + add_anim->set_icon(get_theme_icon(SNAME("New"), SNAME("EditorIcons"))); + delete_anim->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); anim_search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); split_sheet_zoom_out->set_icon(get_theme_icon(SNAME("ZoomLess"), SNAME("EditorIcons"))); split_sheet_zoom_reset->set_icon(get_theme_icon(SNAME("ZoomReset"), SNAME("EditorIcons"))); split_sheet_zoom_in->set_icon(get_theme_icon(SNAME("ZoomMore"), SNAME("EditorIcons"))); - split_sheet_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + split_sheet_scroll->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("Tree"))); } break; case NOTIFICATION_READY: { @@ -463,6 +470,7 @@ void SpriteFramesEditor::_file_load_request(const Vector<String> &p_path, int p_ return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Frame")); int fc = frames->get_frame_count(edited_anim); @@ -523,6 +531,7 @@ void SpriteFramesEditor::_paste_pressed() { return; ///beh should show an error i guess } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Paste Frame")); undo_redo->add_do_method(frames, "add_frame", edited_anim, r); undo_redo->add_undo_method(frames, "remove_frame", edited_anim, frames->get_frame_count(edited_anim)); @@ -560,6 +569,7 @@ void SpriteFramesEditor::_empty_pressed() { Ref<Texture2D> r; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Empty")); undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from); undo_redo->add_undo_method(frames, "remove_frame", edited_anim, from); @@ -583,6 +593,7 @@ void SpriteFramesEditor::_empty2_pressed() { Ref<Texture2D> r; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Empty")); undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from + 1); undo_redo->add_undo_method(frames, "remove_frame", edited_anim, from + 1); @@ -606,6 +617,7 @@ void SpriteFramesEditor::_up_pressed() { sel = to_move; sel -= 1; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete Resource")); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move - 1)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move - 1, frames->get_frame(edited_anim, to_move)); @@ -631,6 +643,7 @@ void SpriteFramesEditor::_down_pressed() { sel = to_move; sel += 1; + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete Resource")); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move + 1)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move + 1, frames->get_frame(edited_anim, to_move)); @@ -653,6 +666,7 @@ void SpriteFramesEditor::_delete_pressed() { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Delete Resource")); undo_redo->add_do_method(frames, "remove_frame", edited_anim, to_delete); undo_redo->add_undo_method(frames, "add_frame", edited_anim, frames->get_frame(edited_anim, to_delete), to_delete); @@ -739,6 +753,7 @@ void SpriteFramesEditor::_animation_name_edited() { List<Node *> nodes; _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(), &nodes, Ref<SpriteFrames>(frames)); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Rename Animation")); undo_redo->add_do_method(frames, "rename_animation", edited_anim, name); undo_redo->add_undo_method(frames, "rename_animation", name, edited_anim); @@ -768,6 +783,7 @@ void SpriteFramesEditor::_animation_add() { List<Node *> nodes; _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(), &nodes, Ref<SpriteFrames>(frames)); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Add Animation")); undo_redo->add_do_method(frames, "add_animation", name); undo_redo->add_undo_method(frames, "remove_animation", name); @@ -800,6 +816,7 @@ void SpriteFramesEditor::_animation_remove() { } void SpriteFramesEditor::_animation_remove_confirmed() { + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Remove Animation")); undo_redo->add_do_method(frames, "remove_animation", edited_anim); undo_redo->add_undo_method(frames, "add_animation", edited_anim); @@ -827,6 +844,7 @@ void SpriteFramesEditor::_animation_loop_changed() { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Animation Loop")); undo_redo->add_do_method(frames, "set_animation_loop", edited_anim, anim_loop->is_pressed()); undo_redo->add_undo_method(frames, "set_animation_loop", edited_anim, frames->get_animation_loop(edited_anim)); @@ -840,6 +858,7 @@ void SpriteFramesEditor::_animation_fps_changed(double p_value) { return; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Change Animation FPS"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(frames, "set_animation_speed", edited_anim, p_value); undo_redo->add_undo_method(frames, "set_animation_speed", edited_anim, frames->get_animation_speed(edited_anim)); @@ -984,11 +1003,17 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) { } void SpriteFramesEditor::edit(SpriteFrames *p_frames) { - if (frames == p_frames) { + bool new_read_only_state = false; + if (p_frames) { + new_read_only_state = EditorNode::get_singleton()->is_resource_read_only(p_frames); + } + + if (frames == p_frames && new_read_only_state == read_only) { return; } frames = p_frames; + read_only = new_read_only_state; if (p_frames) { if (!p_frames->has_animation(edited_anim)) { @@ -1009,13 +1034,27 @@ void SpriteFramesEditor::edit(SpriteFrames *p_frames) { } else { hide(); } -} -void SpriteFramesEditor::set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo) { - undo_redo = p_undo_redo; + add_anim->set_disabled(read_only); + delete_anim->set_disabled(read_only); + anim_speed->set_editable(!read_only); + anim_loop->set_disabled(read_only); + load->set_disabled(read_only); + load_sheet->set_disabled(read_only); + copy->set_disabled(read_only); + paste->set_disabled(read_only); + empty_before->set_disabled(read_only); + empty_after->set_disabled(read_only); + move_up->set_disabled(read_only); + move_down->set_disabled(read_only); + delete_frame->set_disabled(read_only); } Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) { + if (read_only) { + return false; + } + if (!frames->has_animation(edited_anim)) { return false; } @@ -1038,6 +1077,10 @@ Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f } bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { + if (read_only) { + return false; + } + Dictionary d = p_data; if (!d.has("type")) { @@ -1067,8 +1110,8 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant & } for (int i = 0; i < files.size(); i++) { - String file = files[i]; - String ftype = EditorFileSystem::get_singleton()->get_file_type(file); + String f = files[i]; + String ftype = EditorFileSystem::get_singleton()->get_file_type(f); if (!ClassDB::is_parent_class(ftype, "Texture2D")) { return false; @@ -1104,6 +1147,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da reorder = true; } + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); if (reorder) { //drop is from reordering frames int from_frame = -1; if (d.has("frame")) { @@ -1159,17 +1203,16 @@ SpriteFramesEditor::SpriteFramesEditor() { HBoxContainer *hbc_animlist = memnew(HBoxContainer); sub_vb->add_child(hbc_animlist); - new_anim = memnew(Button); - new_anim->set_flat(true); - new_anim->set_tooltip_text(TTR("New Animation")); - hbc_animlist->add_child(new_anim); - new_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add)); + add_anim = memnew(Button); + add_anim->set_flat(true); + hbc_animlist->add_child(add_anim); + add_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add)); - remove_anim = memnew(Button); - remove_anim->set_flat(true); - remove_anim->set_tooltip_text(TTR("Remove Animation")); - hbc_animlist->add_child(remove_anim); - remove_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove)); + delete_anim = memnew(Button); + delete_anim->set_flat(true); + hbc_animlist->add_child(delete_anim); + delete_anim->set_disabled(true); + delete_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove)); anim_search_box = memnew(LineEdit); hbc_animlist->add_child(anim_search_box); @@ -1186,6 +1229,11 @@ SpriteFramesEditor::SpriteFramesEditor() { animations->connect("item_edited", callable_mp(this, &SpriteFramesEditor::_animation_name_edited)); animations->set_allow_reselect(true); + add_anim->set_shortcut_context(animations); + add_anim->set_shortcut(ED_SHORTCUT("sprite_frames/new_animation", TTR("Add Animation"), KeyModifierMask::CMD_OR_CTRL | Key::N)); + delete_anim->set_shortcut_context(animations); + delete_anim->set_shortcut(ED_SHORTCUT("sprite_frames/delete_animation", TTR("Delete Animation"), Key::KEY_DELETE)); + HBoxContainer *hbc_anim_speed = memnew(HBoxContainer); hbc_anim_speed->add_child(memnew(Label(TTR("Speed:")))); vbc_animlist->add_child(hbc_anim_speed); @@ -1215,54 +1263,45 @@ SpriteFramesEditor::SpriteFramesEditor() { load = memnew(Button); load->set_flat(true); - load->set_tooltip_text(TTR("Add a Texture from File")); hbc->add_child(load); load_sheet = memnew(Button); load_sheet->set_flat(true); - load_sheet->set_tooltip_text(TTR("Add Frames from a Sprite Sheet")); hbc->add_child(load_sheet); hbc->add_child(memnew(VSeparator)); copy = memnew(Button); copy->set_flat(true); - copy->set_tooltip_text(TTR("Copy")); hbc->add_child(copy); paste = memnew(Button); paste->set_flat(true); - paste->set_tooltip_text(TTR("Paste")); hbc->add_child(paste); hbc->add_child(memnew(VSeparator)); - empty = memnew(Button); - empty->set_flat(true); - empty->set_tooltip_text(TTR("Insert Empty (Before)")); - hbc->add_child(empty); + empty_before = memnew(Button); + empty_before->set_flat(true); + hbc->add_child(empty_before); - empty2 = memnew(Button); - empty2->set_flat(true); - empty2->set_tooltip_text(TTR("Insert Empty (After)")); - hbc->add_child(empty2); + empty_after = memnew(Button); + empty_after->set_flat(true); + hbc->add_child(empty_after); hbc->add_child(memnew(VSeparator)); move_up = memnew(Button); move_up->set_flat(true); - move_up->set_tooltip_text(TTR("Move (Before)")); hbc->add_child(move_up); move_down = memnew(Button); move_down->set_flat(true); - move_down->set_tooltip_text(TTR("Move (After)")); hbc->add_child(move_down); - _delete = memnew(Button); - _delete->set_flat(true); - _delete->set_tooltip_text(TTR("Delete")); - hbc->add_child(_delete); + delete_frame = memnew(Button); + delete_frame->set_flat(true); + hbc->add_child(delete_frame); hbc->add_spacer(); @@ -1304,13 +1343,40 @@ SpriteFramesEditor::SpriteFramesEditor() { load->connect("pressed", callable_mp(this, &SpriteFramesEditor::_load_pressed)); load_sheet->connect("pressed", callable_mp(this, &SpriteFramesEditor::_open_sprite_sheet)); - _delete->connect("pressed", callable_mp(this, &SpriteFramesEditor::_delete_pressed)); + delete_frame->connect("pressed", callable_mp(this, &SpriteFramesEditor::_delete_pressed)); copy->connect("pressed", callable_mp(this, &SpriteFramesEditor::_copy_pressed)); paste->connect("pressed", callable_mp(this, &SpriteFramesEditor::_paste_pressed)); - empty->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty_pressed)); - empty2->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty2_pressed)); + empty_before->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty_pressed)); + empty_after->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty2_pressed)); move_up->connect("pressed", callable_mp(this, &SpriteFramesEditor::_up_pressed)); move_down->connect("pressed", callable_mp(this, &SpriteFramesEditor::_down_pressed)); + + load->set_shortcut_context(tree); + load->set_shortcut(ED_SHORTCUT("sprite_frames/load_from_file", TTR("Add frame from file"), KeyModifierMask::CMD_OR_CTRL | Key::O)); + load_sheet->set_shortcut_context(tree); + load_sheet->set_shortcut(ED_SHORTCUT("sprite_frames/load_from_sheet", TTR("Add frames from sprite sheet"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::O)); + delete_frame->set_shortcut_context(tree); + delete_frame->set_shortcut(ED_SHORTCUT("sprite_frames/delete", TTR("Delete Frame"), Key::KEY_DELETE)); + copy->set_shortcut_context(tree); + copy->set_shortcut(ED_SHORTCUT("sprite_frames/copy", TTR("Copy Frame"), KeyModifierMask::CMD_OR_CTRL | Key::C)); + paste->set_shortcut_context(tree); + paste->set_shortcut(ED_SHORTCUT("sprite_frames/paste", TTR("Paste Frame"), KeyModifierMask::CMD_OR_CTRL | Key::V)); + empty_before->set_shortcut_context(tree); + empty_before->set_shortcut(ED_SHORTCUT("sprite_frames/empty_before", TTR("Insert Empty (Before Selected)"), KeyModifierMask::ALT | Key::LEFT)); + empty_after->set_shortcut_context(tree); + empty_after->set_shortcut(ED_SHORTCUT("sprite_frames/empty_after", TTR("Insert Empty (After Selected)"), KeyModifierMask::ALT | Key::RIGHT)); + move_up->set_shortcut_context(tree); + move_up->set_shortcut(ED_SHORTCUT("sprite_frames/move_left", TTR("Move Frame Left"), KeyModifierMask::CMD_OR_CTRL | Key::LEFT)); + move_down->set_shortcut_context(tree); + move_down->set_shortcut(ED_SHORTCUT("sprite_frames/move_right", TTR("Move Frame Right"), KeyModifierMask::CMD_OR_CTRL | Key::RIGHT)); + + zoom_out->set_shortcut_context(tree); + zoom_out->set_shortcut(ED_SHORTCUT_ARRAY("sprite_frames/zoom_out", TTR("Zoom Out"), + { int32_t(KeyModifierMask::CMD_OR_CTRL | Key::MINUS), int32_t(KeyModifierMask::CMD_OR_CTRL | Key::KP_SUBTRACT) })); + zoom_in->set_shortcut_context(tree); + zoom_in->set_shortcut(ED_SHORTCUT_ARRAY("sprite_frames/zoom_in", TTR("Zoom In"), + { int32_t(KeyModifierMask::CMD_OR_CTRL | Key::EQUAL), int32_t(KeyModifierMask::CMD_OR_CTRL | Key::KP_ADD) })); + file->connect("files_selected", callable_mp(this, &SpriteFramesEditor::_file_load_request).bind(-1)); loading_scene = false; sel = -1; @@ -1471,13 +1537,11 @@ SpriteFramesEditor::SpriteFramesEditor() { _zoom_reset(); // Ensure the anim search box is wide enough by default. - // Not by setting its minimum size so it can still be shrinked if desired. + // Not by setting its minimum size so it can still be shrunk if desired. set_split_offset(56 * EDSCALE); } void SpriteFramesEditorPlugin::edit(Object *p_object) { - frames_editor->set_undo_redo(get_undo_redo()); - SpriteFrames *s; AnimatedSprite2D *animated_sprite = Object::cast_to<AnimatedSprite2D>(p_object); if (animated_sprite) { |
