diff options
Diffstat (limited to 'editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/sprite_frames_editor_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index f4fa4b14bb..2476d28986 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -35,12 +35,12 @@ #include "core/os/keyboard.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" #include "editor/scene_tree_dock.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/center_container.h" #include "scene/gui/flow_container.h" #include "scene/gui/margin_container.h" @@ -2178,7 +2178,7 @@ SpriteFramesEditor::SpriteFramesEditor() { min_thumbnail_zoom = 0.1f * MAX(1.0f, EDSCALE); // Default the zoom to match the editor scale, but don't dezoom on editor scales below 100% to prevent pixel art from looking bad. sheet_zoom = MAX(1.0f, EDSCALE); - max_sheet_zoom = 16.0f * MAX(1.0f, EDSCALE); + max_sheet_zoom = 128.0f * MAX(1.0f, EDSCALE); min_sheet_zoom = 0.01f * MAX(1.0f, EDSCALE); _zoom_reset(); |