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path: root/editor/plugins/texture_region_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/texture_region_editor_plugin.cpp')
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 5557eec694..6b90ea79b2 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -881,13 +881,13 @@ void TextureRegionEditor::_node_removed(Node *p_node) {
void TextureRegionEditor::_clear_edited_object() {
if (node_sprite_2d) {
- node_sprite_2d->disconnect("texture_changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
+ node_sprite_2d->disconnect(SceneStringName(texture_changed), callable_mp(this, &TextureRegionEditor::_texture_changed));
}
if (node_sprite_3d) {
- node_sprite_3d->disconnect("texture_changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
+ node_sprite_3d->disconnect(SceneStringName(texture_changed), callable_mp(this, &TextureRegionEditor::_texture_changed));
}
if (node_ninepatch) {
- node_ninepatch->disconnect("texture_changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
+ node_ninepatch->disconnect(SceneStringName(texture_changed), callable_mp(this, &TextureRegionEditor::_texture_changed));
}
if (res_stylebox.is_valid()) {
res_stylebox->disconnect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed));
@@ -924,7 +924,7 @@ void TextureRegionEditor::edit(Object *p_obj) {
if (is_resource) {
Object::cast_to<Resource>(p_obj)->connect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed));
} else {
- p_obj->connect("texture_changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
+ p_obj->connect(SceneStringName(texture_changed), callable_mp(this, &TextureRegionEditor::_texture_changed));
}
_edit_region();
}
@@ -1212,14 +1212,14 @@ TextureRegionEditor::TextureRegionEditor() {
vb->add_child(texture_preview);
texture_preview->set_v_size_flags(Control::SIZE_EXPAND_FILL);
texture_preview->set_clip_contents(true);
- texture_preview->connect("draw", callable_mp(this, &TextureRegionEditor::_texture_preview_draw));
+ texture_preview->connect(SceneStringName(draw), callable_mp(this, &TextureRegionEditor::_texture_preview_draw));
texture_overlay = memnew(Panel);
texture_preview->add_child(texture_overlay);
texture_overlay->set_focus_mode(Control::FOCUS_CLICK);
- texture_overlay->connect("draw", callable_mp(this, &TextureRegionEditor::_texture_overlay_draw));
- texture_overlay->connect("gui_input", callable_mp(this, &TextureRegionEditor::_texture_overlay_input));
- texture_overlay->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
+ texture_overlay->connect(SceneStringName(draw), callable_mp(this, &TextureRegionEditor::_texture_overlay_draw));
+ texture_overlay->connect(SceneStringName(gui_input), callable_mp(this, &TextureRegionEditor::_texture_overlay_input));
+ texture_overlay->connect(SceneStringName(focus_exited), callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
HBoxContainer *zoom_hb = memnew(HBoxContainer);
texture_overlay->add_child(zoom_hb);
@@ -1228,19 +1228,19 @@ TextureRegionEditor::TextureRegionEditor() {
zoom_out = memnew(Button);
zoom_out->set_flat(true);
zoom_out->set_tooltip_text(TTR("Zoom Out"));
- zoom_out->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_out));
+ zoom_out->connect(SceneStringName(pressed), callable_mp(this, &TextureRegionEditor::_zoom_out));
zoom_hb->add_child(zoom_out);
zoom_reset = memnew(Button);
zoom_reset->set_flat(true);
zoom_reset->set_tooltip_text(TTR("Zoom Reset"));
- zoom_reset->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_reset));
+ zoom_reset->connect(SceneStringName(pressed), callable_mp(this, &TextureRegionEditor::_zoom_reset));
zoom_hb->add_child(zoom_reset);
zoom_in = memnew(Button);
zoom_in->set_flat(true);
zoom_in->set_tooltip_text(TTR("Zoom In"));
- zoom_in->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_in));
+ zoom_in->connect(SceneStringName(pressed), callable_mp(this, &TextureRegionEditor::_zoom_in));
zoom_hb->add_child(zoom_in);
vscroll = memnew(VScrollBar);
@@ -1271,7 +1271,7 @@ bool EditorInspectorPluginTextureRegion::parse_property(Object *p_object, const
if (((Object::cast_to<Sprite2D>(p_object) || Object::cast_to<Sprite3D>(p_object) || Object::cast_to<NinePatchRect>(p_object) || Object::cast_to<StyleBoxTexture>(p_object)) && p_path == "region_rect") || (Object::cast_to<AtlasTexture>(p_object) && p_path == "region")) {
Button *button = EditorInspector::create_inspector_action_button(TTR("Edit Region"));
button->set_icon(texture_region_editor->get_editor_theme_icon(SNAME("RegionEdit")));
- button->connect("pressed", callable_mp(this, &EditorInspectorPluginTextureRegion::_region_edit).bind(p_object));
+ button->connect(SceneStringName(pressed), callable_mp(this, &EditorInspectorPluginTextureRegion::_region_edit).bind(p_object));
add_property_editor(p_path, button, true);
}
}