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Diffstat (limited to 'editor/plugins/tile_set_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.cpp | 297 |
1 files changed, 297 insertions, 0 deletions
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp new file mode 100644 index 0000000000..3db6c94917 --- /dev/null +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -0,0 +1,297 @@ +/*************************************************************************/ +/* tile_set_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "tile_set_editor_plugin.h" + +#include "scene/2d/sprite.h" +#include "scene/2d/physics_body_2d.h" + +void TileSetEditor::edit(const Ref<TileSet>& p_tileset) { + + tileset=p_tileset; +} + +void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_merge) { + + if (!p_merge) + p_library->clear(); + + for(int i=0;i<scene->get_child_count();i++) { + + + Node *child = scene->get_child(i); + + + if (!child->cast_to<Sprite>()) { + if (child->get_child_count()>0) { + child=child->get_child(0); + if (!child->cast_to<Sprite>()) { + continue; + } + + } else + continue; + + + } + + Sprite *mi = child->cast_to<Sprite>(); + Ref<Texture> texture=mi->get_texture(); + Ref<CanvasItemMaterial> material=mi->get_material(); + + if (texture.is_null()) + continue; + + int id = p_library->find_tile_by_name(mi->get_name()); + if (id<0) { + + id=p_library->get_last_unused_tile_id(); + p_library->create_tile(id); + p_library->tile_set_name(id,mi->get_name()); + } + + p_library->tile_set_texture(id,texture); + p_library->tile_set_material(id,material); + + p_library->tile_set_modulate(id,mi->get_modulate()); + + Vector2 phys_offset; + Size2 s; + + if (mi->is_region()) { + s=mi->get_region_rect().size; + p_library->tile_set_region(id,mi->get_region_rect()); + } else { + const int frame = mi->get_frame(); + const int hframes = mi->get_hframes(); + s=texture->get_size()/Size2(hframes,mi->get_vframes()); + p_library->tile_set_region(id,Rect2(Vector2(frame%hframes,frame/hframes)*s,s)); + } + + if (mi->is_centered()) { + phys_offset+=-s/2; + } + + Vector<Ref<Shape2D> >collisions; + Ref<NavigationPolygon> nav_poly; + Ref<OccluderPolygon2D> occluder; + + for(int j=0;j<mi->get_child_count();j++) { + + Node *child2 = mi->get_child(j); + + if (child2->cast_to<NavigationPolygonInstance>()) + nav_poly=child2->cast_to<NavigationPolygonInstance>()->get_navigation_polygon(); + + if (child2->cast_to<LightOccluder2D>()) + occluder=child2->cast_to<LightOccluder2D>()->get_occluder_polygon(); + + if (!child2->cast_to<StaticBody2D>()) + continue; + StaticBody2D *sb = child2->cast_to<StaticBody2D>(); + int shape_count = sb->get_shape_count(); + if (shape_count==0) + continue; + for (int shape_index=0; shape_index<shape_count; ++shape_index) + { + Ref<Shape2D> collision=sb->get_shape(shape_index); + if (collision.is_valid()) { + collisions.push_back(collision); + } + } + } + + if (collisions.size()) { + + p_library->tile_set_shapes(id,collisions); + p_library->tile_set_shape_offset(id,-phys_offset); + } else { + p_library->tile_set_shape_offset(id,Vector2()); + + } + + p_library->tile_set_texture_offset(id,mi->get_offset()); + p_library->tile_set_navigation_polygon(id,nav_poly); + p_library->tile_set_light_occluder(id,occluder); + p_library->tile_set_occluder_offset(id,-phys_offset); + p_library->tile_set_navigation_polygon_offset(id,-phys_offset); + + + } +} + +void TileSetEditor::_menu_confirm() { + + switch(option) { + + case MENU_OPTION_MERGE_FROM_SCENE: + case MENU_OPTION_CREATE_FROM_SCENE: { + + + EditorNode *en = editor; + Node * scene = en->get_edited_scene(); + if (!scene) + break; + + _import_scene(scene,tileset,option==MENU_OPTION_MERGE_FROM_SCENE); + + + } break; + } +} + +void TileSetEditor::_name_dialog_confirm(const String& name) { + + switch (option) { + + case MENU_OPTION_REMOVE_ITEM: { + + int id=tileset->find_tile_by_name(name); + + if (id<0 && name.is_valid_integer()) + id=name.to_int(); + + if (tileset->has_tile(id)) { + tileset->remove_tile(id); + } else { + err_dialog->set_text(TTR("Could not find tile:")+" " + name); + err_dialog->popup_centered(Size2(300, 60)); + } + } break; + } +} + +void TileSetEditor::_menu_cbk(int p_option) { + + option=p_option; + switch(p_option) { + + case MENU_OPTION_ADD_ITEM: { + + tileset->create_tile(tileset->get_last_unused_tile_id()); + } break; + case MENU_OPTION_REMOVE_ITEM: { + + nd->set_title(TTR("Remove Item")); + nd->set_text(TTR("Item name or ID:")); + nd->popup_centered(Size2(300, 95)); + } break; + case MENU_OPTION_CREATE_FROM_SCENE: { + + cd->set_text(TTR("Create from scene?")); + cd->popup_centered(Size2(300,60)); + } break; + case MENU_OPTION_MERGE_FROM_SCENE: { + + cd->set_text(TTR("Merge from scene?")); + cd->popup_centered(Size2(300,60)); + } break; + } +} + + + +Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml,bool p_merge) { + + _import_scene(p_base_scene,ml,p_merge); + return OK; + +} + +void TileSetEditor::_bind_methods() { + + ClassDB::bind_method("_menu_cbk",&TileSetEditor::_menu_cbk); + ClassDB::bind_method("_menu_confirm",&TileSetEditor::_menu_confirm); + ClassDB::bind_method("_name_dialog_confirm",&TileSetEditor::_name_dialog_confirm); +} + +TileSetEditor::TileSetEditor(EditorNode *p_editor) { + + Panel *panel = memnew( Panel ); + panel->set_area_as_parent_rect(); + add_child(panel); + MenuButton * options = memnew( MenuButton ); + panel->add_child(options); + options->set_pos(Point2(1,1)); + options->set_text("Theme"); + options->get_popup()->add_item(TTR("Add Item"),MENU_OPTION_ADD_ITEM); + options->get_popup()->add_item(TTR("Remove Item"),MENU_OPTION_REMOVE_ITEM); + options->get_popup()->add_separator(); + options->get_popup()->add_item(TTR("Create from Scene"),MENU_OPTION_CREATE_FROM_SCENE); + options->get_popup()->add_item(TTR("Merge from Scene"),MENU_OPTION_MERGE_FROM_SCENE); + options->get_popup()->connect("id_pressed", this,"_menu_cbk"); + editor=p_editor; + cd = memnew(ConfirmationDialog); + add_child(cd); + cd->get_ok()->connect("pressed", this,"_menu_confirm"); + + nd = memnew(EditorNameDialog); + add_child(nd); + nd->set_hide_on_ok(true); + nd->get_line_edit()->set_margin(MARGIN_TOP,28); + nd->connect("name_confirmed", this,"_name_dialog_confirm"); + + err_dialog = memnew(AcceptDialog); + add_child(err_dialog); + err_dialog->set_title(TTR("Error")); +} + +void TileSetEditorPlugin::edit(Object *p_node) { + + if (p_node && p_node->cast_to<TileSet>()) { + tileset_editor->edit( p_node->cast_to<TileSet>() ); + tileset_editor->show(); + } else + tileset_editor->hide(); +} + +bool TileSetEditorPlugin::handles(Object *p_node) const{ + + return p_node->is_class("TileSet"); +} + +void TileSetEditorPlugin::make_visible(bool p_visible){ + + if (p_visible) + tileset_editor->show(); + else + tileset_editor->hide(); +} + +TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) { + + tileset_editor = memnew( TileSetEditor(p_node) ); + + p_node->get_viewport()->add_child(tileset_editor); + tileset_editor->set_area_as_parent_rect(); + tileset_editor->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END ); + tileset_editor->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_BEGIN ); + tileset_editor->set_end( Point2(0,22) ); + tileset_editor->hide(); + +} |