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-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp297
1 files changed, 297 insertions, 0 deletions
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
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+++ b/editor/plugins/tile_set_editor_plugin.cpp
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+/*************************************************************************/
+/* tile_set_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "tile_set_editor_plugin.h"
+
+#include "scene/2d/sprite.h"
+#include "scene/2d/physics_body_2d.h"
+
+void TileSetEditor::edit(const Ref<TileSet>& p_tileset) {
+
+ tileset=p_tileset;
+}
+
+void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_merge) {
+
+ if (!p_merge)
+ p_library->clear();
+
+ for(int i=0;i<scene->get_child_count();i++) {
+
+
+ Node *child = scene->get_child(i);
+
+
+ if (!child->cast_to<Sprite>()) {
+ if (child->get_child_count()>0) {
+ child=child->get_child(0);
+ if (!child->cast_to<Sprite>()) {
+ continue;
+ }
+
+ } else
+ continue;
+
+
+ }
+
+ Sprite *mi = child->cast_to<Sprite>();
+ Ref<Texture> texture=mi->get_texture();
+ Ref<CanvasItemMaterial> material=mi->get_material();
+
+ if (texture.is_null())
+ continue;
+
+ int id = p_library->find_tile_by_name(mi->get_name());
+ if (id<0) {
+
+ id=p_library->get_last_unused_tile_id();
+ p_library->create_tile(id);
+ p_library->tile_set_name(id,mi->get_name());
+ }
+
+ p_library->tile_set_texture(id,texture);
+ p_library->tile_set_material(id,material);
+
+ p_library->tile_set_modulate(id,mi->get_modulate());
+
+ Vector2 phys_offset;
+ Size2 s;
+
+ if (mi->is_region()) {
+ s=mi->get_region_rect().size;
+ p_library->tile_set_region(id,mi->get_region_rect());
+ } else {
+ const int frame = mi->get_frame();
+ const int hframes = mi->get_hframes();
+ s=texture->get_size()/Size2(hframes,mi->get_vframes());
+ p_library->tile_set_region(id,Rect2(Vector2(frame%hframes,frame/hframes)*s,s));
+ }
+
+ if (mi->is_centered()) {
+ phys_offset+=-s/2;
+ }
+
+ Vector<Ref<Shape2D> >collisions;
+ Ref<NavigationPolygon> nav_poly;
+ Ref<OccluderPolygon2D> occluder;
+
+ for(int j=0;j<mi->get_child_count();j++) {
+
+ Node *child2 = mi->get_child(j);
+
+ if (child2->cast_to<NavigationPolygonInstance>())
+ nav_poly=child2->cast_to<NavigationPolygonInstance>()->get_navigation_polygon();
+
+ if (child2->cast_to<LightOccluder2D>())
+ occluder=child2->cast_to<LightOccluder2D>()->get_occluder_polygon();
+
+ if (!child2->cast_to<StaticBody2D>())
+ continue;
+ StaticBody2D *sb = child2->cast_to<StaticBody2D>();
+ int shape_count = sb->get_shape_count();
+ if (shape_count==0)
+ continue;
+ for (int shape_index=0; shape_index<shape_count; ++shape_index)
+ {
+ Ref<Shape2D> collision=sb->get_shape(shape_index);
+ if (collision.is_valid()) {
+ collisions.push_back(collision);
+ }
+ }
+ }
+
+ if (collisions.size()) {
+
+ p_library->tile_set_shapes(id,collisions);
+ p_library->tile_set_shape_offset(id,-phys_offset);
+ } else {
+ p_library->tile_set_shape_offset(id,Vector2());
+
+ }
+
+ p_library->tile_set_texture_offset(id,mi->get_offset());
+ p_library->tile_set_navigation_polygon(id,nav_poly);
+ p_library->tile_set_light_occluder(id,occluder);
+ p_library->tile_set_occluder_offset(id,-phys_offset);
+ p_library->tile_set_navigation_polygon_offset(id,-phys_offset);
+
+
+ }
+}
+
+void TileSetEditor::_menu_confirm() {
+
+ switch(option) {
+
+ case MENU_OPTION_MERGE_FROM_SCENE:
+ case MENU_OPTION_CREATE_FROM_SCENE: {
+
+
+ EditorNode *en = editor;
+ Node * scene = en->get_edited_scene();
+ if (!scene)
+ break;
+
+ _import_scene(scene,tileset,option==MENU_OPTION_MERGE_FROM_SCENE);
+
+
+ } break;
+ }
+}
+
+void TileSetEditor::_name_dialog_confirm(const String& name) {
+
+ switch (option) {
+
+ case MENU_OPTION_REMOVE_ITEM: {
+
+ int id=tileset->find_tile_by_name(name);
+
+ if (id<0 && name.is_valid_integer())
+ id=name.to_int();
+
+ if (tileset->has_tile(id)) {
+ tileset->remove_tile(id);
+ } else {
+ err_dialog->set_text(TTR("Could not find tile:")+" " + name);
+ err_dialog->popup_centered(Size2(300, 60));
+ }
+ } break;
+ }
+}
+
+void TileSetEditor::_menu_cbk(int p_option) {
+
+ option=p_option;
+ switch(p_option) {
+
+ case MENU_OPTION_ADD_ITEM: {
+
+ tileset->create_tile(tileset->get_last_unused_tile_id());
+ } break;
+ case MENU_OPTION_REMOVE_ITEM: {
+
+ nd->set_title(TTR("Remove Item"));
+ nd->set_text(TTR("Item name or ID:"));
+ nd->popup_centered(Size2(300, 95));
+ } break;
+ case MENU_OPTION_CREATE_FROM_SCENE: {
+
+ cd->set_text(TTR("Create from scene?"));
+ cd->popup_centered(Size2(300,60));
+ } break;
+ case MENU_OPTION_MERGE_FROM_SCENE: {
+
+ cd->set_text(TTR("Merge from scene?"));
+ cd->popup_centered(Size2(300,60));
+ } break;
+ }
+}
+
+
+
+Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml,bool p_merge) {
+
+ _import_scene(p_base_scene,ml,p_merge);
+ return OK;
+
+}
+
+void TileSetEditor::_bind_methods() {
+
+ ClassDB::bind_method("_menu_cbk",&TileSetEditor::_menu_cbk);
+ ClassDB::bind_method("_menu_confirm",&TileSetEditor::_menu_confirm);
+ ClassDB::bind_method("_name_dialog_confirm",&TileSetEditor::_name_dialog_confirm);
+}
+
+TileSetEditor::TileSetEditor(EditorNode *p_editor) {
+
+ Panel *panel = memnew( Panel );
+ panel->set_area_as_parent_rect();
+ add_child(panel);
+ MenuButton * options = memnew( MenuButton );
+ panel->add_child(options);
+ options->set_pos(Point2(1,1));
+ options->set_text("Theme");
+ options->get_popup()->add_item(TTR("Add Item"),MENU_OPTION_ADD_ITEM);
+ options->get_popup()->add_item(TTR("Remove Item"),MENU_OPTION_REMOVE_ITEM);
+ options->get_popup()->add_separator();
+ options->get_popup()->add_item(TTR("Create from Scene"),MENU_OPTION_CREATE_FROM_SCENE);
+ options->get_popup()->add_item(TTR("Merge from Scene"),MENU_OPTION_MERGE_FROM_SCENE);
+ options->get_popup()->connect("id_pressed", this,"_menu_cbk");
+ editor=p_editor;
+ cd = memnew(ConfirmationDialog);
+ add_child(cd);
+ cd->get_ok()->connect("pressed", this,"_menu_confirm");
+
+ nd = memnew(EditorNameDialog);
+ add_child(nd);
+ nd->set_hide_on_ok(true);
+ nd->get_line_edit()->set_margin(MARGIN_TOP,28);
+ nd->connect("name_confirmed", this,"_name_dialog_confirm");
+
+ err_dialog = memnew(AcceptDialog);
+ add_child(err_dialog);
+ err_dialog->set_title(TTR("Error"));
+}
+
+void TileSetEditorPlugin::edit(Object *p_node) {
+
+ if (p_node && p_node->cast_to<TileSet>()) {
+ tileset_editor->edit( p_node->cast_to<TileSet>() );
+ tileset_editor->show();
+ } else
+ tileset_editor->hide();
+}
+
+bool TileSetEditorPlugin::handles(Object *p_node) const{
+
+ return p_node->is_class("TileSet");
+}
+
+void TileSetEditorPlugin::make_visible(bool p_visible){
+
+ if (p_visible)
+ tileset_editor->show();
+ else
+ tileset_editor->hide();
+}
+
+TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) {
+
+ tileset_editor = memnew( TileSetEditor(p_node) );
+
+ p_node->get_viewport()->add_child(tileset_editor);
+ tileset_editor->set_area_as_parent_rect();
+ tileset_editor->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
+ tileset_editor->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_BEGIN );
+ tileset_editor->set_end( Point2(0,22) );
+ tileset_editor->hide();
+
+}