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-rw-r--r--editor/plugins/tile_set_editor_plugin.h119
1 files changed, 119 insertions, 0 deletions
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index 677ee05b55..d60d0d5c3c 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -32,10 +32,126 @@
#include "editor/editor_name_dialog.h"
#include "editor/editor_node.h"
+#include "scene/2d/sprite.h"
+#include "scene/resources/concave_polygon_shape_2d.h"
#include "scene/resources/tile_set.h"
+class AutotileEditorHelper;
+class AutotileEditor : public Control {
+
+ friend class TileSetEditorPlugin;
+ friend class AutotileEditorHelper;
+ GDCLASS(AutotileEditor, Control);
+
+ enum EditMode {
+ EDITMODE_ICON,
+ EDITMODE_BITMASK,
+ EDITMODE_COLLISION,
+ EDITMODE_OCCLUSION,
+ EDITMODE_NAVIGATION,
+ EDITMODE_PRIORITY,
+ EDITMODE_MAX
+ };
+
+ enum AutotileToolbars {
+ TOOLBAR_DUMMY,
+ TOOLBAR_BITMASK,
+ TOOLBAR_SHAPE,
+ TOOLBAR_MAX
+ };
+
+ enum AutotileTools {
+ TOOL_SELECT,
+ BITMASK_COPY,
+ BITMASK_PASTE,
+ BITMASK_CLEAR,
+ SHAPE_NEW_POLYGON,
+ SHAPE_DELETE,
+ SHAPE_CREATE_FROM_BITMASK,
+ SHAPE_CREATE_FROM_NOT_BITMASK,
+ SHAPE_KEEP_INSIDE_TILE,
+ SHAPE_SNAP_TO_BITMASK_GRID,
+ ZOOM_OUT,
+ ZOOM_1,
+ ZOOM_IN,
+ TOOL_MAX
+ };
+
+ Ref<TileSet> tile_set;
+ Ref<ConcavePolygonShape2D> edited_collision_shape;
+ Ref<OccluderPolygon2D> edited_occlusion_shape;
+ Ref<NavigationPolygon> edited_navigation_shape;
+
+ EditorNode *editor;
+
+ int current_item_index;
+ Sprite *preview;
+ Control *workspace_container;
+ Control *workspace;
+ Button *tool_editmode[EDITMODE_MAX];
+ HBoxContainer *tool_containers[TOOLBAR_MAX];
+ HBoxContainer *toolbar;
+ ToolButton *tools[TOOL_MAX];
+ SpinBox *spin_priority;
+ EditMode edit_mode;
+
+ bool creating_shape;
+ int dragging_point;
+ Vector2 edited_shape_coord;
+ PoolVector2Array current_shape;
+ Map<Vector2, uint16_t> bitmask_map_copy;
+
+ Control *side_panel;
+ ItemList *autotile_list;
+ PropertyEditor *property_editor;
+ AutotileEditorHelper *helper;
+
+ AutotileEditor(EditorNode *p_editor);
+
+protected:
+ static void _bind_methods();
+ void _notification(int p_what);
+
+private:
+ void _on_autotile_selected(int p_index);
+ void _on_edit_mode_changed(int p_edit_mode);
+ void _on_workspace_draw();
+ void _on_workspace_input(const Ref<InputEvent> &p_ie);
+ void _on_tool_clicked(int p_tool);
+ void _on_priority_changed(float val);
+
+ void draw_highlight_tile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
+ void draw_grid(const Vector2 &size, int spacing);
+ void draw_polygon_shapes();
+ void close_shape(const Vector2 &shape_anchor);
+ Vector2 snap_point(const Vector2 &point);
+
+ void edit(Object *p_node);
+ int get_current_tile();
+};
+
+class AutotileEditorHelper : public Object {
+
+ friend class AutotileEditor;
+ GDCLASS(AutotileEditorHelper, Object);
+
+ Ref<TileSet> tile_set;
+ AutotileEditor *autotile_editor;
+
+public:
+ void set_tileset(const Ref<TileSet> &p_tileset);
+
+protected:
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
+ AutotileEditorHelper(AutotileEditor *p_autotile_editor);
+};
+
class TileSetEditor : public Control {
+ friend class TileSetEditorPlugin;
GDCLASS(TileSetEditor, Control);
Ref<TileSet> tileset;
@@ -77,8 +193,11 @@ class TileSetEditorPlugin : public EditorPlugin {
GDCLASS(TileSetEditorPlugin, EditorPlugin);
TileSetEditor *tileset_editor;
+ AutotileEditor *autotile_editor;
EditorNode *editor;
+ ToolButton *autotile_button;
+
public:
virtual String get_name() const { return "TileSet"; }
bool has_main_screen() const { return false; }