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Diffstat (limited to 'editor/plugins/tile_set_editor_plugin.h')
| -rw-r--r-- | editor/plugins/tile_set_editor_plugin.h | 298 |
1 files changed, 0 insertions, 298 deletions
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h deleted file mode 100644 index e778c18f44..0000000000 --- a/editor/plugins/tile_set_editor_plugin.h +++ /dev/null @@ -1,298 +0,0 @@ -/*************************************************************************/ -/* tile_set_editor_plugin.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef TILE_SET_EDITOR_PLUGIN_H -#define TILE_SET_EDITOR_PLUGIN_H - -#include "editor/editor_node.h" -#include "scene/2d/sprite_2d.h" -#include "scene/resources/concave_polygon_shape_2d.h" -#include "scene/resources/convex_polygon_shape_2d.h" -#include "scene/resources/tile_set.h" - -#define WORKSPACE_MARGIN Vector2(10, 10) -class TilesetEditorContext; - -class TileSetEditor : public HSplitContainer { - friend class TileSetEditorPlugin; - friend class TilesetEditorContext; - - GDCLASS(TileSetEditor, HSplitContainer); - - enum TextureButtons { - TOOL_TILESET_ADD_TEXTURE, - TOOL_TILESET_REMOVE_TEXTURE, - TOOL_TILESET_CREATE_SCENE, - TOOL_TILESET_MERGE_SCENE, - TOOL_TILESET_MAX - }; - - enum WorkspaceMode { - WORKSPACE_EDIT, - WORKSPACE_CREATE_SINGLE, - WORKSPACE_CREATE_AUTOTILE, - WORKSPACE_CREATE_ATLAS, - WORKSPACE_MODE_MAX - }; - - enum EditMode { - EDITMODE_REGION, - EDITMODE_COLLISION, - EDITMODE_OCCLUSION, - EDITMODE_NAVIGATION, - EDITMODE_BITMASK, - EDITMODE_PRIORITY, - EDITMODE_ICON, - EDITMODE_Z_INDEX, - EDITMODE_MAX - }; - - enum TileSetTools { - SELECT_PREVIOUS, - SELECT_NEXT, - TOOL_SELECT, - BITMASK_COPY, - BITMASK_PASTE, - BITMASK_CLEAR, - SHAPE_NEW_POLYGON, - SHAPE_NEW_RECTANGLE, - SHAPE_TOGGLE_TYPE, - SHAPE_DELETE, - SHAPE_KEEP_INSIDE_TILE, - TOOL_GRID_SNAP, - ZOOM_OUT, - ZOOM_1, - ZOOM_IN, - VISIBLE_INFO, - TOOL_MAX - }; - - struct SubtileData { - Array collisions; - Ref<OccluderPolygon2D> occlusion_shape; - Ref<NavigationPolygon> navigation_shape; - }; - - Ref<TileSet> tileset; - TilesetEditorContext *helper; - EditorNode *editor; - UndoRedo *undo_redo; - - ConfirmationDialog *cd; - AcceptDialog *err_dialog; - EditorFileDialog *texture_dialog; - - ItemList *texture_list; - int option; - Button *tileset_toolbar_buttons[TOOL_TILESET_MAX]; - MenuButton *tileset_toolbar_tools; - Map<RID, Ref<Texture2D>> texture_map; - - bool creating_shape; - int dragging_point; - bool tile_names_visible; - Vector2 region_from; - Rect2 edited_region; - bool draw_edited_region; - Vector2 edited_shape_coord; - PackedVector2Array current_shape; - Map<Vector2i, SubtileData> current_tile_data; - Map<Vector2, uint32_t> bitmask_map_copy; - - Vector2 snap_step; - Vector2 snap_offset; - Vector2 snap_separation; - - Ref<Shape2D> edited_collision_shape; - Ref<OccluderPolygon2D> edited_occlusion_shape; - Ref<NavigationPolygon> edited_navigation_shape; - - int current_item_index; - Sprite2D *preview; - ScrollContainer *scroll; - Label *empty_message; - Control *workspace_container; - bool draw_handles; - Control *workspace_overlay; - Control *workspace; - Button *tool_workspacemode[WORKSPACE_MODE_MAX]; - Button *tool_editmode[EDITMODE_MAX]; - HSeparator *separator_editmode; - HBoxContainer *toolbar; - Button *tools[TOOL_MAX]; - VSeparator *separator_shape_toggle; - VSeparator *separator_bitmask; - VSeparator *separator_delete; - VSeparator *separator_grid; - SpinBox *spin_priority; - SpinBox *spin_z_index; - WorkspaceMode workspace_mode; - EditMode edit_mode; - int current_tile; - - float max_scale; - float min_scale; - float scale_ratio; - - void update_texture_list(); - void update_texture_list_icon(); - - void add_texture(Ref<Texture2D> p_texture); - void remove_texture(Ref<Texture2D> p_texture); - - Ref<Texture2D> get_current_texture(); - - static void _import_node(Node *p_node, Ref<TileSet> p_library); - static void _import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge); - void _undo_redo_import_scene(Node *p_scene, bool p_merge); - - bool _is_drop_valid(const Dictionary &p_drag_data, const Dictionary &p_item_data) const; - Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); - bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; - void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); - void _file_load_request(const Vector<String> &p_path, int p_at_pos = -1); - -protected: - static void _bind_methods(); - void _notification(int p_what); - -public: - void edit(const Ref<TileSet> &p_tileset); - static Error update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge = true); - - TileSetEditor(EditorNode *p_editor); - ~TileSetEditor(); - -private: - void _on_tileset_toolbar_button_pressed(int p_index); - void _on_tileset_toolbar_confirm(); - void _on_texture_list_selected(int p_index); - void _on_textures_added(const PackedStringArray &p_paths); - void _on_edit_mode_changed(int p_edit_mode); - void _on_workspace_mode_changed(int p_workspace_mode); - void _on_workspace_overlay_draw(); - void _on_workspace_draw(); - void _on_workspace_process(); - void _on_scroll_container_input(const Ref<InputEvent> &p_event); - void _on_workspace_input(const Ref<InputEvent> &p_ie); - void _on_tool_clicked(int p_tool); - void _on_priority_changed(float val); - void _on_z_index_changed(float val); - void _on_grid_snap_toggled(bool p_val); - Vector<Vector2> _get_collision_shape_points(const Ref<Shape2D> &p_shape); - Vector<Vector2> _get_edited_shape_points(); - void _set_edited_shape_points(const Vector<Vector2> &points); - void _update_tile_data(); - void _update_toggle_shape_button(); - void _select_next_tile(); - void _select_previous_tile(); - Array _get_tiles_in_current_texture(bool sorted = false); - bool _sort_tiles(Variant p_a, Variant p_b); - void _select_next_subtile(); - void _select_previous_subtile(); - void _select_next_shape(); - void _select_previous_shape(); - void _set_edited_collision_shape(const Ref<Shape2D> &p_shape); - void _set_snap_step(Vector2 p_val); - void _set_snap_off(Vector2 p_val); - void _set_snap_sep(Vector2 p_val); - - void _validate_current_tile_id(); - void _select_edited_shape_coord(); - void _undo_tile_removal(int p_id); - - void _zoom_in(); - void _zoom_out(); - void _zoom_reset(); - - void draw_highlight_current_tile(); - void draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>()); - void draw_tile_subdivision(int p_id, Color p_color) const; - void draw_edited_region_subdivision() const; - void draw_grid_snap(); - void draw_polygon_shapes(); - void close_shape(const Vector2 &shape_anchor); - void select_coord(const Vector2 &coord); - Vector2 snap_point(const Vector2 &point); - void update_workspace_tile_mode(); - void update_workspace_minsize(); - void update_edited_region(const Vector2 &end_point); - int get_grabbed_point(const Vector2 &p_mouse_pos, real_t grab_threshold); - bool is_within_grabbing_distance_of_first_point(const Vector2 &p_pos, real_t p_grab_threshold); - - int get_current_tile() const; - void set_current_tile(int p_id); -}; - -class TilesetEditorContext : public Object { - friend class TileSetEditor; - GDCLASS(TilesetEditorContext, Object); - - Ref<TileSet> tileset; - TileSetEditor *tileset_editor; - bool snap_options_visible; - -public: - bool _hide_script_from_inspector() { return true; } - void set_tileset(const Ref<TileSet> &p_tileset); - -private: - void set_snap_options_visible(bool p_visible); - -protected: - bool _set(const StringName &p_name, const Variant &p_value); - bool _get(const StringName &p_name, Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - static void _bind_methods(); - -public: - TilesetEditorContext(TileSetEditor *p_tileset_editor); -}; - -class TileSetEditorPlugin : public EditorPlugin { - GDCLASS(TileSetEditorPlugin, EditorPlugin); - - TileSetEditor *tileset_editor; - Button *tileset_editor_button; - EditorNode *editor; - -public: - virtual String get_name() const override { return "TileSet"; } - bool has_main_screen() const override { return false; } - virtual void edit(Object *p_node) override; - virtual bool handles(Object *p_node) const override; - virtual void make_visible(bool p_visible) override; - void set_state(const Dictionary &p_state) override; - Dictionary get_state() const override; - - TileSetEditorPlugin(EditorNode *p_node); -}; - -#endif // TILE_SET_EDITOR_PLUGIN_H |
