diff options
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index c36700bda3..cc4466a74b 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -6277,7 +6277,7 @@ VisualShaderEditor::VisualShaderEditor() { node_filter = memnew(LineEdit); filter_hb->add_child(node_filter); - node_filter->connect("text_changed", callable_mp(this, &VisualShaderEditor::_member_filter_changed)); + node_filter->connect(SceneStringName(text_changed), callable_mp(this, &VisualShaderEditor::_member_filter_changed)); node_filter->connect(SceneStringName(gui_input), callable_mp(this, &VisualShaderEditor::_sbox_input)); node_filter->set_h_size_flags(SIZE_EXPAND_FILL); node_filter->set_placeholder(TTR("Search")); @@ -6367,7 +6367,7 @@ VisualShaderEditor::VisualShaderEditor() { hb->add_child(varying_name); varying_name->set_custom_minimum_size(Size2(150 * EDSCALE, 0)); varying_name->set_h_size_flags(SIZE_EXPAND_FILL); - varying_name->connect("text_changed", callable_mp(this, &VisualShaderEditor::_varying_name_changed)); + varying_name->connect(SceneStringName(text_changed), callable_mp(this, &VisualShaderEditor::_varying_name_changed)); varying_mode = memnew(OptionButton); hb->add_child(varying_mode); @@ -6418,7 +6418,7 @@ VisualShaderEditor::VisualShaderEditor() { frame_title_change_edit = memnew(LineEdit); frame_title_change_edit->set_expand_to_text_length_enabled(true); frame_title_change_edit->set_select_all_on_focus(true); - frame_title_change_edit->connect("text_changed", callable_mp(this, &VisualShaderEditor::_frame_title_text_changed)); + frame_title_change_edit->connect(SceneStringName(text_changed), callable_mp(this, &VisualShaderEditor::_frame_title_text_changed)); frame_title_change_edit->connect("text_submitted", callable_mp(this, &VisualShaderEditor::_frame_title_text_submitted)); frame_title_change_popup->add_child(frame_title_change_edit); frame_title_change_edit->reset_size(); |
