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path: root/editor/plugins/visual_shader_editor_plugin.cpp
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-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 412d58cf45..c378bf315b 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -5994,6 +5994,7 @@ Variant VisualShaderEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
Label *label = memnew(Label);
label->set_text(it->get_text(0));
+ label->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
set_drag_preview(label);
return d;
}
@@ -6560,6 +6561,7 @@ VisualShaderEditor::VisualShaderEditor() {
parameters->set_hide_folding(false);
parameters->set_h_size_flags(SIZE_EXPAND_FILL);
parameters->set_v_size_flags(SIZE_EXPAND_FILL);
+ parameters->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
parameters->connect(SceneStringName(item_selected), callable_mp(this, &VisualShaderEditor::_param_selected));
parameters->connect("nothing_selected", callable_mp(this, &VisualShaderEditor::_param_unselected));
sc->add_child(parameters);