diff options
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 5cb5f5660e..41f05d7c13 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -130,15 +130,15 @@ void VSGraphNode::draw_port(int p_slot_index, Point2i p_pos, bool p_left, const void VSRerouteNode::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { - connect("mouse_entered", callable_mp(this, &VSRerouteNode::_on_mouse_entered)); - connect("mouse_exited", callable_mp(this, &VSRerouteNode::_on_mouse_exited)); + connect(SceneStringName(mouse_entered), callable_mp(this, &VSRerouteNode::_on_mouse_entered)); + connect(SceneStringName(mouse_exited), callable_mp(this, &VSRerouteNode::_on_mouse_exited)); } break; case NOTIFICATION_DRAW: { Vector2 offset = Vector2(0, -16); Color drag_bg_color = get_theme_color(SNAME("drag_background"), SNAME("VSRerouteNode")); draw_circle(get_size() * 0.5 + offset, 16, Color(drag_bg_color, selected ? 1 : icon_opacity)); - Ref<Texture2D> icon = get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")); + Ref<Texture2D> icon = get_editor_theme_icon(SNAME("ToolMove")); Point2 icon_offset = -icon->get_size() * 0.5 + get_size() * 0.5 + offset; draw_texture(icon, icon_offset, Color(1, 1, 1, selected ? 1 : icon_opacity)); } break; @@ -292,8 +292,8 @@ void VisualShaderGraphPlugin::set_input_port_default_value(VisualShader::Type p_ button->set_custom_minimum_size(Size2(30, 0) * EDSCALE); Callable ce = callable_mp(editor, &VisualShaderEditor::_draw_color_over_button); - if (!button->is_connected("draw", ce)) { - button->connect("draw", ce.bind(button, p_value)); + if (!button->is_connected(SceneStringName(draw), ce)) { + button->connect(SceneStringName(draw), ce.bind(button, p_value)); } } break; case Variant::BOOL: { @@ -816,7 +816,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool parameter_name->set_h_size_flags(Control::SIZE_EXPAND_FILL); parameter_name->set_text(parameter->get_parameter_name()); parameter_name->connect("text_submitted", callable_mp(editor, &VisualShaderEditor::_parameter_line_edit_changed).bind(p_id)); - parameter_name->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_parameter_line_edit_focus_out).bind(parameter_name, p_id)); + parameter_name->connect(SceneStringName(focus_exited), callable_mp(editor, &VisualShaderEditor::_parameter_line_edit_focus_out).bind(parameter_name, p_id)); if (vsnode->get_output_port_count() == 1 && vsnode->get_output_port_name(0) == "") { hb = memnew(HBoxContainer); @@ -1128,7 +1128,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool name_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); name_box->set_text(name_left); name_box->connect("text_submitted", callable_mp(editor, &VisualShaderEditor::_change_input_port_name).bind(name_box, p_id, j), CONNECT_DEFERRED); - name_box->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_port_name_focus_out).bind(name_box, p_id, j, false), CONNECT_DEFERRED); + name_box->connect(SceneStringName(focus_exited), callable_mp(editor, &VisualShaderEditor::_port_name_focus_out).bind(name_box, p_id, j, false), CONNECT_DEFERRED); Button *remove_btn = memnew(Button); remove_btn->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Remove"), EditorStringName(EditorIcons))); @@ -1170,7 +1170,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool name_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); name_box->set_text(name_right); name_box->connect("text_submitted", callable_mp(editor, &VisualShaderEditor::_change_output_port_name).bind(name_box, p_id, i), CONNECT_DEFERRED); - name_box->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_port_name_focus_out).bind(name_box, p_id, i, true), CONNECT_DEFERRED); + name_box->connect(SceneStringName(focus_exited), callable_mp(editor, &VisualShaderEditor::_port_name_focus_out).bind(name_box, p_id, i, true), CONNECT_DEFERRED); OptionButton *type_box = memnew(OptionButton); hb->add_child(type_box); @@ -1414,7 +1414,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool expression_box->set_context_menu_enabled(false); expression_box->set_draw_line_numbers(true); - expression_box->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_expression_focus_out).bind(expression_box, p_id)); + expression_box->connect(SceneStringName(focus_exited), callable_mp(editor, &VisualShaderEditor::_expression_focus_out).bind(expression_box, p_id)); } } @@ -2285,7 +2285,7 @@ void VisualShaderEditor::_draw_color_over_button(Object *p_obj, Color p_color) { return; } - Ref<StyleBox> normal = get_theme_stylebox(SNAME("normal"), SNAME("Button")); + Ref<StyleBox> normal = get_theme_stylebox(CoreStringName(normal), SNAME("Button")); button->draw_rect(Rect2(normal->get_offset(), button->get_size() - normal->get_minimum_size()), p_color); } @@ -6068,10 +6068,10 @@ VisualShaderEditor::VisualShaderEditor() { graph->connect("copy_nodes_request", callable_mp(this, &VisualShaderEditor::_copy_nodes).bind(false)); graph->connect("paste_nodes_request", callable_mp(this, &VisualShaderEditor::_paste_nodes).bind(false, Point2())); graph->connect("delete_nodes_request", callable_mp(this, &VisualShaderEditor::_delete_nodes_request)); - graph->connect("gui_input", callable_mp(this, &VisualShaderEditor::_graph_gui_input)); + graph->connect(SceneStringName(gui_input), callable_mp(this, &VisualShaderEditor::_graph_gui_input)); graph->connect("connection_to_empty", callable_mp(this, &VisualShaderEditor::_connection_to_empty)); graph->connect("connection_from_empty", callable_mp(this, &VisualShaderEditor::_connection_from_empty)); - graph->connect("visibility_changed", callable_mp(this, &VisualShaderEditor::_visibility_changed)); + graph->connect(SceneStringName(visibility_changed), callable_mp(this, &VisualShaderEditor::_visibility_changed)); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR_INT); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR_UINT); @@ -6274,7 +6274,7 @@ VisualShaderEditor::VisualShaderEditor() { node_filter = memnew(LineEdit); filter_hb->add_child(node_filter); node_filter->connect("text_changed", callable_mp(this, &VisualShaderEditor::_member_filter_changed)); - node_filter->connect("gui_input", callable_mp(this, &VisualShaderEditor::_sbox_input)); + node_filter->connect(SceneStringName(gui_input), callable_mp(this, &VisualShaderEditor::_sbox_input)); node_filter->set_h_size_flags(SIZE_EXPAND_FILL); node_filter->set_placeholder(TTR("Search")); @@ -6419,7 +6419,7 @@ VisualShaderEditor::VisualShaderEditor() { frame_title_change_popup->add_child(frame_title_change_edit); frame_title_change_edit->reset_size(); frame_title_change_popup->reset_size(); - frame_title_change_popup->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_frame_title_popup_focus_out)); + frame_title_change_popup->connect(SceneStringName(focus_exited), callable_mp(this, &VisualShaderEditor::_frame_title_popup_focus_out)); frame_title_change_popup->connect("popup_hide", callable_mp(this, &VisualShaderEditor::_frame_title_popup_hide)); add_child(frame_title_change_popup); |