diff options
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index ee31e1409c..0d683ea0a0 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -31,10 +31,10 @@ #include "visual_shader_editor_plugin.h" #include "core/io/resource_loader.h" +#include "core/os/input.h" +#include "core/os/keyboard.h" #include "core/project_settings.h" #include "editor/editor_properties.h" -#include "os/input.h" -#include "os/keyboard.h" #include "scene/animation/animation_player.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" @@ -629,7 +629,7 @@ void VisualShaderEditor::_duplicate_nodes() { int id = String(graph->get_child(i)->get_name()).to_int(); Ref<VisualShaderNode> node = visual_shader->get_node(type, id); Ref<VisualShaderNodeOutput> output = node; - if (output.is_valid()) //cant duplicate output + if (output.is_valid()) //can't duplicate output continue; if (node.is_valid()) { nodes.push_back(id); @@ -1158,7 +1158,7 @@ bool EditorInspectorShaderModePlugin::parse_property(Object *p_object, Variant:: return true; } - return false; //can be overriden, although it will most likely be last anyway + return false; //can be overridden, although it will most likely be last anyway } void EditorInspectorShaderModePlugin::parse_end() { |