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-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp30
1 files changed, 14 insertions, 16 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index d9f8d28067..9b6ff894b9 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -87,10 +87,8 @@ void VisualShaderNodePlugin::set_editor(VisualShaderEditor *p_editor) {
Control *VisualShaderNodePlugin::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) {
Object *ret = nullptr;
- if (GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret)) {
- return Object::cast_to<Control>(ret);
- }
- return nullptr;
+ GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret);
+ return Object::cast_to<Control>(ret);
}
void VisualShaderNodePlugin::_bind_methods() {
@@ -1358,7 +1356,7 @@ void VisualShaderEditor::_update_options_menu() {
Color unsupported_color = get_theme_color(SNAME("error_color"), SNAME("Editor"));
Color supported_color = get_theme_color(SNAME("warning_color"), SNAME("Editor"));
- static bool low_driver = ProjectSettings::get_singleton()->get("rendering/renderer/rendering_method") == "gl_compatibility";
+ static bool low_driver = GLOBAL_GET("rendering/renderer/rendering_method") == "gl_compatibility";
HashMap<String, TreeItem *> folders;
@@ -1733,9 +1731,9 @@ void VisualShaderEditor::_update_graph() {
graph->connect_node(itos(from), from_idx, itos(to), to_idx);
}
- float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
+ float graph_minimap_opacity = EDITOR_GET("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
- float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
+ float graph_lines_curvature = EDITOR_GET("editors/visual_editors/lines_curvature");
graph->set_connection_lines_curvature(graph_lines_curvature);
}
@@ -3679,10 +3677,10 @@ void VisualShaderEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
void VisualShaderEditor::_notification(int p_what) {
switch (p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
- graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning")));
- graph->set_minimap_opacity(EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity"));
- graph->set_connection_lines_curvature(EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature"));
+ graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
+ graph->set_warped_panning(bool(EDITOR_GET("editors/panning/warped_mouse_panning")));
+ graph->set_minimap_opacity(EDITOR_GET("editors/visual_editors/minimap_opacity"));
+ graph->set_connection_lines_curvature(EDITOR_GET("editors/visual_editors/lines_curvature"));
_update_graph();
} break;
@@ -3702,8 +3700,8 @@ void VisualShaderEditor::_notification(int p_what) {
category = category->get_next();
}
- graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning")));
- graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning")));
+ graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
+ graph->set_warped_panning(bool(EDITOR_GET("editors/panning/warped_mouse_panning")));
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
@@ -4686,9 +4684,9 @@ VisualShaderEditor::VisualShaderEditor() {
graph->set_show_zoom_label(true);
add_child(graph);
graph->set_drag_forwarding(this);
- float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
+ float graph_minimap_opacity = EDITOR_GET("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
- float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature");
+ float graph_lines_curvature = EDITOR_GET("editors/visual_editors/lines_curvature");
graph->set_connection_lines_curvature(graph_lines_curvature);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR_INT);
@@ -6271,7 +6269,7 @@ void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, Visua
}
Size2 VisualShaderNodePortPreview::get_minimum_size() const {
- int port_preview_size = EditorSettings::get_singleton()->get("editors/visual_editors/visual_shader/port_preview_size");
+ int port_preview_size = EDITOR_GET("editors/visual_editors/visual_shader/port_preview_size");
return Size2(port_preview_size, port_preview_size) * EDSCALE;
}