diff options
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 87 |
1 files changed, 71 insertions, 16 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 4f7b9f9815..dc22507f39 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -42,17 +42,17 @@ #include "scene/main/viewport.h" #include "scene/resources/visual_shader_nodes.h" -Control *VisualShaderNodePlugin::create_editor(const Ref<VisualShaderNode> &p_node) { +Control *VisualShaderNodePlugin::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) { if (get_script_instance()) { - return get_script_instance()->call("create_editor", p_node); + return get_script_instance()->call("create_editor", p_parent_resource, p_node); } return NULL; } void VisualShaderNodePlugin::_bind_methods() { - BIND_VMETHOD(MethodInfo(Variant::OBJECT, "create_editor", PropertyInfo(Variant::OBJECT, "for_node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode"))); + BIND_VMETHOD(MethodInfo(Variant::OBJECT, "create_editor", PropertyInfo(Variant::OBJECT, "parent_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::OBJECT, "for_node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode"))); } /////////////////// @@ -78,6 +78,7 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) { hide(); } else { if (changed) { // to avoid tree collapse + _clear_buffer(); _update_options_menu(); } _update_graph(); @@ -462,7 +463,7 @@ void VisualShaderEditor::_update_graph() { } for (int i = 0; i < plugins.size(); i++) { - custom_editor = plugins.write[i]->create_editor(vsnode); + custom_editor = plugins.write[i]->create_editor(visual_shader, vsnode); if (custom_editor) { break; } @@ -1594,22 +1595,38 @@ void VisualShaderEditor::_dup_copy_nodes(int p_type, List<int> &r_nodes, Set<int selection_center /= (float)r_nodes.size(); } -void VisualShaderEditor::_dup_paste_nodes(int p_type, List<int> &r_nodes, Set<int> &r_excluded, const Vector2 &p_offset, bool p_select) { +void VisualShaderEditor::_dup_paste_nodes(int p_type, int p_pasted_type, List<int> &r_nodes, Set<int> &r_excluded, const Vector2 &p_offset, bool p_select) { VisualShader::Type type = (VisualShader::Type)p_type; + VisualShader::Type pasted_type = (VisualShader::Type)p_pasted_type; int base_id = visual_shader->get_valid_node_id(type); int id_from = base_id; Map<int, int> connection_remap; + Set<int> unsupported_set; for (List<int>::Element *E = r_nodes.front(); E; E = E->next()) { connection_remap[E->get()] = id_from; - Ref<VisualShaderNode> node = visual_shader->get_node(type, E->get()); + Ref<VisualShaderNode> node = visual_shader->get_node(pasted_type, E->get()); + + bool unsupported = false; + for (int i = 0; i < add_options.size(); i++) { + if (add_options[i].type == node->get_class_name()) { + if (!_is_available(add_options[i].mode)) { + unsupported = true; + } + break; + } + } + if (unsupported) { + unsupported_set.insert(E->get()); + continue; + } Ref<VisualShaderNode> dupli = node->duplicate(); - undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(type, E->get()) + p_offset, id_from); + undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(pasted_type, E->get()) + p_offset, id_from); undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_from); // duplicate size, inputs and outputs if node is group @@ -1629,9 +1646,12 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, List<int> &r_nodes, Set<in } List<VisualShader::Connection> conns; - visual_shader->get_node_connections(type, &conns); + visual_shader->get_node_connections(pasted_type, &conns); for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) { + if (unsupported_set.has(E->get().from_node) || unsupported_set.has(E->get().to_node)) { + continue; + } if (connection_remap.has(E->get().from_node) && connection_remap.has(E->get().to_node)) { undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes_forced", type, connection_remap[E->get().from_node], E->get().from_port, connection_remap[E->get().to_node], E->get().to_port); } @@ -1678,7 +1698,7 @@ void VisualShaderEditor::_duplicate_nodes() { undo_redo->create_action(TTR("Duplicate Nodes")); - _dup_paste_nodes(type, nodes, excluded, Vector2(10, 10) * EDSCALE, true); + _dup_paste_nodes(type, type, nodes, excluded, Vector2(10, 10) * EDSCALE, true); } void VisualShaderEditor::_copy_nodes() { @@ -1701,7 +1721,7 @@ void VisualShaderEditor::_paste_nodes() { float scale = graph->get_zoom(); - _dup_paste_nodes(type, copy_nodes_buffer, copy_nodes_excluded_buffer, (graph->get_scroll_ofs() / scale + graph->get_local_mouse_position() / scale - selection_center), false); + _dup_paste_nodes(type, copy_type, copy_nodes_buffer, copy_nodes_excluded_buffer, (graph->get_scroll_ofs() / scale + graph->get_local_mouse_position() / scale - selection_center), false); _dup_update_excluded(type, copy_nodes_excluded_buffer); // to prevent selection of previous copies at new paste } @@ -1780,9 +1800,6 @@ void VisualShaderEditor::_on_nodes_delete() { void VisualShaderEditor::_mode_selected(int p_id) { - copy_nodes_buffer.clear(); - copy_nodes_excluded_buffer.clear(); - _update_options_menu(); _update_graph(); } @@ -2429,6 +2446,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Max", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the greater of two values."), VisualShaderNodeVectorOp::OP_MAX, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Min", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the lesser of two values."), VisualShaderNodeVectorOp::OP_MIN, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Mix", "Vector", "Functions", "VisualShaderNodeVectorInterp", TTR("Linear interpolation between two vectors."), -1, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("MixS", "Vector", "Functions", "VisualShaderNodeVectorScalarMix", TTR("Linear interpolation between two vectors using scalar."), -1, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Negate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Normalize", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("OneMinus", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNode::PORT_TYPE_VECTOR)); @@ -2590,6 +2608,7 @@ public: class VisualShaderNodePluginDefaultEditor : public VBoxContainer { GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer); + Ref<Resource> parent_resource; public: void _property_changed(const String &prop, const Variant &p_value, const String &p_field, bool p_changing = false) { @@ -2603,7 +2622,27 @@ public: undo_redo->create_action(TTR("Edit Visual Property") + ": " + prop, UndoRedo::MERGE_ENDS); undo_redo->add_do_property(node.ptr(), prop, p_value); undo_redo->add_undo_property(node.ptr(), prop, node->get(prop)); + + if (p_value.get_type() == Variant::OBJECT) { + + RES prev_res = node->get(prop); + RES curr_res = p_value; + + if (curr_res.is_null()) { + undo_redo->add_do_method(this, "_open_inspector", (RES)parent_resource.ptr()); + } else { + undo_redo->add_do_method(this, "_open_inspector", (RES)curr_res.ptr()); + } + if (!prev_res.is_null()) { + undo_redo->add_undo_method(this, "_open_inspector", (RES)prev_res.ptr()); + } else { + undo_redo->add_undo_method(this, "_open_inspector", (RES)parent_resource.ptr()); + } + undo_redo->add_do_method(this, "_refresh_request"); + undo_redo->add_undo_method(this, "_refresh_request"); + } undo_redo->commit_action(); + updating = false; } @@ -2619,11 +2658,20 @@ public: VisualShaderEditor::get_singleton()->call_deferred("_update_graph"); } + void _resource_selected(const String &p_path, RES p_resource) { + _open_inspector(p_resource); + } + + void _open_inspector(RES p_resource) { + EditorNode::get_singleton()->get_inspector()->edit(p_resource.ptr()); + } + bool updating; Ref<VisualShaderNode> node; Vector<EditorProperty *> properties; - void setup(Vector<EditorProperty *> p_properties, const Vector<StringName> &p_names, Ref<VisualShaderNode> p_node) { + void setup(Ref<Resource> p_parent_resource, Vector<EditorProperty *> p_properties, const Vector<StringName> &p_names, Ref<VisualShaderNode> p_node) { + parent_resource = p_parent_resource; updating = false; node = p_node; properties = p_properties; @@ -2632,6 +2680,11 @@ public: add_child(p_properties[i]); + bool res_prop = Object::cast_to<EditorPropertyResource>(p_properties[i]); + if (res_prop) { + p_properties[i]->connect("resource_selected", this, "_resource_selected"); + } + properties[i]->connect("property_changed", this, "_property_changed"); properties[i]->set_object_and_property(node.ptr(), p_names[i]); properties[i]->update_property(); @@ -2645,10 +2698,12 @@ public: ClassDB::bind_method("_property_changed", &VisualShaderNodePluginDefaultEditor::_property_changed, DEFVAL(String()), DEFVAL(false)); ClassDB::bind_method("_node_changed", &VisualShaderNodePluginDefaultEditor::_node_changed); ClassDB::bind_method("_refresh_request", &VisualShaderNodePluginDefaultEditor::_refresh_request); + ClassDB::bind_method("_resource_selected", &VisualShaderNodePluginDefaultEditor::_resource_selected); + ClassDB::bind_method("_open_inspector", &VisualShaderNodePluginDefaultEditor::_open_inspector); } }; -Control *VisualShaderNodePluginDefault::create_editor(const Ref<VisualShaderNode> &p_node) { +Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) { if (p_node->is_class("VisualShaderNodeInput")) { //create input @@ -2706,7 +2761,7 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<VisualShaderNode properties.push_back(pinfo[i].name); } VisualShaderNodePluginDefaultEditor *editor = memnew(VisualShaderNodePluginDefaultEditor); - editor->setup(editors, properties, p_node); + editor->setup(p_parent_resource, editors, properties, p_node); return editor; } |