diff options
Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.h')
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index bdb23afa0f..e0a0f3a096 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -38,9 +38,10 @@ #include "scene/resources/visual_shader.h" class CodeEdit; +class ColorPicker; class CurveEditor; class GraphEdit; -class GraphNode; +class GraphElement; class MenuButton; class PopupPanel; class RichTextLabel; @@ -81,7 +82,7 @@ private: struct Link { VisualShader::Type type = VisualShader::Type::TYPE_MAX; VisualShaderNode *visual_node = nullptr; - GraphNode *graph_node = nullptr; + GraphElement *graph_element = nullptr; bool preview_visible = false; int preview_pos = 0; HashMap<int, InputPort> input_ports; @@ -105,7 +106,7 @@ public: void set_editor(VisualShaderEditor *p_editor); void register_shader(VisualShader *p_visual_shader); void set_connections(const List<VisualShader::Connection> &p_connections); - void register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node); + void register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphElement *p_graph_element); void register_output_port(int p_id, int p_port, TextureButton *p_button); void register_parameter_name(int p_id, LineEdit *p_parameter_name); void register_default_input_button(int p_node_id, int p_port_id, Button *p_button); @@ -343,7 +344,7 @@ class VisualShaderEditor : public VBoxContainer { List<VisualShaderNodeParameterRef> uniform_refs; - void _draw_color_over_button(Object *obj, Color p_color); + void _draw_color_over_button(Object *p_obj, Color p_color); void _setup_node(VisualShaderNode *p_node, const Vector<Variant> &p_ops); void _add_node(int p_idx, const Vector<Variant> &p_ops, String p_resource_path = "", int p_node_idx = -1); @@ -379,8 +380,8 @@ class VisualShaderEditor : public VBoxContainer { void _node_selected(Object *p_node); void _delete_nodes(int p_type, const List<int> &p_nodes); - void _delete_node_request(int p_type, int p_node); - void _delete_nodes_request(const TypedArray<StringName> &p_nodes); + void _close_node_request(int p_type, int p_node); + void _close_nodes_request(const TypedArray<StringName> &p_nodes); void _node_changed(int p_id); @@ -417,9 +418,9 @@ class VisualShaderEditor : public VBoxContainer { void _comment_desc_text_changed(); void _parameter_line_edit_changed(const String &p_text, int p_node_id); - void _parameter_line_edit_focus_out(Object *line_edit, int p_node_id); + void _parameter_line_edit_focus_out(Object *p_line_edit, int p_node_id); - void _port_name_focus_out(Object *line_edit, int p_node_id, int p_port_id, bool p_output); + void _port_name_focus_out(Object *p_line_edit, int p_node_id, int p_port_id, bool p_output); struct CopyItem { int id; @@ -451,7 +452,7 @@ class VisualShaderEditor : public VBoxContainer { void _mode_selected(int p_id); void _custom_mode_toggled(bool p_enabled); - void _input_select_item(Ref<VisualShaderNodeInput> input, String name); + void _input_select_item(Ref<VisualShaderNodeInput> p_input, String p_name); void _parameter_ref_select_item(Ref<VisualShaderNodeParameterRef> p_parameter_ref, String p_name); void _varying_select_item(Ref<VisualShaderNodeVarying> p_varying, String p_name); @@ -470,7 +471,7 @@ class VisualShaderEditor : public VBoxContainer { void _change_output_port_name(const String &p_text, Object *p_line_edit, int p_node, int p_port); void _expand_output_port(int p_node, int p_port, bool p_expand); - void _expression_focus_out(Object *code_edit, int p_node); + void _expression_focus_out(Object *p_code_edit, int p_node); void _set_node_size(int p_type, int p_node, const Size2 &p_size); void _node_resized(const Vector2 &p_new_size, int p_type, int p_node); @@ -500,7 +501,6 @@ class VisualShaderEditor : public VBoxContainer { void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); bool _is_available(int p_mode); - void _update_created_node(GraphNode *node); void _update_parameters(bool p_update_refs); void _update_parameter_refs(HashSet<String> &p_names); void _update_varyings(); |