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Diffstat (limited to 'editor/plugins/visual_shader_editor_plugin.h')
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index bdb23afa0f..e0a0f3a096 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -38,9 +38,10 @@
#include "scene/resources/visual_shader.h"
class CodeEdit;
+class ColorPicker;
class CurveEditor;
class GraphEdit;
-class GraphNode;
+class GraphElement;
class MenuButton;
class PopupPanel;
class RichTextLabel;
@@ -81,7 +82,7 @@ private:
struct Link {
VisualShader::Type type = VisualShader::Type::TYPE_MAX;
VisualShaderNode *visual_node = nullptr;
- GraphNode *graph_node = nullptr;
+ GraphElement *graph_element = nullptr;
bool preview_visible = false;
int preview_pos = 0;
HashMap<int, InputPort> input_ports;
@@ -105,7 +106,7 @@ public:
void set_editor(VisualShaderEditor *p_editor);
void register_shader(VisualShader *p_visual_shader);
void set_connections(const List<VisualShader::Connection> &p_connections);
- void register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node);
+ void register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphElement *p_graph_element);
void register_output_port(int p_id, int p_port, TextureButton *p_button);
void register_parameter_name(int p_id, LineEdit *p_parameter_name);
void register_default_input_button(int p_node_id, int p_port_id, Button *p_button);
@@ -343,7 +344,7 @@ class VisualShaderEditor : public VBoxContainer {
List<VisualShaderNodeParameterRef> uniform_refs;
- void _draw_color_over_button(Object *obj, Color p_color);
+ void _draw_color_over_button(Object *p_obj, Color p_color);
void _setup_node(VisualShaderNode *p_node, const Vector<Variant> &p_ops);
void _add_node(int p_idx, const Vector<Variant> &p_ops, String p_resource_path = "", int p_node_idx = -1);
@@ -379,8 +380,8 @@ class VisualShaderEditor : public VBoxContainer {
void _node_selected(Object *p_node);
void _delete_nodes(int p_type, const List<int> &p_nodes);
- void _delete_node_request(int p_type, int p_node);
- void _delete_nodes_request(const TypedArray<StringName> &p_nodes);
+ void _close_node_request(int p_type, int p_node);
+ void _close_nodes_request(const TypedArray<StringName> &p_nodes);
void _node_changed(int p_id);
@@ -417,9 +418,9 @@ class VisualShaderEditor : public VBoxContainer {
void _comment_desc_text_changed();
void _parameter_line_edit_changed(const String &p_text, int p_node_id);
- void _parameter_line_edit_focus_out(Object *line_edit, int p_node_id);
+ void _parameter_line_edit_focus_out(Object *p_line_edit, int p_node_id);
- void _port_name_focus_out(Object *line_edit, int p_node_id, int p_port_id, bool p_output);
+ void _port_name_focus_out(Object *p_line_edit, int p_node_id, int p_port_id, bool p_output);
struct CopyItem {
int id;
@@ -451,7 +452,7 @@ class VisualShaderEditor : public VBoxContainer {
void _mode_selected(int p_id);
void _custom_mode_toggled(bool p_enabled);
- void _input_select_item(Ref<VisualShaderNodeInput> input, String name);
+ void _input_select_item(Ref<VisualShaderNodeInput> p_input, String p_name);
void _parameter_ref_select_item(Ref<VisualShaderNodeParameterRef> p_parameter_ref, String p_name);
void _varying_select_item(Ref<VisualShaderNodeVarying> p_varying, String p_name);
@@ -470,7 +471,7 @@ class VisualShaderEditor : public VBoxContainer {
void _change_output_port_name(const String &p_text, Object *p_line_edit, int p_node, int p_port);
void _expand_output_port(int p_node, int p_port, bool p_expand);
- void _expression_focus_out(Object *code_edit, int p_node);
+ void _expression_focus_out(Object *p_code_edit, int p_node);
void _set_node_size(int p_type, int p_node, const Size2 &p_size);
void _node_resized(const Vector2 &p_new_size, int p_type, int p_node);
@@ -500,7 +501,6 @@ class VisualShaderEditor : public VBoxContainer {
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
bool _is_available(int p_mode);
- void _update_created_node(GraphNode *node);
void _update_parameters(bool p_update_refs);
void _update_parameter_refs(HashSet<String> &p_names);
void _update_varyings();