diff options
Diffstat (limited to 'editor/project_manager/project_dialog.cpp')
-rw-r--r-- | editor/project_manager/project_dialog.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/project_manager/project_dialog.cpp b/editor/project_manager/project_dialog.cpp index 81fdf9c369..99aa83a09c 100644 --- a/editor/project_manager/project_dialog.cpp +++ b/editor/project_manager/project_dialog.cpp @@ -462,7 +462,7 @@ void ProjectDialog::ok_pressed() { ConfirmationDialog *cd = memnew(ConfirmationDialog); cd->set_title(TTR("Warning: This folder is not empty")); cd->set_text(TTR("You are about to create a Godot project in a non-empty folder.\nThe entire contents of this folder will be imported as project resources!\n\nAre you sure you wish to continue?")); - cd->get_ok_button()->connect("pressed", callable_mp(this, &ProjectDialog::_nonempty_confirmation_ok_pressed)); + cd->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectDialog::_nonempty_confirmation_ok_pressed)); get_parent()->add_child(cd); cd->popup_centered(); return; @@ -855,7 +855,7 @@ ProjectDialog::ProjectDialog() { project_browse = memnew(Button); project_browse->set_text(TTR("Browse")); - project_browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_project_path)); + project_browse->connect(SceneStringName(pressed), callable_mp(this, &ProjectDialog::_browse_project_path)); pphb->add_child(project_browse); // install status icon @@ -865,7 +865,7 @@ ProjectDialog::ProjectDialog() { install_browse = memnew(Button); install_browse->set_text(TTR("Browse")); - install_browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_install_path)); + install_browse->connect(SceneStringName(pressed), callable_mp(this, &ProjectDialog::_browse_install_path)); iphb->add_child(install_browse); msg = memnew(Label); @@ -900,7 +900,7 @@ ProjectDialog::ProjectDialog() { rs_button->set_disabled(true); #endif rs_button->set_meta(SNAME("rendering_method"), "forward_plus"); - rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); + rs_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectDialog::_renderer_selected)); rvb->add_child(rs_button); if (default_renderer_type == "forward_plus") { rs_button->set_pressed(true); @@ -912,7 +912,7 @@ ProjectDialog::ProjectDialog() { rs_button->set_disabled(true); #endif rs_button->set_meta(SNAME("rendering_method"), "mobile"); - rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); + rs_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectDialog::_renderer_selected)); rvb->add_child(rs_button); if (default_renderer_type == "mobile") { rs_button->set_pressed(true); @@ -924,7 +924,7 @@ ProjectDialog::ProjectDialog() { rs_button->set_disabled(true); #endif rs_button->set_meta(SNAME("rendering_method"), "gl_compatibility"); - rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); + rs_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectDialog::_renderer_selected)); rvb->add_child(rs_button); #if defined(GLES3_ENABLED) if (default_renderer_type == "gl_compatibility") { |