diff options
Diffstat (limited to 'editor/translations/zh_CN.po')
| -rw-r--r-- | editor/translations/zh_CN.po | 35 |
1 files changed, 15 insertions, 20 deletions
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index a1edaeec7e..49029d3472 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -63,7 +63,7 @@ msgid "" msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2020-01-12 13:26+0000\n" +"PO-Revision-Date: 2020-01-13 13:36+0000\n" "Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hans/>\n" @@ -1229,9 +1229,8 @@ msgid "Error opening package file, not in ZIP format." msgstr "打开压缩文件时出错,非zip格式。" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "%s (Already Exists)" -msgstr "已经存在" +msgstr "%s(已存在)" #: editor/editor_asset_installer.cpp msgid "Uncompressing Assets" @@ -1242,9 +1241,8 @@ msgid "The following files failed extraction from package:" msgstr "以下文件无法从包中提取:" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "And %s more files." -msgstr "其它 %d 个文件" +msgstr "以及其它%s个文件。" #: editor/editor_asset_installer.cpp editor/project_manager.cpp msgid "Package installed successfully!" @@ -1256,9 +1254,8 @@ msgid "Success!" msgstr "成功!" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "Package Contents:" -msgstr "内容:" +msgstr "包内容:" #: editor/editor_asset_installer.cpp editor/editor_node.cpp msgid "Install" @@ -1398,9 +1395,8 @@ msgid "Invalid file, not an audio bus layout." msgstr "无效文件,不是音频总线布局。" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Error saving file: %s" -msgstr "保存文件时出错!" +msgstr "保存文件时出错:%s" #: editor/editor_audio_buses.cpp msgid "Add Bus" @@ -5657,20 +5653,18 @@ msgstr "发射遮罩" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy msgid "Solid Pixels" -msgstr "收缩(像素): " +msgstr "实体像素" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Border Pixels" -msgstr "" +msgstr "边界像素" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -#, fuzzy msgid "Directed Border Pixels" -msgstr "目录与文件:" +msgstr "有向边界像素" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp @@ -5689,12 +5683,12 @@ msgstr "CPU粒子" #: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Create Emission Points From Mesh" -msgstr "从网格( Mesh)创建发射器(Emission)" +msgstr "从Mesh创建发射点" #: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Create Emission Points From Node" -msgstr "从节点创建发射器(Emission)" +msgstr "从Node创建发射点" #: editor/plugins/curve_editor_plugin.cpp msgid "Flat 0" @@ -10661,9 +10655,8 @@ msgid "Will load an existing script file." msgstr "将加载现有的脚本文件。" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Script file already exists." -msgstr "拆分已存在。" +msgstr "脚本文件已存在。" #: editor/script_create_dialog.cpp msgid "Class Name:" @@ -12257,11 +12250,13 @@ msgid "" "LMB: Set color\n" "RMB: Remove preset" msgstr "" +"颜色:#%s\n" +"鼠标左键:设置颜色\n" +"鼠标右键:删除预设" #: scene/gui/color_picker.cpp -#, fuzzy msgid "Pick a color from the editor window." -msgstr "从屏幕中选择一种颜色。" +msgstr "从编辑器窗口中选择一种颜色。" #: scene/gui/color_picker.cpp msgid "HSV" |
