diff options
Diffstat (limited to 'editor')
52 files changed, 649 insertions, 328 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 5df413f0a7..ddce4f8a36 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -2122,11 +2122,10 @@ void AnimationTrackEdit::_notification(int p_what) { get_theme_icon(SNAME("InterpWrapClamp"), SNAME("EditorIcons")), get_theme_icon(SNAME("InterpWrapLoop"), SNAME("EditorIcons")), }; - Ref<Texture2D> interp_icon[4] = { + Ref<Texture2D> interp_icon[3] = { get_theme_icon(SNAME("InterpRaw"), SNAME("EditorIcons")), get_theme_icon(SNAME("InterpLinear"), SNAME("EditorIcons")), get_theme_icon(SNAME("InterpCubic"), SNAME("EditorIcons")), - get_theme_icon(SNAME("InterpCubicInTime"), SNAME("EditorIcons")) }; Ref<Texture2D> cont_icon[4] = { get_theme_icon(SNAME("TrackContinuous"), SNAME("EditorIcons")), @@ -2849,7 +2848,6 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) { menu->add_icon_item(get_theme_icon(SNAME("InterpRaw"), SNAME("EditorIcons")), TTR("Nearest"), MENU_INTERPOLATION_NEAREST); menu->add_icon_item(get_theme_icon(SNAME("InterpLinear"), SNAME("EditorIcons")), TTR("Linear"), MENU_INTERPOLATION_LINEAR); menu->add_icon_item(get_theme_icon(SNAME("InterpCubic"), SNAME("EditorIcons")), TTR("Cubic"), MENU_INTERPOLATION_CUBIC); - menu->add_icon_item(get_theme_icon(SNAME("InterpCubicInTime"), SNAME("EditorIcons")), TTR("CubicInTime"), MENU_INTERPOLATION_CUBIC_IN_TIME); menu->reset_size(); Vector2 popup_pos = get_screen_position() + interp_mode_rect.position + Vector2(0, interp_mode_rect.size.height); @@ -3190,8 +3188,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) { } break; case MENU_INTERPOLATION_NEAREST: case MENU_INTERPOLATION_LINEAR: - case MENU_INTERPOLATION_CUBIC: - case MENU_INTERPOLATION_CUBIC_IN_TIME: { + case MENU_INTERPOLATION_CUBIC: { Animation::InterpolationType interp_mode = Animation::InterpolationType(p_index - MENU_INTERPOLATION_NEAREST); undo_redo->create_action(TTR("Change Animation Interpolation Mode")); undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", track, interp_mode); diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index 9cf3269fd0..025f910578 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -144,7 +144,6 @@ class AnimationTrackEdit : public Control { MENU_INTERPOLATION_NEAREST, MENU_INTERPOLATION_LINEAR, MENU_INTERPOLATION_CUBIC, - MENU_INTERPOLATION_CUBIC_IN_TIME, MENU_LOOP_WRAP, MENU_LOOP_CLAMP, MENU_KEY_INSERT, @@ -501,7 +500,7 @@ class AnimationTrackEditor : public VBoxContainer { NodePath full_path; NodePath base_path; Animation::TrackType track_type = Animation::TYPE_ANIMATION; - Animation::InterpolationType interp_type = Animation::INTERPOLATION_CUBIC_IN_TIME; + Animation::InterpolationType interp_type = Animation::INTERPOLATION_CUBIC; Animation::UpdateMode update_mode = Animation::UPDATE_CAPTURE; Animation::LoopMode loop_mode = Animation::LOOP_PINGPONG; bool loop_wrap = false; diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 6c86b341da..dc8a64d904 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -840,6 +840,9 @@ void ConnectionsDock::_handle_signal_menu_option(int p_option) { disconnect_all_dialog->set_text(vformat(TTR("Are you sure you want to remove all connections from the \"%s\" signal?"), signal_name)); disconnect_all_dialog->popup_centered(); } break; + case COPY_NAME: { + DisplayServer::get_singleton()->clipboard_set(item->get_metadata(0).operator Dictionary()["name"]); + } break; } } @@ -1164,6 +1167,7 @@ ConnectionsDock::ConnectionsDock() { signal_menu->connect("id_pressed", callable_mp(this, &ConnectionsDock::_handle_signal_menu_option)); signal_menu->add_item(TTR("Connect..."), CONNECT); signal_menu->add_item(TTR("Disconnect All"), DISCONNECT_ALL); + signal_menu->add_item(TTR("Copy Name"), COPY_NAME); slot_menu = memnew(PopupMenu); add_child(slot_menu); diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h index 7e7192019b..352c5c99d6 100644 --- a/editor/connections_dialog.h +++ b/editor/connections_dialog.h @@ -177,13 +177,14 @@ class ConnectionsDock : public VBoxContainer { //Right-click Pop-up Menu Options. enum SignalMenuOption { CONNECT, - DISCONNECT_ALL + DISCONNECT_ALL, + COPY_NAME, }; enum SlotMenuOption { EDIT, GO_TO_SCRIPT, - DISCONNECT + DISCONNECT, }; Node *selected_node = nullptr; diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp index a02051c8ee..fffe77f1c4 100644 --- a/editor/editor_fonts.cpp +++ b/editor/editor_fonts.cpp @@ -37,7 +37,7 @@ #include "scene/resources/default_theme/default_theme.h" #include "scene/resources/font.h" -Ref<FontFile> load_external_font(const String &p_path, TextServer::Hinting p_hinting, bool p_aa, bool p_autohint, TextServer::SubpixelPositioning p_font_subpixel_positioning, bool p_msdf = false, TypedArray<Font> *r_fallbacks = nullptr) { +Ref<FontFile> load_external_font(const String &p_path, TextServer::Hinting p_hinting, TextServer::FontAntialiasing p_aa, bool p_autohint, TextServer::SubpixelPositioning p_font_subpixel_positioning, bool p_msdf = false, TypedArray<Font> *r_fallbacks = nullptr) { Ref<FontFile> font; font.instantiate(); @@ -45,7 +45,7 @@ Ref<FontFile> load_external_font(const String &p_path, TextServer::Hinting p_hin font->set_data(data); font->set_multichannel_signed_distance_field(p_msdf); - font->set_antialiased(p_aa); + font->set_antialiasing(p_aa); font->set_hinting(p_hinting); font->set_force_autohinter(p_autohint); font->set_subpixel_positioning(p_font_subpixel_positioning); @@ -57,13 +57,13 @@ Ref<FontFile> load_external_font(const String &p_path, TextServer::Hinting p_hin return font; } -Ref<FontFile> load_internal_font(const uint8_t *p_data, size_t p_size, TextServer::Hinting p_hinting, bool p_aa, bool p_autohint, TextServer::SubpixelPositioning p_font_subpixel_positioning, bool p_msdf = false, TypedArray<Font> *r_fallbacks = nullptr) { +Ref<FontFile> load_internal_font(const uint8_t *p_data, size_t p_size, TextServer::Hinting p_hinting, TextServer::FontAntialiasing p_aa, bool p_autohint, TextServer::SubpixelPositioning p_font_subpixel_positioning, bool p_msdf = false, TypedArray<Font> *r_fallbacks = nullptr) { Ref<FontFile> font; font.instantiate(); font->set_data_ptr(p_data, p_size); font->set_multichannel_signed_distance_field(p_msdf); - font->set_antialiased(p_aa); + font->set_antialiasing(p_aa); font->set_hinting(p_hinting); font->set_force_autohinter(p_autohint); font->set_subpixel_positioning(p_font_subpixel_positioning); @@ -91,7 +91,7 @@ Ref<FontVariation> make_bold_font(const Ref<Font> &p_font, double p_embolden, Ty void editor_register_fonts(Ref<Theme> p_theme) { Ref<DirAccess> dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - bool font_antialiased = (bool)EditorSettings::get_singleton()->get("interface/editor/font_antialiased"); + TextServer::FontAntialiasing font_antialiasing = (TextServer::FontAntialiasing)(int)EditorSettings::get_singleton()->get("interface/editor/font_antialiasing"); int font_hinting_setting = (int)EditorSettings::get_singleton()->get("interface/editor/font_hinting"); TextServer::SubpixelPositioning font_subpixel_positioning = (TextServer::SubpixelPositioning)(int)EditorSettings::get_singleton()->get("interface/editor/font_subpixel_positioning"); @@ -123,47 +123,47 @@ void editor_register_fonts(Ref<Theme> p_theme) { const int default_font_size = int(EDITOR_GET("interface/editor/main_font_size")) * EDSCALE; const float embolden_strength = 0.6; - Ref<Font> default_font = load_internal_font(_font_NotoSans_Regular, _font_NotoSans_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false); - Ref<Font> default_font_msdf = load_internal_font(_font_NotoSans_Regular, _font_NotoSans_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, true); + Ref<Font> default_font = load_internal_font(_font_NotoSans_Regular, _font_NotoSans_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false); + Ref<Font> default_font_msdf = load_internal_font(_font_NotoSans_Regular, _font_NotoSans_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, true); TypedArray<Font> fallbacks; - Ref<FontFile> arabic_font = load_internal_font(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> bengali_font = load_internal_font(_font_NotoSansBengaliUI_Regular, _font_NotoSansBengaliUI_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> devanagari_font = load_internal_font(_font_NotoSansDevanagariUI_Regular, _font_NotoSansDevanagariUI_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> georgian_font = load_internal_font(_font_NotoSansGeorgian_Regular, _font_NotoSansGeorgian_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> hebrew_font = load_internal_font(_font_NotoSansHebrew_Regular, _font_NotoSansHebrew_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> malayalam_font = load_internal_font(_font_NotoSansMalayalamUI_Regular, _font_NotoSansMalayalamUI_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> oriya_font = load_internal_font(_font_NotoSansOriyaUI_Regular, _font_NotoSansOriyaUI_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> sinhala_font = load_internal_font(_font_NotoSansSinhalaUI_Regular, _font_NotoSansSinhalaUI_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> tamil_font = load_internal_font(_font_NotoSansTamilUI_Regular, _font_NotoSansTamilUI_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> telugu_font = load_internal_font(_font_NotoSansTeluguUI_Regular, _font_NotoSansTeluguUI_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> thai_font = load_internal_font(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> fallback_font = load_internal_font(_font_DroidSansFallback, _font_DroidSansFallback_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); - Ref<FontFile> japanese_font = load_internal_font(_font_DroidSansJapanese, _font_DroidSansJapanese_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> arabic_font = load_internal_font(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> bengali_font = load_internal_font(_font_NotoSansBengaliUI_Regular, _font_NotoSansBengaliUI_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> devanagari_font = load_internal_font(_font_NotoSansDevanagariUI_Regular, _font_NotoSansDevanagariUI_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> georgian_font = load_internal_font(_font_NotoSansGeorgian_Regular, _font_NotoSansGeorgian_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> hebrew_font = load_internal_font(_font_NotoSansHebrew_Regular, _font_NotoSansHebrew_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> malayalam_font = load_internal_font(_font_NotoSansMalayalamUI_Regular, _font_NotoSansMalayalamUI_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> oriya_font = load_internal_font(_font_NotoSansOriyaUI_Regular, _font_NotoSansOriyaUI_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> sinhala_font = load_internal_font(_font_NotoSansSinhalaUI_Regular, _font_NotoSansSinhalaUI_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> tamil_font = load_internal_font(_font_NotoSansTamilUI_Regular, _font_NotoSansTamilUI_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> telugu_font = load_internal_font(_font_NotoSansTeluguUI_Regular, _font_NotoSansTeluguUI_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> thai_font = load_internal_font(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> fallback_font = load_internal_font(_font_DroidSansFallback, _font_DroidSansFallback_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); + Ref<FontFile> japanese_font = load_internal_font(_font_DroidSansJapanese, _font_DroidSansJapanese_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks); default_font->set_fallbacks(fallbacks); default_font_msdf->set_fallbacks(fallbacks); - Ref<FontFile> default_font_bold = load_internal_font(_font_NotoSans_Bold, _font_NotoSans_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false); - Ref<FontFile> default_font_bold_msdf = load_internal_font(_font_NotoSans_Bold, _font_NotoSans_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, true); + Ref<FontFile> default_font_bold = load_internal_font(_font_NotoSans_Bold, _font_NotoSans_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false); + Ref<FontFile> default_font_bold_msdf = load_internal_font(_font_NotoSans_Bold, _font_NotoSans_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, true); TypedArray<Font> fallbacks_bold; - Ref<FontFile> arabic_font_bold = load_internal_font(_font_NotoNaskhArabicUI_Bold, _font_NotoNaskhArabicUI_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks_bold); - Ref<FontFile> bengali_font_bold = load_internal_font(_font_NotoSansBengaliUI_Bold, _font_NotoSansBengaliUI_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks_bold); - Ref<FontFile> devanagari_font_bold = load_internal_font(_font_NotoSansDevanagariUI_Bold, _font_NotoSansDevanagariUI_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks_bold); - Ref<FontFile> georgian_font_bold = load_internal_font(_font_NotoSansGeorgian_Bold, _font_NotoSansGeorgian_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks_bold); - Ref<FontFile> hebrew_font_bold = load_internal_font(_font_NotoSansHebrew_Bold, _font_NotoSansHebrew_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks_bold); - Ref<FontFile> malayalam_font_bold = load_internal_font(_font_NotoSansMalayalamUI_Bold, _font_NotoSansMalayalamUI_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks_bold); - Ref<FontFile> oriya_font_bold = load_internal_font(_font_NotoSansOriyaUI_Bold, _font_NotoSansOriyaUI_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks_bold); - Ref<FontFile> sinhala_font_bold = load_internal_font(_font_NotoSansSinhalaUI_Bold, _font_NotoSansSinhalaUI_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks_bold); - Ref<FontFile> tamil_font_bold = load_internal_font(_font_NotoSansTamilUI_Bold, _font_NotoSansTamilUI_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks_bold); - Ref<FontFile> telugu_font_bold = load_internal_font(_font_NotoSansTeluguUI_Bold, _font_NotoSansTeluguUI_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks_bold); - Ref<FontFile> thai_font_bold = load_internal_font(_font_NotoSansThaiUI_Bold, _font_NotoSansThaiUI_Bold_size, font_hinting, font_antialiased, true, font_subpixel_positioning, false, &fallbacks_bold); + Ref<FontFile> arabic_font_bold = load_internal_font(_font_NotoNaskhArabicUI_Bold, _font_NotoNaskhArabicUI_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks_bold); + Ref<FontFile> bengali_font_bold = load_internal_font(_font_NotoSansBengaliUI_Bold, _font_NotoSansBengaliUI_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks_bold); + Ref<FontFile> devanagari_font_bold = load_internal_font(_font_NotoSansDevanagariUI_Bold, _font_NotoSansDevanagariUI_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks_bold); + Ref<FontFile> georgian_font_bold = load_internal_font(_font_NotoSansGeorgian_Bold, _font_NotoSansGeorgian_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks_bold); + Ref<FontFile> hebrew_font_bold = load_internal_font(_font_NotoSansHebrew_Bold, _font_NotoSansHebrew_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks_bold); + Ref<FontFile> malayalam_font_bold = load_internal_font(_font_NotoSansMalayalamUI_Bold, _font_NotoSansMalayalamUI_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks_bold); + Ref<FontFile> oriya_font_bold = load_internal_font(_font_NotoSansOriyaUI_Bold, _font_NotoSansOriyaUI_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks_bold); + Ref<FontFile> sinhala_font_bold = load_internal_font(_font_NotoSansSinhalaUI_Bold, _font_NotoSansSinhalaUI_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks_bold); + Ref<FontFile> tamil_font_bold = load_internal_font(_font_NotoSansTamilUI_Bold, _font_NotoSansTamilUI_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks_bold); + Ref<FontFile> telugu_font_bold = load_internal_font(_font_NotoSansTeluguUI_Bold, _font_NotoSansTeluguUI_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks_bold); + Ref<FontFile> thai_font_bold = load_internal_font(_font_NotoSansThaiUI_Bold, _font_NotoSansThaiUI_Bold_size, font_hinting, font_antialiasing, true, font_subpixel_positioning, false, &fallbacks_bold); Ref<FontVariation> fallback_font_bold = make_bold_font(fallback_font, embolden_strength, &fallbacks_bold); Ref<FontVariation> japanese_font_bold = make_bold_font(japanese_font, embolden_strength, &fallbacks_bold); default_font_bold->set_fallbacks(fallbacks_bold); default_font_bold_msdf->set_fallbacks(fallbacks_bold); - Ref<FontFile> default_font_mono = load_internal_font(_font_JetBrainsMono_Regular, _font_JetBrainsMono_Regular_size, font_hinting, font_antialiased, true, font_subpixel_positioning); + Ref<FontFile> default_font_mono = load_internal_font(_font_JetBrainsMono_Regular, _font_JetBrainsMono_Regular_size, font_hinting, font_antialiasing, true, font_subpixel_positioning); default_font_mono->set_fallbacks(fallbacks); // Init base font configs and load custom fonts. @@ -174,7 +174,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { Ref<FontVariation> default_fc; default_fc.instantiate(); if (custom_font_path.length() > 0 && dir->file_exists(custom_font_path)) { - Ref<FontFile> custom_font = load_external_font(custom_font_path, font_hinting, font_antialiased, true, font_subpixel_positioning); + Ref<FontFile> custom_font = load_external_font(custom_font_path, font_hinting, font_antialiasing, true, font_subpixel_positioning); { TypedArray<Font> fallback_custom; fallback_custom.push_back(default_font); @@ -191,7 +191,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { Ref<FontVariation> default_fc_msdf; default_fc_msdf.instantiate(); if (custom_font_path.length() > 0 && dir->file_exists(custom_font_path)) { - Ref<FontFile> custom_font = load_external_font(custom_font_path, font_hinting, font_antialiased, true, font_subpixel_positioning); + Ref<FontFile> custom_font = load_external_font(custom_font_path, font_hinting, font_antialiasing, true, font_subpixel_positioning); { TypedArray<Font> fallback_custom; fallback_custom.push_back(default_font_msdf); @@ -208,7 +208,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { Ref<FontVariation> bold_fc; bold_fc.instantiate(); if (custom_font_path_bold.length() > 0 && dir->file_exists(custom_font_path_bold)) { - Ref<FontFile> custom_font = load_external_font(custom_font_path_bold, font_hinting, font_antialiased, true, font_subpixel_positioning); + Ref<FontFile> custom_font = load_external_font(custom_font_path_bold, font_hinting, font_antialiasing, true, font_subpixel_positioning); { TypedArray<Font> fallback_custom; fallback_custom.push_back(default_font_bold); @@ -216,7 +216,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { } bold_fc->set_base_font(custom_font); } else if (custom_font_path.length() > 0 && dir->file_exists(custom_font_path)) { - Ref<FontFile> custom_font = load_external_font(custom_font_path, font_hinting, font_antialiased, true, font_subpixel_positioning); + Ref<FontFile> custom_font = load_external_font(custom_font_path, font_hinting, font_antialiasing, true, font_subpixel_positioning); { TypedArray<Font> fallback_custom; fallback_custom.push_back(default_font_bold); @@ -234,7 +234,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { Ref<FontVariation> bold_fc_msdf; bold_fc_msdf.instantiate(); if (custom_font_path_bold.length() > 0 && dir->file_exists(custom_font_path_bold)) { - Ref<FontFile> custom_font = load_external_font(custom_font_path_bold, font_hinting, font_antialiased, true, font_subpixel_positioning); + Ref<FontFile> custom_font = load_external_font(custom_font_path_bold, font_hinting, font_antialiasing, true, font_subpixel_positioning); { TypedArray<Font> fallback_custom; fallback_custom.push_back(default_font_bold_msdf); @@ -242,7 +242,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { } bold_fc_msdf->set_base_font(custom_font); } else if (custom_font_path.length() > 0 && dir->file_exists(custom_font_path)) { - Ref<FontFile> custom_font = load_external_font(custom_font_path, font_hinting, font_antialiased, true, font_subpixel_positioning); + Ref<FontFile> custom_font = load_external_font(custom_font_path, font_hinting, font_antialiasing, true, font_subpixel_positioning); { TypedArray<Font> fallback_custom; fallback_custom.push_back(default_font_bold_msdf); @@ -260,7 +260,7 @@ void editor_register_fonts(Ref<Theme> p_theme) { Ref<FontVariation> mono_fc; mono_fc.instantiate(); if (custom_font_path_source.length() > 0 && dir->file_exists(custom_font_path_source)) { - Ref<FontFile> custom_font = load_external_font(custom_font_path_source, font_hinting, font_antialiased, true, font_subpixel_positioning); + Ref<FontFile> custom_font = load_external_font(custom_font_path_source, font_hinting, font_antialiasing, true, font_subpixel_positioning); { TypedArray<Font> fallback_custom; fallback_custom.push_back(default_font_mono); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 122e6ad021..1095321053 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -896,14 +896,9 @@ static Control *make_help_bit(const String &p_text, bool p_property) { } Control *EditorProperty::make_custom_tooltip(const String &p_text) const { - tooltip_text = p_text; return make_help_bit(p_text, true); } -String EditorProperty::get_tooltip_text() const { - return tooltip_text; -} - void EditorProperty::menu_option(int p_option) { switch (p_option) { case MENU_COPY_PROPERTY: { @@ -951,7 +946,6 @@ void EditorProperty::_bind_methods() { ClassDB::bind_method(D_METHOD("get_edited_property"), &EditorProperty::get_edited_property); ClassDB::bind_method(D_METHOD("get_edited_object"), &EditorProperty::get_edited_object); - ClassDB::bind_method(D_METHOD("get_tooltip_text"), &EditorProperty::get_tooltip_text); ClassDB::bind_method(D_METHOD("update_property"), &EditorProperty::update_property); ClassDB::bind_method(D_METHOD("add_focusable", "control"), &EditorProperty::add_focusable); @@ -1129,7 +1123,6 @@ void EditorInspectorCategory::_notification(int p_what) { } Control *EditorInspectorCategory::make_custom_tooltip(const String &p_text) const { - tooltip_text = p_text; return make_help_bit(p_text, false); } @@ -1148,14 +1141,6 @@ Size2 EditorInspectorCategory::get_minimum_size() const { return ms; } -void EditorInspectorCategory::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_tooltip_text"), &EditorInspectorCategory::get_tooltip_text); -} - -String EditorInspectorCategory::get_tooltip_text() const { - return tooltip_text; -} - EditorInspectorCategory::EditorInspectorCategory() { } diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 905e13b3a9..474078853a 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -117,8 +117,6 @@ private: Control *bottom_editor = nullptr; PopupMenu *menu = nullptr; - mutable String tooltip_text; - HashMap<StringName, Variant> cache; GDVIRTUAL0(_update_property) @@ -199,8 +197,6 @@ public: void set_object_and_property(Object *p_object, const StringName &p_property); virtual Control *make_custom_tooltip(const String &p_text) const override; - String get_tooltip_text() const; - void set_draw_top_bg(bool p_draw) { draw_top_bg = p_draw; } bool can_revert_to_default() const { return can_revert; } @@ -254,18 +250,13 @@ class EditorInspectorCategory : public Control { Ref<Texture2D> icon; String label; - mutable String tooltip_text; - protected: void _notification(int p_what); - static void _bind_methods(); public: virtual Size2 get_minimum_size() const override; virtual Control *make_custom_tooltip(const String &p_text) const override; - String get_tooltip_text() const; - EditorInspectorCategory(); }; diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index dc03a1f270..f540e2b2a1 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -252,6 +252,11 @@ void EditorLog::_rebuild_log() { } void EditorLog::_add_log_line(LogMessage &p_message, bool p_replace_previous) { + if (!is_inside_tree()) { + // The log will be built all at once when it enters the tree and has its theme items. + return; + } + // Only add the message to the log if it passes the filters. bool filter_active = type_filter_map[p_message.type]->is_active(); String search_text = search_box->get_text(); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 4aedd98bd3..375aa26de9 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -2432,7 +2432,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) { String run_filename; - if (p_current || (editor_data.get_edited_scene_root() && !p_custom.is_empty() && p_custom == editor_data.get_edited_scene_root()->get_scene_file_path())) { + if ((p_current && p_custom.is_empty()) || (editor_data.get_edited_scene_root() && !p_custom.is_empty() && p_custom == editor_data.get_edited_scene_root()->get_scene_file_path())) { Node *scene = editor_data.get_edited_scene_root(); if (!scene) { @@ -2494,15 +2494,19 @@ void EditorNode::_run(bool p_current, const String &p_custom) { emit_signal(SNAME("play_pressed")); if (p_current) { + run_current_filename = run_filename; play_scene_button->set_pressed(true); play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("Reload"), SNAME("EditorIcons"))); + play_scene_button->set_tooltip(TTR("Reload the played scene.")); } else if (!p_custom.is_empty()) { run_custom_filename = p_custom; play_custom_scene_button->set_pressed(true); play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("Reload"), SNAME("EditorIcons"))); + play_custom_scene_button->set_tooltip(TTR("Reload the played scene.")); } else { play_button->set_pressed(true); play_button->set_icon(gui_base->get_theme_icon(SNAME("Reload"), SNAME("EditorIcons"))); + play_button->set_tooltip(TTR("Reload the played scene.")); } stop_button->set_disabled(false); @@ -2527,9 +2531,22 @@ void EditorNode::_run_native(const Ref<EditorExportPreset> &p_preset) { } } +void EditorNode::_reset_play_buttons() { + play_button->set_pressed(false); + play_button->set_icon(gui_base->get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); + play_button->set_tooltip(TTR("Play the project.")); + play_scene_button->set_pressed(false); + play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons"))); + play_scene_button->set_tooltip(TTR("Play the edited scene.")); + play_custom_scene_button->set_pressed(false); + play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons"))); + play_custom_scene_button->set_tooltip(TTR("Play a custom scene.")); +} + void EditorNode::_android_build_source_selected(const String &p_file) { export_template_manager->install_android_template_from_file(p_file); } + void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (!p_confirmed) { // FIXME: this may be a hack. current_menu_option = (MenuOptions)p_option; @@ -2821,7 +2838,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { quick_run->set_title(TTR("Quick Run Scene...")); play_custom_scene_button->set_pressed(false); } else { - String last_custom_scene = run_custom_filename; + String last_custom_scene = run_custom_filename; // This is necessary to have a copy of the string. run_play_custom(last_custom_scene); } @@ -2833,13 +2850,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { editor_run.stop(); run_custom_filename.clear(); - play_button->set_pressed(false); - play_button->set_icon(gui_base->get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); - play_scene_button->set_pressed(false); - play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons"))); - play_custom_scene_button->set_pressed(false); - play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons"))); + run_current_filename.clear(); stop_button->set_disabled(true); + _reset_play_buttons(); if (bool(EDITOR_GET("run/output/always_close_output_on_stop"))) { for (int i = 0; i < bottom_panel_items.size(); i++) { @@ -2862,7 +2875,12 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case RUN_PLAY_SCENE: { - run_play_current(); + if (run_current_filename.is_empty() || editor_run.get_status() == EditorRun::STATUS_STOP) { + run_play_current(); + } else { + String last_current_scene = run_current_filename; // This is necessary to have a copy of the string. + run_play_custom(last_current_scene); + } } break; case RUN_SETTINGS: { @@ -5066,8 +5084,9 @@ void EditorNode::run_play_current() { } void EditorNode::run_play_custom(const String &p_custom) { + bool is_current = !run_current_filename.is_empty(); _menu_option_confirm(RUN_STOP, true); - _run(false, p_custom); + _run(is_current, p_custom); } void EditorNode::run_stop() { @@ -6295,7 +6314,7 @@ EditorNode::EditorNode() { main_vbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, 8); main_vbox->add_theme_constant_override("separation", 8 * EDSCALE); - menu_hb = memnew(HBoxContainer); + menu_hb = memnew(EditorTitleBar); main_vbox->add_child(menu_hb); left_l_hsplit = memnew(HSplitContainer); @@ -6526,6 +6545,15 @@ EditorNode::EditorNode() { scene_root_parent->add_child(main_control); bool global_menu = !bool(EDITOR_GET("interface/editor/use_embedded_menu")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU); + bool can_expand = bool(EDITOR_GET("interface/editor/expand_to_title")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_EXTEND_TO_TITLE); + + if (can_expand) { + // Add spacer to avoid other controls under window minimize/maximize/close buttons (left side). + Control *menu_spacer = memnew(Control); + menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS); + menu_spacer->set_custom_minimum_size(Size2(DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID).x, 0)); + menu_hb->add_child(menu_spacer); + } main_menu = memnew(MenuBar); menu_hb->add_child(main_menu); @@ -6695,6 +6723,11 @@ EditorNode::EditorNode() { ED_SHORTCUT_OVERRIDE("editor/quit_to_project_list", "macos", KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::Q); project_menu->add_shortcut(ED_GET_SHORTCUT("editor/quit_to_project_list"), RUN_PROJECT_MANAGER, true); + // Spacer to center 2D / 3D / Script buttons. + Control *left_spacer = memnew(Control); + left_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS); + menu_hb->add_child(left_spacer); + menu_hb->add_spacer(); main_editor_button_vb = memnew(HBoxContainer); @@ -6772,7 +6805,9 @@ EditorNode::EditorNode() { } help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/support_development", TTR("Support Godot Development")), HELP_SUPPORT_GODOT_DEVELOPMENT); + // Spacer to center 2D / 3D / Script buttons. Control *right_spacer = memnew(Control); + right_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS); menu_hb->add_child(right_spacer); HBoxContainer *play_hb = memnew(HBoxContainer); @@ -6782,10 +6817,8 @@ EditorNode::EditorNode() { play_button->set_flat(true); play_hb->add_child(play_button); play_button->set_toggle_mode(true); - play_button->set_icon(gui_base->get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); play_button->set_focus_mode(Control::FOCUS_NONE); play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY)); - play_button->set_tooltip(TTR("Play the project.")); ED_SHORTCUT_AND_COMMAND("editor/play", TTR("Play"), Key::F5); ED_SHORTCUT_OVERRIDE("editor/play", "macos", KeyModifierMask::CMD | Key::B); @@ -6826,9 +6859,7 @@ EditorNode::EditorNode() { play_hb->add_child(play_scene_button); play_scene_button->set_toggle_mode(true); play_scene_button->set_focus_mode(Control::FOCUS_NONE); - play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons"))); play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_SCENE)); - play_scene_button->set_tooltip(TTR("Play the edited scene.")); ED_SHORTCUT_AND_COMMAND("editor/play_scene", TTR("Play Scene"), Key::F6); ED_SHORTCUT_OVERRIDE("editor/play_scene", "macos", KeyModifierMask::CMD | Key::R); @@ -6839,9 +6870,9 @@ EditorNode::EditorNode() { play_hb->add_child(play_custom_scene_button); play_custom_scene_button->set_toggle_mode(true); play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE); - play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons"))); play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_CUSTOM_SCENE)); - play_custom_scene_button->set_tooltip(TTR("Play custom scene")); + + _reset_play_buttons(); ED_SHORTCUT_AND_COMMAND("editor/play_custom_scene", TTR("Play Custom Scene"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F5); ED_SHORTCUT_OVERRIDE("editor/play_custom_scene", "macos", KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::R); @@ -6878,6 +6909,14 @@ EditorNode::EditorNode() { right_menu_hb->add_child(rendering_driver); + if (can_expand) { + // Add spacer to avoid other controls under the window minimize/maximize/close buttons (right side). + Control *menu_spacer = memnew(Control); + menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS); + menu_spacer->set_custom_minimum_size(Size2(DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID).y, 0)); + menu_hb->add_child(menu_spacer); + } + // Only display the render drivers that are available for this display driver. int display_driver_idx = OS::get_singleton()->get_display_driver_id(); Vector<String> render_drivers = DisplayServer::get_create_function_rendering_drivers(display_driver_idx); @@ -7294,7 +7333,7 @@ EditorNode::EditorNode() { canvas_item_mat_convert.instantiate(); resource_conversion_plugins.push_back(canvas_item_mat_convert); - Ref<ParticlesMaterialConversionPlugin> particles_mat_convert; + Ref<ParticleProcessMaterialConversionPlugin> particles_mat_convert; particles_mat_convert.instantiate(); resource_conversion_plugins.push_back(particles_mat_convert); @@ -7434,8 +7473,16 @@ EditorNode::EditorNode() { add_child(screenshot_timer); screenshot_timer->set_owner(get_owner()); - main_menu->set_custom_minimum_size(Size2(MAX(main_menu->get_minimum_size().x, play_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x), 0)); - right_spacer->set_custom_minimum_size(Size2(MAX(0, main_menu->get_minimum_size().x - play_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0)); + // Adjust spacers to center 2D / 3D / Script buttons. + int max_w = MAX(play_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x, main_menu->get_minimum_size().x); + left_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - main_menu->get_minimum_size().x), 0)); + right_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - play_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0)); + + // Extend menu bar to window title. + if (can_expand) { + DisplayServer::get_singleton()->window_set_flag(DisplayServer::WINDOW_FLAG_EXTEND_TO_TITLE, true, DisplayServer::MAIN_WINDOW_ID); + menu_hb->set_can_move_window(true); + } String exec = OS::get_singleton()->get_executable_path(); // Save editor executable path for third-party tools. diff --git a/editor/editor_node.h b/editor/editor_node.h index 91c753e480..792d2fc879 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -35,6 +35,7 @@ #include "editor/editor_folding.h" #include "editor/editor_native_shader_source_visualizer.h" #include "editor/editor_run.h" +#include "editor/editor_title_bar.h" #include "editor/export/editor_export.h" #include "editor/inspector_dock.h" @@ -322,7 +323,7 @@ private: HBoxContainer *bottom_hb = nullptr; Control *vp_base = nullptr; - HBoxContainer *menu_hb = nullptr; + EditorTitleBar *menu_hb = nullptr; Control *main_control = nullptr; MenuBar *main_menu = nullptr; PopupMenu *file_menu = nullptr; @@ -470,7 +471,9 @@ private: String _tmp_import_path; String external_file; String open_navigate; + String run_custom_filename; + String run_current_filename; DynamicFontImportSettings *fontdata_import_settings = nullptr; SceneImportSettings *scene_import_settings = nullptr; @@ -580,6 +583,7 @@ private: void _run(bool p_current = false, const String &p_custom = ""); void _run_native(const Ref<EditorExportPreset> &p_preset); + void _reset_play_buttons(); void _add_to_recent_scenes(const String &p_scene); void _update_recent_scenes(); diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index 87ebd3e1c1..adbfacd131 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -80,6 +80,11 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) { } void EditorPath::_show_popup() { + if (sub_objects_menu->is_visible()) { + sub_objects_menu->hide(); + return; + } + sub_objects_menu->clear(); Size2 size = get_size(); diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 84c4c9c877..c70dc6bc51 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -99,6 +99,10 @@ void EditorPropertyText::set_string_name(bool p_enabled) { string_name = p_enabled; } +void EditorPropertyText::set_secret(bool p_enabled) { + text->set_secret(p_enabled); +} + void EditorPropertyText::set_placeholder(const String &p_string) { text->set_placeholder(p_string); } @@ -1458,7 +1462,7 @@ void EditorPropertyFloat::_value_changed(double val) { } if (angle_in_radians) { - val = Math::deg2rad(val); + val = Math::deg_to_rad(val); } emit_changed(get_edited_property(), val); } @@ -1466,7 +1470,7 @@ void EditorPropertyFloat::_value_changed(double val) { void EditorPropertyFloat::update_property() { double val = get_edited_object()->get(get_edited_property()); if (angle_in_radians) { - val = Math::rad2deg(val); + val = Math::rad_to_deg(val); } setting = true; spin->set_value(val); @@ -1988,9 +1992,9 @@ void EditorPropertyVector3::_value_changed(double val, const String &p_name) { v3.y = spin[1]->get_value(); v3.z = spin[2]->get_value(); if (angle_in_radians) { - v3.x = Math::deg2rad(v3.x); - v3.y = Math::deg2rad(v3.y); - v3.z = Math::deg2rad(v3.z); + v3.x = Math::deg_to_rad(v3.x); + v3.y = Math::deg_to_rad(v3.y); + v3.z = Math::deg_to_rad(v3.z); } emit_changed(get_edited_property(), v3, p_name); } @@ -2022,9 +2026,9 @@ void EditorPropertyVector3::_update_ratio() { void EditorPropertyVector3::update_using_vector(Vector3 p_vector) { if (angle_in_radians) { - p_vector.x = Math::rad2deg(p_vector.x); - p_vector.y = Math::rad2deg(p_vector.y); - p_vector.z = Math::rad2deg(p_vector.z); + p_vector.x = Math::rad_to_deg(p_vector.x); + p_vector.y = Math::rad_to_deg(p_vector.y); + p_vector.z = Math::rad_to_deg(p_vector.z); } setting = true; spin[0]->set_value(p_vector.x); @@ -2039,9 +2043,9 @@ Vector3 EditorPropertyVector3::get_vector() { v3.y = spin[1]->get_value(); v3.z = spin[2]->get_value(); if (angle_in_radians) { - v3.x = Math::deg2rad(v3.x); - v3.y = Math::deg2rad(v3.y); - v3.z = Math::deg2rad(v3.z); + v3.x = Math::deg_to_rad(v3.x); + v3.y = Math::deg_to_rad(v3.y); + v3.z = Math::deg_to_rad(v3.z); } return v3; @@ -2643,9 +2647,9 @@ void EditorPropertyQuaternion::_custom_value_changed(double val) { edit_euler.z = euler[2]->get_value(); Vector3 v; - v.x = Math::deg2rad(edit_euler.x); - v.y = Math::deg2rad(edit_euler.y); - v.z = Math::deg2rad(edit_euler.z); + v.x = Math::deg_to_rad(edit_euler.x); + v.y = Math::deg_to_rad(edit_euler.y); + v.z = Math::deg_to_rad(edit_euler.z); Quaternion temp_q = Quaternion(v); spin[0]->set_value(temp_q.x); @@ -2685,9 +2689,9 @@ void EditorPropertyQuaternion::update_property() { spin[3]->set_value(val.w); if (!is_grabbing_euler()) { Vector3 v = val.normalized().get_euler_yxz(); - edit_euler.x = Math::rad2deg(v.x); - edit_euler.y = Math::rad2deg(v.y); - edit_euler.z = Math::rad2deg(v.z); + edit_euler.x = Math::rad_to_deg(v.x); + edit_euler.y = Math::rad_to_deg(v.y); + edit_euler.z = Math::rad_to_deg(v.z); euler[0]->set_value(edit_euler.x); euler[1]->set_value(edit_euler.y); euler[2]->set_value(edit_euler.z); @@ -4408,6 +4412,9 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_ EditorPropertyText *editor = memnew(EditorPropertyText); if (p_hint == PROPERTY_HINT_PLACEHOLDER_TEXT) { editor->set_placeholder(p_hint_text); + } else if (p_hint == PROPERTY_HINT_PASSWORD) { + editor->set_secret(true); + editor->set_placeholder(p_hint_text); } return editor; } @@ -4532,6 +4539,9 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_ EditorPropertyText *editor = memnew(EditorPropertyText); if (p_hint == PROPERTY_HINT_PLACEHOLDER_TEXT) { editor->set_placeholder(p_hint_text); + } else if (p_hint == PROPERTY_HINT_PASSWORD) { + editor->set_secret(true); + editor->set_placeholder(p_hint_text); } editor->set_string_name(true); return editor; diff --git a/editor/editor_properties.h b/editor/editor_properties.h index 6ac3973303..d6c9510634 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -67,6 +67,7 @@ public: void set_string_name(bool p_enabled); virtual void update_property() override; void set_placeholder(const String &p_string); + void set_secret(bool p_enabled); EditorPropertyText(); }; diff --git a/editor/editor_property_name_processor.cpp b/editor/editor_property_name_processor.cpp index 6c713de94a..a2dfa4f80e 100644 --- a/editor/editor_property_name_processor.cpp +++ b/editor/editor_property_name_processor.cpp @@ -106,6 +106,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["aabb"] = "AABB"; capitalize_string_remaps["adb"] = "ADB"; capitalize_string_remaps["ao"] = "AO"; + capitalize_string_remaps["api"] = "API"; capitalize_string_remaps["apk"] = "APK"; capitalize_string_remaps["arm64-v8a"] = "arm64-v8a"; capitalize_string_remaps["armeabi-v7a"] = "armeabi-v7a"; @@ -172,6 +173,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["k1"] = "K1"; capitalize_string_remaps["k2"] = "K2"; capitalize_string_remaps["kb"] = "(KB)"; // Unit. + capitalize_string_remaps["lcd"] = "LCD"; capitalize_string_remaps["ldr"] = "LDR"; capitalize_string_remaps["lod"] = "LOD"; capitalize_string_remaps["lowpass"] = "Low-pass"; @@ -190,11 +192,14 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["opengl"] = "OpenGL"; capitalize_string_remaps["opentype"] = "OpenType"; capitalize_string_remaps["openxr"] = "OpenXR"; + capitalize_string_remaps["osslsigncode"] = "osslsigncode"; capitalize_string_remaps["pck"] = "PCK"; capitalize_string_remaps["png"] = "PNG"; capitalize_string_remaps["po2"] = "(Power of 2)"; // Unit. capitalize_string_remaps["pvrtc"] = "PVRTC"; capitalize_string_remaps["pvs"] = "PVS"; + capitalize_string_remaps["rcedit"] = "rcedit"; + capitalize_string_remaps["rcodesign"] = "rcodesign"; capitalize_string_remaps["rgb"] = "RGB"; capitalize_string_remaps["rid"] = "RID"; capitalize_string_remaps["rmb"] = "RMB"; @@ -204,6 +209,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["sdfgi"] = "SDFGI"; capitalize_string_remaps["sdk"] = "SDK"; capitalize_string_remaps["sec"] = "(sec)"; // Unit. + capitalize_string_remaps["signtool"] = "signtool"; capitalize_string_remaps["sms"] = "SMS"; capitalize_string_remaps["srgb"] = "sRGB"; capitalize_string_remaps["ssao"] = "SSAO"; @@ -236,6 +242,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["webp"] = "WebP"; capitalize_string_remaps["webrtc"] = "WebRTC"; capitalize_string_remaps["websocket"] = "WebSocket"; + capitalize_string_remaps["wine"] = "wine"; capitalize_string_remaps["wifi"] = "Wi-Fi"; capitalize_string_remaps["x86"] = "x86"; capitalize_string_remaps["xr"] = "XR"; diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 4437b1b166..dd4adbb28f 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -407,6 +407,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { set_restart_if_changed("interface/editor/debug/enable_pseudolocalization", true); // Use pseudolocalization in editor. EDITOR_SETTING_USAGE(Variant::BOOL, PROPERTY_HINT_NONE, "interface/editor/use_embedded_menu", false, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) + EDITOR_SETTING_USAGE(Variant::BOOL, PROPERTY_HINT_NONE, "interface/editor/expand_to_title", true, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) EDITOR_SETTING_USAGE(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/editor/custom_display_scale", 1.0, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/editor/main_font_size", 14, "8,48,1") @@ -414,7 +415,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/code_font_contextual_ligatures", 0, "Default,Disable Contextual Alternates (Coding Ligatures),Use Custom OpenType Feature Set") _initial_set("interface/editor/code_font_custom_opentype_features", ""); _initial_set("interface/editor/code_font_custom_variations", ""); - _initial_set("interface/editor/font_antialiased", true); + EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/font_antialiasing", 1, "None,Grayscale,LCD sub-pixel") #ifdef MACOS_ENABLED EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/font_hinting", 0, "Auto (None),None,Light,Normal") #else diff --git a/editor/editor_title_bar.cpp b/editor/editor_title_bar.cpp new file mode 100644 index 0000000000..06dcea1f8a --- /dev/null +++ b/editor/editor_title_bar.cpp @@ -0,0 +1,86 @@ +/*************************************************************************/ +/* editor_title_bar.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "editor/editor_title_bar.h" + +void EditorTitleBar::input(const Ref<InputEvent> &p_event) { + if (!can_move) { + return; + } + + Ref<InputEventMouseMotion> mm = p_event; + if (mm.is_valid() && moving) { + if ((mm->get_button_mask() & MouseButton::LEFT) == MouseButton::LEFT) { + Window *w = Object::cast_to<Window>(get_viewport()); + if (w) { + Point2 mouse = DisplayServer::get_singleton()->mouse_get_position(); + w->set_position(mouse - click_pos); + } + } else { + moving = false; + } + } + + Ref<InputEventMouseButton> mb = p_event; + if (mb.is_valid() && has_point(mb->get_position())) { + Window *w = Object::cast_to<Window>(get_viewport()); + if (w) { + if (mb->get_button_index() == MouseButton::LEFT) { + if (mb->is_pressed()) { + click_pos = DisplayServer::get_singleton()->mouse_get_position() - w->get_position(); + moving = true; + } else { + moving = false; + } + } + if (mb->get_button_index() == MouseButton::LEFT && mb->is_double_click() && mb->is_pressed()) { + if (DisplayServer::get_singleton()->window_maximize_on_title_dbl_click()) { + if (w->get_mode() == Window::MODE_WINDOWED) { + w->set_mode(Window::MODE_MAXIMIZED); + } else if (w->get_mode() == Window::MODE_MAXIMIZED) { + w->set_mode(Window::MODE_WINDOWED); + } + } else if (DisplayServer::get_singleton()->window_minimize_on_title_dbl_click()) { + w->set_mode(Window::MODE_MINIMIZED); + } + moving = false; + } + } + } +} + +void EditorTitleBar::set_can_move_window(bool p_enabled) { + can_move = p_enabled; + set_process_input(can_move); +} + +bool EditorTitleBar::get_can_move_window() const { + return can_move; +} diff --git a/editor/editor_title_bar.h b/editor/editor_title_bar.h new file mode 100644 index 0000000000..ad6ec37ac9 --- /dev/null +++ b/editor/editor_title_bar.h @@ -0,0 +1,53 @@ +/*************************************************************************/ +/* editor_title_bar.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef EDITOR_TITLE_BAR_H +#define EDITOR_TITLE_BAR_H + +#include "scene/gui/box_container.h" +#include "scene/main/window.h" + +class EditorTitleBar : public HBoxContainer { + GDCLASS(EditorTitleBar, HBoxContainer); + + Point2i click_pos; + bool moving = false; + bool can_move = false; + +protected: + virtual void input(const Ref<InputEvent> &p_event) override; + static void _bind_methods(){}; + +public: + void set_can_move_window(bool p_enabled); + bool get_can_move_window() const; +}; + +#endif // EDITOR_TITLE_BAR_H diff --git a/editor/export/editor_export.cpp b/editor/export/editor_export.cpp index 31f408eedb..d291040bd2 100644 --- a/editor/export/editor_export.cpp +++ b/editor/export/editor_export.cpp @@ -312,12 +312,14 @@ void EditorExport::update_export_presets() { // Clear the preset properties and values prior to reloading preset->properties.clear(); preset->values.clear(); + preset->update_visibility.clear(); for (const EditorExportPlatform::ExportOption &E : options) { preset->properties.push_back(E.option); StringName option_name = E.option.name; preset->values[option_name] = previous_values.has(option_name) ? previous_values[option_name] : E.default_value; + preset->update_visibility[option_name] = E.update_visibility; } } } diff --git a/editor/export/editor_export_platform.cpp b/editor/export/editor_export_platform.cpp index ab1586cb77..8283c24e61 100644 --- a/editor/export/editor_export_platform.cpp +++ b/editor/export/editor_export_platform.cpp @@ -323,6 +323,7 @@ Ref<EditorExportPreset> EditorExportPlatform::create_preset() { for (const ExportOption &E : options) { preset->properties.push_back(E.option); preset->values[E.option.name] = E.default_value; + preset->update_visibility[E.option.name] = E.update_visibility; } return preset; diff --git a/editor/export/editor_export_platform.h b/editor/export/editor_export_platform.h index c870ee66aa..bbdb47e041 100644 --- a/editor/export/editor_export_platform.h +++ b/editor/export/editor_export_platform.h @@ -117,10 +117,12 @@ public: struct ExportOption { PropertyInfo option; Variant default_value; + bool update_visibility = false; - ExportOption(const PropertyInfo &p_info, const Variant &p_default) : + ExportOption(const PropertyInfo &p_info, const Variant &p_default, bool p_update_visibility = false) : option(p_info), - default_value(p_default) { + default_value(p_default), + update_visibility(p_update_visibility) { } ExportOption() {} }; @@ -136,13 +138,13 @@ public: messages.push_back(msg); switch (p_type) { case EXPORT_MESSAGE_INFO: { - print_line(vformat("%s: %s\n", msg.category, msg.text)); + print_line(vformat("%s: %s", msg.category, msg.text)); } break; case EXPORT_MESSAGE_WARNING: { - WARN_PRINT(vformat("%s: %s\n", msg.category, msg.text)); + WARN_PRINT(vformat("%s: %s", msg.category, msg.text)); } break; case EXPORT_MESSAGE_ERROR: { - ERR_PRINT(vformat("%s: %s\n", msg.category, msg.text)); + ERR_PRINT(vformat("%s: %s", msg.category, msg.text)); } break; default: break; @@ -170,7 +172,7 @@ public: virtual void get_export_options(List<ExportOption> *r_options) = 0; virtual bool should_update_export_options() { return false; } - virtual bool get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const { return true; } + virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option, const HashMap<StringName, Variant> &p_options) const { return true; } virtual String get_os_name() const = 0; virtual String get_name() const = 0; diff --git a/editor/export/editor_export_preset.cpp b/editor/export/editor_export_preset.cpp index cdf69e727d..4411ad11bc 100644 --- a/editor/export/editor_export_preset.cpp +++ b/editor/export/editor_export_preset.cpp @@ -34,6 +34,9 @@ bool EditorExportPreset::_set(const StringName &p_name, const Variant &p_value) if (values.has(p_name)) { values[p_name] = p_value; EditorExport::singleton->save_presets(); + if (update_visibility[p_name]) { + notify_property_list_changed(); + } return true; } @@ -51,7 +54,7 @@ bool EditorExportPreset::_get(const StringName &p_name, Variant &r_ret) const { void EditorExportPreset::_get_property_list(List<PropertyInfo> *p_list) const { for (const PropertyInfo &E : properties) { - if (platform->get_export_option_visibility(E.name, values)) { + if (platform->get_export_option_visibility(this, E.name, values)) { p_list->push_back(E); } } diff --git a/editor/export/editor_export_preset.h b/editor/export/editor_export_preset.h index 00109396b0..0c780c45cd 100644 --- a/editor/export/editor_export_preset.h +++ b/editor/export/editor_export_preset.h @@ -67,6 +67,7 @@ private: List<PropertyInfo> properties; HashMap<StringName, Variant> values; + HashMap<StringName, bool> update_visibility; String name; diff --git a/editor/icons/InterpCubicInTime.svg b/editor/icons/InterpCubicInTime.svg deleted file mode 100644 index 81027f798a..0000000000 --- a/editor/icons/InterpCubicInTime.svg +++ /dev/null @@ -1 +0,0 @@ -<svg enable-background="new -595.5 420.5 16 8" height="8" viewBox="-595.5 420.5 16 8" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m-593.5 426.5c1-4 3.5-5.5 6-2s5 2 6-2" fill="none" stroke="#ff92cb" stroke-linecap="round" stroke-width="2"/></svg> diff --git a/editor/icons/ParticlesMaterial.svg b/editor/icons/ParticleProcessMaterial.svg index 33598980a5..33598980a5 100644 --- a/editor/icons/ParticlesMaterial.svg +++ b/editor/icons/ParticleProcessMaterial.svg diff --git a/editor/icons/RigidDynamicBody2D.svg b/editor/icons/RigidBody2D.svg index 5d08e991ae..5d08e991ae 100644 --- a/editor/icons/RigidDynamicBody2D.svg +++ b/editor/icons/RigidBody2D.svg diff --git a/editor/icons/RigidDynamicBody3D.svg b/editor/icons/RigidBody3D.svg index 7f5db4ce88..7f5db4ce88 100644 --- a/editor/icons/RigidDynamicBody3D.svg +++ b/editor/icons/RigidBody3D.svg diff --git a/editor/icons/SoftDynamicBody3D.svg b/editor/icons/SoftBody3D.svg index 7bc9a22c22..7bc9a22c22 100644 --- a/editor/icons/SoftDynamicBody3D.svg +++ b/editor/icons/SoftBody3D.svg diff --git a/editor/import/collada.cpp b/editor/import/collada.cpp index f4d19fe8b6..5b9ed2c1d2 100644 --- a/editor/import/collada.cpp +++ b/editor/import/collada.cpp @@ -131,7 +131,7 @@ Transform3D Collada::Node::compute_transform(const Collada &state) const { switch (xf.op) { case XForm::OP_ROTATE: { if (xf.data.size() >= 4) { - xform_step.rotate(Vector3(xf.data[0], xf.data[1], xf.data[2]), Math::deg2rad(xf.data[3])); + xform_step.rotate(Vector3(xf.data[0], xf.data[1], xf.data[2]), Math::deg_to_rad(xf.data[3])); } } break; case XForm::OP_SCALE: { diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp index 043681aa87..b9be8fb792 100644 --- a/editor/import/dynamic_font_import_settings.cpp +++ b/editor/import/dynamic_font_import_settings.cpp @@ -449,8 +449,8 @@ void DynamicFontImportSettings::_main_prop_changed(const String &p_edited_proper // Update font preview. if (font_preview.is_valid()) { - if (p_edited_property == "antialiased") { - font_preview->set_antialiased(import_settings_data->get("antialiased")); + if (p_edited_property == "antialiasing") { + font_preview->set_antialiasing((TextServer::FontAntialiasing)import_settings_data->get("antialiasing").operator int()); } else if (p_edited_property == "generate_mipmaps") { font_preview->set_generate_mipmaps(import_settings_data->get("generate_mipmaps")); } else if (p_edited_property == "multichannel_signed_distance_field") { @@ -574,6 +574,12 @@ void DynamicFontImportSettings::_variations_validate() { } } } + if ((TextServer::FontAntialiasing)(int)import_settings_data->get("antialiasing") == TextServer::FONT_ANTIALIASING_LCD) { + warn += "\n" + TTR("Note: LCD sub-pixel anti-aliasing is selected, each of the glyphs will be pre-rendered for all supported sub-pixel layouts (5x)."); + } + if ((TextServer::SubpixelPositioning)(int)import_settings_data->get("subpixel_positioning") != TextServer::SUBPIXEL_POSITIONING_DISABLED) { + warn += "\n" + TTR("Note: Sub-pixel positioning is selected, each of the glyphs might be pre-rendered for multiple sub-pixel offsets (up to 4x)."); + } if (warn.is_empty()) { label_warn->set_text(""); label_warn->hide(); @@ -881,7 +887,7 @@ void DynamicFontImportSettings::_re_import() { HashMap<StringName, Variant> main_settings; main_settings["face_index"] = import_settings_data->get("face_index"); - main_settings["antialiased"] = import_settings_data->get("antialiased"); + main_settings["antialiasing"] = import_settings_data->get("antialiasing"); main_settings["generate_mipmaps"] = import_settings_data->get("generate_mipmaps"); main_settings["multichannel_signed_distance_field"] = import_settings_data->get("multichannel_signed_distance_field"); main_settings["msdf_pixel_range"] = import_settings_data->get("msdf_pixel_range"); @@ -1079,7 +1085,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { import_settings_data->notify_property_list_changed(); if (font_preview.is_valid()) { - font_preview->set_antialiased(import_settings_data->get("antialiased")); + font_preview->set_antialiasing((TextServer::FontAntialiasing)import_settings_data->get("antialiasing").operator int()); font_preview->set_multichannel_signed_distance_field(import_settings_data->get("multichannel_signed_distance_field")); font_preview->set_msdf_pixel_range(import_settings_data->get("msdf_pixel_range")); font_preview->set_msdf_size(import_settings_data->get("msdf_size")); @@ -1108,7 +1114,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::NIL, "Rendering", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP), Variant())); - options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "antialiased"), true)); + options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "antialiasing", PROPERTY_HINT_ENUM, "None,Grayscale,LCD sub-pixel"), 1)); options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "generate_mipmaps"), false)); options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true)); options_general.push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_RANGE, "1,100,1"), 8)); diff --git a/editor/import/post_import_plugin_skeleton_rest_fixer.cpp b/editor/import/post_import_plugin_skeleton_rest_fixer.cpp index 685cb16eb1..6f775c7ea8 100644 --- a/editor/import/post_import_plugin_skeleton_rest_fixer.cpp +++ b/editor/import/post_import_plugin_skeleton_rest_fixer.cpp @@ -324,7 +324,7 @@ void PostImportPluginSkeletonRestFixer::internal_process(InternalImportCategory Vector3 src_dir = src_tail - src_head; // Rotate rest. - if (Math::abs(Math::rad2deg(src_dir.angle_to(prof_dir))) > float(p_options["retarget/rest_fixer/fix_silhouette/threshold"])) { + if (Math::abs(Math::rad_to_deg(src_dir.angle_to(prof_dir))) > float(p_options["retarget/rest_fixer/fix_silhouette/threshold"])) { // Get rotation difference. Vector3 up_vec; // Need to rotate other than roll axis. switch (Vector3(abs(src_dir.x), abs(src_dir.y), abs(src_dir.z)).min_axis_index()) { diff --git a/editor/import/resource_importer_dynamic_font.cpp b/editor/import/resource_importer_dynamic_font.cpp index 32fd94b093..c822cd0fec 100644 --- a/editor/import/resource_importer_dynamic_font.cpp +++ b/editor/import/resource_importer_dynamic_font.cpp @@ -105,7 +105,7 @@ void ResourceImporterDynamicFont::get_import_options(const String &p_path, List< r_options->push_back(ImportOption(PropertyInfo(Variant::NIL, "Rendering", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP), Variant())); - r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "antialiased"), true)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "antialiasing", PROPERTY_HINT_ENUM, "None,Grayscale,LCD sub-pixel"), 1)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate_mipmaps"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), (msdf) ? true : false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_RANGE, "1,100,1"), 8)); @@ -139,7 +139,7 @@ void ResourceImporterDynamicFont::show_advanced_options(const String &p_path) { Error ResourceImporterDynamicFont::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { print_verbose("Importing dynamic font from: " + p_source_file); - bool antialiased = p_options["antialiased"]; + int antialiasing = p_options["antialiasing"]; bool generate_mipmaps = p_options["generate_mipmaps"]; bool msdf = p_options["multichannel_signed_distance_field"]; int px_range = p_options["msdf_pixel_range"]; @@ -159,7 +159,7 @@ Error ResourceImporterDynamicFont::import(const String &p_source_file, const Str Ref<FontFile> font; font.instantiate(); font->set_data(data); - font->set_antialiased(antialiased); + font->set_antialiasing((TextServer::FontAntialiasing)antialiasing); font->set_generate_mipmaps(generate_mipmaps); font->set_multichannel_signed_distance_field(msdf); font->set_msdf_pixel_range(px_range); diff --git a/editor/import/resource_importer_imagefont.cpp b/editor/import/resource_importer_imagefont.cpp index 374cbe7ce2..58c2061051 100644 --- a/editor/import/resource_importer_imagefont.cpp +++ b/editor/import/resource_importer_imagefont.cpp @@ -99,7 +99,7 @@ Error ResourceImporterImageFont::import(const String &p_source_file, const Strin Ref<FontFile> font; font.instantiate(); - font->set_antialiased(false); + font->set_antialiasing(TextServer::FONT_ANTIALIASING_NONE); font->set_generate_mipmaps(false); font->set_multichannel_signed_distance_field(false); font->set_fixed_size(base_size); diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 85dda24f8e..62cb6e4167 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -565,7 +565,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, HashMap<R _pre_gen_shape_list(mesh, shapes, true); } - RigidDynamicBody3D *rigid_body = memnew(RigidDynamicBody3D); + RigidBody3D *rigid_body = memnew(RigidBody3D); rigid_body->set_name(_fixstr(name, "rigid_body")); p_node->replace_by(rigid_body); rigid_body->set_transform(mi->get_transform()); @@ -1060,7 +1060,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, HashMap< base = col; } break; case MESH_PHYSICS_RIGID_BODY_AND_MESH: { - RigidDynamicBody3D *rigid_body = memnew(RigidDynamicBody3D); + RigidBody3D *rigid_body = memnew(RigidBody3D); rigid_body->set_name(p_node->get_name()); p_node->replace_by(rigid_body); rigid_body->set_transform(mi->get_transform() * get_collision_shapes_transform(node_settings)); diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index a1e00f7d30..1dcae2841b 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -390,7 +390,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s int first = 0; int last = (frames / format_channels) - 1; bool found = false; - float limit = Math::db2linear(TRIM_DB_LIMIT); + float limit = Math::db_to_linear(TRIM_DB_LIMIT); for (int i = 0; i < data.size() / format_channels; i++) { float ampChannelSum = 0; diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 2e83e2041f..3505d7fedf 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -223,8 +223,8 @@ public: grid_step_x->set_value(p_grid_step.x); grid_step_y->set_value(p_grid_step.y); primary_grid_steps->set_value(p_primary_grid_steps); - rotation_offset->set_value(Math::rad2deg(p_rotation_offset)); - rotation_step->set_value(Math::rad2deg(p_rotation_step)); + rotation_offset->set_value(Math::rad_to_deg(p_rotation_offset)); + rotation_step->set_value(Math::rad_to_deg(p_rotation_step)); scale_step->set_value(p_scale_step); } @@ -232,8 +232,8 @@ public: p_grid_offset = Point2(grid_offset_x->get_value(), grid_offset_y->get_value()); p_grid_step = Point2(grid_step_x->get_value(), grid_step_y->get_value()); p_primary_grid_steps = int(primary_grid_steps->get_value()); - p_rotation_offset = Math::deg2rad(rotation_offset->get_value()); - p_rotation_step = Math::deg2rad(rotation_step->get_value()); + p_rotation_offset = Math::deg_to_rad(rotation_offset->get_value()); + p_rotation_step = Math::deg_to_rad(rotation_step->get_value()); p_scale_step = scale_step->get_value(); } }; @@ -1447,7 +1447,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) { drag_selection, vformat(TTR("Rotate CanvasItem \"%s\" to %d degrees"), drag_selection[0]->get_name(), - Math::rad2deg(drag_selection[0]->_edit_get_rotation())), + Math::rad_to_deg(drag_selection[0]->_edit_get_rotation())), true); } @@ -3676,7 +3676,7 @@ void CanvasItemEditor::_draw_transform_message() { } break; case DRAG_ROTATE: { - real_t delta = Math::rad2deg(current_transform.get_rotation() - original_transform.get_rotation()); + real_t delta = Math::rad_to_deg(current_transform.get_rotation() - original_transform.get_rotation()); transform_message = TTR("Rotating:") + " " + FORMAT(delta) + String::utf8(" °"); } break; @@ -5563,19 +5563,7 @@ bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_targe void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point) { // Adjust casing according to project setting. The file name is expected to be in snake_case, but will work for others. String name = path.get_file().get_basename(); - switch (ProjectSettings::get_singleton()->get("editor/node_naming/name_casing").operator int()) { - case NAME_CASING_PASCAL_CASE: - name = name.capitalize().replace(" ", ""); - break; - case NAME_CASING_CAMEL_CASE: - name = name.capitalize().replace(" ", ""); - name[0] = name.to_lower()[0]; - break; - case NAME_CASING_SNAKE_CASE: - name = name.capitalize().replace(" ", "_").to_lower(); - break; - } - child->set_name(name); + child->set_name(Node::adjust_name_casing(name)); Ref<Texture2D> texture = ResourceCache::get_ref(path); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 2ca495e5d6..0a840d6fd6 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -215,7 +215,7 @@ private: int primary_grid_steps = 8; int grid_step_multiplier = 0; - real_t snap_rotation_step = Math::deg2rad(15.0); + real_t snap_rotation_step = Math::deg_to_rad(15.0); real_t snap_rotation_offset = 0.0; real_t snap_scale_step = 0.1f; bool smart_snap_active = false; diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index e20d298195..e56fd5dfe3 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -37,7 +37,7 @@ #include "editor/editor_undo_redo_manager.h" #include "scene/2d/cpu_particles_2d.h" #include "scene/gui/separator.h" -#include "scene/resources/particles_material.h" +#include "scene/resources/particle_process_material.h" void CPUParticles2DEditorPlugin::edit(Object *p_object) { particles = Object::cast_to<CPUParticles2D>(p_object); diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index 1487f8b7bc..e2d19c34e6 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -38,7 +38,7 @@ #include "editor/scene_tree_dock.h" #include "scene/2d/cpu_particles_2d.h" #include "scene/gui/separator.h" -#include "scene/resources/particles_material.h" +#include "scene/resources/particle_process_material.h" void GPUParticles2DEditorPlugin::edit(Object *p_object) { particles = Object::cast_to<GPUParticles2D>(p_object); @@ -167,9 +167,9 @@ void GPUParticles2DEditorPlugin::_generate_visibility_rect() { } void GPUParticles2DEditorPlugin::_generate_emission_mask() { - Ref<ParticlesMaterial> pm = particles->get_process_material(); + Ref<ParticleProcessMaterial> pm = particles->get_process_material(); if (!pm.is_valid()) { - EditorNode::get_singleton()->show_warning(TTR("Can only set point into a ParticlesMaterial process material")); + EditorNode::get_singleton()->show_warning(TTR("Can only set point into a ParticleProcessMaterial process material")); return; } @@ -320,7 +320,7 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() { } if (valid_normals.size()) { - pm->set_emission_shape(ParticlesMaterial::EMISSION_SHAPE_DIRECTED_POINTS); + pm->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS); Vector<uint8_t> normdata; normdata.resize(w * h * 2 * sizeof(float)); //use RG texture @@ -339,7 +339,7 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() { pm->set_emission_normal_texture(ImageTexture::create_from_image(img)); } else { - pm->set_emission_shape(ParticlesMaterial::EMISSION_SHAPE_POINTS); + pm->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_POINTS); } } diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp index 335efd6949..ebc92bf531 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp @@ -36,7 +36,7 @@ #include "editor/plugins/node_3d_editor_plugin.h" #include "editor/scene_tree_dock.h" #include "scene/3d/cpu_particles_3d.h" -#include "scene/resources/particles_material.h" +#include "scene/resources/particle_process_material.h" bool GPUParticles3DEditorBase::_generate(Vector<Vector3> &points, Vector<Vector3> &normals) { bool use_normals = emission_fill->get_selected() == 1; @@ -255,9 +255,9 @@ void GPUParticles3DEditor::_menu_option(int p_option) { } } break; case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: { - Ref<ParticlesMaterial> material = node->get_process_material(); + Ref<ParticleProcessMaterial> material = node->get_process_material(); if (material.is_null()) { - EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required.")); + EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticleProcessMaterial' is required.")); return; } @@ -366,11 +366,11 @@ void GPUParticles3DEditor::_generate_emission_points() { Ref<Image> image = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img)); Ref<ImageTexture> tex = ImageTexture::create_from_image(image); - Ref<ParticlesMaterial> material = node->get_process_material(); + Ref<ParticleProcessMaterial> material = node->get_process_material(); ERR_FAIL_COND(material.is_null()); if (normals.size() > 0) { - material->set_emission_shape(ParticlesMaterial::EMISSION_SHAPE_DIRECTED_POINTS); + material->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS); material->set_emission_point_count(point_count); material->set_emission_point_texture(tex); @@ -392,7 +392,7 @@ void GPUParticles3DEditor::_generate_emission_points() { Ref<Image> image2 = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img2)); material->set_emission_normal_texture(ImageTexture::create_from_image(image2)); } else { - material->set_emission_shape(ParticlesMaterial::EMISSION_SHAPE_POINTS); + material->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_POINTS); material->set_emission_point_count(point_count); material->set_emission_point_texture(tex); } diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp index 5d59f62f05..74a6e90a6d 100644 --- a/editor/plugins/material_editor_plugin.cpp +++ b/editor/plugins/material_editor_plugin.cpp @@ -36,7 +36,7 @@ #include "editor/editor_undo_redo_manager.h" #include "scene/gui/subviewport_container.h" #include "scene/resources/fog_material.h" -#include "scene/resources/particles_material.h" +#include "scene/resources/particle_process_material.h" #include "scene/resources/sky_material.h" void MaterialEditor::_notification(int p_what) { @@ -179,8 +179,8 @@ MaterialEditor::MaterialEditor() { viewport->add_child(box_instance); Transform3D box_xform; - box_xform.basis.rotate(Vector3(1, 0, 0), Math::deg2rad(25.0)); - box_xform.basis = box_xform.basis * Basis().rotated(Vector3(0, 1, 0), Math::deg2rad(-25.0)); + box_xform.basis.rotate(Vector3(1, 0, 0), Math::deg_to_rad(25.0)); + box_xform.basis = box_xform.basis * Basis().rotated(Vector3(0, 1, 0), Math::deg_to_rad(-25.0)); box_xform.basis.scale(Vector3(0.7, 0.7, 0.7)); box_xform.origin.y = 0.05; box_instance->set_transform(box_xform); @@ -405,17 +405,17 @@ Ref<Resource> ORMMaterial3DConversionPlugin::convert(const Ref<Resource> &p_reso return smat; } -String ParticlesMaterialConversionPlugin::converts_to() const { +String ParticleProcessMaterialConversionPlugin::converts_to() const { return "ShaderMaterial"; } -bool ParticlesMaterialConversionPlugin::handles(const Ref<Resource> &p_resource) const { - Ref<ParticlesMaterial> mat = p_resource; +bool ParticleProcessMaterialConversionPlugin::handles(const Ref<Resource> &p_resource) const { + Ref<ParticleProcessMaterial> mat = p_resource; return mat.is_valid(); } -Ref<Resource> ParticlesMaterialConversionPlugin::convert(const Ref<Resource> &p_resource) const { - Ref<ParticlesMaterial> mat = p_resource; +Ref<Resource> ParticleProcessMaterialConversionPlugin::convert(const Ref<Resource> &p_resource) const { + Ref<ParticleProcessMaterial> mat = p_resource; ERR_FAIL_COND_V(!mat.is_valid(), Ref<Resource>()); Ref<ShaderMaterial> smat; diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index fc3da5fd9f..06ae43e6d7 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -122,8 +122,8 @@ public: virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override; }; -class ParticlesMaterialConversionPlugin : public EditorResourceConversionPlugin { - GDCLASS(ParticlesMaterialConversionPlugin, EditorResourceConversionPlugin); +class ParticleProcessMaterialConversionPlugin : public EditorResourceConversionPlugin { + GDCLASS(ParticleProcessMaterialConversionPlugin, EditorResourceConversionPlugin); public: virtual String converts_to() const override; diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp index 31c9f1e387..980d2974a0 100644 --- a/editor/plugins/mesh_editor_plugin.cpp +++ b/editor/plugins/mesh_editor_plugin.cpp @@ -77,8 +77,8 @@ void MeshEditor::edit(Ref<Mesh> p_mesh) { mesh = p_mesh; mesh_instance->set_mesh(mesh); - rot_x = Math::deg2rad(-15.0); - rot_y = Math::deg2rad(30.0); + rot_x = Math::deg_to_rad(-15.0); + rot_y = Math::deg_to_rad(30.0); _update_rotation(); AABB aabb = mesh->get_aabb(); diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp index 043848080f..878f8c9a95 100644 --- a/editor/plugins/node_3d_editor_gizmos.cpp +++ b/editor/plugins/node_3d_editor_gizmos.cpp @@ -59,7 +59,7 @@ #include "scene/3d/ray_cast_3d.h" #include "scene/3d/reflection_probe.h" #include "scene/3d/shape_cast_3d.h" -#include "scene/3d/soft_dynamic_body_3d.h" +#include "scene/3d/soft_body_3d.h" #include "scene/3d/spring_arm_3d.h" #include "scene/3d/sprite_3d.h" #include "scene/3d/vehicle_body_3d.h" @@ -1295,7 +1295,7 @@ static float _find_closest_angle_to_half_pi_arc(const Vector3 &p_from, const Vec //min_p = p_arc_xform.affine_inverse().xform(min_p); float a = (Math_PI * 0.5) - Vector2(min_p.x, -min_p.z).angle(); - return Math::rad2deg(a); + return Math::rad_to_deg(a); } void Light3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { @@ -1421,8 +1421,8 @@ void Light3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { for (int i = 0; i < 120; i++) { // Create a circle - const float ra = Math::deg2rad((float)(i * 3)); - const float rb = Math::deg2rad((float)((i + 1) * 3)); + const float ra = Math::deg_to_rad((float)(i * 3)); + const float rb = Math::deg_to_rad((float)((i + 1) * 3)); const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * r; const Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * r; @@ -1458,13 +1458,13 @@ void Light3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { SpotLight3D *sl = Object::cast_to<SpotLight3D>(light); float r = sl->get_param(Light3D::PARAM_RANGE); - float w = r * Math::sin(Math::deg2rad(sl->get_param(Light3D::PARAM_SPOT_ANGLE))); - float d = r * Math::cos(Math::deg2rad(sl->get_param(Light3D::PARAM_SPOT_ANGLE))); + float w = r * Math::sin(Math::deg_to_rad(sl->get_param(Light3D::PARAM_SPOT_ANGLE))); + float d = r * Math::cos(Math::deg_to_rad(sl->get_param(Light3D::PARAM_SPOT_ANGLE))); for (int i = 0; i < 120; i++) { // Draw a circle - const float ra = Math::deg2rad((float)(i * 3)); - const float rb = Math::deg2rad((float)((i + 1) * 3)); + const float ra = Math::deg_to_rad((float)(i * 3)); + const float rb = Math::deg_to_rad((float)((i + 1) * 3)); const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * w; const Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * w; @@ -1545,8 +1545,8 @@ void AudioStreamPlayer3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo float closest_angle = 1e20; for (int i = 0; i < 180; i++) { - float a = Math::deg2rad((float)i); - float an = Math::deg2rad((float)(i + 1)); + float a = Math::deg_to_rad((float)i); + float an = Math::deg_to_rad((float)(i + 1)); Vector3 from(Math::sin(a), 0, -Math::cos(a)); Vector3 to(Math::sin(an), 0, -Math::cos(an)); @@ -1628,8 +1628,8 @@ void AudioStreamPlayer3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { for (int i = 0; i < 120; i++) { // Create a circle. - const float ra = Math::deg2rad((float)(i * 3)); - const float rb = Math::deg2rad((float)((i + 1) * 3)); + const float ra = Math::deg_to_rad((float)(i * 3)); + const float rb = Math::deg_to_rad((float)((i + 1) * 3)); const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * r; const Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * r; @@ -1671,8 +1671,8 @@ void AudioStreamPlayer3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { if (player->is_emission_angle_enabled()) { const float pc = player->get_emission_angle(); - const float ofs = -Math::cos(Math::deg2rad(pc)); - const float radius = Math::sin(Math::deg2rad(pc)); + const float ofs = -Math::cos(Math::deg_to_rad(pc)); + const float radius = Math::sin(Math::deg_to_rad(pc)); Vector<Vector3> points_primary; points_primary.resize(200); @@ -1707,7 +1707,7 @@ void AudioStreamPlayer3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->add_lines(points_secondary, material_secondary); Vector<Vector3> handles; - const float ha = Math::deg2rad(player->get_emission_angle()); + const float ha = Math::deg_to_rad(player->get_emission_angle()); handles.push_back(Vector3(Math::sin(ha), 0, -Math::cos(ha))); p_gizmo->add_handles(handles, get_material("handles")); } @@ -1872,7 +1872,7 @@ void Camera3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { // The real FOV is halved for accurate representation float fov = camera->get_fov() / 2.0; - Vector3 side = Vector3(Math::sin(Math::deg2rad(fov)), 0, -Math::cos(Math::deg2rad(fov))); + Vector3 side = Vector3(Math::sin(Math::deg_to_rad(fov)), 0, -Math::cos(Math::deg_to_rad(fov))); Vector3 nside = side; nside.x = -nside.x; Vector3 up = Vector3(0, side.x, 0); @@ -1944,7 +1944,7 @@ MeshInstance3DGizmoPlugin::MeshInstance3DGizmoPlugin() { } bool MeshInstance3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { - return Object::cast_to<MeshInstance3D>(p_spatial) != nullptr && Object::cast_to<SoftDynamicBody3D>(p_spatial) == nullptr; + return Object::cast_to<MeshInstance3D>(p_spatial) != nullptr && Object::cast_to<SoftBody3D>(p_spatial) == nullptr; } String MeshInstance3DGizmoPlugin::get_gizmo_name() const { @@ -2643,8 +2643,8 @@ void VehicleWheel3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { float r = car_wheel->get_radius(); const int skip = 10; for (int i = 0; i <= 360; i += skip) { - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + skip); + float ra = Math::deg_to_rad((float)i); + float rb = Math::deg_to_rad((float)i + skip); Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * r; Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * r; @@ -2687,30 +2687,30 @@ void VehicleWheel3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { /////////// -SoftDynamicBody3DGizmoPlugin::SoftDynamicBody3DGizmoPlugin() { +SoftBody3DGizmoPlugin::SoftBody3DGizmoPlugin() { Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape"); create_material("shape_material", gizmo_color); create_handle_material("handles"); } -bool SoftDynamicBody3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { - return Object::cast_to<SoftDynamicBody3D>(p_spatial) != nullptr; +bool SoftBody3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { + return Object::cast_to<SoftBody3D>(p_spatial) != nullptr; } -String SoftDynamicBody3DGizmoPlugin::get_gizmo_name() const { - return "SoftDynamicBody3D"; +String SoftBody3DGizmoPlugin::get_gizmo_name() const { + return "SoftBody3D"; } -int SoftDynamicBody3DGizmoPlugin::get_priority() const { +int SoftBody3DGizmoPlugin::get_priority() const { return -1; } -bool SoftDynamicBody3DGizmoPlugin::is_selectable_when_hidden() const { +bool SoftBody3DGizmoPlugin::is_selectable_when_hidden() const { return true; } -void SoftDynamicBody3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { - SoftDynamicBody3D *soft_body = Object::cast_to<SoftDynamicBody3D>(p_gizmo->get_spatial_node()); +void SoftBody3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { + SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node()); p_gizmo->clear(); @@ -2746,22 +2746,22 @@ void SoftDynamicBody3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->add_collision_triangles(tm); } -String SoftDynamicBody3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - return "SoftDynamicBody3D pin point"; +String SoftBody3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { + return "SoftBody3D pin point"; } -Variant SoftDynamicBody3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - SoftDynamicBody3D *soft_body = Object::cast_to<SoftDynamicBody3D>(p_gizmo->get_spatial_node()); +Variant SoftBody3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { + SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node()); return Variant(soft_body->is_point_pinned(p_id)); } -void SoftDynamicBody3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - SoftDynamicBody3D *soft_body = Object::cast_to<SoftDynamicBody3D>(p_gizmo->get_spatial_node()); +void SoftBody3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { + SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node()); soft_body->pin_point_toggle(p_id); } -bool SoftDynamicBody3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - SoftDynamicBody3D *soft_body = Object::cast_to<SoftDynamicBody3D>(p_gizmo->get_spatial_node()); +bool SoftBody3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { + SoftBody3D *soft_body = Object::cast_to<SoftBody3D>(p_gizmo->get_spatial_node()); return soft_body->is_point_pinned(p_id); } @@ -3272,8 +3272,8 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Vector<Vector3> points; for (int i = 0; i <= 360; i++) { - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + 1); + float ra = Math::deg_to_rad((float)i); + float rb = Math::deg_to_rad((float)i + 1); Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * r; Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * r; @@ -4517,8 +4517,8 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Vector<Vector3> points; for (int i = 0; i <= 360; i++) { - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + 1); + float ra = Math::deg_to_rad((float)i); + float rb = Math::deg_to_rad((float)i + 1); Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * r; Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * r; @@ -4589,8 +4589,8 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Vector3 d(0, height * 0.5 - radius, 0); for (int i = 0; i < 360; i++) { - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + 1); + float ra = Math::deg_to_rad((float)i); + float rb = Math::deg_to_rad((float)i + 1); Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; @@ -4660,8 +4660,8 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Vector3 d(0, height * 0.5, 0); for (int i = 0; i < 360; i++) { - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + 1); + float ra = Math::deg_to_rad((float)i); + float rb = Math::deg_to_rad((float)i + 1); Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; @@ -5203,8 +5203,8 @@ void JointGizmosDrawer::draw_cone(const Transform3D &p_offset, const Basis &p_ba //swing for (int i = 0; i < 360; i += 10) { - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + 10); + float ra = Math::deg_to_rad((float)i); + float rb = Math::deg_to_rad((float)i + 10); Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * w; Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * w; @@ -5221,12 +5221,12 @@ void JointGizmosDrawer::draw_cone(const Transform3D &p_offset, const Basis &p_ba r_points.push_back(p_offset.translated_local(p_base.xform(Vector3(1, 0, 0))).origin); /// Twist - float ts = Math::rad2deg(p_twist); + float ts = Math::rad_to_deg(p_twist); ts = MIN(ts, 720); for (int i = 0; i < int(ts); i += 5) { - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + 5); + float ra = Math::deg_to_rad((float)i); + float rb = Math::deg_to_rad((float)i + 5); float c = i / 720.0; float cn = (i + 5) / 720.0; Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * w * c; diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h index 7dac1bd360..1b6485ac4e 100644 --- a/editor/plugins/node_3d_editor_gizmos.h +++ b/editor/plugins/node_3d_editor_gizmos.h @@ -409,8 +409,8 @@ public: VehicleWheel3DGizmoPlugin(); }; -class SoftDynamicBody3DGizmoPlugin : public EditorNode3DGizmoPlugin { - GDCLASS(SoftDynamicBody3DGizmoPlugin, EditorNode3DGizmoPlugin); +class SoftBody3DGizmoPlugin : public EditorNode3DGizmoPlugin { + GDCLASS(SoftBody3DGizmoPlugin, EditorNode3DGizmoPlugin); public: bool has_gizmo(Node3D *p_spatial) override; @@ -424,7 +424,7 @@ public: void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override; bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override; - SoftDynamicBody3DGizmoPlugin(); + SoftBody3DGizmoPlugin(); }; class VisibleOnScreenNotifier3DGizmoPlugin : public EditorNode3DGizmoPlugin { diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 6add9e2e1e..0fdb62c56c 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -342,7 +342,7 @@ void Node3DEditorViewport::_update_camera(real_t p_interp_delta) { camera->set_global_transform(to_camera_transform(camera_cursor)); if (orthogonal) { - float half_fov = Math::deg2rad(get_fov()) / 2.0; + float half_fov = Math::deg_to_rad(get_fov()) / 2.0; float height = 2.0 * cursor.distance * Math::tan(half_fov); camera->set_orthogonal(height, get_znear(), get_zfar()); } else { @@ -2144,7 +2144,7 @@ void Node3DEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, cons } const real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); - const real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); + const real_t radians_per_pixel = Math::deg_to_rad(degrees_per_pixel); const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); const bool invert_x_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_x_axis"); @@ -2177,7 +2177,7 @@ void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const // Scale mouse sensitivity with camera FOV scale when zoomed in to make it easier to point at things. const real_t degrees_per_pixel = real_t(EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity")) * MIN(1.0, cursor.fov_scale); - const real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); + const real_t radians_per_pixel = Math::deg_to_rad(degrees_per_pixel); const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag". @@ -3981,19 +3981,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po // Adjust casing according to project setting. The file name is expected to be in snake_case, but will work for others. String name = path.get_file().get_basename(); - switch (ProjectSettings::get_singleton()->get("editor/node_naming/name_casing").operator int()) { - case NAME_CASING_PASCAL_CASE: - name = name.capitalize().replace(" ", ""); - break; - case NAME_CASING_CAMEL_CASE: - name = name.capitalize().replace(" ", ""); - name[0] = name.to_lower()[0]; - break; - case NAME_CASING_SNAKE_CASE: - name = name.capitalize().replace(" ", "_").to_lower(); - break; - } - mesh_instance->set_name(name); + mesh_instance->set_name(Node::adjust_name_casing(name)); instantiated_scene = mesh_instance; } else { @@ -4546,7 +4534,7 @@ void Node3DEditorViewport::update_transform(Point2 p_mousepos, bool p_shift) { break; } - static const float orthogonal_threshold = Math::cos(Math::deg2rad(87.0f)); + static const float orthogonal_threshold = Math::cos(Math::deg_to_rad(87.0f)); bool axis_is_orthogonal = ABS(plane.normal.dot(global_axis)) < orthogonal_threshold; double angle = 0.0f; @@ -4566,10 +4554,10 @@ void Node3DEditorViewport::update_transform(Point2 p_mousepos, bool p_shift) { if (_edit.snap || spatial_editor->is_snap_enabled()) { snap = spatial_editor->get_rotate_snap(); } - angle = Math::rad2deg(angle) + snap * 0.5; //else it won't reach +180 + angle = Math::rad_to_deg(angle) + snap * 0.5; //else it won't reach +180 angle -= Math::fmod(angle, snap); set_message(vformat(TTR("Rotating %s degrees."), String::num(angle, snap_step_decimals))); - angle = Math::deg2rad(angle); + angle = Math::deg_to_rad(angle); bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW @@ -5737,7 +5725,7 @@ void Node3DEditor::_xform_dialog_action() { for (int i = 0; i < 3; i++) { translate[i] = xform_translate[i]->get_text().to_float(); - rotate[i] = Math::deg2rad(xform_rotate[i]->get_text().to_float()); + rotate[i] = Math::deg_to_rad(xform_rotate[i]->get_text().to_float()); scale[i] = xform_scale[i]->get_text().to_float(); } @@ -7512,7 +7500,7 @@ void Node3DEditor::_register_all_gizmos() { add_gizmo_plugin(Ref<AudioListener3DGizmoPlugin>(memnew(AudioListener3DGizmoPlugin))); add_gizmo_plugin(Ref<MeshInstance3DGizmoPlugin>(memnew(MeshInstance3DGizmoPlugin))); add_gizmo_plugin(Ref<OccluderInstance3DGizmoPlugin>(memnew(OccluderInstance3DGizmoPlugin))); - add_gizmo_plugin(Ref<SoftDynamicBody3DGizmoPlugin>(memnew(SoftDynamicBody3DGizmoPlugin))); + add_gizmo_plugin(Ref<SoftBody3DGizmoPlugin>(memnew(SoftBody3DGizmoPlugin))); add_gizmo_plugin(Ref<Sprite3DGizmoPlugin>(memnew(Sprite3DGizmoPlugin))); add_gizmo_plugin(Ref<Label3DGizmoPlugin>(memnew(Label3DGizmoPlugin))); add_gizmo_plugin(Ref<Marker3DGizmoPlugin>(memnew(Marker3DGizmoPlugin))); @@ -7623,10 +7611,10 @@ void Node3DEditor::_load_default_preview_settings() { // On any not-tidally-locked planet, a sun would have an angular altitude // of 60 degrees as the average of all points on the sphere at noon. // The azimuth choice is arbitrary, but ideally shouldn't be on an axis. - sun_rotation = Vector2(-Math::deg2rad(60.0), Math::deg2rad(150.0)); + sun_rotation = Vector2(-Math::deg_to_rad(60.0), Math::deg_to_rad(150.0)); - sun_angle_altitude->set_value(-Math::rad2deg(sun_rotation.x)); - sun_angle_azimuth->set_value(180.0 - Math::rad2deg(sun_rotation.y)); + sun_angle_altitude->set_value(-Math::rad_to_deg(sun_rotation.x)); + sun_angle_azimuth->set_value(180.0 - Math::rad_to_deg(sun_rotation.y)); sun_direction->update(); environ_sky_color->set_pick_color(Color(0.385, 0.454, 0.55)); environ_ground_color->set_pick_color(Color(0.2, 0.169, 0.133)); @@ -7669,8 +7657,8 @@ void Node3DEditor::_update_preview_environment() { } } - sun_angle_altitude->set_value(-Math::rad2deg(sun_rotation.x)); - sun_angle_azimuth->set_value(180.0 - Math::rad2deg(sun_rotation.y)); + sun_angle_altitude->set_value(-Math::rad_to_deg(sun_rotation.x)); + sun_angle_azimuth->set_value(180.0 - Math::rad_to_deg(sun_rotation.y)); bool disable_env = world_env_count > 0 || environ_button->is_pressed(); @@ -7703,15 +7691,15 @@ void Node3DEditor::_sun_direction_input(const Ref<InputEvent> &p_event) { sun_rotation.x += mm->get_relative().y * (0.02 * EDSCALE); sun_rotation.y -= mm->get_relative().x * (0.02 * EDSCALE); sun_rotation.x = CLAMP(sun_rotation.x, -Math_TAU / 4, Math_TAU / 4); - sun_angle_altitude->set_value(-Math::rad2deg(sun_rotation.x)); - sun_angle_azimuth->set_value(180.0 - Math::rad2deg(sun_rotation.y)); + sun_angle_altitude->set_value(-Math::rad_to_deg(sun_rotation.x)); + sun_angle_azimuth->set_value(180.0 - Math::rad_to_deg(sun_rotation.y)); _preview_settings_changed(); } } void Node3DEditor::_sun_direction_angle_set() { - sun_rotation.x = Math::deg2rad(-sun_angle_altitude->get_value()); - sun_rotation.y = Math::deg2rad(180.0 - sun_angle_azimuth->get_value()); + sun_rotation.x = Math::deg_to_rad(-sun_angle_altitude->get_value()); + sun_rotation.y = Math::deg_to_rad(180.0 - sun_angle_azimuth->get_value()); _preview_settings_changed(); } diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 4641df3dca..53bc6fbdf4 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -1257,6 +1257,17 @@ void ShaderEditorPlugin::_update_shader_list_status() { } } +void ShaderEditorPlugin::_move_shader_tab(int p_from, int p_to) { + if (p_from == p_to) { + return; + } + EditedShader es = edited_shaders[p_from]; + edited_shaders.remove_at(p_from); + edited_shaders.insert(p_to, es); + shader_tabs->move_child(shader_tabs->get_tab_control(p_from), p_to); + _update_shader_list(); +} + void ShaderEditorPlugin::edit(Object *p_object) { EditedShader es; @@ -1451,6 +1462,109 @@ void ShaderEditorPlugin::_shader_include_created(Ref<ShaderInclude> p_shader_inc EditorNode::get_singleton()->push_item(p_shader_inc.ptr()); } +Variant ShaderEditorPlugin::get_drag_data_fw(const Point2 &p_point, Control *p_from) { + if (shader_list->get_item_count() == 0) { + return Variant(); + } + + int idx = shader_list->get_item_at_position(p_point); + if (idx < 0) { + return Variant(); + } + + HBoxContainer *drag_preview = memnew(HBoxContainer); + String preview_name = shader_list->get_item_text(idx); + Ref<Texture2D> preview_icon = shader_list->get_item_icon(idx); + + if (!preview_icon.is_null()) { + TextureRect *tf = memnew(TextureRect); + tf->set_texture(preview_icon); + tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); + drag_preview->add_child(tf); + } + Label *label = memnew(Label(preview_name)); + drag_preview->add_child(label); + main_split->set_drag_preview(drag_preview); + + Dictionary drag_data; + drag_data["type"] = "shader_list_element"; + drag_data["shader_list_element"] = idx; + + return drag_data; +} + +bool ShaderEditorPlugin::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { + Dictionary d = p_data; + if (!d.has("type")) { + return false; + } + + if (String(d["type"]) == "shader_list_element") { + return true; + } + + if (String(d["type"]) == "files") { + Vector<String> files = d["files"]; + + if (files.size() == 0) { + return false; + } + + for (int i = 0; i < files.size(); i++) { + String file = files[i]; + if (ResourceLoader::exists(file, "Shader")) { + Ref<Shader> shader = ResourceLoader::load(file); + if (shader.is_valid()) { + return true; + } + } + } + return false; + } + + return false; +} + +void ShaderEditorPlugin::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { + if (!can_drop_data_fw(p_point, p_data, p_from)) { + return; + } + + Dictionary d = p_data; + if (!d.has("type")) { + return; + } + + if (String(d["type"]) == "shader_list_element") { + int idx = d["shader_list_element"]; + int new_idx = shader_list->get_item_at_position(p_point); + _move_shader_tab(idx, new_idx); + return; + } + + if (String(d["type"]) == "files") { + Vector<String> files = d["files"]; + + for (int i = 0; i < files.size(); i++) { + String file = files[i]; + if (!ResourceLoader::exists(file, "Shader")) { + continue; + } + + Ref<Resource> res = ResourceLoader::load(file); + if (res.is_valid()) { + edit(res.ptr()); + } + } + } +} + +void ShaderEditorPlugin::_bind_methods() { + ClassDB::bind_method(D_METHOD("_get_drag_data_fw", "point", "from"), &ShaderEditorPlugin::get_drag_data_fw); + ClassDB::bind_method(D_METHOD("_can_drop_data_fw", "point", "data", "from"), &ShaderEditorPlugin::can_drop_data_fw); + ClassDB::bind_method(D_METHOD("_drop_data_fw", "point", "data", "from"), &ShaderEditorPlugin::drop_data_fw); +} + ShaderEditorPlugin::ShaderEditorPlugin() { main_split = memnew(HSplitContainer); @@ -1483,6 +1597,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() { vb->add_child(shader_list); shader_list->connect("item_selected", callable_mp(this, &ShaderEditorPlugin::_shader_selected)); shader_list->connect("item_clicked", callable_mp(this, &ShaderEditorPlugin::_shader_list_clicked)); + shader_list->set_drag_forwarding(this); main_split->add_child(vb); vb->set_custom_minimum_size(Size2(200, 300) * EDSCALE); diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index 0980cc4db2..afd38ef71a 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -250,6 +250,14 @@ class ShaderEditorPlugin : public EditorPlugin { void _shader_created(Ref<Shader> p_shader); void _shader_include_created(Ref<ShaderInclude> p_shader_inc); void _update_shader_list_status(); + void _move_shader_tab(int p_from, int p_to); + + Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); + bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; + void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); + +protected: + static void _bind_methods(); public: virtual void edit(Object *p_object) override; diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index f119ada810..54ba28833c 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -127,8 +127,8 @@ void TileAtlasView::_update_zoom_and_panning(bool p_zoom_on_mouse_pos) { } // Update the backgrounds. - background_left->update(); - background_right->update(); + background_left->set_size(base_tiles_root_control->get_custom_minimum_size()); + background_right->set_size(alternative_tiles_root_control->get_custom_minimum_size()); // Zoom on the position. if (p_zoom_on_mouse_pos) { @@ -374,13 +374,11 @@ void TileAtlasView::_draw_alternatives() { void TileAtlasView::_draw_background_left() { Ref<Texture2D> texture = get_theme_icon(SNAME("Checkerboard"), SNAME("EditorIcons")); - background_left->set_size(base_tiles_root_control->get_custom_minimum_size()); background_left->draw_texture_rect(texture, Rect2(Vector2(), background_left->get_size()), true); } void TileAtlasView::_draw_background_right() { Ref<Texture2D> texture = get_theme_icon(SNAME("Checkerboard"), SNAME("EditorIcons")); - background_right->set_size(alternative_tiles_root_control->get_custom_minimum_size()); background_right->draw_texture_rect(texture, Rect2(Vector2(), background_right->get_size()), true); } @@ -405,23 +403,6 @@ void TileAtlasView::set_atlas_source(TileSet *p_tile_set, TileSetAtlasSource *p_ // Update everything. _update_zoom_and_panning(); - // Change children control size. - Size2i base_tiles_control_size = _compute_base_tiles_control_size(); - for (int i = 0; i < base_tiles_drawing_root->get_child_count(); i++) { - Control *control = Object::cast_to<Control>(base_tiles_drawing_root->get_child(i)); - if (control) { - control->set_size(base_tiles_control_size); - } - } - - Size2i alternative_control_size = _compute_alternative_tiles_control_size(); - for (int i = 0; i < alternative_tiles_drawing_root->get_child_count(); i++) { - Control *control = Object::cast_to<Control>(alternative_tiles_drawing_root->get_child(i)); - if (control) { - control->set_size(alternative_control_size); - } - } - // Update. base_tiles_draw->update(); base_tiles_texture_grid->update(); @@ -613,7 +594,7 @@ TileAtlasView::TileAtlasView() { background_left = memnew(Control); background_left->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); - background_left->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); + background_left->set_anchors_and_offsets_preset(Control::PRESET_TOP_LEFT); background_left->set_texture_repeat(TextureRepeat::TEXTURE_REPEAT_ENABLED); background_left->connect("draw", callable_mp(this, &TileAtlasView::_draw_background_left)); base_tiles_root_control->add_child(background_left); @@ -651,23 +632,26 @@ TileAtlasView::TileAtlasView() { alternative_tiles_root_control = memnew(Control); alternative_tiles_root_control->set_mouse_filter(Control::MOUSE_FILTER_PASS); + alternative_tiles_root_control->set_v_size_flags(Control::SIZE_EXPAND_FILL); alternative_tiles_root_control->connect("gui_input", callable_mp(this, &TileAtlasView::_alternative_tiles_root_control_gui_input)); right_vbox->add_child(alternative_tiles_root_control); background_right = memnew(Control); background_right->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); + background_right->set_anchors_and_offsets_preset(Control::PRESET_TOP_LEFT); background_right->set_texture_repeat(TextureRepeat::TEXTURE_REPEAT_ENABLED); background_right->connect("draw", callable_mp(this, &TileAtlasView::_draw_background_right)); - alternative_tiles_root_control->add_child(background_right); alternative_tiles_drawing_root = memnew(Control); alternative_tiles_drawing_root->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); + alternative_tiles_drawing_root->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); alternative_tiles_drawing_root->set_texture_filter(TEXTURE_FILTER_NEAREST); alternative_tiles_root_control->add_child(alternative_tiles_drawing_root); alternatives_draw = memnew(Control); alternatives_draw->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); + alternatives_draw->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); alternatives_draw->connect("draw", callable_mp(this, &TileAtlasView::_draw_alternatives)); alternative_tiles_drawing_root->add_child(alternatives_draw); } diff --git a/editor/plugins/tiles/tile_atlas_view.h b/editor/plugins/tiles/tile_atlas_view.h index 196a642283..1c0b622bb1 100644 --- a/editor/plugins/tiles/tile_atlas_view.h +++ b/editor/plugins/tiles/tile_atlas_view.h @@ -136,6 +136,7 @@ public: } else { base_tiles_root_control->add_child(p_control); } + p_control->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); p_control->set_mouse_filter(Control::MOUSE_FILTER_PASS); }; @@ -149,6 +150,7 @@ public: } else { alternative_tiles_root_control->add_child(p_control); } + p_control->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); p_control->set_mouse_filter(Control::MOUSE_FILTER_PASS); }; diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index 09722d3d65..6bdf279537 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -1888,7 +1888,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_gui_input(const Ref<In alternative_tiles_control_unscaled->update(); if (drag_type == DRAG_TYPE_MAY_POPUP_MENU) { - if (Vector2(drag_start_mouse_pos).distance_to(tile_atlas_control->get_local_mouse_position()) > 5.0 * EDSCALE) { + if (Vector2(drag_start_mouse_pos).distance_to(alternative_tiles_control->get_local_mouse_position()) > 5.0 * EDSCALE) { drag_type = DRAG_TYPE_NONE; } } @@ -1896,8 +1896,6 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_gui_input(const Ref<In Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - drag_type = DRAG_TYPE_NONE; - Vector2 mouse_local_pos = alternative_tiles_control->get_local_mouse_position(); if (mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { @@ -1919,25 +1917,29 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_gui_input(const Ref<In if (mb->is_pressed()) { drag_type = DRAG_TYPE_MAY_POPUP_MENU; drag_start_mouse_pos = alternative_tiles_control->get_local_mouse_position(); - } else if (drag_type == DRAG_TYPE_MAY_POPUP_MENU) { - // Right click released and wasn't dragged too far - Vector3 tile = tile_atlas_view->get_alternative_tile_at_pos(mouse_local_pos); + } else { + if (drag_type == DRAG_TYPE_MAY_POPUP_MENU) { + // Right click released and wasn't dragged too far + Vector3 tile = tile_atlas_view->get_alternative_tile_at_pos(mouse_local_pos); - selection.clear(); - TileSelection selected = { Vector2i(tile.x, tile.y), int(tile.z) }; - if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS) { - selection.insert(selected); - } + selection.clear(); + TileSelection selected = { Vector2i(tile.x, tile.y), int(tile.z) }; + if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS) { + selection.insert(selected); + } - _update_tile_inspector(); - _update_tile_id_label(); + _update_tile_inspector(); + _update_tile_id_label(); - if (selection.size() == 1) { - selected = selection.front()->get(); - menu_option_coords = selected.tile; - menu_option_alternative = selected.alternative; - alternative_tile_popup_menu->popup(Rect2i(get_global_mouse_position(), Size2i())); + if (selection.size() == 1) { + selected = selection.front()->get(); + menu_option_coords = selected.tile; + menu_option_alternative = selected.alternative; + alternative_tile_popup_menu->popup(Rect2i(get_global_mouse_position(), Size2i())); + } } + + drag_type = DRAG_TYPE_NONE; } } tile_atlas_control->update(); @@ -2524,7 +2526,6 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { tile_atlas_view->add_control_over_atlas_tiles(tile_atlas_control); tile_atlas_control_unscaled = memnew(Control); - tile_atlas_control_unscaled->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); tile_atlas_control_unscaled->connect("draw", callable_mp(this, &TileSetAtlasSourceEditor::_tile_atlas_control_unscaled_draw)); tile_atlas_view->add_control_over_atlas_tiles(tile_atlas_control_unscaled, false); tile_atlas_control_unscaled->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); @@ -2541,7 +2542,6 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() { tile_atlas_view->add_control_over_alternative_tiles(alternative_tiles_control); alternative_tiles_control_unscaled = memnew(Control); - alternative_tiles_control_unscaled->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); alternative_tiles_control_unscaled->connect("draw", callable_mp(this, &TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw)); tile_atlas_view->add_control_over_alternative_tiles(alternative_tiles_control_unscaled, false); alternative_tiles_control_unscaled->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp index 9e3062d3bc..04c73e16ab 100644 --- a/editor/project_converter_3_to_4.cpp +++ b/editor/project_converter_3_to_4.cpp @@ -76,8 +76,7 @@ static const char *enum_renames[][2] = { { "ARVR_STEREO", "XR_STEREO" }, // XRInterface { "ARVR_UNKNOWN_TRACKING", "XR_UNKNOWN_TRACKING" }, // XRInterface { "BAKE_ERROR_INVALID_MESH", "BAKE_ERROR_MESHES_INVALID" }, // LightmapGI - { "BODY_MODE_CHARACTER", "BODY_MODE_DYNAMIC" }, // PhysicsServer2D - { "BODY_MODE_DYNAMIC_LOCKED", "BODY_MODE_DYNAMIC_LINEAR" }, // PhysicsServer3D + { "BODY_MODE_CHARACTER", "BODY_MODE_RIGID_LINEAR" }, // PhysicsServer { "BUTTON_LEFT", "MOUSE_BUTTON_LEFT" }, // Globals { "BUTTON_MASK_LEFT", "MOUSE_BUTTON_MASK_LEFT" }, // Globals { "BUTTON_MASK_MIDDLE", "MOUSE_BUTTON_MASK_MIDDLE" }, // Globals @@ -125,15 +124,13 @@ static const char *enum_renames[][2] = { { "MATH_RAND", "MATH_RANDF_RANGE" }, // VisualScriptBuiltinFunc { "MATH_RANDOM", "MATH_RANDI_RANGE" }, // VisualScriptBuiltinFunc { "MATH_STEPIFY", "MATH_STEP_DECIMALS" }, // VisualScriptBuiltinFunc - { "MODE_CHARACTER", "MODE_DYNAMIC_LOCKED" }, // RigidBody2D, RigidBody3D - { "MODE_KINEMATIC", "FREEZE_MODE_KINEMATIC" }, // RigidDynamicBody + { "MODE_KINEMATIC", "FREEZE_MODE_KINEMATIC" }, // RigidBody { "MODE_OPEN_ANY", "FILE_MODE_OPEN_ANY" }, // FileDialog { "MODE_OPEN_DIR", "FILE_MODE_OPEN_DIR" }, // FileDialog { "MODE_OPEN_FILE", "FILE_MODE_OPEN_FILE" }, // FileDialog { "MODE_OPEN_FILES", "FILE_MODE_OPEN_FILES" }, // FileDialog - { "MODE_RIGID", "MODE_DYNAMIC" }, // RigidBody2D, RigidBody3D { "MODE_SAVE_FILE", "FILE_MODE_SAVE_FILE" }, // FileDialog - { "MODE_STATIC", "FREEZE_MODE_STATIC" }, // RigidDynamicBody + { "MODE_STATIC", "FREEZE_MODE_STATIC" }, // RigidBody { "NOTIFICATION_APP_PAUSED", "NOTIFICATION_APPLICATION_PAUSED" }, // MainLoop { "NOTIFICATION_APP_RESUMED", "NOTIFICATION_APPLICATION_RESUMED" }, // MainLoop { "NOTIFICATION_PATH_CHANGED", "NOTIFICATION_PATH_RENAMED" }, //Node @@ -201,7 +198,7 @@ static const char *gdscript_function_renames[][2] = { // { "set_color", "surface_set_color"}, // ImmediateMesh broke Light2D, Theme, SurfaceTool // { "set_event", "set_shortcut" }, // BaseButton - Cyclic Rename // { "set_extents", "set_size"}, // BoxShape, RectangleShape broke ReflectionProbe - // { "set_flag", "set_particle_flag"}, // ParticlesMaterial broke Window, HingeJoint3D + // { "set_flag", "set_particle_flag"}, // ParticleProcessMaterial broke Window, HingeJoint3D // { "set_h_offset", "set_drag_horizontal_offset" }, // Camera2D broke Camera3D, PathFollow3D, PathFollow2D // { "set_margin", "set_offset" }, // Control broke Shape3D, AtlasTexture // { "set_mode", "set_mode_file_mode" }, // FileDialog broke Panel, Shader, CSGPolygon, Tilemap @@ -221,16 +218,16 @@ static const char *gdscript_function_renames[][2] = { { "_update_wrap_at", "_update_wrap_at_column" }, // TextEdit { "add_animation", "add_animation_library" }, // AnimationPlayer { "add_cancel", "add_cancel_button" }, // AcceptDialog - { "add_central_force", "apply_central_force" }, //RigidDynamicBody2D + { "add_central_force", "apply_central_force" }, //RigidBody2D { "add_child_below_node", "add_sibling" }, // Node { "add_color_override", "add_theme_color_override" }, // Control { "add_constant_override", "add_theme_constant_override" }, // Control { "add_font_override", "add_theme_font_override" }, // Control - { "add_force", "apply_force" }, //RigidDynamicBody2D + { "add_force", "apply_force" }, //RigidBody2D { "add_icon_override", "add_theme_icon_override" }, // Control { "add_scene_import_plugin", "add_scene_format_importer_plugin" }, //EditorPlugin { "add_stylebox_override", "add_theme_stylebox_override" }, // Control - { "add_torque", "apply_torque" }, //RigidDynamicBody2D + { "add_torque", "apply_torque" }, //RigidBody2D { "apply_changes", "_apply_changes" }, // EditorPlugin { "bind_child_node_to_bone", "set_bone_children" }, // Skeleton3D { "body_add_force", "body_apply_force" }, // PhysicsServer2D @@ -276,8 +273,8 @@ static const char *gdscript_function_renames[][2] = { { "get_action_list", "action_get_events" }, // InputMap { "get_alt", "is_alt_pressed" }, // InputEventWithModifiers { "get_animation_process_mode", "get_process_callback" }, // AnimationPlayer - { "get_applied_force", "get_constant_force" }, //RigidDynamicBody2D - { "get_applied_torque", "get_constant_torque" }, //RigidDynamicBody2D + { "get_applied_force", "get_constant_force" }, //RigidBody2D + { "get_applied_torque", "get_constant_torque" }, //RigidBody2D { "get_audio_bus", "get_audio_bus_name" }, // Area3D { "get_bound_child_nodes_to_bone", "get_bone_children" }, // Skeleton3D { "get_camera", "get_camera_3d" }, // Viewport -> this is also convertable to get_camera_2d, broke GLTFNode @@ -569,9 +566,23 @@ static const char *gdscript_function_renames[][2] = { { "to_utf8", "to_utf8_buffer" }, // String { "to_wchar", "to_utf32_buffer" }, // String // TODO - utf32 or utf16? - // Globals + // @GlobalScope + { "bytes2var", "bytes_to_var" }, + { "bytes2var_with_objects", "bytes_to_var_with_objects" }, + { "db2linear", "db_to_linear" }, + { "deg2rad", "deg_to_rad" }, + { "linear2db", "linear_to_db" }, + { "rad2deg", "rad_to_deg" }, { "rand_range", "randf_range" }, { "stepify", "snapped" }, + { "str2var", "str_to_var" }, + { "var2str", "var_to_str" }, + { "var2bytes", "var_to_bytes" }, + { "var2bytes_with_objects", "var_to_bytes_with_objects" }, + + // @GDScript + { "dict2inst", "dict_to_inst" }, + { "inst2dict", "inst_to_dict" }, { nullptr, nullptr }, }; @@ -610,7 +621,7 @@ static const char *csharp_function_renames[][2] = { // { "SetColor", "SurfaceSetColor"}, // ImmediateMesh broke Light2D, Theme, SurfaceTool // { "SetEvent", "SetShortcut" }, // BaseButton - Cyclic Rename // { "SetExtents", "SetSize"}, // BoxShape, RectangleShape broke ReflectionProbe - // { "SetFlag", "SetParticleFlag"}, // ParticlesMaterial broke Window, HingeJoint3D + // { "SetFlag", "SetParticleFlag"}, // ParticleProcessMaterial broke Window, HingeJoint3D // { "SetHOffset", "SetDragHorizontalOffset" }, // Camera2D broke Camera3D, PathFollow3D, PathFollow2D // { "SetMargin", "SetOffset" }, // Control broke Shape3D, AtlasTexture // { "SetMode", "SetModeFileMode" }, // FileDialog broke Panel, Shader, CSGPolygon, Tilemap @@ -631,16 +642,16 @@ static const char *csharp_function_renames[][2] = { { "_UpdateWrapAt", "_UpdateWrapAtColumn" }, // TextEdit { "AddAnimation", "AddAnimationLibrary" }, // AnimationPlayer { "AddCancel", "AddCancelButton" }, // AcceptDialog - { "AddCentralForce", "AddConstantCentralForce" }, //RigidDynamicBody2D + { "AddCentralForce", "AddConstantCentralForce" }, //RigidBody2D { "AddChildBelowNode", "AddSibling" }, // Node { "AddColorOverride", "AddThemeColorOverride" }, // Control { "AddConstantOverride", "AddThemeConstantOverride" }, // Control { "AddFontOverride", "AddThemeFontOverride" }, // Control - { "AddForce", "AddConstantForce" }, //RigidDynamicBody2D + { "AddForce", "AddConstantForce" }, //RigidBody2D { "AddIconOverride", "AddThemeIconOverride" }, // Control { "AddSceneImportPlugin", "AddSceneFormatImporterPlugin" }, //EditorPlugin { "AddStyleboxOverride", "AddThemeStyleboxOverride" }, // Control - { "AddTorque", "AddConstantTorque" }, //RigidDynamicBody2D + { "AddTorque", "AddConstantTorque" }, //RigidBody2D { "BindChildNodeToBone", "SetBoneChildren" }, // Skeleton3D { "BumpmapToNormalmap", "BumpMapToNormalMap" }, // Image { "CanBeHidden", "_CanBeHidden" }, // EditorNode3DGizmoPlugin @@ -679,8 +690,8 @@ static const char *csharp_function_renames[][2] = { { "GetActionList", "ActionGetEvents" }, // InputMap { "GetAlt", "IsAltPressed" }, // InputEventWithModifiers { "GetAnimationProcessMode", "GetProcessCallback" }, // AnimationPlayer - { "GetAppliedForce", "GetConstantForce" }, //RigidDynamicBody2D - { "GetAppliedTorque", "GetConstantTorque" }, //RigidDynamicBody2D + { "GetAppliedForce", "GetConstantForce" }, //RigidBody2D + { "GetAppliedTorque", "GetConstantTorque" }, //RigidBody2D { "GetAudioBus", "GetAudioBusName" }, // Area3D { "GetBoundChildNodesToBone", "GetBoneChildren" }, // Skeleton3D { "GetCamera", "GetCamera3d" }, // Viewport -> this is also convertable to getCamera2d, broke GLTFNode @@ -958,9 +969,23 @@ static const char *csharp_function_renames[][2] = { { "ToUtf8", "ToUtf8Buffer" }, // String { "ToWchar", "ToUtf32Buffer" }, // String // TODO - utf32 or utf16? - // Globals + // @GlobalScope + { "Bytes2Var", "BytesToVar" }, + { "Bytes2VarWithObjects", "BytesToVarWithObjects" }, + { "Db2Linear", "DbToLinear" }, + { "Deg2Rad", "DegToRad" }, + { "Linear2Db", "LinearToDb" }, + { "Rad2Deg", "RadToDeg" }, { "RandRange", "RandfRange" }, { "Stepify", "Snapped" }, + { "Str2Var", "StrToVar" }, + { "Var2Str", "VarToStr" }, + { "Var2Bytes", "VarToBytes" }, + { "Var2BytesWithObjects", "VarToBytesWithObjects" }, + + // @GDScript + { "Dict2Inst", "DictToInst" }, + { "Inst2Dict", "InstToDict" }, { nullptr, nullptr }, }; @@ -997,7 +1022,7 @@ static const char *gdscript_properties_renames[][2] = { { "close_h_ofs", "close_h_offset" }, // Theme { "close_v_ofs", "close_v_offset" }, // Theme { "commentfocus", "comment_focus" }, // Theme - { "contacts_reported", "max_contacts_reported" }, // RigidDynamicBody + { "contacts_reported", "max_contacts_reported" }, // RigidBody { "drag_margin_bottom", "drag_bottom_margin" }, // Camera2D { "drag_margin_h_enabled", "drag_horizontal_enabled" }, // Camera2D { "drag_margin_left", "drag_left_margin" }, // Camera2D @@ -1357,6 +1382,7 @@ static const char *class_renames[][2] = { { "PanoramaSky", "Sky" }, { "Particles", "GPUParticles3D" }, // Be careful, this will be used everywhere { "Particles2D", "GPUParticles2D" }, + { "ParticlesMaterial", "ParticleProcessMaterial" }, { "Path", "Path3D" }, // Be careful, this will be used everywhere { "PathFollow", "PathFollow3D" }, { "PhysicalBone", "PhysicalBone3D" }, @@ -1384,15 +1410,14 @@ static const char *class_renames[][2] = { { "Reference", "RefCounted" }, // Be careful, this will be used everywhere { "RemoteTransform", "RemoteTransform3D" }, { "ResourceInteractiveLoader", "ResourceLoader" }, - { "RigidBody", "RigidDynamicBody3D" }, - { "RigidBody2D", "RigidDynamicBody2D" }, + { "RigidBody", "RigidBody3D" }, { "SceneTreeTween", "Tween" }, { "Shape", "Shape3D" }, // Be careful, this will be used everywhere { "ShortCut", "Shortcut" }, { "Skeleton", "Skeleton3D" }, { "SkeletonIK", "SkeletonIK3D" }, { "SliderJoint", "SliderJoint3D" }, - { "SoftBody", "SoftDynamicBody3D" }, + { "SoftBody", "SoftBody3D" }, { "Spatial", "Node3D" }, { "SpatialGizmo", "Node3DGizmo" }, { "SpatialMaterial", "StandardMaterial3D" }, diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp index 77e0321f83..15e992ce18 100644 --- a/editor/script_create_dialog.cpp +++ b/editor/script_create_dialog.cpp @@ -166,6 +166,7 @@ void ScriptCreateDialog::config(const String &p_base_name, const String &p_base_ class_name->deselect(); parent_name->set_text(p_base_name); parent_name->deselect(); + internal_name->set_text(""); if (!p_base_path.is_empty()) { initial_bp = p_base_path.get_basename(); |