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-rw-r--r--editor/script_create_dialog.cpp2
-rw-r--r--editor/shader_create_dialog.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 0472f48c62..25e17ccd2a 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -633,7 +633,7 @@ void ScriptCreateDialog::_update_dialog() {
validation_panel->set_message(MSG_ID_SCRIPT, TTR("File exists, it will be reused."), EditorValidationPanel::MSG_OK);
}
- if (!path_error.is_empty()) {
+ if (!is_built_in && !path_error.is_empty()) {
validation_panel->set_message(MSG_ID_PATH, path_error, EditorValidationPanel::MSG_ERROR);
}
diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp
index 53ec1180a3..63e7077d3f 100644
--- a/editor/shader_create_dialog.cpp
+++ b/editor/shader_create_dialog.cpp
@@ -494,7 +494,7 @@ void ShaderCreateDialog::_update_dialog() {
if (!is_built_in && !is_path_valid) {
validation_panel->set_message(MSG_ID_SHADER, TTR("Invalid path."), EditorValidationPanel::MSG_ERROR);
}
- if (!path_error.is_empty()) {
+ if (!is_built_in && !path_error.is_empty()) {
validation_panel->set_message(MSG_ID_PATH, path_error, EditorValidationPanel::MSG_ERROR);
} else if (validation_panel->is_valid() && !is_new_shader_created) {
validation_panel->set_message(MSG_ID_SHADER, TTR("File exists, it will be reused."), EditorValidationPanel::MSG_OK);