diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_interface.cpp | 156 | ||||
-rw-r--r-- | editor/editor_interface.h | 2 | ||||
-rw-r--r-- | editor/editor_resource_preview.cpp | 23 | ||||
-rw-r--r-- | editor/import/3d/resource_importer_scene.cpp | 11 | ||||
-rw-r--r-- | editor/import/3d/resource_importer_scene.h | 1 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/camera_3d_editor_plugin.cpp | 51 | ||||
-rw-r--r-- | editor/plugins/camera_3d_editor_plugin.h | 27 | ||||
-rw-r--r-- | editor/plugins/gizmos/camera_3d_gizmo_plugin.cpp | 20 | ||||
-rw-r--r-- | editor/plugins/gizmos/camera_3d_gizmo_plugin.h | 1 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 18 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/plugin_config_dialog.cpp | 2 |
13 files changed, 273 insertions, 43 deletions
diff --git a/editor/editor_interface.cpp b/editor/editor_interface.cpp index e85258df50..3cdcc91ae9 100644 --- a/editor/editor_interface.cpp +++ b/editor/editor_interface.cpp @@ -31,6 +31,7 @@ #include "editor_interface.h" #include "editor_interface.compat.inc" +#include "core/config/project_settings.h" #include "editor/editor_command_palette.h" #include "editor/editor_feature_profile.h" #include "editor/editor_main_screen.h" @@ -50,6 +51,10 @@ #include "editor/property_selector.h" #include "editor/themes/editor_scale.h" #include "main/main.h" +#include "plugins/editor_preview_plugins.h" +#include "scene/3d/light_3d.h" +#include "scene/3d/mesh_instance_3d.h" +#include "scene/3d/world_environment.h" #include "scene/gui/box_container.h" #include "scene/gui/control.h" #include "scene/main/window.h" @@ -98,6 +103,27 @@ EditorUndoRedoManager *EditorInterface::get_editor_undo_redo() const { return EditorUndoRedoManager::get_singleton(); } +AABB EditorInterface::_calculate_aabb_for_scene(Node *p_node, AABB &p_scene_aabb) { + MeshInstance3D *mesh_node = Object::cast_to<MeshInstance3D>(p_node); + if (mesh_node && mesh_node->get_mesh().is_valid()) { + Transform3D accum_xform; + Node3D *base = mesh_node; + while (base) { + accum_xform = base->get_transform() * accum_xform; + base = Object::cast_to<Node3D>(base->get_parent()); + } + + AABB aabb = accum_xform.xform(mesh_node->get_mesh()->get_aabb()); + p_scene_aabb.merge_with(aabb); + } + + for (int i = 0; i < p_node->get_child_count(); i++) { + p_scene_aabb = _calculate_aabb_for_scene(p_node->get_child(i), p_scene_aabb); + } + + return p_scene_aabb; +} + TypedArray<Texture2D> EditorInterface::_make_mesh_previews(const TypedArray<Mesh> &p_meshes, int p_preview_size) { Vector<Ref<Mesh>> meshes; @@ -203,6 +229,136 @@ Vector<Ref<Texture2D>> EditorInterface::make_mesh_previews(const Vector<Ref<Mesh return textures; } +void EditorInterface::make_scene_preview(const String &p_path, Node *p_scene, int p_preview_size) { + ERR_FAIL_NULL_MSG(p_scene, "The provided scene is null."); + ERR_FAIL_COND_MSG(p_scene->is_inside_tree(), "The scene must not be inside the tree."); + ERR_FAIL_COND_MSG(!Engine::get_singleton()->is_editor_hint(), "This function can only be called from the editor."); + + SubViewport *sub_viewport_node = memnew(SubViewport); + AABB scene_aabb; + scene_aabb = _calculate_aabb_for_scene(p_scene, scene_aabb); + + sub_viewport_node->set_update_mode(SubViewport::UPDATE_ALWAYS); + sub_viewport_node->set_size(Vector2i(p_preview_size, p_preview_size)); + sub_viewport_node->set_transparent_background(false); + Ref<World3D> world; + world.instantiate(); + sub_viewport_node->set_world_3d(world); + + EditorNode::get_singleton()->add_child(sub_viewport_node); + Ref<Environment> env; + env.instantiate(); + env->set_background(Environment::BG_CLEAR_COLOR); + + Ref<CameraAttributesPractical> camera_attributes; + camera_attributes.instantiate(); + + Node3D *root = memnew(Node3D); + root->set_name("Root"); + sub_viewport_node->add_child(root); + + Camera3D *camera = memnew(Camera3D); + camera->set_environment(env); + camera->set_attributes(camera_attributes); + camera->set_name("Camera3D"); + root->add_child(camera); + camera->set_current(true); + + camera->set_position(Vector3(0.0, 0.0, 3.0)); + + DirectionalLight3D *light = memnew(DirectionalLight3D); + light->set_name("Light"); + DirectionalLight3D *light2 = memnew(DirectionalLight3D); + light2->set_name("Light2"); + light2->set_color(Color(0.7, 0.7, 0.7, 1.0)); + + root->add_child(light); + root->add_child(light2); + + sub_viewport_node->add_child(p_scene); + + // Calculate the camera and lighting position based on the size of the scene. + Vector3 center = scene_aabb.get_center(); + float camera_size = scene_aabb.get_longest_axis_size(); + + const float cam_rot_x = -Math_PI / 4; + const float cam_rot_y = -Math_PI / 4; + + camera->set_orthogonal(camera_size * 2.0, 0.0001, camera_size * 2.0); + + Transform3D xf; + xf.basis = Basis(Vector3(0, 1, 0), cam_rot_y) * Basis(Vector3(1, 0, 0), cam_rot_x); + xf.origin = center; + xf.translate_local(0, 0, camera_size); + + camera->set_transform(xf); + + Transform3D xform; + xform.basis = Basis().rotated(Vector3(0, 1, 0), -Math_PI / 6); + xform.basis = Basis().rotated(Vector3(1, 0, 0), Math_PI / 6) * xform.basis; + + light->set_transform(xform * Transform3D().looking_at(Vector3(-2, -1, -1), Vector3(0, 1, 0))); + light2->set_transform(xform * Transform3D().looking_at(Vector3(+1, -1, -2), Vector3(0, 1, 0))); + + // Update the renderer to get the screenshot. + DisplayServer::get_singleton()->process_events(); + Main::iteration(); + Main::iteration(); + + // Get the texture. + Ref<Texture2D> texture = sub_viewport_node->get_texture(); + ERR_FAIL_COND_MSG(texture.is_null(), "Failed to get texture from sub_viewport_node."); + + // Remove the initial scene node. + sub_viewport_node->remove_child(p_scene); + + // Cleanup the viewport. + if (sub_viewport_node) { + if (sub_viewport_node->get_parent()) { + sub_viewport_node->get_parent()->remove_child(sub_viewport_node); + } + sub_viewport_node->queue_free(); + sub_viewport_node = nullptr; + } + + // Now generate the cache image. + Ref<Image> img = texture->get_image(); + if (img.is_valid() && img->get_width() > 0 && img->get_height() > 0) { + img = img->duplicate(); + + int preview_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size"); + preview_size *= EDSCALE; + + int vp_size = MIN(img->get_width(), img->get_height()); + int x = (img->get_width() - vp_size) / 2; + int y = (img->get_height() - vp_size) / 2; + + if (vp_size < preview_size) { + img->crop_from_point(x, y, vp_size, vp_size); + } else { + int ratio = vp_size / preview_size; + int size = preview_size * MAX(1, ratio / 2); + + x = (img->get_width() - size) / 2; + y = (img->get_height() - size) / 2; + + img->crop_from_point(x, y, size, size); + img->resize(preview_size, preview_size, Image::INTERPOLATE_LANCZOS); + } + img->convert(Image::FORMAT_RGB8); + + String temp_path = EditorPaths::get_singleton()->get_cache_dir(); + String cache_base = ProjectSettings::get_singleton()->globalize_path(p_path).md5_text(); + cache_base = temp_path.path_join("resthumb-" + cache_base); + + post_process_preview(img); + img->save_png(cache_base + ".png"); + } + + EditorResourcePreview::get_singleton()->check_for_invalidation(p_path); + EditorFileSystem::get_singleton()->emit_signal(SNAME("filesystem_changed")); +} + void EditorInterface::set_plugin_enabled(const String &p_plugin, bool p_enabled) { EditorNode::get_singleton()->set_addon_plugin_enabled(p_plugin, p_enabled, true); } diff --git a/editor/editor_interface.h b/editor/editor_interface.h index 2ae77331b1..92d9812003 100644 --- a/editor/editor_interface.h +++ b/editor/editor_interface.h @@ -79,6 +79,7 @@ class EditorInterface : public Object { // Editor tools. TypedArray<Texture2D> _make_mesh_previews(const TypedArray<Mesh> &p_meshes, int p_preview_size); + AABB _calculate_aabb_for_scene(Node *p_node, AABB &p_scene_aabb); protected: static void _bind_methods(); @@ -107,6 +108,7 @@ public: EditorUndoRedoManager *get_editor_undo_redo() const; Vector<Ref<Texture2D>> make_mesh_previews(const Vector<Ref<Mesh>> &p_meshes, Vector<Transform3D> *p_transforms, int p_preview_size); + void make_scene_preview(const String &p_path, Node *p_scene, int p_preview_size); void set_plugin_enabled(const String &p_plugin, bool p_enabled); bool is_plugin_enabled(const String &p_plugin) const; diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index 4dca3b33af..32c44133e0 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -147,6 +147,10 @@ void EditorResourcePreview::_preview_ready(const String &p_path, int p_hash, con if (!p_path.begins_with("ID:")) { modified_time = FileAccess::get_modified_time(p_path); + String import_path = p_path + ".import"; + if (FileAccess::exists(import_path)) { + modified_time = MAX(modified_time, FileAccess::get_modified_time(import_path)); + } } Item item; @@ -237,7 +241,14 @@ void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref< } Ref<FileAccess> f = FileAccess::open(cache_base + ".txt", FileAccess::WRITE); ERR_FAIL_COND_MSG(f.is_null(), "Cannot create file '" + cache_base + ".txt'. Check user write permissions."); - _write_preview_cache(f, thumbnail_size, has_small_texture, FileAccess::get_modified_time(p_item.path), FileAccess::get_md5(p_item.path), p_metadata); + + uint64_t modtime = FileAccess::get_modified_time(p_item.path); + String import_path = p_item.path + ".import"; + if (FileAccess::exists(import_path)) { + modtime = MAX(modtime, FileAccess::get_modified_time(import_path)); + } + + _write_preview_cache(f, thumbnail_size, has_small_texture, modtime, FileAccess::get_md5(p_item.path), p_metadata); } } @@ -298,6 +309,11 @@ void EditorResourcePreview::_iterate() { _generate_preview(texture, small_texture, item, cache_base, preview_metadata); } else { uint64_t modtime = FileAccess::get_modified_time(item.path); + String import_path = item.path + ".import"; + if (FileAccess::exists(import_path)) { + modtime = MAX(modtime, FileAccess::get_modified_time(import_path)); + } + int tsize; bool has_small_texture; uint64_t last_modtime; @@ -513,6 +529,11 @@ void EditorResourcePreview::check_for_invalidation(const String &p_path) { if (cache.has(p_path)) { uint64_t modified_time = FileAccess::get_modified_time(p_path); + String import_path = p_path + ".import"; + if (FileAccess::exists(import_path)) { + modified_time = MAX(modified_time, FileAccess::get_modified_time(import_path)); + } + if (modified_time != cache[p_path].modified_time) { cache.erase(p_path); call_invalidated = true; diff --git a/editor/import/3d/resource_importer_scene.cpp b/editor/import/3d/resource_importer_scene.cpp index 75f7d35b1c..9ab97abd56 100644 --- a/editor/import/3d/resource_importer_scene.cpp +++ b/editor/import/3d/resource_importer_scene.cpp @@ -34,6 +34,7 @@ #include "core/io/dir_access.h" #include "core/io/resource_saver.h" #include "core/object/script_language.h" +#include "editor/editor_interface.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "editor/import/3d/scene_import_settings.h" @@ -2815,6 +2816,15 @@ void ResourceImporterScene::_optimize_track_usage(AnimationPlayer *p_player, Ani } } +void ResourceImporterScene::_generate_editor_preview_for_scene(const String &p_path, Node *p_scene) { + if (!Engine::get_singleton()->is_editor_hint()) { + return; + } + ERR_FAIL_COND_MSG(p_path.is_empty(), "Path is empty, cannot generate preview."); + ERR_FAIL_NULL_MSG(p_scene, "Scene is null, cannot generate preview."); + EditorInterface::get_singleton()->make_scene_preview(p_path, p_scene, 1024); +} + Node *ResourceImporterScene::pre_import(const String &p_source_file, const HashMap<StringName, Variant> &p_options) { Ref<EditorSceneFormatImporter> importer; String ext = p_source_file.get_extension().to_lower(); @@ -3165,6 +3175,7 @@ Error ResourceImporterScene::import(ResourceUID::ID p_source_id, const String &p print_verbose("Saving scene to: " + p_save_path + ".scn"); err = ResourceSaver::save(packer, p_save_path + ".scn", flags); //do not take over, let the changed files reload themselves ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save scene to file '" + p_save_path + ".scn'."); + _generate_editor_preview_for_scene(p_source_file, scene); } else { ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "Unknown scene import type: " + _scene_import_type); } diff --git a/editor/import/3d/resource_importer_scene.h b/editor/import/3d/resource_importer_scene.h index b2f5fab0eb..6868baf023 100644 --- a/editor/import/3d/resource_importer_scene.h +++ b/editor/import/3d/resource_importer_scene.h @@ -236,6 +236,7 @@ class ResourceImporterScene : public ResourceImporter { }; void _optimize_track_usage(AnimationPlayer *p_player, AnimationImportTracks *p_track_actions); + void _generate_editor_preview_for_scene(const String &p_path, Node *p_scene); String _scene_import_type = "PackedScene"; diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 4edd021b4d..818ac34105 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -901,7 +901,7 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) { player->connect(SNAME("animation_list_changed"), callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated), CONNECT_DEFERRED); } if (!player->is_connected(SNAME("current_animation_changed"), callable_mp(this, &AnimationPlayerEditor::_current_animation_changed))) { - player->connect(SNAME("current_animation_changed"), callable_mp(this, &AnimationPlayerEditor::_current_animation_changed), CONNECT_DEFERRED); + player->connect(SNAME("current_animation_changed"), callable_mp(this, &AnimationPlayerEditor::_current_animation_changed)); } } diff --git a/editor/plugins/camera_3d_editor_plugin.cpp b/editor/plugins/camera_3d_editor_plugin.cpp index f4116ed364..10ed7d1902 100644 --- a/editor/plugins/camera_3d_editor_plugin.cpp +++ b/editor/plugins/camera_3d_editor_plugin.cpp @@ -30,8 +30,11 @@ #include "camera_3d_editor_plugin.h" +#include "core/config/project_settings.h" #include "editor/editor_node.h" #include "node_3d_editor_plugin.h" +#include "scene/gui/texture_rect.h" +#include "scene/main/viewport.h" void Camera3DEditor::_node_removed(Node *p_node) { if (p_node == node) { @@ -76,9 +79,35 @@ Camera3DEditor::Camera3DEditor() { preview->connect(SceneStringName(pressed), callable_mp(this, &Camera3DEditor::_pressed)); } +void Camera3DPreview::_update_sub_viewport_size() { + sub_viewport->set_size(Node3DEditor::get_camera_viewport_size(camera)); +} + +Camera3DPreview::Camera3DPreview(Camera3D *p_camera) : + TexturePreview(nullptr, false), camera(p_camera), sub_viewport(memnew(SubViewport)) { + RenderingServer::get_singleton()->viewport_attach_camera(sub_viewport->get_viewport_rid(), camera->get_camera()); + add_child(sub_viewport); + + TextureRect *display = get_texture_display(); + display->set_texture(sub_viewport->get_texture()); + sub_viewport->connect("size_changed", callable_mp((CanvasItem *)display, &CanvasItem::queue_redraw)); + + ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &Camera3DPreview::_update_sub_viewport_size)); + _update_sub_viewport_size(); +} + +bool EditorInspectorPluginCamera3DPreview::can_handle(Object *p_object) { + return Object::cast_to<Camera3D>(p_object) != nullptr; +} + +void EditorInspectorPluginCamera3DPreview::parse_begin(Object *p_object) { + Camera3D *camera = Object::cast_to<Camera3D>(p_object); + Camera3DPreview *preview = memnew(Camera3DPreview(camera)); + add_custom_control(preview); +} + void Camera3DEditorPlugin::edit(Object *p_object) { Node3DEditor::get_singleton()->set_can_preview(Object::cast_to<Camera3D>(p_object)); - //camera_editor->edit(Object::cast_to<Node>(p_object)); } bool Camera3DEditorPlugin::handles(Object *p_object) const { @@ -86,27 +115,15 @@ bool Camera3DEditorPlugin::handles(Object *p_object) const { } void Camera3DEditorPlugin::make_visible(bool p_visible) { - if (p_visible) { - //Node3DEditor::get_singleton()->set_can_preview(Object::cast_to<Camera3D>(p_object)); - } else { + if (!p_visible) { Node3DEditor::get_singleton()->set_can_preview(nullptr); } } Camera3DEditorPlugin::Camera3DEditorPlugin() { - /* camera_editor = memnew( CameraEditor ); - EditorNode::get_singleton()->get_main_screen_control()->add_child(camera_editor); - - camera_editor->set_anchor(SIDE_LEFT,Control::ANCHOR_END); - camera_editor->set_anchor(SIDE_RIGHT,Control::ANCHOR_END); - camera_editor->set_offset(SIDE_LEFT,60); - camera_editor->set_offset(SIDE_RIGHT,0); - camera_editor->set_offset(SIDE_TOP,0); - camera_editor->set_offset(SIDE_BOTTOM,10); - - - camera_editor->hide(); -*/ + Ref<EditorInspectorPluginCamera3DPreview> plugin; + plugin.instantiate(); + add_inspector_plugin(plugin); } Camera3DEditorPlugin::~Camera3DEditorPlugin() { diff --git a/editor/plugins/camera_3d_editor_plugin.h b/editor/plugins/camera_3d_editor_plugin.h index 1c6838aa02..98d0bcc40c 100644 --- a/editor/plugins/camera_3d_editor_plugin.h +++ b/editor/plugins/camera_3d_editor_plugin.h @@ -32,7 +32,10 @@ #define CAMERA_3D_EDITOR_PLUGIN_H #include "editor/plugins/editor_plugin.h" -#include "scene/3d/camera_3d.h" +#include "editor/plugins/texture_editor_plugin.h" + +class Camera3D; +class SubViewport; class Camera3DEditor : public Control { GDCLASS(Camera3DEditor, Control); @@ -51,11 +54,29 @@ public: Camera3DEditor(); }; +class Camera3DPreview : public TexturePreview { + GDCLASS(Camera3DPreview, TexturePreview); + + Camera3D *camera = nullptr; + SubViewport *sub_viewport = nullptr; + + void _update_sub_viewport_size(); + +public: + Camera3DPreview(Camera3D *p_camera); +}; + +class EditorInspectorPluginCamera3DPreview : public EditorInspectorPluginTexture { + GDCLASS(EditorInspectorPluginCamera3DPreview, EditorInspectorPluginTexture); + +public: + virtual bool can_handle(Object *p_object) override; + virtual void parse_begin(Object *p_object) override; +}; + class Camera3DEditorPlugin : public EditorPlugin { GDCLASS(Camera3DEditorPlugin, EditorPlugin); - //CameraEditor *camera_editor; - public: virtual String get_name() const override { return "Camera3D"; } bool has_main_screen() const override { return false; } diff --git a/editor/plugins/gizmos/camera_3d_gizmo_plugin.cpp b/editor/plugins/gizmos/camera_3d_gizmo_plugin.cpp index 63a48d4165..359bb59098 100644 --- a/editor/plugins/gizmos/camera_3d_gizmo_plugin.cpp +++ b/editor/plugins/gizmos/camera_3d_gizmo_plugin.cpp @@ -46,24 +46,6 @@ Camera3DGizmoPlugin::Camera3DGizmoPlugin() { create_handle_material("handles"); } -Size2i Camera3DGizmoPlugin::_get_viewport_size(Camera3D *p_camera) { - Viewport *viewport = p_camera->get_viewport(); - - Window *window = Object::cast_to<Window>(viewport); - if (window) { - return window->get_size(); - } - - SubViewport *sub_viewport = Object::cast_to<SubViewport>(viewport); - ERR_FAIL_NULL_V(sub_viewport, Size2i()); - - if (sub_viewport == EditorNode::get_singleton()->get_scene_root()) { - return Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height")); - } - - return sub_viewport->get_size(); -} - bool Camera3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<Camera3D>(p_spatial) != nullptr; } @@ -166,7 +148,7 @@ void Camera3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { Ref<Material> material = get_material("camera_material", p_gizmo); Ref<Material> icon = get_material("camera_icon", p_gizmo); - const Size2i viewport_size = _get_viewport_size(camera); + const Size2i viewport_size = Node3DEditor::get_camera_viewport_size(camera); const real_t viewport_aspect = viewport_size.x > 0 && viewport_size.y > 0 ? viewport_size.aspect() : 1.0; const Size2 size_factor = viewport_aspect > 1.0 ? Size2(1.0, 1.0 / viewport_aspect) : Size2(viewport_aspect, 1.0); diff --git a/editor/plugins/gizmos/camera_3d_gizmo_plugin.h b/editor/plugins/gizmos/camera_3d_gizmo_plugin.h index ba65ebb8de..94238704c1 100644 --- a/editor/plugins/gizmos/camera_3d_gizmo_plugin.h +++ b/editor/plugins/gizmos/camera_3d_gizmo_plugin.h @@ -37,7 +37,6 @@ class Camera3DGizmoPlugin : public EditorNode3DGizmoPlugin { GDCLASS(Camera3DGizmoPlugin, EditorNode3DGizmoPlugin); private: - static Size2i _get_viewport_size(Camera3D *p_camera); static float _find_closest_angle_to_half_pi_arc(const Vector3 &p_from, const Vector3 &p_to, float p_arc_radius, const Transform3D &p_arc_xform); public: diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index fed04a3754..c321ff1db5 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -9308,6 +9308,24 @@ void Node3DEditorPlugin::set_state(const Dictionary &p_state) { spatial_editor->set_state(p_state); } +Size2i Node3DEditor::get_camera_viewport_size(Camera3D *p_camera) { + Viewport *viewport = p_camera->get_viewport(); + + Window *window = Object::cast_to<Window>(viewport); + if (window) { + return window->get_size(); + } + + SubViewport *sub_viewport = Object::cast_to<SubViewport>(viewport); + ERR_FAIL_NULL_V(sub_viewport, Size2i()); + + if (sub_viewport == EditorNode::get_singleton()->get_scene_root()) { + return Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height")); + } + + return sub_viewport->get_size(); +} + Vector3 Node3DEditor::snap_point(Vector3 p_target, Vector3 p_start) const { if (is_snap_enabled()) { real_t snap = get_translate_snap(); diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index d35fcb7653..27db7f27f3 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -880,6 +880,8 @@ protected: public: static Node3DEditor *get_singleton() { return singleton; } + static Size2i get_camera_viewport_size(Camera3D *p_camera); + Vector3 snap_point(Vector3 p_target, Vector3 p_start = Vector3(0, 0, 0)) const; float get_znear() const { return settings_znear->get_value(); } diff --git a/editor/plugins/plugin_config_dialog.cpp b/editor/plugins/plugin_config_dialog.cpp index af9efda939..c3e87c508e 100644 --- a/editor/plugins/plugin_config_dialog.cpp +++ b/editor/plugins/plugin_config_dialog.cpp @@ -305,7 +305,7 @@ PluginConfigDialog::PluginConfigDialog() { grid->add_child(script_name_label); script_edit = memnew(LineEdit); - script_edit->set_tooltip_text(TTR("Optional. The path to the script (relative to the add-on folder). If left empty, will default to \"plugin.gd\".")); + script_edit->set_tooltip_text(TTR("Optional. The name of the script file. If left empty, will default to the subfolder name.")); script_edit->set_placeholder("\"plugin.gd\" -> res://addons/my_plugin/plugin.gd"); script_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); grid->add_child(script_edit); |