summaryrefslogtreecommitdiffstats
path: root/main/main.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'main/main.cpp')
-rw-r--r--main/main.cpp219
1 files changed, 117 insertions, 102 deletions
diff --git a/main/main.cpp b/main/main.cpp
index 1cbd732747..e1d53e7f1b 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -60,6 +60,7 @@
#include "platform/register_platform_apis.h"
#include "scene/main/scene_tree.h"
#include "scene/main/window.h"
+#include "scene/property_list_helper.h"
#include "scene/register_scene_types.h"
#include "scene/resources/packed_scene.h"
#include "scene/theme/theme_db.h"
@@ -793,6 +794,7 @@ void Main::test_cleanup() {
ResourceLoader::remove_custom_loaders();
ResourceSaver::remove_custom_savers();
+ PropertyListHelper::clear_base_helpers();
#ifdef TOOLS_ENABLED
GDExtensionManager::get_singleton()->deinitialize_extensions(GDExtension::INITIALIZATION_LEVEL_EDITOR);
@@ -909,13 +911,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
// Benchmark tracking must be done after `OS::get_singleton()->initialize()` as on some
// platforms, it's used to set up the time utilities.
- OS::get_singleton()->benchmark_begin_measure("Startup", "Total");
- OS::get_singleton()->benchmark_begin_measure("Startup", "Setup");
+ OS::get_singleton()->benchmark_begin_measure("Startup", "Main::Setup");
engine = memnew(Engine);
MAIN_PRINT("Main: Initialize CORE");
- OS::get_singleton()->benchmark_begin_measure("Startup", "Core");
register_core_types();
register_core_driver_types();
@@ -2326,12 +2326,12 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
// Make sure that headless is the last one, which it is assumed to be by design.
DEV_ASSERT(NULL_DISPLAY_DRIVER == DisplayServer::get_create_function_name(DisplayServer::get_create_function_count() - 1));
- GLOBAL_DEF_RST_NOVAL("display/display_server/driver", "default");
- GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "display/display_server/driver.windows", PROPERTY_HINT_ENUM_SUGGESTION, "default,windows,headless"), "default");
- GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "display/display_server/driver.linuxbsd", PROPERTY_HINT_ENUM_SUGGESTION, "default,x11,wayland,headless"), "default");
- GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "display/display_server/driver.android", PROPERTY_HINT_ENUM_SUGGESTION, "default,android,headless"), "default");
- GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "display/display_server/driver.ios", PROPERTY_HINT_ENUM_SUGGESTION, "default,iOS,headless"), "default");
- GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "display/display_server/driver.macos", PROPERTY_HINT_ENUM_SUGGESTION, "default,macos,headless"), "default");
+ GLOBAL_DEF_NOVAL("display/display_server/driver", "default");
+ GLOBAL_DEF_NOVAL(PropertyInfo(Variant::STRING, "display/display_server/driver.windows", PROPERTY_HINT_ENUM_SUGGESTION, "default,windows,headless"), "default");
+ GLOBAL_DEF_NOVAL(PropertyInfo(Variant::STRING, "display/display_server/driver.linuxbsd", PROPERTY_HINT_ENUM_SUGGESTION, "default,x11,wayland,headless"), "default");
+ GLOBAL_DEF_NOVAL(PropertyInfo(Variant::STRING, "display/display_server/driver.android", PROPERTY_HINT_ENUM_SUGGESTION, "default,android,headless"), "default");
+ GLOBAL_DEF_NOVAL(PropertyInfo(Variant::STRING, "display/display_server/driver.ios", PROPERTY_HINT_ENUM_SUGGESTION, "default,iOS,headless"), "default");
+ GLOBAL_DEF_NOVAL(PropertyInfo(Variant::STRING, "display/display_server/driver.macos", PROPERTY_HINT_ENUM_SUGGESTION, "default,macos,headless"), "default");
GLOBAL_DEF_RST_NOVAL("audio/driver/driver", AudioDriverManager::get_driver(0)->get_name());
if (audio_driver.is_empty()) { // Specified in project.godot.
@@ -2453,19 +2453,18 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
Thread::release_main_thread(); // If setup2() is called from another thread, that one will become main thread, so preventively release this one.
set_current_thread_safe_for_nodes(false);
- OS::get_singleton()->benchmark_end_measure("Startup", "Core");
-
#if defined(STEAMAPI_ENABLED)
if (editor || project_manager) {
steam_tracker = memnew(SteamTracker);
}
#endif
+ OS::get_singleton()->benchmark_end_measure("Startup", "Main::Setup");
+
if (p_second_phase) {
return setup2();
}
- OS::get_singleton()->benchmark_end_measure("Startup", "Setup");
return OK;
error:
@@ -2518,8 +2517,7 @@ error:
memdelete(message_queue);
}
- OS::get_singleton()->benchmark_end_measure("Startup", "Core");
- OS::get_singleton()->benchmark_end_measure("Startup", "Setup");
+ OS::get_singleton()->benchmark_end_measure("Startup", "Main::Setup");
#if defined(STEAMAPI_ENABLED)
if (steam_tracker) {
@@ -2552,7 +2550,9 @@ Error _parse_resource_dummy(void *p_data, VariantParser::Stream *p_stream, Ref<R
return OK;
}
-Error Main::setup2() {
+Error Main::setup2(bool p_show_boot_logo) {
+ OS::get_singleton()->benchmark_begin_measure("Startup", "Main::Setup2");
+
Thread::make_main_thread(); // Make whatever thread call this the main thread.
set_current_thread_safe_for_nodes(true);
@@ -2592,6 +2592,7 @@ Error Main::setup2() {
String screen_property;
bool prefer_wayland_found = false;
+ bool prefer_wayland = false;
if (editor) {
screen_property = "interface/editor/editor_screen";
@@ -2624,16 +2625,17 @@ Error Main::setup2() {
}
if (!prefer_wayland_found && assign == "run/platforms/linuxbsd/prefer_wayland") {
- if (value) {
- display_driver = "wayland";
- } else {
- display_driver = "default";
- }
-
+ prefer_wayland = value;
prefer_wayland_found = true;
}
}
}
+
+ if (prefer_wayland) {
+ display_driver = "wayland";
+ } else {
+ display_driver = "default";
+ }
}
}
}
@@ -2896,12 +2898,6 @@ Error Main::setup2() {
MAIN_PRINT("Main: Setup Logo");
-#if !defined(TOOLS_ENABLED) && defined(WEB_ENABLED)
- bool show_logo = false;
-#else
- bool show_logo = true;
-#endif
-
if (init_windowed) {
//do none..
} else if (init_maximized) {
@@ -2913,74 +2909,16 @@ Error Main::setup2() {
DisplayServer::get_singleton()->window_set_flag(DisplayServer::WINDOW_FLAG_ALWAYS_ON_TOP, true);
}
- MAIN_PRINT("Main: Load Boot Image");
-
Color clear = GLOBAL_DEF_BASIC("rendering/environment/defaults/default_clear_color", Color(0.3, 0.3, 0.3));
RenderingServer::get_singleton()->set_default_clear_color(clear);
- if (show_logo) { //boot logo!
- const bool boot_logo_image = GLOBAL_DEF_BASIC("application/boot_splash/show_image", true);
- const String boot_logo_path = String(GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "application/boot_splash/image", PROPERTY_HINT_FILE, "*.png"), String())).strip_edges();
- const bool boot_logo_scale = GLOBAL_DEF_BASIC("application/boot_splash/fullsize", true);
- const bool boot_logo_filter = GLOBAL_DEF_BASIC("application/boot_splash/use_filter", true);
-
- Ref<Image> boot_logo;
-
- if (boot_logo_image) {
- if (!boot_logo_path.is_empty()) {
- boot_logo.instantiate();
- Error load_err = ImageLoader::load_image(boot_logo_path, boot_logo);
- if (load_err) {
- ERR_PRINT("Non-existing or invalid boot splash at '" + boot_logo_path + "'. Loading default splash.");
- }
- }
- } else {
- // Create a 1×1 transparent image. This will effectively hide the splash image.
- boot_logo.instantiate();
- boot_logo->initialize_data(1, 1, false, Image::FORMAT_RGBA8);
- boot_logo->set_pixel(0, 0, Color(0, 0, 0, 0));
- }
-
- Color boot_bg_color = GLOBAL_GET("application/boot_splash/bg_color");
-
-#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
- boot_bg_color =
- GLOBAL_DEF_BASIC("application/boot_splash/bg_color",
- (editor || project_manager) ? boot_splash_editor_bg_color : boot_splash_bg_color);
-#endif
- if (boot_logo.is_valid()) {
- RenderingServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale,
- boot_logo_filter);
-
- } else {
-#ifndef NO_DEFAULT_BOOT_LOGO
- MAIN_PRINT("Main: Create bootsplash");
-#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
- Ref<Image> splash = (editor || project_manager) ? memnew(Image(boot_splash_editor_png)) : memnew(Image(boot_splash_png));
-#else
- Ref<Image> splash = memnew(Image(boot_splash_png));
-#endif
-
- MAIN_PRINT("Main: ClearColor");
- RenderingServer::get_singleton()->set_default_clear_color(boot_bg_color);
- MAIN_PRINT("Main: Image");
- RenderingServer::get_singleton()->set_boot_image(splash, boot_bg_color, false);
-#endif
- }
-
-#if defined(TOOLS_ENABLED) && defined(MACOS_ENABLED)
- if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_ICON) && OS::get_singleton()->get_bundle_icon_path().is_empty()) {
- Ref<Image> icon = memnew(Image(app_icon_png));
- DisplayServer::get_singleton()->set_icon(icon);
- }
-#endif
+ if (p_show_boot_logo) {
+ setup_boot_logo();
}
MAIN_PRINT("Main: Clear Color");
DisplayServer::set_early_window_clear_color_override(false);
- RenderingServer::get_singleton()->set_default_clear_color(
- GLOBAL_GET("rendering/environment/defaults/default_clear_color"));
GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "application/config/icon", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg"), String());
GLOBAL_DEF(PropertyInfo(Variant::STRING, "application/config/macos_native_icon", PROPERTY_HINT_FILE, "*.icns"), String());
@@ -2990,7 +2928,8 @@ Error Main::setup2() {
Input *id = Input::get_singleton();
if (id) {
- agile_input_event_flushing = GLOBAL_DEF("input_devices/buffering/agile_event_flushing", false);
+ bool agile_input_event_flushing = GLOBAL_DEF("input_devices/buffering/agile_event_flushing", false);
+ id->set_agile_input_event_flushing(agile_input_event_flushing);
if (bool(GLOBAL_DEF_BASIC("input_devices/pointing/emulate_touch_from_mouse", false)) &&
!(editor || project_manager)) {
@@ -3211,11 +3150,78 @@ Error Main::setup2() {
print_verbose("EDITOR API HASH: " + uitos(ClassDB::get_api_hash(ClassDB::API_EDITOR)));
MAIN_PRINT("Main: Done");
- OS::get_singleton()->benchmark_end_measure("Startup", "Setup");
+ OS::get_singleton()->benchmark_end_measure("Startup", "Main::Setup2");
return OK;
}
+void Main::setup_boot_logo() {
+ MAIN_PRINT("Main: Load Boot Image");
+
+#if !defined(TOOLS_ENABLED) && defined(WEB_ENABLED)
+ bool show_logo = false;
+#else
+ bool show_logo = true;
+#endif
+
+ if (show_logo) { //boot logo!
+ const bool boot_logo_image = GLOBAL_DEF_BASIC("application/boot_splash/show_image", true);
+ const String boot_logo_path = String(GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "application/boot_splash/image", PROPERTY_HINT_FILE, "*.png"), String())).strip_edges();
+ const bool boot_logo_scale = GLOBAL_DEF_BASIC("application/boot_splash/fullsize", true);
+ const bool boot_logo_filter = GLOBAL_DEF_BASIC("application/boot_splash/use_filter", true);
+
+ Ref<Image> boot_logo;
+
+ if (boot_logo_image) {
+ if (!boot_logo_path.is_empty()) {
+ boot_logo.instantiate();
+ Error load_err = ImageLoader::load_image(boot_logo_path, boot_logo);
+ if (load_err) {
+ ERR_PRINT("Non-existing or invalid boot splash at '" + boot_logo_path + "'. Loading default splash.");
+ }
+ }
+ } else {
+ // Create a 1×1 transparent image. This will effectively hide the splash image.
+ boot_logo.instantiate();
+ boot_logo->initialize_data(1, 1, false, Image::FORMAT_RGBA8);
+ boot_logo->set_pixel(0, 0, Color(0, 0, 0, 0));
+ }
+
+ Color boot_bg_color = GLOBAL_GET("application/boot_splash/bg_color");
+
+#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
+ boot_bg_color = GLOBAL_DEF_BASIC("application/boot_splash/bg_color", (editor || project_manager) ? boot_splash_editor_bg_color : boot_splash_bg_color);
+#endif
+ if (boot_logo.is_valid()) {
+ RenderingServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale, boot_logo_filter);
+
+ } else {
+#ifndef NO_DEFAULT_BOOT_LOGO
+ MAIN_PRINT("Main: Create bootsplash");
+#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
+ Ref<Image> splash = (editor || project_manager) ? memnew(Image(boot_splash_editor_png)) : memnew(Image(boot_splash_png));
+#else
+ Ref<Image> splash = memnew(Image(boot_splash_png));
+#endif
+
+ MAIN_PRINT("Main: ClearColor");
+ RenderingServer::get_singleton()->set_default_clear_color(boot_bg_color);
+ MAIN_PRINT("Main: Image");
+ RenderingServer::get_singleton()->set_boot_image(splash, boot_bg_color, false);
+#endif
+ }
+
+#if defined(TOOLS_ENABLED) && defined(MACOS_ENABLED)
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_ICON) && OS::get_singleton()->get_bundle_icon_path().is_empty()) {
+ Ref<Image> icon = memnew(Image(app_icon_png));
+ DisplayServer::get_singleton()->set_icon(icon);
+ }
+#endif
+ }
+ RenderingServer::get_singleton()->set_default_clear_color(
+ GLOBAL_GET("rendering/environment/defaults/default_clear_color"));
+}
+
String Main::get_rendering_driver_name() {
return rendering_driver;
}
@@ -3227,6 +3233,8 @@ static MainTimerSync main_timer_sync;
// and should move on to `OS::run`, and EXIT_FAILURE otherwise for
// an early exit with that error code.
int Main::start() {
+ OS::get_singleton()->benchmark_begin_measure("Startup", "Main::Start");
+
ERR_FAIL_COND_V(!_start_success, false);
bool has_icon = false;
@@ -3950,7 +3958,7 @@ int Main::start() {
}
}
- OS::get_singleton()->benchmark_end_measure("Startup", "Total");
+ OS::get_singleton()->benchmark_end_measure("Startup", "Main::Start");
OS::get_singleton()->benchmark_dump();
return EXIT_SUCCESS;
@@ -3972,7 +3980,6 @@ uint32_t Main::hide_print_fps_attempts = 3;
uint32_t Main::frame = 0;
bool Main::force_redraw_requested = false;
int Main::iterating = 0;
-bool Main::agile_input_event_flushing = false;
bool Main::is_iterating() {
return iterating > 0;
@@ -4033,11 +4040,12 @@ bool Main::iteration() {
NavigationServer3D::get_singleton()->sync();
for (int iters = 0; iters < advance.physics_steps; ++iters) {
- if (Input::get_singleton()->is_using_input_buffering() && agile_input_event_flushing) {
+ if (Input::get_singleton()->is_agile_input_event_flushing()) {
Input::get_singleton()->flush_buffered_events();
}
Engine::get_singleton()->_in_physics = true;
+ Engine::get_singleton()->_physics_frames++;
uint64_t physics_begin = OS::get_singleton()->get_ticks_usec();
@@ -4085,12 +4093,11 @@ bool Main::iteration() {
physics_process_ticks = MAX(physics_process_ticks, OS::get_singleton()->get_ticks_usec() - physics_begin); // keep the largest one for reference
physics_process_max = MAX(OS::get_singleton()->get_ticks_usec() - physics_begin, physics_process_max);
- Engine::get_singleton()->_physics_frames++;
Engine::get_singleton()->_in_physics = false;
}
- if (Input::get_singleton()->is_using_input_buffering() && agile_input_event_flushing) {
+ if (Input::get_singleton()->is_agile_input_event_flushing()) {
Input::get_singleton()->flush_buffered_events();
}
@@ -4103,7 +4110,7 @@ bool Main::iteration() {
RenderingServer::get_singleton()->sync(); //sync if still drawing from previous frames.
- if (DisplayServer::get_singleton()->can_any_window_draw() &&
+ if ((DisplayServer::get_singleton()->can_any_window_draw() || DisplayServer::get_singleton()->has_additional_outputs()) &&
RenderingServer::get_singleton()->is_render_loop_enabled()) {
if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) {
if (RenderingServer::get_singleton()->has_changed()) {
@@ -4162,16 +4169,17 @@ bool Main::iteration() {
iterating--;
- // Needed for OSs using input buffering regardless accumulation (like Android)
- if (Input::get_singleton()->is_using_input_buffering() && !agile_input_event_flushing) {
- Input::get_singleton()->flush_buffered_events();
- }
-
if (movie_writer) {
movie_writer->add_frame();
}
+#ifdef TOOLS_ENABLED
+ bool quit_after_timeout = false;
+#endif
if ((quit_after > 0) && (Engine::get_singleton()->_process_frames >= quit_after)) {
+#ifdef TOOLS_ENABLED
+ quit_after_timeout = true;
+#endif
exit = true;
}
@@ -4204,6 +4212,12 @@ bool Main::iteration() {
}
#endif
+#ifdef TOOLS_ENABLED
+ if (exit && quit_after_timeout && EditorNode::get_singleton()) {
+ EditorNode::get_singleton()->unload_editor_addons();
+ }
+#endif
+
return exit;
}
@@ -4218,7 +4232,7 @@ void Main::force_redraw() {
* The order matters as some of those steps are linked with each other.
*/
void Main::cleanup(bool p_force) {
- OS::get_singleton()->benchmark_begin_measure("Shutdown", "Total");
+ OS::get_singleton()->benchmark_begin_measure("Shutdown", "Main::Cleanup");
if (!p_force) {
ERR_FAIL_COND(!_start_success);
}
@@ -4241,6 +4255,7 @@ void Main::cleanup(bool p_force) {
ResourceLoader::remove_custom_loaders();
ResourceSaver::remove_custom_savers();
+ PropertyListHelper::clear_base_helpers();
// Flush before uninitializing the scene, but delete the MessageQueue as late as possible.
message_queue->flush();
@@ -4376,7 +4391,7 @@ void Main::cleanup(bool p_force) {
unregister_core_types();
- OS::get_singleton()->benchmark_end_measure("Shutdown", "Total");
+ OS::get_singleton()->benchmark_end_measure("Shutdown", "Main::Cleanup");
OS::get_singleton()->benchmark_dump();
OS::get_singleton()->finalize_core();