summaryrefslogtreecommitdiffstats
path: root/main
diff options
context:
space:
mode:
Diffstat (limited to 'main')
-rw-r--r--main/input_default.cpp17
-rw-r--r--main/input_default.h2
-rw-r--r--main/main.cpp2
-rw-r--r--main/tests/test_main.cpp7
-rw-r--r--main/tests/test_oa_hash_map.cpp97
-rw-r--r--main/tests/test_oa_hash_map.h39
6 files changed, 154 insertions, 10 deletions
diff --git a/main/input_default.cpp b/main/input_default.cpp
index b4c9a6207f..18979c844a 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -80,7 +80,7 @@ bool InputDefault::is_key_pressed(int p_scancode) const {
bool InputDefault::is_mouse_button_pressed(int p_button) const {
_THREAD_SAFE_METHOD_
- return (mouse_button_mask & (1 << p_button)) != 0;
+ return (mouse_button_mask & (1 << (p_button - 1))) != 0;
}
static int _combine_device(int p_value, int p_device) {
@@ -265,10 +265,11 @@ void InputDefault::parse_input_event(const Ref<InputEvent> &p_event) {
if (mb.is_valid() && !mb->is_doubleclick()) {
- if (mb->is_pressed())
- mouse_button_mask |= (1 << mb->get_button_index());
- else
- mouse_button_mask &= ~(1 << mb->get_button_index());
+ if (mb->is_pressed()) {
+ mouse_button_mask |= (1 << (mb->get_button_index() - 1));
+ } else {
+ mouse_button_mask &= ~(1 << (mb->get_button_index() - 1));
+ }
if (main_loop && emulate_touch && mb->get_button_index() == 1) {
Ref<InputEventScreenTouch> touch_event;
@@ -421,9 +422,9 @@ int InputDefault::get_mouse_button_mask() const {
return mouse_button_mask; // do not trust OS implementaiton, should remove it - OS::get_singleton()->get_mouse_button_state();
}
-void InputDefault::warp_mouse_pos(const Vector2 &p_to) {
+void InputDefault::warp_mouse_position(const Vector2 &p_to) {
- OS::get_singleton()->warp_mouse_pos(p_to);
+ OS::get_singleton()->warp_mouse_position(p_to);
}
Point2i InputDefault::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) {
@@ -446,7 +447,7 @@ Point2i InputDefault::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_moti
const Point2i pos_local = p_motion->get_global_position() - p_rect.position;
const Point2i pos_warped(Math::fposmod(pos_local.x, p_rect.size.x), Math::fposmod(pos_local.y, p_rect.size.y));
if (pos_warped != pos_local) {
- OS::get_singleton()->warp_mouse_pos(pos_warped + p_rect.position);
+ OS::get_singleton()->warp_mouse_position(pos_warped + p_rect.position);
}
return rel_warped;
diff --git a/main/input_default.h b/main/input_default.h
index 345c34c55e..480e78e971 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -200,7 +200,7 @@ public:
virtual Point2 get_last_mouse_speed() const;
virtual int get_mouse_button_mask() const;
- virtual void warp_mouse_pos(const Vector2 &p_to);
+ virtual void warp_mouse_position(const Vector2 &p_to);
virtual Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect);
virtual void parse_input_event(const Ref<InputEvent> &p_event);
diff --git a/main/main.cpp b/main/main.cpp
index a5b962a47c..1f7418ba2a 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -248,7 +248,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
performance = memnew(Performance);
globals->add_singleton(ProjectSettings::Singleton("Performance", performance));
- GLOBAL_DEF("debug/settings/backtrace/message", String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues"));
+ GLOBAL_DEF("debug/settings/crash_handler/message", String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues"));
MAIN_PRINT("Main: Parse CMDLine");
diff --git a/main/tests/test_main.cpp b/main/tests/test_main.cpp
index 645db2826e..d9b20254a8 100644
--- a/main/tests/test_main.cpp
+++ b/main/tests/test_main.cpp
@@ -37,6 +37,7 @@
#include "test_image.h"
#include "test_io.h"
#include "test_math.h"
+#include "test_oa_hash_map.h"
#include "test_ordered_hash_map.h"
#include "test_physics.h"
#include "test_physics_2d.h"
@@ -56,6 +57,7 @@ const char **tests_get_names() {
"io",
"shaderlang",
"physics",
+ "oa_hash_map",
NULL
};
@@ -89,6 +91,11 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
return TestRender::test();
}
+ if (p_test == "oa_hash_map") {
+
+ return TestOAHashMap::test();
+ }
+
#ifndef _3D_DISABLED
if (p_test == "gui") {
diff --git a/main/tests/test_oa_hash_map.cpp b/main/tests/test_oa_hash_map.cpp
new file mode 100644
index 0000000000..302c259262
--- /dev/null
+++ b/main/tests/test_oa_hash_map.cpp
@@ -0,0 +1,97 @@
+/*************************************************************************/
+/* test_oa_hash_map.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "test_oa_hash_map.h"
+
+#include "core/os/os.h"
+
+#include "core/oa_hash_map.h"
+
+namespace TestOAHashMap {
+
+MainLoop *test() {
+
+ OS::get_singleton()->print("\n\n\nHello from test\n");
+
+ // test element tracking.
+ {
+ OAHashMap<int, int> map;
+
+ map.set(42, 1337);
+ map.set(1337, 21);
+ map.set(42, 11880);
+
+ int value;
+ map.lookup(42, &value);
+
+ OS::get_singleton()->print("capacity %d\n", map.get_capacity());
+ OS::get_singleton()->print("elements %d\n", map.get_num_elements());
+
+ OS::get_singleton()->print("map[42] = %d\n", value);
+ }
+
+ // rehashing and deletion
+ {
+ OAHashMap<int, int> map;
+
+ for (int i = 0; i < 500; i++) {
+ map.set(i, i * 2);
+ }
+
+ for (int i = 0; i < 500; i += 2) {
+ map.remove(i);
+ }
+
+ uint32_t num_elems = 0;
+ for (int i = 0; i < 500; i++) {
+ int tmp;
+ if (map.lookup(i, &tmp))
+ num_elems++;
+ }
+
+ OS::get_singleton()->print("elements %d == %d.\n", map.get_num_elements(), num_elems);
+ }
+
+ // iteration
+ {
+ OAHashMap<String, int> map;
+
+ map.set("Hello", 1);
+ map.set("World", 2);
+ map.set("Godot rocks", 42);
+
+ for (OAHashMap<String, int>::Iterator it = map.iter(); it.valid; it = map.next_iter(it)) {
+ OS::get_singleton()->print("map[\"%s\"] = %d\n", it.key->utf8().get_data(), *it.data);
+ }
+ }
+
+ return NULL;
+}
+} // namespace TestOAHashMap
diff --git a/main/tests/test_oa_hash_map.h b/main/tests/test_oa_hash_map.h
new file mode 100644
index 0000000000..92b4bc5e5a
--- /dev/null
+++ b/main/tests/test_oa_hash_map.h
@@ -0,0 +1,39 @@
+/*************************************************************************/
+/* test_oa_hash_map.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef TEST_OA_HASH_MAP_H
+#define TEST_OA_HASH_MAP_H
+
+#include "os/main_loop.h"
+
+namespace TestOAHashMap {
+
+MainLoop *test();
+}
+#endif // TEST_OA_HASH_MAP_H