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-rw-r--r--methods.py271
1 files changed, 167 insertions, 104 deletions
diff --git a/methods.py b/methods.py
index da221cc0ea..3f11d39bd0 100644
--- a/methods.py
+++ b/methods.py
@@ -1,17 +1,14 @@
+import contextlib
+import glob
import os
-import sys
import re
-import glob
import subprocess
-import contextlib
+import sys
from collections import OrderedDict
-from collections.abc import Mapping
from enum import Enum
-from typing import Generator, Optional
-from io import TextIOWrapper, StringIO
+from io import StringIO, TextIOWrapper
from pathlib import Path
-from os.path import normpath, basename
-
+from typing import Generator, List, Optional, Union
# Get the "Godot" folder name ahead of time
base_folder_path = str(os.path.abspath(Path(__file__).parent)) + "/"
@@ -166,7 +163,7 @@ def add_source_files(self, sources, files, allow_gen=False):
def disable_warnings(self):
# 'self' is the environment
- if self.msvc:
+ if self.msvc and not using_clang(self):
# We have to remove existing warning level defines before appending /w,
# otherwise we get: "warning D9025 : overriding '/W3' with '/w'"
self["CCFLAGS"] = [x for x in self["CCFLAGS"] if not (x.startswith("/W") or x.startswith("/w"))]
@@ -199,7 +196,7 @@ def add_module_version_string(self, s):
def get_version_info(module_version_string="", silent=False):
build_name = "custom_build"
- if os.getenv("BUILD_NAME") != None:
+ if os.getenv("BUILD_NAME") is not None:
build_name = str(os.getenv("BUILD_NAME"))
if not silent:
print(f"Using custom build name: '{build_name}'.")
@@ -221,7 +218,7 @@ def get_version_info(module_version_string="", silent=False):
# For dev snapshots (alpha, beta, RC, etc.) we do not commit status change to Git,
# so this define provides a way to override it without having to modify the source.
- if os.getenv("GODOT_VERSION_STATUS") != None:
+ if os.getenv("GODOT_VERSION_STATUS") is not None:
version_info["status"] = str(os.getenv("GODOT_VERSION_STATUS"))
if not silent:
print(f"Using version status '{version_info['status']}', overriding the original '{version.status}'.")
@@ -271,7 +268,7 @@ def get_version_info(module_version_string="", silent=False):
if os.path.exists(".git"):
try:
version_info["git_timestamp"] = subprocess.check_output(
- ["git", "log", "-1", "--pretty=format:%ct", githash]
+ ["git", "log", "-1", "--pretty=format:%ct", "--no-show-signature", githash]
).decode("utf-8")
except (subprocess.CalledProcessError, OSError):
# `git` not found in PATH.
@@ -350,7 +347,7 @@ def detect_modules(search_path, recursive=False):
# Godot sources when using `custom_modules` build option.
version_path = os.path.join(path, "version.py")
if os.path.exists(version_path):
- with open(version_path) as f:
+ with open(version_path, "r", encoding="utf-8") as f:
if 'short_name = "godot"' in f.read():
return True
return False
@@ -435,7 +432,7 @@ def module_check_dependencies(self, module):
required_deps = self.module_dependencies[module][0] if module in self.module_dependencies else []
for dep in required_deps:
opt = "module_{}_enabled".format(dep)
- if not opt in self or not self[opt]:
+ if opt not in self or not self[opt]:
missing_deps.append(dep)
if missing_deps != []:
@@ -450,7 +447,6 @@ def module_check_dependencies(self, module):
def sort_module_list(env):
- out = OrderedDict()
deps = {k: v[0] + list(filter(lambda x: x in env.module_list, v[1])) for k, v in env.module_dependencies.items()}
frontier = list(env.module_list.keys())
@@ -471,16 +467,6 @@ def use_windows_spawn_fix(self, platform=None):
if os.name != "nt":
return # not needed, only for windows
- # On Windows, due to the limited command line length, when creating a static library
- # from a very high number of objects SCons will invoke "ar" once per object file;
- # that makes object files with same names to be overwritten so the last wins and
- # the library loses symbols defined by overwritten objects.
- # By enabling quick append instead of the default mode (replacing), libraries will
- # got built correctly regardless the invocation strategy.
- # Furthermore, since SCons will rebuild the library from scratch when an object file
- # changes, no multiple versions of the same object file will be present.
- self.Replace(ARFLAGS="q")
-
def mySubProcess(cmdline, env):
startupinfo = subprocess.STARTUPINFO()
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
@@ -499,22 +485,22 @@ def use_windows_spawn_fix(self, platform=None):
rv = proc.wait()
if rv:
print_error(err)
+ elif len(err) > 0 and not err.isspace():
+ print(err)
return rv
def mySpawn(sh, escape, cmd, args, env):
+ # Used by TEMPFILE.
+ if cmd == "del":
+ os.remove(args[1])
+ return 0
+
newargs = " ".join(args[1:])
cmdline = cmd + " " + newargs
rv = 0
env = {str(key): str(value) for key, value in iter(env.items())}
- if len(cmdline) > 32000 and cmd.endswith("ar"):
- cmdline = cmd + " " + args[1] + " " + args[2] + " "
- for i in range(3, len(args)):
- rv = mySubProcess(cmdline + args[i], env)
- if rv:
- break
- else:
- rv = mySubProcess(cmdline, env)
+ rv = mySubProcess(cmdline, env)
return rv
@@ -535,6 +521,7 @@ def no_verbose(env):
link_shared_library_message = "{}Linking Shared Library {}$TARGET{} ...{}".format(*colors)
java_library_message = "{}Creating Java Archive {}$TARGET{} ...{}".format(*colors)
compiled_resource_message = "{}Creating Compiled Resource {}$TARGET{} ...{}".format(*colors)
+ zip_archive_message = "{}Archiving {}$TARGET{} ...{}".format(*colors)
generated_file_message = "{}Generating {}$TARGET{} ...{}".format(*colors)
env["CXXCOMSTR"] = compile_source_message
@@ -548,6 +535,7 @@ def no_verbose(env):
env["JARCOMSTR"] = java_library_message
env["JAVACCOMSTR"] = java_compile_source_message
env["RCCOMSTR"] = compiled_resource_message
+ env["ZIPCOMSTR"] = zip_archive_message
env["GENCOMSTR"] = generated_file_message
@@ -650,7 +638,8 @@ def detect_visual_c_compiler_version(tools_env):
def find_visual_c_batch_file(env):
- from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file, find_vc_pdir
+ # TODO: We should investigate if we can avoid relying on SCons internals here.
+ from SCons.Tool.MSCommon.vc import find_batch_file, find_vc_pdir, get_default_version, get_host_target
msvc_version = get_default_version(env)
@@ -663,10 +652,11 @@ def find_visual_c_batch_file(env):
if env.scons_version < (4, 6, 0):
return find_batch_file(env, msvc_version, host_platform, target_platform)[0]
- # Scons 4.6.0+ removed passing env, so we need to get the product_dir ourselves first,
+ # SCons 4.6.0+ removed passing env, so we need to get the product_dir ourselves first,
# then pass that as the last param instead of env as the first param as before.
- # We should investigate if we can avoid relying on SCons internals here.
- product_dir = find_vc_pdir(env, msvc_version)
+ # Param names need to be explicit, as they were shuffled around in SCons 4.8.0.
+ product_dir = find_vc_pdir(msvc_version=msvc_version, env=env)
+
return find_batch_file(msvc_version, host_platform, target_platform, product_dir)[0]
@@ -678,6 +668,17 @@ def generate_cpp_hint_file(filename):
try:
with open(filename, "w", encoding="utf-8", newline="\n") as fd:
fd.write("#define GDCLASS(m_class, m_inherits)\n")
+ for name in ["GDVIRTUAL", "EXBIND", "MODBIND"]:
+ for count in range(13):
+ for suffix in ["", "R", "C", "RC"]:
+ fd.write(f"#define {name}{count}{suffix}(")
+ if "R" in suffix:
+ fd.write("m_ret, ")
+ fd.write("m_name")
+ for idx in range(1, count + 1):
+ fd.write(f", type{idx}")
+ fd.write(")\n")
+
except OSError:
print_warning("Could not write cpp.hint file.")
@@ -696,10 +697,7 @@ def glob_recursive(pattern, node="."):
def add_to_vs_project(env, sources):
for x in sources:
- if type(x) == type(""):
- fname = env.File(x).path
- else:
- fname = env.File(x)[0].path
+ fname = env.File(x).path if isinstance(x, str) else env.File(x)[0].path
pieces = fname.split(".")
if len(pieces) > 0:
basename = pieces[0]
@@ -807,21 +805,20 @@ def get_compiler_version(env):
"apple_patch3": -1,
}
- if not env.msvc:
- # Not using -dumpversion as some GCC distros only return major, and
- # Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803
- try:
- version = (
- subprocess.check_output([env.subst(env["CXX"]), "--version"], shell=(os.name == "nt"))
- .strip()
- .decode("utf-8")
- )
- except (subprocess.CalledProcessError, OSError):
- print_warning("Couldn't parse CXX environment variable to infer compiler version.")
- return ret
- else:
+ if env.msvc and not using_clang(env):
# TODO: Implement for MSVC
return ret
+
+ # Not using -dumpversion as some GCC distros only return major, and
+ # Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803
+ try:
+ version = subprocess.check_output(
+ [env.subst(env["CXX"]), "--version"], shell=(os.name == "nt"), encoding="utf-8"
+ ).strip()
+ except (subprocess.CalledProcessError, OSError):
+ print_warning("Couldn't parse CXX environment variable to infer compiler version.")
+ return ret
+
match = re.search(
r"(?:(?<=version )|(?<=\) )|(?<=^))"
r"(?P<major>\d+)"
@@ -884,7 +881,8 @@ def show_progress(env):
return
import sys
- from SCons.Script import Progress, Command, AlwaysBuild
+
+ from SCons.Script import AlwaysBuild, Command, Progress
screen = sys.stdout
# Progress reporting is not available in non-TTY environments since it
@@ -895,21 +893,19 @@ def show_progress(env):
node_count_interval = 1
node_count_fname = str(env.Dir("#")) + "/.scons_node_count"
- import time, math
+ import math
class cache_progress:
- # The default is 1 GB cache and 12 hours half life
- def __init__(self, path=None, limit=1073741824, half_life=43200):
+ # The default is 1 GB cache
+ def __init__(self, path=None, limit=pow(1024, 3)):
self.path = path
self.limit = limit
- self.exponent_scale = math.log(2) / half_life
- if env["verbose"] and path != None:
+ if env["verbose"] and path is not None:
screen.write(
"Current cache limit is {} (used: {})\n".format(
self.convert_size(limit), self.convert_size(self.get_size(path))
)
)
- self.delete(self.file_list())
def __call__(self, node, *args, **kw):
nonlocal node_count, node_count_max, node_count_interval, node_count_fname, show_progress
@@ -926,12 +922,66 @@ def show_progress(env):
screen.write("\r[Initial build] ")
screen.flush()
+ def convert_size(self, size_bytes):
+ if size_bytes == 0:
+ return "0 bytes"
+ size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
+ i = int(math.floor(math.log(size_bytes, 1024)))
+ p = math.pow(1024, i)
+ s = round(size_bytes / p, 2)
+ return "%s %s" % (int(s) if i == 0 else s, size_name[i])
+
+ def get_size(self, start_path="."):
+ total_size = 0
+ for dirpath, dirnames, filenames in os.walk(start_path):
+ for f in filenames:
+ fp = os.path.join(dirpath, f)
+ total_size += os.path.getsize(fp)
+ return total_size
+
+ def progress_finish(target, source, env):
+ nonlocal node_count, progressor
+ try:
+ with open(node_count_fname, "w", encoding="utf-8", newline="\n") as f:
+ f.write("%d\n" % node_count)
+ except Exception:
+ pass
+
+ try:
+ with open(node_count_fname, "r", encoding="utf-8") as f:
+ node_count_max = int(f.readline())
+ except Exception:
+ pass
+
+ cache_directory = os.environ.get("SCONS_CACHE")
+ # Simple cache pruning, attached to SCons' progress callback. Trim the
+ # cache directory to a size not larger than cache_limit.
+ cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
+ progressor = cache_progress(cache_directory, cache_limit)
+ Progress(progressor, interval=node_count_interval)
+
+ progress_finish_command = Command("progress_finish", [], progress_finish)
+ AlwaysBuild(progress_finish_command)
+
+
+def clean_cache(env):
+ import atexit
+ import time
+
+ class cache_clean:
+ def __init__(self, path=None, limit=pow(1024, 3)):
+ self.path = path
+ self.limit = limit
+
+ def clean(self):
+ self.delete(self.file_list())
+
def delete(self, files):
if len(files) == 0:
return
if env["verbose"]:
# Utter something
- screen.write("\rPurging %d %s from cache...\n" % (len(files), len(files) > 1 and "files" or "file"))
+ print("Purging %d %s from cache..." % (len(files), "files" if len(files) > 1 else "file"))
[os.remove(f) for f in files]
def file_list(self):
@@ -965,47 +1015,20 @@ def show_progress(env):
else:
return [x[0] for x in file_stat[mark:]]
- def convert_size(self, size_bytes):
- if size_bytes == 0:
- return "0 bytes"
- size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
- i = int(math.floor(math.log(size_bytes, 1024)))
- p = math.pow(1024, i)
- s = round(size_bytes / p, 2)
- return "%s %s" % (int(s) if i == 0 else s, size_name[i])
-
- def get_size(self, start_path="."):
- total_size = 0
- for dirpath, dirnames, filenames in os.walk(start_path):
- for f in filenames:
- fp = os.path.join(dirpath, f)
- total_size += os.path.getsize(fp)
- return total_size
-
- def progress_finish(target, source, env):
- nonlocal node_count, progressor
+ def cache_finally():
+ nonlocal cleaner
try:
- with open(node_count_fname, "w", encoding="utf-8", newline="\n") as f:
- f.write("%d\n" % node_count)
- progressor.delete(progressor.file_list())
+ cleaner.clean()
except Exception:
pass
- try:
- with open(node_count_fname) as f:
- node_count_max = int(f.readline())
- except Exception:
- pass
-
cache_directory = os.environ.get("SCONS_CACHE")
# Simple cache pruning, attached to SCons' progress callback. Trim the
# cache directory to a size not larger than cache_limit.
cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
- progressor = cache_progress(cache_directory, cache_limit)
- Progress(progressor, interval=node_count_interval)
+ cleaner = cache_clean(cache_directory, cache_limit)
- progress_finish_command = Command("progress_finish", [], progress_finish)
- AlwaysBuild(progress_finish_command)
+ atexit.register(cache_finally)
def dump(env):
@@ -1037,7 +1060,7 @@ def dump(env):
# skip the build process. This lets project files be quickly generated even if there are build errors.
#
# To generate AND build from the command line:
-# scons vsproj=yes vsproj_gen_only=yes
+# scons vsproj=yes vsproj_gen_only=no
def generate_vs_project(env, original_args, project_name="godot"):
# Augmented glob_recursive that also fills the dirs argument with traversed directories that have content.
def glob_recursive_2(pattern, dirs, node="."):
@@ -1049,11 +1072,11 @@ def generate_vs_project(env, original_args, project_name="godot"):
if type(f) is Node.FS.Dir:
results += glob_recursive_2(pattern, dirs, f)
r = Glob(str(node) + "/" + pattern, source=True)
- if len(r) > 0 and not str(node) in dirs:
+ if len(r) > 0 and str(node) not in dirs:
d = ""
for part in str(node).split("\\"):
d += part
- if not d in dirs:
+ if d not in dirs:
dirs.append(d)
d += "\\"
results += r
@@ -1066,7 +1089,7 @@ def generate_vs_project(env, original_args, project_name="godot"):
if val is not None:
try:
return _text2bool(val)
- except:
+ except (ValueError, AttributeError):
return default
else:
return default
@@ -1239,13 +1262,13 @@ def generate_vs_project(env, original_args, project_name="godot"):
others_active = []
for x in envsources:
fname = ""
- if type(x) == type(""):
+ if isinstance(x, str):
fname = env.File(x).path
else:
# Some object files might get added directly as a File object and not a list.
try:
fname = env.File(x)[0].path
- except:
+ except Exception:
fname = x.path
pass
@@ -1324,7 +1347,7 @@ def generate_vs_project(env, original_args, project_name="godot"):
itemlist = {}
for item in activeItems:
key = os.path.dirname(item).replace("\\", "_")
- if not key in itemlist:
+ if key not in itemlist:
itemlist[key] = [item]
else:
itemlist[key] += [item]
@@ -1465,14 +1488,14 @@ def generate_vs_project(env, original_args, project_name="godot"):
if godot_platform != "windows":
configurations += [
f'<ProjectConfiguration Include="editor|{proj_plat}">',
- f" <Configuration>editor</Configuration>",
+ " <Configuration>editor</Configuration>",
f" <Platform>{proj_plat}</Platform>",
"</ProjectConfiguration>",
]
properties += [
f"<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='editor|{proj_plat}'\">",
- f" <GodotConfiguration>editor</GodotConfiguration>",
+ " <GodotConfiguration>editor</GodotConfiguration>",
f" <GodotPlatform>{proj_plat}</GodotPlatform>",
"</PropertyGroup>",
]
@@ -1505,7 +1528,7 @@ def generate_vs_project(env, original_args, project_name="godot"):
proj_template = proj_template.replace("%%DEFAULT_ITEMS%%", "\n ".join(all_items))
proj_template = proj_template.replace("%%PROPERTIES%%", "\n ".join(properties))
- with open(f"{project_name}.vcxproj", "w", encoding="utf-8", newline="\n") as f:
+ with open(f"{project_name}.vcxproj", "w", encoding="utf-8", newline="\r\n") as f:
f.write(proj_template)
if not get_bool(original_args, "vsproj_props_only", False):
@@ -1631,3 +1654,43 @@ def generated_wrapper(
file.write(f"\n\n#endif // {header_guard}")
file.write("\n")
+
+
+def to_raw_cstring(value: Union[str, List[str]]) -> str:
+ MAX_LITERAL = 16 * 1024
+
+ if isinstance(value, list):
+ value = "\n".join(value) + "\n"
+
+ split: List[bytes] = []
+ offset = 0
+ encoded = value.encode()
+
+ while offset <= len(encoded):
+ segment = encoded[offset : offset + MAX_LITERAL]
+ offset += MAX_LITERAL
+ if len(segment) == MAX_LITERAL:
+ # Try to segment raw strings at double newlines to keep readable.
+ pretty_break = segment.rfind(b"\n\n")
+ if pretty_break != -1:
+ segment = segment[: pretty_break + 1]
+ offset -= MAX_LITERAL - pretty_break - 1
+ # If none found, ensure we end with valid utf8.
+ # https://github.com/halloleo/unicut/blob/master/truncate.py
+ elif segment[-1] & 0b10000000:
+ last_11xxxxxx_index = [i for i in range(-1, -5, -1) if segment[i] & 0b11000000 == 0b11000000][0]
+ last_11xxxxxx = segment[last_11xxxxxx_index]
+ if not last_11xxxxxx & 0b00100000:
+ last_char_length = 2
+ elif not last_11xxxxxx & 0b0010000:
+ last_char_length = 3
+ elif not last_11xxxxxx & 0b0001000:
+ last_char_length = 4
+
+ if last_char_length > -last_11xxxxxx_index:
+ segment = segment[:last_11xxxxxx_index]
+ offset += last_11xxxxxx_index
+
+ split += [segment]
+
+ return " ".join(f'R"<!>({x.decode()})<!>"' for x in split)