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-rw-r--r--methods.py160
1 files changed, 100 insertions, 60 deletions
diff --git a/methods.py b/methods.py
index bfd08cfc7b..9e881773c9 100644
--- a/methods.py
+++ b/methods.py
@@ -467,16 +467,6 @@ def use_windows_spawn_fix(self, platform=None):
if os.name != "nt":
return # not needed, only for windows
- # On Windows, due to the limited command line length, when creating a static library
- # from a very high number of objects SCons will invoke "ar" once per object file;
- # that makes object files with same names to be overwritten so the last wins and
- # the library loses symbols defined by overwritten objects.
- # By enabling quick append instead of the default mode (replacing), libraries will
- # got built correctly regardless the invocation strategy.
- # Furthermore, since SCons will rebuild the library from scratch when an object file
- # changes, no multiple versions of the same object file will be present.
- self.Replace(ARFLAGS="q")
-
def mySubProcess(cmdline, env):
startupinfo = subprocess.STARTUPINFO()
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
@@ -500,19 +490,17 @@ def use_windows_spawn_fix(self, platform=None):
return rv
def mySpawn(sh, escape, cmd, args, env):
+ # Used by TEMPFILE.
+ if cmd == "del":
+ os.remove(args[1])
+ return 0
+
newargs = " ".join(args[1:])
cmdline = cmd + " " + newargs
rv = 0
env = {str(key): str(value) for key, value in iter(env.items())}
- if len(cmdline) > 32000 and cmd.endswith("ar"):
- cmdline = cmd + " " + args[1] + " " + args[2] + " "
- for i in range(3, len(args)):
- rv = mySubProcess(cmdline + args[i], env)
- if rv:
- break
- else:
- rv = mySubProcess(cmdline, env)
+ rv = mySubProcess(cmdline, env)
return rv
@@ -807,9 +795,9 @@ def get_compiler_version(env):
"major": -1,
"minor": -1,
"patch": -1,
- "metadata1": None,
- "metadata2": None,
- "date": None,
+ "metadata1": "",
+ "metadata2": "",
+ "date": "",
"apple_major": -1,
"apple_minor": -1,
"apple_patch1": -1,
@@ -818,7 +806,35 @@ def get_compiler_version(env):
}
if env.msvc and not using_clang(env):
- # TODO: Implement for MSVC
+ try:
+ # FIXME: `-latest` works for most cases, but there are edge-cases where this would
+ # benefit from a more nuanced search.
+ # https://github.com/godotengine/godot/pull/91069#issuecomment-2358956731
+ # https://github.com/godotengine/godot/pull/91069#issuecomment-2380836341
+ args = [
+ env["VSWHERE"],
+ "-latest",
+ "-prerelease",
+ "-products",
+ "*",
+ "-requires",
+ "Microsoft.Component.MSBuild",
+ "-utf8",
+ ]
+ version = subprocess.check_output(args, encoding="utf-8").strip()
+ for line in version.splitlines():
+ split = line.split(":", 1)
+ if split[0] == "catalog_productDisplayVersion":
+ sem_ver = split[1].split(".")
+ ret["major"] = int(sem_ver[0])
+ ret["minor"] = int(sem_ver[1])
+ ret["patch"] = int(sem_ver[2].split()[0])
+ # Could potentially add section for determining preview version, but
+ # that can wait until metadata is actually used for something.
+ if split[0] == "catalog_buildVersion":
+ ret["metadata1"] = split[1]
+ except (subprocess.CalledProcessError, OSError):
+ print_warning("Couldn't find vswhere to determine compiler version.")
return ret
# Not using -dumpversion as some GCC distros only return major, and
@@ -906,21 +922,18 @@ def show_progress(env):
node_count_fname = str(env.Dir("#")) + "/.scons_node_count"
import math
- import time
class cache_progress:
- # The default is 1 GB cache and 12 hours half life
- def __init__(self, path=None, limit=1073741824, half_life=43200):
+ # The default is 1 GB cache
+ def __init__(self, path=None, limit=pow(1024, 3)):
self.path = path
self.limit = limit
- self.exponent_scale = math.log(2) / half_life
if env["verbose"] and path is not None:
screen.write(
"Current cache limit is {} (used: {})\n".format(
self.convert_size(limit), self.convert_size(self.get_size(path))
)
)
- self.delete(self.file_list())
def __call__(self, node, *args, **kw):
nonlocal node_count, node_count_max, node_count_interval, node_count_fname, show_progress
@@ -937,12 +950,66 @@ def show_progress(env):
screen.write("\r[Initial build] ")
screen.flush()
+ def convert_size(self, size_bytes):
+ if size_bytes == 0:
+ return "0 bytes"
+ size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
+ i = int(math.floor(math.log(size_bytes, 1024)))
+ p = math.pow(1024, i)
+ s = round(size_bytes / p, 2)
+ return "%s %s" % (int(s) if i == 0 else s, size_name[i])
+
+ def get_size(self, start_path="."):
+ total_size = 0
+ for dirpath, dirnames, filenames in os.walk(start_path):
+ for f in filenames:
+ fp = os.path.join(dirpath, f)
+ total_size += os.path.getsize(fp)
+ return total_size
+
+ def progress_finish(target, source, env):
+ nonlocal node_count, progressor
+ try:
+ with open(node_count_fname, "w", encoding="utf-8", newline="\n") as f:
+ f.write("%d\n" % node_count)
+ except Exception:
+ pass
+
+ try:
+ with open(node_count_fname, "r", encoding="utf-8") as f:
+ node_count_max = int(f.readline())
+ except Exception:
+ pass
+
+ cache_directory = os.environ.get("SCONS_CACHE")
+ # Simple cache pruning, attached to SCons' progress callback. Trim the
+ # cache directory to a size not larger than cache_limit.
+ cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
+ progressor = cache_progress(cache_directory, cache_limit)
+ Progress(progressor, interval=node_count_interval)
+
+ progress_finish_command = Command("progress_finish", [], progress_finish)
+ AlwaysBuild(progress_finish_command)
+
+
+def clean_cache(env):
+ import atexit
+ import time
+
+ class cache_clean:
+ def __init__(self, path=None, limit=pow(1024, 3)):
+ self.path = path
+ self.limit = limit
+
+ def clean(self):
+ self.delete(self.file_list())
+
def delete(self, files):
if len(files) == 0:
return
if env["verbose"]:
# Utter something
- screen.write("\rPurging %d %s from cache...\n" % (len(files), len(files) > 1 and "files" or "file"))
+ print("Purging %d %s from cache..." % (len(files), "files" if len(files) > 1 else "file"))
[os.remove(f) for f in files]
def file_list(self):
@@ -976,47 +1043,20 @@ def show_progress(env):
else:
return [x[0] for x in file_stat[mark:]]
- def convert_size(self, size_bytes):
- if size_bytes == 0:
- return "0 bytes"
- size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
- i = int(math.floor(math.log(size_bytes, 1024)))
- p = math.pow(1024, i)
- s = round(size_bytes / p, 2)
- return "%s %s" % (int(s) if i == 0 else s, size_name[i])
-
- def get_size(self, start_path="."):
- total_size = 0
- for dirpath, dirnames, filenames in os.walk(start_path):
- for f in filenames:
- fp = os.path.join(dirpath, f)
- total_size += os.path.getsize(fp)
- return total_size
-
- def progress_finish(target, source, env):
- nonlocal node_count, progressor
+ def cache_finally():
+ nonlocal cleaner
try:
- with open(node_count_fname, "w", encoding="utf-8", newline="\n") as f:
- f.write("%d\n" % node_count)
- progressor.delete(progressor.file_list())
+ cleaner.clean()
except Exception:
pass
- try:
- with open(node_count_fname, "r", encoding="utf-8") as f:
- node_count_max = int(f.readline())
- except Exception:
- pass
-
cache_directory = os.environ.get("SCONS_CACHE")
# Simple cache pruning, attached to SCons' progress callback. Trim the
# cache directory to a size not larger than cache_limit.
cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
- progressor = cache_progress(cache_directory, cache_limit)
- Progress(progressor, interval=node_count_interval)
+ cleaner = cache_clean(cache_directory, cache_limit)
- progress_finish_command = Command("progress_finish", [], progress_finish)
- AlwaysBuild(progress_finish_command)
+ atexit.register(cache_finally)
def dump(env):