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-rwxr-xr-xmisc/scripts/black_format.sh26
-rwxr-xr-xmisc/scripts/check_ci_log.py4
-rwxr-xr-xmisc/scripts/clang_format.sh53
-rwxr-xr-xmisc/scripts/clang_tidy.sh2
-rwxr-xr-xmisc/scripts/codespell.sh2
-rwxr-xr-xmisc/scripts/copyright_headers.py99
-rw-r--r--misc/scripts/dotnet_format.py30
-rwxr-xr-xmisc/scripts/dotnet_format.sh37
-rwxr-xr-xmisc/scripts/file_format.sh2
-rwxr-xr-xmisc/scripts/header_guards.sh2
-rw-r--r--misc/scripts/install_d3d12_sdk_windows.py132
11 files changed, 218 insertions, 171 deletions
diff --git a/misc/scripts/black_format.sh b/misc/scripts/black_format.sh
deleted file mode 100755
index 3a64284eb6..0000000000
--- a/misc/scripts/black_format.sh
+++ /dev/null
@@ -1,26 +0,0 @@
-#!/usr/bin/env bash
-
-# This script runs black on all Python files in the repo.
-
-set -uo pipefail
-
-# Apply black.
-echo -e "Formatting Python files..."
-PY_FILES=$(git ls-files -- '*SConstruct' '*SCsub' '*.py' ':!:.git/*' ':!:thirdparty/*')
-black -l 120 $PY_FILES
-
-diff=$(git diff --color)
-
-# If no diff has been generated all is OK, clean up, and exit.
-if [ -z "$diff" ] ; then
- printf "\e[1;32m*** Files in this commit comply with the black style rules.\e[0m\n"
- exit 0
-fi
-
-# A diff has been created, notify the user, clean up, and exit.
-printf "\n\e[1;33m*** The following changes must be made to comply with the formatting rules:\e[0m\n\n"
-# Perl commands replace trailing spaces with `·` and tabs with `<TAB>`.
-printf "$diff\n" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
-
-printf "\n\e[1;91m*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\e[0m\n"
-exit 1
diff --git a/misc/scripts/check_ci_log.py b/misc/scripts/check_ci_log.py
index 1e5a12eeb4..d024a3e375 100755
--- a/misc/scripts/check_ci_log.py
+++ b/misc/scripts/check_ci_log.py
@@ -9,8 +9,8 @@ if len(sys.argv) < 2:
fname = sys.argv[1]
-fileread = open(fname.strip(), "r")
-file_contents = fileread.read()
+with open(fname.strip(), "r", encoding="utf-8") as fileread:
+ file_contents = fileread.read()
# If find "ERROR: AddressSanitizer:", then happens invalid read or write
# This is critical bug, so we need to fix this as fast as possible
diff --git a/misc/scripts/clang_format.sh b/misc/scripts/clang_format.sh
deleted file mode 100755
index 40d94d4276..0000000000
--- a/misc/scripts/clang_format.sh
+++ /dev/null
@@ -1,53 +0,0 @@
-#!/usr/bin/env bash
-
-# This script runs clang-format and fixes copyright headers on all relevant files in the repo.
-# This is the primary script responsible for fixing style violations.
-
-set -uo pipefail
-
-if [ $# -eq 0 ]; then
- # Loop through all code files tracked by Git.
- files=$(git ls-files -- '*.c' '*.h' '*.cpp' '*.hpp' '*.cc' '*.hh' '*.cxx' '*.m' '*.mm' '*.inc' '*.java' '*.glsl' \
- ':!:.git/*' ':!:thirdparty/*' ':!:*/thirdparty/*' ':!:platform/android/java/lib/src/com/google/*' \
- ':!:*-so_wrap.*' ':!:tests/python_build/*')
-else
- # $1 should be a file listing file paths to process. Used in CI.
- files=$(cat "$1" | grep -v "thirdparty/" | grep -E "\.(c|h|cpp|hpp|cc|hh|cxx|m|mm|inc|java|glsl)$" | grep -v "platform/android/java/lib/src/com/google/" | grep -v "\-so_wrap\." | grep -v "tests/python_build/")
-fi
-
-if [ ! -z "$files" ]; then
- clang-format --Wno-error=unknown -i $files
-fi
-
-# Fix copyright headers, but not all files get them.
-for f in $files; do
- if [[ "$f" == *"inc" && "$f" != *"compat.inc" ]]; then
- continue
- elif [[ "$f" == *"glsl" ]]; then
- continue
- elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView"* ]]; then
- continue
- elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper"* ]]; then
- continue
- elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix"* ]]; then
- continue
- fi
-
- python misc/scripts/copyright_headers.py "$f"
-done
-
-diff=$(git diff --color)
-
-# If no diff has been generated all is OK, clean up, and exit.
-if [ -z "$diff" ] ; then
- printf "\e[1;32m*** Files in this commit comply with the clang-format style rules.\e[0m\n"
- exit 0
-fi
-
-# A diff has been created, notify the user, clean up, and exit.
-printf "\n\e[1;33m*** The following changes must be made to comply with the formatting rules:\e[0m\n\n"
-# Perl commands replace trailing spaces with `·` and tabs with `<TAB>`.
-printf "$diff\n" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
-
-printf "\n\e[1;91m*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\e[0m\n"
-exit 1
diff --git a/misc/scripts/clang_tidy.sh b/misc/scripts/clang_tidy.sh
index c4811b903c..0c6998b491 100755
--- a/misc/scripts/clang_tidy.sh
+++ b/misc/scripts/clang_tidy.sh
@@ -27,7 +27,7 @@ fi
# A diff has been created, notify the user, clean up, and exit.
printf "\n\e[1;33m*** The following changes must be made to comply with the formatting rules:\e[0m\n\n"
# Perl commands replace trailing spaces with `·` and tabs with `<TAB>`.
-printf "$diff\n" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
+printf "%s\n" "$diff" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
printf "\n\e[1;91m*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\e[0m\n"
exit 1
diff --git a/misc/scripts/codespell.sh b/misc/scripts/codespell.sh
index 2de440679f..7dad25fa23 100755
--- a/misc/scripts/codespell.sh
+++ b/misc/scripts/codespell.sh
@@ -3,6 +3,6 @@ SKIP_LIST="./.*,./**/.*,./bin,./thirdparty,*.desktop,*.gen.*,*.po,*.pot,*.rc,./A
SKIP_LIST+="./core/input/gamecontrollerdb.txt,./core/string/locales.h,./editor/renames_map_3_to_4.cpp,./misc/scripts/codespell.sh,"
SKIP_LIST+="./platform/android/java/lib/src/com,./platform/web/node_modules,./platform/web/package-lock.json,"
-IGNORE_LIST="breaked,curvelinear,doubleclick,expct,findn,gird,hel,inout,lod,mis,nd,numer,ot,requestor,te,vai"
+IGNORE_LIST="breaked,cancelled,curvelinear,doubleclick,expct,findn,gird,hel,inout,lod,mis,nd,numer,ot,requestor,te,vai"
codespell -w -q 3 -S "${SKIP_LIST}" -L "${IGNORE_LIST}" --builtin "clear,rare,en-GB_to_en-US"
diff --git a/misc/scripts/copyright_headers.py b/misc/scripts/copyright_headers.py
index a5e2f0c05d..2b1201b3c0 100755
--- a/misc/scripts/copyright_headers.py
+++ b/misc/scripts/copyright_headers.py
@@ -1,6 +1,7 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
+import os
import sys
header = """\
@@ -35,61 +36,61 @@ header = """\
/**************************************************************************/
"""
-fname = sys.argv[1]
+if len(sys.argv) < 2:
+ print("Invalid usage of copyright_headers.py, it should be called with a path to one or multiple files.")
+ sys.exit(1)
-# Handle replacing $filename with actual filename and keep alignment
-fsingle = fname.strip()
-if fsingle.find("/") != -1:
- fsingle = fsingle[fsingle.rfind("/") + 1 :]
-rep_fl = "$filename"
-rep_fi = fsingle
-len_fl = len(rep_fl)
-len_fi = len(rep_fi)
-# Pad with spaces to keep alignment
-if len_fi < len_fl:
- for x in range(len_fl - len_fi):
- rep_fi += " "
-elif len_fl < len_fi:
- for x in range(len_fi - len_fl):
- rep_fl += " "
-if header.find(rep_fl) != -1:
- text = header.replace(rep_fl, rep_fi)
-else:
- text = header.replace("$filename", fsingle)
-text += "\n"
+for f in sys.argv[1:]:
+ fname = f
-# We now have the proper header, so we want to ignore the one in the original file
-# and potentially empty lines and badly formatted lines, while keeping comments that
-# come after the header, and then keep everything non-header unchanged.
-# To do so, we skip empty lines that may be at the top in a first pass.
-# In a second pass, we skip all consecutive comment lines starting with "/*",
-# then we can append the rest (step 2).
+ # Handle replacing $filename with actual filename and keep alignment
+ fsingle = os.path.basename(fname.strip())
+ rep_fl = "$filename"
+ rep_fi = fsingle
+ len_fl = len(rep_fl)
+ len_fi = len(rep_fi)
+ # Pad with spaces to keep alignment
+ if len_fi < len_fl:
+ for x in range(len_fl - len_fi):
+ rep_fi += " "
+ elif len_fl < len_fi:
+ for x in range(len_fi - len_fl):
+ rep_fl += " "
+ if header.find(rep_fl) != -1:
+ text = header.replace(rep_fl, rep_fi)
+ else:
+ text = header.replace("$filename", fsingle)
+ text += "\n"
-fileread = open(fname.strip(), "r")
-line = fileread.readline()
-header_done = False
+ # We now have the proper header, so we want to ignore the one in the original file
+ # and potentially empty lines and badly formatted lines, while keeping comments that
+ # come after the header, and then keep everything non-header unchanged.
+ # To do so, we skip empty lines that may be at the top in a first pass.
+ # In a second pass, we skip all consecutive comment lines starting with "/*",
+ # then we can append the rest (step 2).
-while line.strip() == "": # Skip empty lines at the top
- line = fileread.readline()
+ with open(fname.strip(), "r", encoding="utf-8") as fileread:
+ line = fileread.readline()
+ header_done = False
-if line.find("/**********") == -1: # Godot header starts this way
- # Maybe starting with a non-Godot comment, abort header magic
- header_done = True
+ while line.strip() == "" and line != "": # Skip empty lines at the top
+ line = fileread.readline()
-while not header_done: # Handle header now
- if line.find("/*") != 0: # No more starting with a comment
- header_done = True
- if line.strip() != "":
- text += line
- line = fileread.readline()
+ if line.find("/**********") == -1: # Godot header starts this way
+ # Maybe starting with a non-Godot comment, abort header magic
+ header_done = True
-while line != "": # Dump everything until EOF
- text += line
- line = fileread.readline()
+ while not header_done: # Handle header now
+ if line.find("/*") != 0: # No more starting with a comment
+ header_done = True
+ if line.strip() != "":
+ text += line
+ line = fileread.readline()
-fileread.close()
+ while line != "": # Dump everything until EOF
+ text += line
+ line = fileread.readline()
-# Write
-filewrite = open(fname.strip(), "w")
-filewrite.write(text)
-filewrite.close()
+ # Write
+ with open(fname.strip(), "w", encoding="utf-8", newline="\n") as filewrite:
+ filewrite.write(text)
diff --git a/misc/scripts/dotnet_format.py b/misc/scripts/dotnet_format.py
new file mode 100644
index 0000000000..83265be7c5
--- /dev/null
+++ b/misc/scripts/dotnet_format.py
@@ -0,0 +1,30 @@
+#!/usr/bin/env python
+# -*- coding: utf-8 -*-
+
+import glob
+import os
+import sys
+
+# Create dummy generated files.
+for path in [
+ "modules/mono/SdkPackageVersions.props",
+]:
+ os.makedirs(os.path.dirname(path), exist_ok=True)
+ with open(path, "w", encoding="utf-8", newline="\n") as f:
+ f.write("<Project />")
+
+# Avoid importing GeneratedIncludes.props.
+os.environ["GodotSkipGenerated"] = "true"
+
+# Match all the input files to their respective C# project.
+input_files = [os.path.normpath(x) for x in sys.argv]
+projects = {
+ path: [f for f in sys.argv if os.path.commonpath([f, path]) == path]
+ for path in [os.path.dirname(f) for f in glob.glob("**/*.csproj", recursive=True)]
+}
+
+# Run dotnet format on all projects with more than 0 modified files.
+for path, files in projects.items():
+ if len(files) > 0:
+ command = f"dotnet format {path} --include {' '.join(files)}"
+ os.system(command)
diff --git a/misc/scripts/dotnet_format.sh b/misc/scripts/dotnet_format.sh
deleted file mode 100755
index cac00f5cb1..0000000000
--- a/misc/scripts/dotnet_format.sh
+++ /dev/null
@@ -1,37 +0,0 @@
-#!/usr/bin/env bash
-
-# This script runs dotnet format on all relevant files in the repo.
-# This is the primary script responsible for fixing style violations in C# files.
-
-set -uo pipefail
-
-# Create dummy generated files.
-echo "<Project />" > modules/mono/SdkPackageVersions.props
-mkdir -p modules/mono/glue/GodotSharp/GodotSharp/Generated
-echo "<Project />" > modules/mono/glue/GodotSharp/GodotSharp/Generated/GeneratedIncludes.props
-mkdir -p modules/mono/glue/GodotSharp/GodotSharpEditor/Generated
-echo "<Project />" > modules/mono/glue/GodotSharp/GodotSharpEditor/Generated/GeneratedIncludes.props
-
-# Loops through all C# projects tracked by Git.
-git ls-files -- '*.csproj' \
- ':!:.git/*' ':!:thirdparty/*' ':!:platform/android/java/lib/src/com/google/*' ':!:*-so_wrap.*' |
-while read -r f; do
- # Run dotnet format.
- dotnet format "$f"
-done
-
-diff=$(git diff --color)
-
-# If no diff has been generated all is OK, clean up, and exit.
-if [ -z "$diff" ] ; then
- printf "\e[1;32m*** Files in this commit comply with the dotnet format style rules.\e[0m\n"
- exit 0
-fi
-
-# A diff has been created, notify the user, clean up, and exit.
-printf "\n\e[1;33m*** The following changes must be made to comply with the formatting rules:\e[0m\n\n"
-# Perl commands replace trailing spaces with `·` and tabs with `<TAB>`.
-printf "$diff\n" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
-
-printf "\n\e[1;91m*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\e[0m\n"
-exit 1
diff --git a/misc/scripts/file_format.sh b/misc/scripts/file_format.sh
index 94a3affbd7..ad58657883 100755
--- a/misc/scripts/file_format.sh
+++ b/misc/scripts/file_format.sh
@@ -82,7 +82,7 @@ then
# A diff has been created, notify the user, clean up, and exit.
printf "\n\e[1;33m*** The following changes must be made to comply with the formatting rules:\e[0m\n\n"
# Perl commands replace trailing spaces with `·` and tabs with `<TAB>`.
- printf "$diff\n" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
+ printf "%s\n" "$diff" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
fi
printf "\n\e[1;91m*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\e[0m\n"
diff --git a/misc/scripts/header_guards.sh b/misc/scripts/header_guards.sh
index ce0b3f334d..a79ccd4bee 100755
--- a/misc/scripts/header_guards.sh
+++ b/misc/scripts/header_guards.sh
@@ -81,7 +81,7 @@ fi
# A diff has been created, notify the user, clean up, and exit.
printf "\n\e[1;33m*** The following changes must be made to comply with the formatting rules:\e[0m\n\n"
# Perl commands replace trailing spaces with `·` and tabs with `<TAB>`.
-printf "$diff\n" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
+printf "%s\n" "$diff" | perl -pe 's/(.*[^ ])( +)(\e\[m)$/my $spaces="·" x length($2); sprintf("$1$spaces$3")/ge' | perl -pe 's/(.*[^\t])(\t+)(\e\[m)$/my $tabs="<TAB>" x length($2); sprintf("$1$tabs$3")/ge'
printf "\n\e[1;91m*** Please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\e[0m\n"
exit 1
diff --git a/misc/scripts/install_d3d12_sdk_windows.py b/misc/scripts/install_d3d12_sdk_windows.py
new file mode 100644
index 0000000000..6dd0818b97
--- /dev/null
+++ b/misc/scripts/install_d3d12_sdk_windows.py
@@ -0,0 +1,132 @@
+#!/usr/bin/env python
+
+import os
+import urllib.request
+import shutil
+import subprocess
+
+# Base Godot dependencies path
+# If cross-compiling (no LOCALAPPDATA), we install in `bin`
+deps_folder = os.getenv("LOCALAPPDATA")
+if deps_folder:
+ deps_folder = os.path.join(deps_folder, "Godot", "build_deps")
+else:
+ deps_folder = os.path.join("bin", "build_deps")
+
+# DirectX Shader Compiler
+dxc_version = "v1.7.2308"
+dxc_filename = "dxc_2023_08_14.zip"
+dxc_archive = os.path.join(deps_folder, dxc_filename)
+dxc_folder = os.path.join(deps_folder, "dxc")
+# Mesa NIR
+mesa_version = "23.1.9"
+mesa_filename = "godot-nir-23.1.9.zip"
+mesa_archive = os.path.join(deps_folder, mesa_filename)
+mesa_folder = os.path.join(deps_folder, "mesa")
+# WinPixEventRuntime
+pix_version = "1.0.231030001"
+pix_archive = os.path.join(deps_folder, f"WinPixEventRuntime_{pix_version}.nupkg")
+pix_folder = os.path.join(deps_folder, "pix")
+# DirectX 12 Agility SDK
+agility_sdk_version = "1.610.4"
+agility_sdk_archive = os.path.join(deps_folder, f"Agility_SDK_{agility_sdk_version}.nupkg")
+agility_sdk_folder = os.path.join(deps_folder, "agility_sdk")
+
+# Create dependencies folder
+if not os.path.exists(deps_folder):
+ os.makedirs(deps_folder)
+
+# DirectX Shader Compiler
+print("[1/4] DirectX Shader Compiler")
+if os.path.isfile(dxc_archive):
+ os.remove(dxc_archive)
+print(f"Downloading DirectX Shader Compiler {dxc_filename} ...")
+urllib.request.urlretrieve(
+ f"https://github.com/microsoft/DirectXShaderCompiler/releases/download/{dxc_version}/{dxc_filename}",
+ dxc_archive,
+)
+if os.path.exists(dxc_folder):
+ print(f"Removing existing local DirectX Shader Compiler installation in {dxc_folder} ...")
+ shutil.rmtree(dxc_folder)
+print(f"Extracting DirectX Shader Compiler {dxc_filename} to {dxc_folder} ...")
+shutil.unpack_archive(dxc_archive, dxc_folder)
+os.remove(dxc_archive)
+print(f"DirectX Shader Compiler {dxc_filename} installed successfully.\n")
+
+# Mesa NIR
+print("[2/4] Mesa NIR")
+if os.path.isfile(mesa_archive):
+ os.remove(mesa_archive)
+print(f"Downloading Mesa NIR {mesa_filename} ...")
+urllib.request.urlretrieve(
+ f"https://github.com/godotengine/godot-nir-static/releases/download/{mesa_version}/{mesa_filename}",
+ mesa_archive,
+)
+if os.path.exists(mesa_folder):
+ print(f"Removing existing local Mesa NIR installation in {mesa_folder} ...")
+ shutil.rmtree(mesa_folder)
+print(f"Extracting Mesa NIR {mesa_filename} to {mesa_folder} ...")
+shutil.unpack_archive(mesa_archive, mesa_folder)
+os.remove(mesa_archive)
+print(f"Mesa NIR {mesa_filename} installed successfully.\n")
+
+# WinPixEventRuntime
+
+# MinGW needs DLLs converted with dlltool.
+# We rely on finding gendef/dlltool to detect if we have MinGW.
+# Check existence of needed tools for generating mingw library.
+gendef = shutil.which("gendef") or ""
+dlltool = shutil.which("dlltool") or ""
+if dlltool == "":
+ dlltool = shutil.which("x86_64-w64-mingw32-dlltool") or ""
+has_mingw = gendef != "" and dlltool != ""
+
+print("[3/4] WinPixEventRuntime")
+if os.path.isfile(pix_archive):
+ os.remove(pix_archive)
+print(f"Downloading WinPixEventRuntime {pix_version} ...")
+urllib.request.urlretrieve(f"https://www.nuget.org/api/v2/package/WinPixEventRuntime/{pix_version}", pix_archive)
+if os.path.exists(pix_folder):
+ print(f"Removing existing local WinPixEventRuntime installation in {pix_folder} ...")
+ shutil.rmtree(pix_folder)
+print(f"Extracting WinPixEventRuntime {pix_version} to {pix_folder} ...")
+shutil.unpack_archive(pix_archive, pix_folder, "zip")
+os.remove(pix_archive)
+if has_mingw:
+ print("Adapting WinPixEventRuntime to also support MinGW alongside MSVC.")
+ cwd = os.getcwd()
+ os.chdir(pix_folder)
+ subprocess.run([gendef, "./bin/x64/WinPixEventRuntime.dll"])
+ subprocess.run(
+ [dlltool]
+ + "--machine i386:x86-64 --no-leading-underscore -d WinPixEventRuntime.def -D WinPixEventRuntime.dll -l ./bin/x64/libWinPixEventRuntime.a".split()
+ )
+ subprocess.run([gendef, "./bin/ARM64/WinPixEventRuntime.dll"])
+ subprocess.run(
+ [dlltool]
+ + "--machine arm64 --no-leading-underscore -d WinPixEventRuntime.def -D WinPixEventRuntime.dll -l ./bin/ARM64/libWinPixEventRuntime.a".split()
+ )
+ os.chdir(cwd)
+else:
+ print("MinGW wasn't found, so only MSVC support is provided for WinPixEventRuntime.")
+print(f"WinPixEventRuntime {pix_version} installed successfully.\n")
+
+# DirectX 12 Agility SDK
+print("[4/4] DirectX 12 Agility SDK")
+if os.path.isfile(agility_sdk_archive):
+ os.remove(agility_sdk_archive)
+print(f"Downloading DirectX 12 Agility SDK {agility_sdk_version} ...")
+urllib.request.urlretrieve(
+ f"https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/{agility_sdk_version}", agility_sdk_archive
+)
+if os.path.exists(agility_sdk_folder):
+ print(f"Removing existing local DirectX 12 Agility SDK installation in {agility_sdk_folder} ...")
+ shutil.rmtree(agility_sdk_folder)
+print(f"Extracting DirectX 12 Agility SDK {agility_sdk_version} to {agility_sdk_folder} ...")
+shutil.unpack_archive(agility_sdk_archive, agility_sdk_folder, "zip")
+os.remove(agility_sdk_archive)
+print(f"DirectX 12 Agility SDK {agility_sdk_version} installed successfully.\n")
+
+# Complete message
+print(f'All Direct3D 12 SDK components were installed to "{deps_folder}" successfully!')
+print('You can now build Godot with Direct3D 12 support enabled by running "scons d3d12=yes".')