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-rw-r--r--modules/csg/csg_shape.cpp13
1 files changed, 10 insertions, 3 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 7cafccfdcb..9c178997c5 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -300,7 +300,7 @@ void CSGShape3D::_update_shape() {
root_mesh.unref(); //byebye root mesh
CSGBrush *n = _get_brush();
- ERR_FAIL_COND_MSG(!n, "Cannot get CSGBrush.");
+ ERR_FAIL_NULL_MSG(n, "Cannot get CSGBrush.");
OAHashMap<Vector3, Vector3> vec_map;
@@ -458,7 +458,7 @@ void CSGShape3D::_update_shape() {
void CSGShape3D::_update_collision_faces() {
if (use_collision && is_root_shape() && root_collision_shape.is_valid()) {
CSGBrush *n = _get_brush();
- ERR_FAIL_COND_MSG(!n, "Cannot get CSGBrush.");
+ ERR_FAIL_NULL_MSG(n, "Cannot get CSGBrush.");
Vector<Vector3> physics_faces;
physics_faces.resize(n->faces.size() * 3);
Vector3 *physicsw = physics_faces.ptrw();
@@ -488,7 +488,9 @@ bool CSGShape3D::_is_debug_collision_shape_visible() {
}
void CSGShape3D::_update_debug_collision_shape() {
- // NOTE: This is called only for the root shape with collision, when root_collision_shape is valid.
+ if (!use_collision || !is_root_shape() || !root_collision_shape.is_valid() || !_is_debug_collision_shape_visible()) {
+ return;
+ }
ERR_FAIL_NULL(RenderingServer::get_singleton());
@@ -573,6 +575,11 @@ void CSGShape3D::_notification(int p_what) {
// Update this node's parent only if its own visibility has changed, not the visibility of parent nodes
parent_shape->_make_dirty();
}
+ if (is_visible()) {
+ _update_debug_collision_shape();
+ } else {
+ _clear_debug_collision_shape();
+ }
last_visible = is_visible();
} break;