diff options
Diffstat (limited to 'modules/csg')
| -rw-r--r-- | modules/csg/csg_shape.cpp | 8 | ||||
| -rw-r--r-- | modules/csg/doc_classes/CSGMesh3D.xml | 3 | ||||
| -rw-r--r-- | modules/csg/editor/csg_gizmos.cpp | 72 | ||||
| -rw-r--r-- | modules/csg/editor/csg_gizmos.h | 6 | ||||
| -rw-r--r-- | modules/csg/icons/CSGTorus3D.svg | 2 |
5 files changed, 33 insertions, 58 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index 4c217dac28..0656f8224c 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -300,7 +300,7 @@ void CSGShape3D::_update_shape() { root_mesh.unref(); //byebye root mesh CSGBrush *n = _get_brush(); - ERR_FAIL_COND_MSG(!n, "Cannot get CSGBrush."); + ERR_FAIL_NULL_MSG(n, "Cannot get CSGBrush."); OAHashMap<Vector3, Vector3> vec_map; @@ -458,7 +458,7 @@ void CSGShape3D::_update_shape() { void CSGShape3D::_update_collision_faces() { if (use_collision && is_root_shape() && root_collision_shape.is_valid()) { CSGBrush *n = _get_brush(); - ERR_FAIL_COND_MSG(!n, "Cannot get CSGBrush."); + ERR_FAIL_NULL_MSG(n, "Cannot get CSGBrush."); Vector<Vector3> physics_faces; physics_faces.resize(n->faces.size() * 3); Vector3 *physicsw = physics_faces.ptrw(); @@ -1933,7 +1933,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { case PATH_ROTATION_PATH: break; case PATH_ROTATION_PATH_FOLLOW: - current_up = curve->sample_baked_up_vector(0); + current_up = curve->sample_baked_up_vector(0, true); break; } @@ -2020,7 +2020,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { case PATH_ROTATION_PATH: break; case PATH_ROTATION_PATH_FOLLOW: - current_up = curve->sample_baked_up_vector(current_offset); + current_up = curve->sample_baked_up_vector(current_offset, true); break; } diff --git a/modules/csg/doc_classes/CSGMesh3D.xml b/modules/csg/doc_classes/CSGMesh3D.xml index 9a0f121e19..96d89ff486 100644 --- a/modules/csg/doc_classes/CSGMesh3D.xml +++ b/modules/csg/doc_classes/CSGMesh3D.xml @@ -16,7 +16,8 @@ </member> <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> The [Mesh] resource to use as a CSG shape. - [b]Note:[/b] When using an [ArrayMesh], avoid meshes with vertex normals unless a flat shader is required. By default, CSGMesh will ignore the mesh's vertex normals and use a smooth shader calculated using the faces' normals. If a flat shader is required, ensure that all faces' vertex normals are parallel. + [b]Note:[/b] When using an [ArrayMesh], all vertex attributes except [constant Mesh.ARRAY_VERTEX], [constant Mesh.ARRAY_NORMAL] and [constant Mesh.ARRAY_TEX_UV] are left unused. Only [constant Mesh.ARRAY_VERTEX] and [constant Mesh.ARRAY_TEX_UV] will be passed to the GPU. + [constant Mesh.ARRAY_NORMAL] is only used to determine which faces require the use of flat shading. By default, CSGMesh will ignore the mesh's vertex normals, recalculate them for each vertex and use a smooth shader. If a flat shader is required for a face, ensure that all vertex normals of the face are approximately equal. </member> </members> </class> diff --git a/modules/csg/editor/csg_gizmos.cpp b/modules/csg/editor/csg_gizmos.cpp index 2c533cb36d..ebf0f5a91f 100644 --- a/modules/csg/editor/csg_gizmos.cpp +++ b/modules/csg/editor/csg_gizmos.cpp @@ -35,12 +35,15 @@ #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/plugins/gizmos/gizmo_3d_helper.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" /////////// CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() { + helper.instantiate(); + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/csg", Color(0.0, 0.4, 1, 0.15)); create_material("shape_union_material", gizmo_color); create_material("shape_union_solid_material", gizmo_color); @@ -56,6 +59,9 @@ CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() { create_handle_material("handles"); } +CSGShape3DGizmoPlugin::~CSGShape3DGizmoPlugin() { +} + String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); @@ -64,7 +70,7 @@ String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, } if (Object::cast_to<CSGBox3D>(cs)) { - return "Size"; + return helper->box_get_handle_name(p_id); } if (Object::cast_to<CSGCylinder3D>(cs)) { @@ -104,17 +110,15 @@ Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo return Variant(); } +void CSGShape3DGizmoPlugin::begin_handle_action(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) { + helper->initialize_handle_action(get_handle_value(p_gizmo, p_id, p_secondary), p_gizmo->get_node_3d()->get_global_transform()); +} + void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); - Transform3D gt = cs->get_global_transform(); - //gt.orthonormalize(); - Transform3D gi = gt.affine_inverse(); - - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) }; + Vector3 sg[2]; + helper->get_segment(p_camera, p_point, sg); if (Object::cast_to<CSGSphere3D>(cs)) { CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs); @@ -135,29 +139,11 @@ void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_i if (Object::cast_to<CSGBox3D>(cs)) { CSGBox3D *s = Object::cast_to<CSGBox3D>(cs); - - Vector3 axis; - axis[p_id] = 1.0; - Vector3 ra, rb; - Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); - float d = ra[p_id]; - - if (Math::is_nan(d)) { - // The handle is perpendicular to the camera. - return; - } - - if (Node3DEditor::get_singleton()->is_snap_enabled()) { - d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); - } - - if (d < 0.001) { - d = 0.001; - } - - Vector3 h = s->get_size(); - h[p_id] = d * 2; - s->set_size(h); + Vector3 size = s->get_size(); + Vector3 position; + helper->box_set_handle(sg, p_id, size, position); + s->set_size(size); + s->set_global_position(position); } if (Object::cast_to<CSGCylinder3D>(cs)) { @@ -225,17 +211,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int } if (Object::cast_to<CSGBox3D>(cs)) { - CSGBox3D *s = Object::cast_to<CSGBox3D>(cs); - if (p_cancel) { - s->set_size(p_restore); - return; - } - - EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Change Box Shape Size")); - ur->add_do_method(s, "set_size", s->get_size()); - ur->add_undo_method(s, "set_size", p_restore); - ur->commit_action(); + helper->box_commit_handle(TTR("Change Box Shape Size"), p_cancel, cs); } if (Object::cast_to<CSGCylinder3D>(cs)) { @@ -394,15 +370,7 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { if (Object::cast_to<CSGBox3D>(cs)) { CSGBox3D *s = Object::cast_to<CSGBox3D>(cs); - - Vector<Vector3> handles; - - for (int i = 0; i < 3; i++) { - Vector3 h; - h[i] = s->get_size()[i] / 2; - handles.push_back(h); - } - + Vector<Vector3> handles = helper->box_get_handles(s->get_size()); p_gizmo->add_handles(handles, handles_material); } diff --git a/modules/csg/editor/csg_gizmos.h b/modules/csg/editor/csg_gizmos.h index deac1d428d..6281db0a21 100644 --- a/modules/csg/editor/csg_gizmos.h +++ b/modules/csg/editor/csg_gizmos.h @@ -38,9 +38,13 @@ #include "editor/editor_plugin.h" #include "editor/plugins/node_3d_editor_gizmos.h" +class Gizmo3DHelper; + class CSGShape3DGizmoPlugin : public EditorNode3DGizmoPlugin { GDCLASS(CSGShape3DGizmoPlugin, EditorNode3DGizmoPlugin); + Ref<Gizmo3DHelper> helper; + public: virtual bool has_gizmo(Node3D *p_spatial) override; virtual String get_gizmo_name() const override; @@ -50,10 +54,12 @@ public: virtual String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override; virtual Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override; + void begin_handle_action(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) override; virtual void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override; virtual void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) override; CSGShape3DGizmoPlugin(); + ~CSGShape3DGizmoPlugin(); }; class EditorPluginCSG : public EditorPlugin { diff --git a/modules/csg/icons/CSGTorus3D.svg b/modules/csg/icons/CSGTorus3D.svg index 5672244e5c..27a6b422f9 100644 --- a/modules/csg/icons/CSGTorus3D.svg +++ b/modules/csg/icons/CSGTorus3D.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><mask id="a"><path d="M0 0h16v10a2 2 0 0 0-2-2h-2a2 2 0 0 0-2 2 2 2 0 0 0-2 2v2a2 2 0 0 0 2 2H0z" fill="#fff"/></mask><path d="M12 9a1 1 0 0 0-1 1v1h2v2h1a1 1 0 0 0 1-1v-2a1 1 0 0 0-1-1zm1 4h-2v-2h-1a1 1 0 0 0-1 1v2a1 1 0 0 0 1 1h2a1 1 0 0 0 1-1z" fill="#5fb2ff"/><ellipse cx="8" cy="7.5" fill="none" rx="6" ry="3.5" stroke="#fc7f7f" stroke-width="2" mask="url(#a)"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><mask id="a"><path d="M0 0h16v10a2 2 0 0 0-2-2h-2a2 2 0 0 0-2 2 2 2 0 0 0-2 2v2a2 2 0 0 0 2 2H0z" fill="#fff"/></mask><path d="M12 9a1 1 0 0 0-1 1v1h2v2h1a1 1 0 0 0 1-1v-2a1 1 0 0 0-1-1zm1 4h-2v-2h-1a1 1 0 0 0-1 1v2a1 1 0 0 0 1 1h2a1 1 0 0 0 1-1z" fill="#5fb2ff"/><g fill="none" stroke="#fc7f7f" mask="url(#a)"><path d="M2.5 10a6 4 0 0 0 11 0 4 4 0 0 0 0-4 6 4 0 0 0-11 0 4 4 0 0 0 0 4z" stroke-width="2"/><path d="M6.2 7.2a2 1 0 1 0 3.6 0" stroke-width="1.75" stroke-linecap="round"/></g></svg> |
