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-rw-r--r--modules/fbx/fbx_state.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/fbx/fbx_state.h b/modules/fbx/fbx_state.h
index d10550c228..e52f47e0db 100644
--- a/modules/fbx/fbx_state.h
+++ b/modules/fbx/fbx_state.h
@@ -53,6 +53,7 @@ class FBXState : public GLTFState {
HashMap<Pair<uint64_t, uint64_t>, GLTFTextureIndex, PairHash<uint64_t, uint64_t>> albedo_transparency_textures;
Vector<GLTFSkinIndex> skin_indices;
+ Vector<GLTFSkinIndex> original_skin_indices;
HashMap<ObjectID, GLTFSkeletonIndex> skeleton3d_to_fbx_skeleton;
HashMap<ObjectID, HashMap<ObjectID, GLTFSkinIndex>> skin_and_skeleton3d_to_fbx_skin;
HashSet<String> unique_mesh_names; // Not in GLTFState because GLTFState prefixes mesh names with the scene name (or _)