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-rw-r--r--modules/gdnative/nativescript/nativescript.cpp328
1 files changed, 264 insertions, 64 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index f2e9bef467..608c7aa4a5 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -55,12 +55,6 @@
#include "editor/editor_node.h"
#endif
-//
-//
-// Script stuff
-//
-//
-
void NativeScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_class_name", "class_name"), &NativeScript::set_class_name);
ClassDB::bind_method(D_METHOD("get_class_name"), &NativeScript::get_class_name);
@@ -68,6 +62,11 @@ void NativeScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_library", "library"), &NativeScript::set_library);
ClassDB::bind_method(D_METHOD("get_library"), &NativeScript::get_library);
+ ClassDB::bind_method(D_METHOD("set_script_class_name", "class_name"), &NativeScript::set_script_class_name);
+ ClassDB::bind_method(D_METHOD("get_script_class_name"), &NativeScript::get_script_class_name);
+ ClassDB::bind_method(D_METHOD("set_script_class_icon_path", "icon_path"), &NativeScript::set_script_class_icon_path);
+ ClassDB::bind_method(D_METHOD("get_script_class_icon_path"), &NativeScript::get_script_class_icon_path);
+
ClassDB::bind_method(D_METHOD("get_class_documentation"), &NativeScript::get_class_documentation);
ClassDB::bind_method(D_METHOD("get_method_documentation", "method"), &NativeScript::get_method_documentation);
ClassDB::bind_method(D_METHOD("get_signal_documentation", "signal_name"), &NativeScript::get_signal_documentation);
@@ -75,6 +74,9 @@ void NativeScript::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "class_name"), "set_class_name", "get_class_name");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
+ ADD_GROUP("Script Class", "script_class_");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "script_class_name"), "set_script_class_name", "get_script_class_name");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "script_class_icon_path", PROPERTY_HINT_FILE), "set_script_class_icon_path", "get_script_class_icon_path");
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &NativeScript::_new, MethodInfo(Variant::OBJECT, "new"));
}
@@ -137,6 +139,22 @@ Ref<GDNativeLibrary> NativeScript::get_library() const {
return library;
}
+void NativeScript::set_script_class_name(String p_type) {
+ script_class_name = p_type;
+}
+
+String NativeScript::get_script_class_name() const {
+ return script_class_name;
+}
+
+void NativeScript::set_script_class_icon_path(String p_icon_path) {
+ script_class_icon_path = p_icon_path;
+}
+
+String NativeScript::get_script_class_icon_path() const {
+ return script_class_icon_path;
+}
+
bool NativeScript::can_instance() const {
NativeScriptDesc *script_data = get_script_desc();
@@ -155,7 +173,10 @@ Ref<Script> NativeScript::get_base_script() const {
if (!script_data)
return Ref<Script>();
- Ref<NativeScript> ns = Ref<NativeScript>(NSL->create_script());
+ NativeScript *script = (NativeScript *)NSL->create_script();
+ Ref<NativeScript> ns = Ref<NativeScript>(script);
+ ERR_FAIL_COND_V(!ns.is_valid(), Ref<Script>());
+
ns->set_class_name(script_data->base);
ns->set_library(get_library());
return ns;
@@ -363,14 +384,13 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
NativeScriptDesc *script_data = get_script_desc();
Set<StringName> existing_properties;
+ List<PropertyInfo>::Element *original_back = p_list->back();
while (script_data) {
- List<PropertyInfo>::Element *insert_position = p_list->front();
- bool insert_before = true;
+ List<PropertyInfo>::Element *insert_position = original_back;
for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
if (!existing_properties.has(E.key())) {
- insert_position = insert_before ? p_list->insert_before(insert_position, E.get().info) : p_list->insert_after(insert_position, E.get().info);
- insert_before = false;
+ insert_position = p_list->insert_after(insert_position, E.get().info);
existing_properties.insert(E.key());
}
}
@@ -528,12 +548,6 @@ NativeScript::~NativeScript() {
#endif
}
- //
- //
- // ScriptInstance stuff
- //
- //
-
#define GET_SCRIPT_DESC() script->get_script_desc()
void NativeScriptInstance::_ml_call_reversed(NativeScriptDesc *script_data, const StringName &p_method, const Variant **p_args, int p_argcount) {
@@ -566,12 +580,17 @@ bool NativeScriptInstance::set(const StringName &p_name, const Variant &p_value)
Variant name = p_name;
const Variant *args[2] = { &name, &p_value };
- E->get().method.method((godot_object *)owner,
+ godot_variant result;
+ result = E->get().method.method((godot_object *)owner,
E->get().method.method_data,
userdata,
2,
(godot_variant **)args);
- return true;
+ bool handled = *(Variant *)&result;
+ godot_variant_destroy(&result);
+ if (handled) {
+ return true;
+ }
}
script_data = script_data->base_data;
@@ -606,10 +625,9 @@ bool NativeScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
(godot_variant **)args);
r_ret = *(Variant *)&result;
godot_variant_destroy(&result);
- if (r_ret.get_type() == Variant::NIL) {
- return false;
+ if (r_ret.get_type() != Variant::NIL) {
+ return true;
}
- return true;
}
script_data = script_data->base_data;
@@ -710,11 +728,21 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p
Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
if (E) {
godot_variant result;
+
+#ifdef DEBUG_ENABLED
+ current_method_call = p_method;
+#endif
+
result = E->get().method.method((godot_object *)owner,
E->get().method.method_data,
userdata,
p_argcount,
(godot_variant **)p_args);
+
+#ifdef DEBUG_ENABLED
+ current_method_call = "";
+#endif
+
Variant res = *(Variant *)&result;
godot_variant_destroy(&result);
r_error.error = Variant::CallError::CALL_OK;
@@ -729,6 +757,15 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p
}
void NativeScriptInstance::notification(int p_notification) {
+#ifdef DEBUG_ENABLED
+ if (p_notification == MainLoop::NOTIFICATION_CRASH) {
+ if (current_method_call != StringName("")) {
+ ERR_PRINTS("NativeScriptInstance detected crash on method: " + current_method_call);
+ current_method_call = "";
+ }
+ }
+#endif
+
Variant value = p_notification;
const Variant *args[1] = { &value };
call_multilevel("_notification", args, 1);
@@ -760,7 +797,7 @@ Ref<Script> NativeScriptInstance::get_script() const {
return script;
}
-NativeScriptInstance::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const {
+MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const {
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
@@ -770,27 +807,33 @@ NativeScriptInstance::RPCMode NativeScriptInstance::get_rpc_mode(const StringNam
if (E) {
switch (E->get().rpc_mode) {
case GODOT_METHOD_RPC_MODE_DISABLED:
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
case GODOT_METHOD_RPC_MODE_REMOTE:
- return RPC_MODE_REMOTE;
+ return MultiplayerAPI::RPC_MODE_REMOTE;
case GODOT_METHOD_RPC_MODE_SYNC:
- return RPC_MODE_SYNC;
+ return MultiplayerAPI::RPC_MODE_SYNC;
case GODOT_METHOD_RPC_MODE_MASTER:
- return RPC_MODE_MASTER;
+ return MultiplayerAPI::RPC_MODE_MASTER;
case GODOT_METHOD_RPC_MODE_SLAVE:
- return RPC_MODE_SLAVE;
+ return MultiplayerAPI::RPC_MODE_SLAVE;
+ case GODOT_METHOD_RPC_MODE_REMOTESYNC:
+ return MultiplayerAPI::RPC_MODE_REMOTESYNC;
+ case GODOT_METHOD_RPC_MODE_MASTERSYNC:
+ return MultiplayerAPI::RPC_MODE_MASTERSYNC;
+ case GODOT_METHOD_RPC_MODE_SLAVESYNC:
+ return MultiplayerAPI::RPC_MODE_SLAVESYNC;
default:
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
}
script_data = script_data->base_data;
}
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
-NativeScriptInstance::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const {
+MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const {
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
@@ -800,24 +843,24 @@ NativeScriptInstance::RPCMode NativeScriptInstance::get_rset_mode(const StringNa
if (E) {
switch (E.get().rset_mode) {
case GODOT_METHOD_RPC_MODE_DISABLED:
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
case GODOT_METHOD_RPC_MODE_REMOTE:
- return RPC_MODE_REMOTE;
+ return MultiplayerAPI::RPC_MODE_REMOTE;
case GODOT_METHOD_RPC_MODE_SYNC:
- return RPC_MODE_SYNC;
+ return MultiplayerAPI::RPC_MODE_SYNC;
case GODOT_METHOD_RPC_MODE_MASTER:
- return RPC_MODE_MASTER;
+ return MultiplayerAPI::RPC_MODE_MASTER;
case GODOT_METHOD_RPC_MODE_SLAVE:
- return RPC_MODE_SLAVE;
+ return MultiplayerAPI::RPC_MODE_SLAVE;
default:
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
}
script_data = script_data->base_data;
}
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
ScriptLanguage *NativeScriptInstance::get_language() {
@@ -872,15 +915,12 @@ NativeScriptInstance::~NativeScriptInstance() {
}
}
-//
-//
-// ScriptingLanguage stuff
-//
-//
-
NativeScriptLanguage *NativeScriptLanguage::singleton;
void NativeScriptLanguage::_unload_stuff(bool p_reload) {
+
+ Map<String, Ref<GDNative> > erase_and_unload;
+
for (Map<String, Map<StringName, NativeScriptDesc> >::Element *L = library_classes.front(); L; L = L->next()) {
String lib_path = L->key();
@@ -916,18 +956,6 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
gdn = E->get();
}
- if (gdn.is_valid() && gdn->get_library().is_valid()) {
- Ref<GDNativeLibrary> lib = gdn->get_library();
- void *terminate_fn;
- Error err = gdn->get_symbol(lib->get_symbol_prefix() + _terminate_call_name, terminate_fn, true);
-
- if (err == OK) {
- void (*terminate)(void *) = (void (*)(void *))terminate_fn;
-
- terminate((void *)&lib_path);
- }
- }
-
for (Map<StringName, NativeScriptDesc>::Element *C = classes.front(); C; C = C->next()) {
// free property stuff first
@@ -952,14 +980,40 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
if (C->get().destroy_func.free_func)
C->get().destroy_func.free_func(C->get().destroy_func.method_data);
}
+
+ erase_and_unload.insert(lib_path, gdn);
+ }
+
+ for (Map<String, Ref<GDNative> >::Element *E = erase_and_unload.front(); E; E = E->next()) {
+ String lib_path = E->key();
+ Ref<GDNative> gdn = E->get();
+
+ library_classes.erase(lib_path);
+
+ if (gdn.is_valid() && gdn->get_library().is_valid()) {
+ Ref<GDNativeLibrary> lib = gdn->get_library();
+ void *terminate_fn;
+ Error err = gdn->get_symbol(lib->get_symbol_prefix() + _terminate_call_name, terminate_fn, true);
+
+ if (err == OK) {
+ void (*terminate)(void *) = (void (*)(void *))terminate_fn;
+
+ terminate((void *)&lib_path);
+ }
+ }
}
}
NativeScriptLanguage::NativeScriptLanguage() {
NativeScriptLanguage::singleton = this;
#ifndef NO_THREADS
+ has_objects_to_register = false;
mutex = Mutex::create();
#endif
+
+#ifdef DEBUG_ENABLED
+ profiling = false;
+#endif
}
NativeScriptLanguage::~NativeScriptLanguage() {
@@ -1034,7 +1088,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const
s->set_class_name(p_class_name);
return Ref<NativeScript>(s);
}
-bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const {
+bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
return true;
}
@@ -1102,17 +1156,105 @@ void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_
}
void NativeScriptLanguage::profiling_start() {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ profile_data.clear();
+ profiling = true;
+#endif
}
void NativeScriptLanguage::profiling_stop() {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ profiling = false;
+#endif
}
int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+ int current = 0;
+
+ for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
+ if (current >= p_info_max)
+ break;
+
+ p_info_arr[current].call_count = d->get().call_count;
+ p_info_arr[current].self_time = d->get().self_time;
+ p_info_arr[current].total_time = d->get().total_time;
+ p_info_arr[current].signature = d->get().signature;
+ current++;
+ }
+
+ return current;
+#else
return 0;
+#endif
}
int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+ int current = 0;
+
+ for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
+ if (current >= p_info_max)
+ break;
+
+ if (d->get().last_frame_call_count) {
+ p_info_arr[current].call_count = d->get().last_frame_call_count;
+ p_info_arr[current].self_time = d->get().last_frame_self_time;
+ p_info_arr[current].total_time = d->get().last_frame_total_time;
+ p_info_arr[current].signature = d->get().signature;
+ current++;
+ }
+ }
+
+ return current;
+#else
return 0;
+#endif
+}
+
+void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p_time) {
+#ifdef DEBUG_ENABLED
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ Map<StringName, ProfileData>::Element *d = profile_data.find(p_signature);
+ if (d) {
+ d->get().call_count += 1;
+ d->get().total_time += p_time;
+ d->get().frame_call_count += 1;
+ d->get().frame_total_time += p_time;
+ } else {
+ ProfileData data;
+
+ data.signature = p_signature;
+ data.call_count = 1;
+ data.self_time = 0;
+ data.total_time = p_time;
+ data.frame_call_count = 1;
+ data.frame_self_time = 0;
+ data.frame_total_time = p_time;
+ data.last_frame_call_count = 0;
+ data.last_frame_self_time = 0;
+ data.last_frame_total_time = 0;
+
+ profile_data.insert(p_signature, data);
+ }
+#endif
}
int NativeScriptLanguage::register_binding_functions(godot_instance_binding_functions p_binding_functions) {
@@ -1135,8 +1277,8 @@ int NativeScriptLanguage::register_binding_functions(godot_instance_binding_func
}
// set the functions
- binding_functions[idx].first = true;
- binding_functions[idx].second = p_binding_functions;
+ binding_functions.write[idx].first = true;
+ binding_functions.write[idx].second = p_binding_functions;
return idx;
}
@@ -1151,7 +1293,7 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
binding_functions[p_idx].second.free_instance_binding_data(binding_functions[p_idx].second.data, binding_data[p_idx]);
}
- binding_functions[p_idx].first = false;
+ binding_functions.write[p_idx].first = false;
if (binding_functions[p_idx].second.free_func)
binding_functions[p_idx].second.free_func(binding_functions[p_idx].second.data);
@@ -1177,13 +1319,16 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec
binding_data->resize(p_idx + 1);
for (int i = old_size; i <= p_idx; i++) {
- (*binding_data)[i] = NULL;
+ (*binding_data).write[i] = NULL;
}
}
if (!(*binding_data)[p_idx]) {
+
+ const void *global_type_tag = global_type_tags[p_idx].get(p_object->get_class_name());
+
// no binding data yet, soooooo alloc new one \o/
- (*binding_data)[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, (godot_object *)p_object);
+ (*binding_data).write[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, global_type_tag, (godot_object *)p_object);
}
return (*binding_data)[p_idx];
@@ -1196,7 +1341,7 @@ void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
binding_data->resize(binding_functions.size());
for (int i = 0; i < binding_functions.size(); i++) {
- (*binding_data)[i] = NULL;
+ (*binding_data).write[i] = NULL;
}
binding_instances.insert(binding_data);
@@ -1225,6 +1370,27 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
delete &binding_data;
}
+void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) {
+ if (!global_type_tags.has(p_idx)) {
+ global_type_tags.insert(p_idx, HashMap<StringName, const void *>());
+ }
+
+ HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
+
+ tags.set(p_class_name, p_type_tag);
+}
+
+const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_class_name) const {
+ if (!global_type_tags.has(p_idx))
+ return NULL;
+
+ const HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
+
+ const void *tag = tags.get(p_class_name);
+
+ return tag;
+}
+
#ifndef NO_THREADS
void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script) {
MutexLock lock(mutex);
@@ -1331,6 +1497,24 @@ void NativeScriptLanguage::frame() {
has_objects_to_register = false;
}
#endif
+
+#ifdef DEBUG_ENABLED
+ {
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+
+ for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
+ d->get().last_frame_call_count = d->get().frame_call_count;
+ d->get().last_frame_self_time = d->get().frame_self_time;
+ d->get().last_frame_total_time = d->get().frame_total_time;
+ d->get().frame_call_count = 0;
+ d->get().frame_self_time = 0;
+ d->get().frame_total_time = 0;
+ }
+ }
+#endif
+
call_libraries_cb(_frame_call_name);
}
@@ -1346,6 +1530,22 @@ void NativeScriptLanguage::thread_exit() {
#endif // NO_THREADS
+bool NativeScriptLanguage::handles_global_class_type(const String &p_type) const {
+ return p_type == "NativeScript";
+}
+
+String NativeScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
+ Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript");
+ if (script.is_valid()) {
+ *r_base_type = script->get_instance_base_type();
+ *r_icon_path = script->get_script_class_icon_path();
+ return script->get_script_class_name();
+ }
+ *r_base_type = String();
+ *r_icon_path = String();
+ return String();
+}
+
void NativeReloadNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_notification"), &NativeReloadNode::_notification);
}
@@ -1362,6 +1562,7 @@ void NativeReloadNode::_notification(int p_what) {
MutexLock lock(NSL->mutex);
#endif
NSL->_unload_stuff(true);
+
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
Ref<GDNative> gdn = L->get();
@@ -1375,7 +1576,6 @@ void NativeReloadNode::_notification(int p_what) {
}
gdn->terminate();
- NSL->library_classes.erase(L->key());
}
unloaded = true;