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Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_script.cpp')
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp96
1 files changed, 40 insertions, 56 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index b4525ff8aa..c3a623e9a1 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -84,35 +84,20 @@ StringName PluginScript::get_instance_base_type() const {
}
void PluginScript::update_exports() {
-// TODO
#ifdef TOOLS_ENABLED
-#if 0
ASSERT_SCRIPT_VALID();
- if (/*changed &&*/ placeholders.size()) { //hm :(
+ if (placeholders.size()) {
//update placeholders if any
Map<StringName, Variant> propdefvalues;
List<PropertyInfo> propinfos;
- const String *props = (const String *)pybind_get_prop_list(_py_exposed_class);
- for (int i = 0; props[i] != ""; ++i) {
- const String propname = props[i];
- pybind_get_prop_default_value(_py_exposed_class, propname.c_str(), (godot_variant *)&propdefvalues[propname]);
- pybind_prop_info raw_info;
- pybind_get_prop_info(_py_exposed_class, propname.c_str(), &raw_info);
- PropertyInfo info;
- info.type = (Variant::Type)raw_info.type;
- info.name = propname;
- info.hint = (PropertyHint)raw_info.hint;
- info.hint_string = *(String *)&raw_info.hint_string;
- info.usage = raw_info.usage;
- propinfos.push_back(info);
- }
+
+ get_script_property_list(&propinfos);
for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
- E->get()->update(propinfos, propdefvalues);
+ E->get()->update(propinfos, _properties_default_values);
}
}
#endif
-#endif
}
// TODO: rename p_this "p_owner" ?
@@ -131,13 +116,10 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
#endif
}
- PluginScript *top = this;
- // TODO: can be optimized by storing a PluginScript::_base_parent direct pointer
- while (top->_ref_base_parent.is_valid())
- top = top->_ref_base_parent.ptr();
- if (top->_native_parent) {
- if (!ClassDB::is_parent_class(p_this->get_class_name(), top->_native_parent)) {
- String msg = "Script inherits from native type '" + String(top->_native_parent) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'";
+ StringName base_type = get_instance_base_type();
+ if (base_type) {
+ if (!ClassDB::is_parent_class(p_this->get_class_name(), base_type)) {
+ String msg = "Script inherits from native type '" + String(base_type) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'";
// TODO: implement PluginscriptLanguage::debug_break_parse
// if (ScriptDebugger::get_singleton()) {
// _language->debug_break_parse(get_path(), 0, msg);
@@ -210,29 +192,31 @@ Error PluginScript::reload(bool p_keep_state) {
// TODO: GDscript uses `ScriptDebugger` here to jump into the parsing error
return err;
}
+
+ // Script's parent is passed as base_name which can make reference to a
+ // ClassDB name (i.e. `Node2D`) or a resource path (i.e. `res://foo/bar.gd`)
+ StringName *base_name = (StringName *)&manifest.base;
+ if (*base_name) {
+
+ if (ClassDB::class_exists(*base_name)) {
+ _native_parent = *base_name;
+ } else {
+ Ref<Script> res = ResourceLoader::load(*base_name);
+ if (res.is_valid()) {
+ _ref_base_parent = res;
+ } else {
+ String name = *(StringName *)&manifest.name;
+ ERR_EXPLAIN(_path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'.");
+ ERR_FAIL_V(ERR_PARSE_ERROR);
+ }
+ }
+ }
+
_valid = true;
// Use the manifest to configure this script object
_data = manifest.data;
_name = *(StringName *)&manifest.name;
_tool = manifest.is_tool;
- // Base name is either another PluginScript or a regular class accessible
- // through ClassDB
- StringName *base_name = (StringName *)&manifest.base;
- for (SelfList<PluginScript> *e = _language->_script_list.first(); e != NULL; e = e->next()) {
- if (e->self()->_name == *base_name) {
- // Found you, base is a PluginScript !
- _ref_base_parent = Ref<PluginScript>(e->self());
- break;
- }
- }
- if (!_ref_base_parent.is_valid()) {
- // Base is a native ClassDB
- if (!ClassDB::class_exists(*base_name)) {
- ERR_EXPLAIN("Unknown script '" + String(_name) + "' parent '" + String(*base_name) + "'.");
- ERR_FAIL_V(ERR_PARSE_ERROR);
- }
- _native_parent = *base_name;
- }
Dictionary *members = (Dictionary *)&manifest.member_lines;
for (const Variant *key = members->next(); key != NULL; key = members->next(key)) {
@@ -246,9 +230,9 @@ Error PluginScript::reload(bool p_keep_state) {
// rpc_mode is passed as an optional field and is not part of MethodInfo
Variant var = v["rpc_mode"];
if (var == Variant()) {
- _methods_rpc_mode[mi.name] = ScriptInstance::RPC_MODE_DISABLED;
+ _methods_rpc_mode[mi.name] = MultiplayerAPI::RPC_MODE_DISABLED;
} else {
- _methods_rpc_mode[mi.name] = ScriptInstance::RPCMode(int(var));
+ _methods_rpc_mode[mi.name] = MultiplayerAPI::RPCMode(int(var));
}
}
Array *signals = (Array *)&manifest.signals;
@@ -266,9 +250,9 @@ Error PluginScript::reload(bool p_keep_state) {
// rset_mode is passed as an optional field and is not part of PropertyInfo
Variant var = v["rset_mode"];
if (var == Variant()) {
- _methods_rpc_mode[pi.name] = ScriptInstance::RPC_MODE_DISABLED;
+ _methods_rpc_mode[pi.name] = MultiplayerAPI::RPC_MODE_DISABLED;
} else {
- _methods_rpc_mode[pi.name] = ScriptInstance::RPCMode(int(var));
+ _methods_rpc_mode[pi.name] = MultiplayerAPI::RPCMode(int(var));
}
}
// Manifest's attributes must be explicitly freed
@@ -403,23 +387,23 @@ int PluginScript::get_member_line(const StringName &p_member) const {
return -1;
}
-ScriptInstance::RPCMode PluginScript::get_rpc_mode(const StringName &p_method) const {
- ASSERT_SCRIPT_VALID_V(ScriptInstance::RPC_MODE_DISABLED);
- const Map<StringName, ScriptInstance::RPCMode>::Element *e = _methods_rpc_mode.find(p_method);
+MultiplayerAPI::RPCMode PluginScript::get_rpc_mode(const StringName &p_method) const {
+ ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
+ const Map<StringName, MultiplayerAPI::RPCMode>::Element *e = _methods_rpc_mode.find(p_method);
if (e != NULL) {
return e->get();
} else {
- return ScriptInstance::RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
}
-ScriptInstance::RPCMode PluginScript::get_rset_mode(const StringName &p_variable) const {
- ASSERT_SCRIPT_VALID_V(ScriptInstance::RPC_MODE_DISABLED);
- const Map<StringName, ScriptInstance::RPCMode>::Element *e = _variables_rset_mode.find(p_variable);
+MultiplayerAPI::RPCMode PluginScript::get_rset_mode(const StringName &p_variable) const {
+ ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
+ const Map<StringName, MultiplayerAPI::RPCMode>::Element *e = _variables_rset_mode.find(p_variable);
if (e != NULL) {
return e->get();
} else {
- return ScriptInstance::RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
}