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-rw-r--r--modules/gdscript/gd_script.h366
1 files changed, 110 insertions, 256 deletions
diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h
index 5f6cd012d7..4d3baa5bc0 100644
--- a/modules/gdscript/gd_script.h
+++ b/modules/gdscript/gd_script.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,210 +32,10 @@
#include "script_language.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
-#include "os/thread.h"
-#include "pair.h"
-#include "self_list.h"
-
-class GDInstance;
-class GDScript;
-
-
-
-class GDFunction {
-public:
-
- enum Opcode {
- OPCODE_OPERATOR,
- OPCODE_EXTENDS_TEST,
- OPCODE_SET,
- OPCODE_GET,
- OPCODE_SET_NAMED,
- OPCODE_GET_NAMED,
- OPCODE_ASSIGN,
- OPCODE_ASSIGN_TRUE,
- OPCODE_ASSIGN_FALSE,
- OPCODE_CONSTRUCT, //only for basic types!!
- OPCODE_CONSTRUCT_ARRAY,
- OPCODE_CONSTRUCT_DICTIONARY,
- OPCODE_CALL,
- OPCODE_CALL_RETURN,
- OPCODE_CALL_BUILT_IN,
- OPCODE_CALL_SELF,
- OPCODE_CALL_SELF_BASE,
- OPCODE_YIELD,
- OPCODE_YIELD_SIGNAL,
- OPCODE_YIELD_RESUME,
- OPCODE_JUMP,
- OPCODE_JUMP_IF,
- OPCODE_JUMP_IF_NOT,
- OPCODE_JUMP_TO_DEF_ARGUMENT,
- OPCODE_RETURN,
- OPCODE_ITERATE_BEGIN,
- OPCODE_ITERATE,
- OPCODE_ASSERT,
- OPCODE_BREAKPOINT,
- OPCODE_LINE,
- OPCODE_END
- };
-
- enum Address {
- ADDR_BITS=24,
- ADDR_MASK=((1<<ADDR_BITS)-1),
- ADDR_TYPE_MASK=~ADDR_MASK,
- ADDR_TYPE_SELF=0,
- ADDR_TYPE_CLASS=1,
- ADDR_TYPE_MEMBER=2,
- ADDR_TYPE_CLASS_CONSTANT=3,
- ADDR_TYPE_LOCAL_CONSTANT=4,
- ADDR_TYPE_STACK=5,
- ADDR_TYPE_STACK_VARIABLE=6,
- ADDR_TYPE_GLOBAL=7,
- ADDR_TYPE_NIL=8
- };
-
- struct StackDebug {
-
- int line;
- int pos;
- bool added;
- StringName identifier;
- };
-
-private:
-friend class GDCompiler;
-
- StringName source;
-
- mutable Variant nil;
- mutable Variant *_constants_ptr;
- int _constant_count;
- const StringName *_global_names_ptr;
- int _global_names_count;
- const int *_default_arg_ptr;
- int _default_arg_count;
- const int *_code_ptr;
- int _code_size;
- int _argument_count;
- int _stack_size;
- int _call_size;
- int _initial_line;
- bool _static;
- GDScript *_script;
-
- StringName name;
- Vector<Variant> constants;
- Vector<StringName> global_names;
- Vector<int> default_arguments;
- Vector<int> code;
-
-#ifdef TOOLS_ENABLED
- Vector<StringName> arg_names;
-#endif
-
- List<StackDebug> stack_debug;
-
- _FORCE_INLINE_ Variant *_get_variant(int p_address,GDInstance *p_instance,GDScript *p_script,Variant &self,Variant *p_stack,String& r_error) const;
- _FORCE_INLINE_ String _get_call_error(const Variant::CallError& p_err, const String& p_where,const Variant**argptrs) const;
-
-friend class GDScriptLanguage;
-
- SelfList<GDFunction> function_list;
-#ifdef DEBUG_ENABLED
- CharString func_cname;
- const char*_func_cname;
-
- struct Profile {
- StringName signature;
- uint64_t call_count;
- uint64_t self_time;
- uint64_t total_time;
- uint64_t frame_call_count;
- uint64_t frame_self_time;
- uint64_t frame_total_time;
- uint64_t last_frame_call_count;
- uint64_t last_frame_self_time;
- uint64_t last_frame_total_time;
- } profile;
-
-#endif
-
-public:
-
-
-
- struct CallState {
-
- GDInstance *instance;
- Vector<uint8_t> stack;
- int stack_size;
- Variant self;
- uint32_t alloca_size;
- GDScript *_class;
- int ip;
- int line;
- int defarg;
- Variant result;
-
- };
-
- _FORCE_INLINE_ bool is_static() const { return _static; }
-
- const int* get_code() const; //used for debug
- int get_code_size() const;
- Variant get_constant(int p_idx) const;
- StringName get_global_name(int p_idx) const;
- StringName get_name() const;
- int get_max_stack_size() const;
- int get_default_argument_count() const;
- int get_default_argument_addr(int p_idx) const;
- GDScript *get_script() const { return _script; }
-
- void debug_get_stack_member_state(int p_line,List<Pair<StringName,int> > *r_stackvars) const;
-
- _FORCE_INLINE_ bool is_empty() const { return _code_size==0; }
-
- int get_argument_count() const { return _argument_count; }
- StringName get_argument_name(int p_idx) const {
-#ifdef TOOLS_ENABLED
- ERR_FAIL_INDEX_V(p_idx,arg_names.size(),StringName());
- return arg_names[p_idx];
-#endif
- return StringName();
-
- }
- Variant get_default_argument(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx,default_arguments.size(),Variant());
- return default_arguments[p_idx];
- }
-
- Variant call(GDInstance *p_instance,const Variant **p_args, int p_argcount,Variant::CallError& r_err,CallState *p_state=NULL);
-
- GDFunction();
- ~GDFunction();
-};
-
-
-class GDFunctionState : public Reference {
-
- OBJ_TYPE(GDFunctionState,Reference);
-friend class GDFunction;
- GDFunction *function;
- GDFunction::CallState state;
- Variant _signal_callback(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
-protected:
- static void _bind_methods();
-public:
-
- bool is_valid() const;
- Variant resume(const Variant& p_arg=Variant());
- GDFunctionState();
- ~GDFunctionState();
-};
-
-
+#include "gd_function.h"
class GDNativeClass : public Reference {
- OBJ_TYPE(GDNativeClass,Reference);
+ GDCLASS(GDNativeClass,Reference);
StringName name;
protected:
@@ -255,7 +55,7 @@ public:
class GDScript : public Script {
- OBJ_TYPE(GDScript,Script);
+ GDCLASS(GDScript,Script);
bool tool;
bool valid;
@@ -264,6 +64,8 @@ class GDScript : public Script {
int index;
StringName setter;
StringName getter;
+ ScriptInstance::RPCMode rpc_mode;
+
};
friend class GDInstance;
@@ -285,8 +87,11 @@ friend class GDScriptLanguage;
Map<StringName,Ref<GDScript> > subclasses;
Map<StringName,Vector<StringName> > _signals;
+
#ifdef TOOLS_ENABLED
+ Map<StringName,int> member_lines;
+
Map<StringName,Variant> member_default_values;
List<PropertyInfo> members_cache;
@@ -307,6 +112,7 @@ friend class GDScriptLanguage;
String source;
String path;
String name;
+ SelfList<GDScript> script_list;
GDInstance* _create_instance(const Variant** p_args,int p_argcount,Object *p_owner,bool p_isref,Variant::CallError &r_error);
@@ -319,7 +125,11 @@ friend class GDScriptLanguage;
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
#endif
+#ifdef DEBUG_ENABLED
+
+ Map<ObjectID,List<Pair<StringName,Variant> > > pending_reload_state;
+#endif
bool _update_exports();
@@ -329,7 +139,7 @@ protected:
void _get_property_list(List<PropertyInfo> *p_properties) const;
Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error);
-// void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
+ //void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
static void _bind_methods();
public:
@@ -356,6 +166,8 @@ public:
Variant _new(const Variant** p_args,int p_argcount,Variant::CallError& r_error);
virtual bool can_instance() const;
+ virtual Ref<Script> get_base_script() const;
+
virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
virtual ScriptInstance* instance_create(Object *p_this);
virtual bool instance_has(const Object *p_this) const;
@@ -365,7 +177,7 @@ public:
virtual void set_source_code(const String& p_code);
virtual void update_exports();
- virtual Error reload();
+ virtual Error reload(bool p_keep_state=false);
virtual String get_node_type() const;
void set_script_path(const String& p_path) { path=p_path; } //because subclasses need a path too...
@@ -376,8 +188,25 @@ public:
bool get_property_default_value(const StringName& p_property,Variant& r_value) const;
+ virtual void get_script_method_list(List<MethodInfo> *p_list) const;
+ virtual bool has_method(const StringName& p_method) const;
+ virtual MethodInfo get_method_info(const StringName& p_method) const;
+
+ virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
+
+
virtual ScriptLanguage *get_language() const;
+ virtual int get_member_line(const StringName& p_member) const {
+#ifdef TOOLS_ENABLED
+ if (member_lines.has(p_member))
+ return member_lines[p_member];
+ else
+#endif
+ return -1;
+
+ }
+
GDScript();
~GDScript();
};
@@ -386,9 +215,13 @@ class GDInstance : public ScriptInstance {
friend class GDScript;
friend class GDFunction;
friend class GDFunctions;
+friend class GDCompiler;
Object *owner;
Ref<GDScript> script;
+#ifdef DEBUG_ENABLED
+ Map<StringName,int> member_indices_cache; //used only for hot script reloading
+#endif
Vector<Variant> members;
bool base_ref;
@@ -397,6 +230,8 @@ friend class GDFunctions;
public:
+ _FORCE_INLINE_ Object* get_owner() { return owner; }
+
virtual bool set(const StringName& p_name, const Variant& p_value);
virtual bool get(const StringName& p_name, Variant &r_ret) const;
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
@@ -409,7 +244,7 @@ public:
virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount);
- Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
+ Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
virtual void notification(int p_notification);
@@ -419,6 +254,11 @@ public:
void set_path(const String& p_path);
+ void reload_members();
+
+ virtual RPCMode get_rpc_mode(const StringName& p_method) const;
+ virtual RPCMode get_rset_mode(const StringName& p_variable) const;
+
GDInstance();
~GDInstance();
@@ -434,28 +274,36 @@ class GDScriptLanguage : public ScriptLanguage {
Map<StringName,int> globals;
- struct CallLevel {
+ struct CallLevel {
- Variant *stack;
- GDFunction *function;
- GDInstance *instance;
- int *ip;
- int *line;
+ Variant *stack;
+ GDFunction *function;
+ GDInstance *instance;
+ int *ip;
+ int *line;
- };
+ };
- int _debug_parse_err_line;
- String _debug_parse_err_file;
- String _debug_error;
- int _debug_call_stack_pos;
- int _debug_max_call_stack;
- CallLevel *_call_stack;
+ int _debug_parse_err_line;
+ String _debug_parse_err_file;
+ String _debug_error;
+ int _debug_call_stack_pos;
+ int _debug_max_call_stack;
+ CallLevel *_call_stack;
void _add_global(const StringName& p_name,const Variant& p_value);
+friend class GDInstance;
Mutex *lock;
+
+
+
+
+friend class GDScript;
+
+ SelfList<GDScript>::List script_list;
friend class GDFunction;
SelfList<GDFunction>::List function_list;
@@ -466,54 +314,54 @@ public:
int calls;
- bool debug_break(const String& p_error,bool p_allow_continue=true);
- bool debug_break_parse(const String& p_file, int p_line,const String& p_error);
+ bool debug_break(const String& p_error,bool p_allow_continue=true);
+ bool debug_break_parse(const String& p_file, int p_line,const String& p_error);
- _FORCE_INLINE_ void enter_function(GDInstance *p_instance,GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
+ _FORCE_INLINE_ void enter_function(GDInstance *p_instance,GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
- if (Thread::get_main_ID()!=Thread::get_caller_ID())
- return; //no support for other threads than main for now
+ if (Thread::get_main_ID()!=Thread::get_caller_ID())
+ return; //no support for other threads than main for now
- if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
- ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() +1 );
+ if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
+ ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() +1 );
- if (_debug_call_stack_pos >= _debug_max_call_stack) {
- //stack overflow
- _debug_error="Stack Overflow (Stack Size: "+itos(_debug_max_call_stack)+")";
- ScriptDebugger::get_singleton()->debug(this);
- return;
- }
+ if (_debug_call_stack_pos >= _debug_max_call_stack) {
+ //stack overflow
+ _debug_error="Stack Overflow (Stack Size: "+itos(_debug_max_call_stack)+")";
+ ScriptDebugger::get_singleton()->debug(this);
+ return;
+ }
- _call_stack[_debug_call_stack_pos].stack=p_stack;
- _call_stack[_debug_call_stack_pos].instance=p_instance;
- _call_stack[_debug_call_stack_pos].function=p_function;
- _call_stack[_debug_call_stack_pos].ip=p_ip;
- _call_stack[_debug_call_stack_pos].line=p_line;
- _debug_call_stack_pos++;
- }
+ _call_stack[_debug_call_stack_pos].stack=p_stack;
+ _call_stack[_debug_call_stack_pos].instance=p_instance;
+ _call_stack[_debug_call_stack_pos].function=p_function;
+ _call_stack[_debug_call_stack_pos].ip=p_ip;
+ _call_stack[_debug_call_stack_pos].line=p_line;
+ _debug_call_stack_pos++;
+ }
- _FORCE_INLINE_ void exit_function() {
+ _FORCE_INLINE_ void exit_function() {
- if (Thread::get_main_ID()!=Thread::get_caller_ID())
- return; //no support for other threads than main for now
+ if (Thread::get_main_ID()!=Thread::get_caller_ID())
+ return; //no support for other threads than main for now
- if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
- ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() -1 );
+ if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
+ ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() -1 );
- if (_debug_call_stack_pos==0) {
+ if (_debug_call_stack_pos==0) {
- _debug_error="Stack Underflow (Engine Bug)";
- ScriptDebugger::get_singleton()->debug(this);
- return;
- }
+ _debug_error="Stack Underflow (Engine Bug)";
+ ScriptDebugger::get_singleton()->debug(this);
+ return;
+ }
- _debug_call_stack_pos--;
- }
+ _debug_call_stack_pos--;
+ }
virtual Vector<StackInfo> debug_get_current_stack_info() {
- if (Thread::get_main_ID()!=Thread::get_caller_ID())
- return Vector<StackInfo>();
+ if (Thread::get_main_ID()!=Thread::get_caller_ID())
+ return Vector<StackInfo>();
Vector<StackInfo> csi;
csi.resize(_debug_call_stack_pos);
@@ -555,13 +403,16 @@ public:
virtual void get_reserved_words(List<String> *p_words) const;
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
- virtual String get_template(const String& p_class_name, const String& p_base_class_name) const;
+ virtual Ref<Script> get_template(const String& p_class_name, const String& p_base_class_name) const;
virtual bool validate(const String& p_script,int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path="",List<String> *r_functions=NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual int find_function(const String& p_function,const String& p_code) const;
- virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const;
+ virtual String make_function(const String& p_class,const String& p_name,const PoolStringArray& p_args) const;
virtual Error complete_code(const String& p_code, const String& p_base_path, Object*p_owner,List<String>* r_options,String& r_call_hint);
+#ifdef TOOLS_ENABLED
+ virtual Error lookup_code(const String& p_code, const String& p_symbol, const String& p_base_path, Object*p_owner, LookupResult& r_result);
+#endif
virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const;
virtual void add_global_constant(const StringName& p_variable,const Variant& p_value);
@@ -578,6 +429,9 @@ public:
virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1);
+ virtual void reload_all_scripts();
+ virtual void reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload);
+
virtual void frame();
virtual void get_public_functions(List<MethodInfo> *p_functions) const;