diff options
Diffstat (limited to 'modules/gdscript/gd_script.h')
| -rw-r--r-- | modules/gdscript/gd_script.h | 366 |
1 files changed, 110 insertions, 256 deletions
diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h index 5f6cd012d7..4d3baa5bc0 100644 --- a/modules/gdscript/gd_script.h +++ b/modules/gdscript/gd_script.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,210 +32,10 @@ #include "script_language.h" #include "io/resource_loader.h" #include "io/resource_saver.h" -#include "os/thread.h" -#include "pair.h" -#include "self_list.h" - -class GDInstance; -class GDScript; - - - -class GDFunction { -public: - - enum Opcode { - OPCODE_OPERATOR, - OPCODE_EXTENDS_TEST, - OPCODE_SET, - OPCODE_GET, - OPCODE_SET_NAMED, - OPCODE_GET_NAMED, - OPCODE_ASSIGN, - OPCODE_ASSIGN_TRUE, - OPCODE_ASSIGN_FALSE, - OPCODE_CONSTRUCT, //only for basic types!! - OPCODE_CONSTRUCT_ARRAY, - OPCODE_CONSTRUCT_DICTIONARY, - OPCODE_CALL, - OPCODE_CALL_RETURN, - OPCODE_CALL_BUILT_IN, - OPCODE_CALL_SELF, - OPCODE_CALL_SELF_BASE, - OPCODE_YIELD, - OPCODE_YIELD_SIGNAL, - OPCODE_YIELD_RESUME, - OPCODE_JUMP, - OPCODE_JUMP_IF, - OPCODE_JUMP_IF_NOT, - OPCODE_JUMP_TO_DEF_ARGUMENT, - OPCODE_RETURN, - OPCODE_ITERATE_BEGIN, - OPCODE_ITERATE, - OPCODE_ASSERT, - OPCODE_BREAKPOINT, - OPCODE_LINE, - OPCODE_END - }; - - enum Address { - ADDR_BITS=24, - ADDR_MASK=((1<<ADDR_BITS)-1), - ADDR_TYPE_MASK=~ADDR_MASK, - ADDR_TYPE_SELF=0, - ADDR_TYPE_CLASS=1, - ADDR_TYPE_MEMBER=2, - ADDR_TYPE_CLASS_CONSTANT=3, - ADDR_TYPE_LOCAL_CONSTANT=4, - ADDR_TYPE_STACK=5, - ADDR_TYPE_STACK_VARIABLE=6, - ADDR_TYPE_GLOBAL=7, - ADDR_TYPE_NIL=8 - }; - - struct StackDebug { - - int line; - int pos; - bool added; - StringName identifier; - }; - -private: -friend class GDCompiler; - - StringName source; - - mutable Variant nil; - mutable Variant *_constants_ptr; - int _constant_count; - const StringName *_global_names_ptr; - int _global_names_count; - const int *_default_arg_ptr; - int _default_arg_count; - const int *_code_ptr; - int _code_size; - int _argument_count; - int _stack_size; - int _call_size; - int _initial_line; - bool _static; - GDScript *_script; - - StringName name; - Vector<Variant> constants; - Vector<StringName> global_names; - Vector<int> default_arguments; - Vector<int> code; - -#ifdef TOOLS_ENABLED - Vector<StringName> arg_names; -#endif - - List<StackDebug> stack_debug; - - _FORCE_INLINE_ Variant *_get_variant(int p_address,GDInstance *p_instance,GDScript *p_script,Variant &self,Variant *p_stack,String& r_error) const; - _FORCE_INLINE_ String _get_call_error(const Variant::CallError& p_err, const String& p_where,const Variant**argptrs) const; - -friend class GDScriptLanguage; - - SelfList<GDFunction> function_list; -#ifdef DEBUG_ENABLED - CharString func_cname; - const char*_func_cname; - - struct Profile { - StringName signature; - uint64_t call_count; - uint64_t self_time; - uint64_t total_time; - uint64_t frame_call_count; - uint64_t frame_self_time; - uint64_t frame_total_time; - uint64_t last_frame_call_count; - uint64_t last_frame_self_time; - uint64_t last_frame_total_time; - } profile; - -#endif - -public: - - - - struct CallState { - - GDInstance *instance; - Vector<uint8_t> stack; - int stack_size; - Variant self; - uint32_t alloca_size; - GDScript *_class; - int ip; - int line; - int defarg; - Variant result; - - }; - - _FORCE_INLINE_ bool is_static() const { return _static; } - - const int* get_code() const; //used for debug - int get_code_size() const; - Variant get_constant(int p_idx) const; - StringName get_global_name(int p_idx) const; - StringName get_name() const; - int get_max_stack_size() const; - int get_default_argument_count() const; - int get_default_argument_addr(int p_idx) const; - GDScript *get_script() const { return _script; } - - void debug_get_stack_member_state(int p_line,List<Pair<StringName,int> > *r_stackvars) const; - - _FORCE_INLINE_ bool is_empty() const { return _code_size==0; } - - int get_argument_count() const { return _argument_count; } - StringName get_argument_name(int p_idx) const { -#ifdef TOOLS_ENABLED - ERR_FAIL_INDEX_V(p_idx,arg_names.size(),StringName()); - return arg_names[p_idx]; -#endif - return StringName(); - - } - Variant get_default_argument(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx,default_arguments.size(),Variant()); - return default_arguments[p_idx]; - } - - Variant call(GDInstance *p_instance,const Variant **p_args, int p_argcount,Variant::CallError& r_err,CallState *p_state=NULL); - - GDFunction(); - ~GDFunction(); -}; - - -class GDFunctionState : public Reference { - - OBJ_TYPE(GDFunctionState,Reference); -friend class GDFunction; - GDFunction *function; - GDFunction::CallState state; - Variant _signal_callback(const Variant** p_args, int p_argcount, Variant::CallError& r_error); -protected: - static void _bind_methods(); -public: - - bool is_valid() const; - Variant resume(const Variant& p_arg=Variant()); - GDFunctionState(); - ~GDFunctionState(); -}; - - +#include "gd_function.h" class GDNativeClass : public Reference { - OBJ_TYPE(GDNativeClass,Reference); + GDCLASS(GDNativeClass,Reference); StringName name; protected: @@ -255,7 +55,7 @@ public: class GDScript : public Script { - OBJ_TYPE(GDScript,Script); + GDCLASS(GDScript,Script); bool tool; bool valid; @@ -264,6 +64,8 @@ class GDScript : public Script { int index; StringName setter; StringName getter; + ScriptInstance::RPCMode rpc_mode; + }; friend class GDInstance; @@ -285,8 +87,11 @@ friend class GDScriptLanguage; Map<StringName,Ref<GDScript> > subclasses; Map<StringName,Vector<StringName> > _signals; + #ifdef TOOLS_ENABLED + Map<StringName,int> member_lines; + Map<StringName,Variant> member_default_values; List<PropertyInfo> members_cache; @@ -307,6 +112,7 @@ friend class GDScriptLanguage; String source; String path; String name; + SelfList<GDScript> script_list; GDInstance* _create_instance(const Variant** p_args,int p_argcount,Object *p_owner,bool p_isref,Variant::CallError &r_error); @@ -319,7 +125,11 @@ friend class GDScriptLanguage; virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder); #endif +#ifdef DEBUG_ENABLED + + Map<ObjectID,List<Pair<StringName,Variant> > > pending_reload_state; +#endif bool _update_exports(); @@ -329,7 +139,7 @@ protected: void _get_property_list(List<PropertyInfo> *p_properties) const; Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error); -// void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); + //void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); static void _bind_methods(); public: @@ -356,6 +166,8 @@ public: Variant _new(const Variant** p_args,int p_argcount,Variant::CallError& r_error); virtual bool can_instance() const; + virtual Ref<Script> get_base_script() const; + virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so virtual ScriptInstance* instance_create(Object *p_this); virtual bool instance_has(const Object *p_this) const; @@ -365,7 +177,7 @@ public: virtual void set_source_code(const String& p_code); virtual void update_exports(); - virtual Error reload(); + virtual Error reload(bool p_keep_state=false); virtual String get_node_type() const; void set_script_path(const String& p_path) { path=p_path; } //because subclasses need a path too... @@ -376,8 +188,25 @@ public: bool get_property_default_value(const StringName& p_property,Variant& r_value) const; + virtual void get_script_method_list(List<MethodInfo> *p_list) const; + virtual bool has_method(const StringName& p_method) const; + virtual MethodInfo get_method_info(const StringName& p_method) const; + + virtual void get_script_property_list(List<PropertyInfo> *p_list) const; + + virtual ScriptLanguage *get_language() const; + virtual int get_member_line(const StringName& p_member) const { +#ifdef TOOLS_ENABLED + if (member_lines.has(p_member)) + return member_lines[p_member]; + else +#endif + return -1; + + } + GDScript(); ~GDScript(); }; @@ -386,9 +215,13 @@ class GDInstance : public ScriptInstance { friend class GDScript; friend class GDFunction; friend class GDFunctions; +friend class GDCompiler; Object *owner; Ref<GDScript> script; +#ifdef DEBUG_ENABLED + Map<StringName,int> member_indices_cache; //used only for hot script reloading +#endif Vector<Variant> members; bool base_ref; @@ -397,6 +230,8 @@ friend class GDFunctions; public: + _FORCE_INLINE_ Object* get_owner() { return owner; } + virtual bool set(const StringName& p_name, const Variant& p_value); virtual bool get(const StringName& p_name, Variant &r_ret) const; virtual void get_property_list(List<PropertyInfo> *p_properties) const; @@ -409,7 +244,7 @@ public: virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount); - Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; } + Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; } virtual void notification(int p_notification); @@ -419,6 +254,11 @@ public: void set_path(const String& p_path); + void reload_members(); + + virtual RPCMode get_rpc_mode(const StringName& p_method) const; + virtual RPCMode get_rset_mode(const StringName& p_variable) const; + GDInstance(); ~GDInstance(); @@ -434,28 +274,36 @@ class GDScriptLanguage : public ScriptLanguage { Map<StringName,int> globals; - struct CallLevel { + struct CallLevel { - Variant *stack; - GDFunction *function; - GDInstance *instance; - int *ip; - int *line; + Variant *stack; + GDFunction *function; + GDInstance *instance; + int *ip; + int *line; - }; + }; - int _debug_parse_err_line; - String _debug_parse_err_file; - String _debug_error; - int _debug_call_stack_pos; - int _debug_max_call_stack; - CallLevel *_call_stack; + int _debug_parse_err_line; + String _debug_parse_err_file; + String _debug_error; + int _debug_call_stack_pos; + int _debug_max_call_stack; + CallLevel *_call_stack; void _add_global(const StringName& p_name,const Variant& p_value); +friend class GDInstance; Mutex *lock; + + + + +friend class GDScript; + + SelfList<GDScript>::List script_list; friend class GDFunction; SelfList<GDFunction>::List function_list; @@ -466,54 +314,54 @@ public: int calls; - bool debug_break(const String& p_error,bool p_allow_continue=true); - bool debug_break_parse(const String& p_file, int p_line,const String& p_error); + bool debug_break(const String& p_error,bool p_allow_continue=true); + bool debug_break_parse(const String& p_file, int p_line,const String& p_error); - _FORCE_INLINE_ void enter_function(GDInstance *p_instance,GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) { + _FORCE_INLINE_ void enter_function(GDInstance *p_instance,GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) { - if (Thread::get_main_ID()!=Thread::get_caller_ID()) - return; //no support for other threads than main for now + if (Thread::get_main_ID()!=Thread::get_caller_ID()) + return; //no support for other threads than main for now - if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0) - ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() +1 ); + if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0) + ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() +1 ); - if (_debug_call_stack_pos >= _debug_max_call_stack) { - //stack overflow - _debug_error="Stack Overflow (Stack Size: "+itos(_debug_max_call_stack)+")"; - ScriptDebugger::get_singleton()->debug(this); - return; - } + if (_debug_call_stack_pos >= _debug_max_call_stack) { + //stack overflow + _debug_error="Stack Overflow (Stack Size: "+itos(_debug_max_call_stack)+")"; + ScriptDebugger::get_singleton()->debug(this); + return; + } - _call_stack[_debug_call_stack_pos].stack=p_stack; - _call_stack[_debug_call_stack_pos].instance=p_instance; - _call_stack[_debug_call_stack_pos].function=p_function; - _call_stack[_debug_call_stack_pos].ip=p_ip; - _call_stack[_debug_call_stack_pos].line=p_line; - _debug_call_stack_pos++; - } + _call_stack[_debug_call_stack_pos].stack=p_stack; + _call_stack[_debug_call_stack_pos].instance=p_instance; + _call_stack[_debug_call_stack_pos].function=p_function; + _call_stack[_debug_call_stack_pos].ip=p_ip; + _call_stack[_debug_call_stack_pos].line=p_line; + _debug_call_stack_pos++; + } - _FORCE_INLINE_ void exit_function() { + _FORCE_INLINE_ void exit_function() { - if (Thread::get_main_ID()!=Thread::get_caller_ID()) - return; //no support for other threads than main for now + if (Thread::get_main_ID()!=Thread::get_caller_ID()) + return; //no support for other threads than main for now - if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0) - ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() -1 ); + if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0) + ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() -1 ); - if (_debug_call_stack_pos==0) { + if (_debug_call_stack_pos==0) { - _debug_error="Stack Underflow (Engine Bug)"; - ScriptDebugger::get_singleton()->debug(this); - return; - } + _debug_error="Stack Underflow (Engine Bug)"; + ScriptDebugger::get_singleton()->debug(this); + return; + } - _debug_call_stack_pos--; - } + _debug_call_stack_pos--; + } virtual Vector<StackInfo> debug_get_current_stack_info() { - if (Thread::get_main_ID()!=Thread::get_caller_ID()) - return Vector<StackInfo>(); + if (Thread::get_main_ID()!=Thread::get_caller_ID()) + return Vector<StackInfo>(); Vector<StackInfo> csi; csi.resize(_debug_call_stack_pos); @@ -555,13 +403,16 @@ public: virtual void get_reserved_words(List<String> *p_words) const; virtual void get_comment_delimiters(List<String> *p_delimiters) const; virtual void get_string_delimiters(List<String> *p_delimiters) const; - virtual String get_template(const String& p_class_name, const String& p_base_class_name) const; + virtual Ref<Script> get_template(const String& p_class_name, const String& p_base_class_name) const; virtual bool validate(const String& p_script,int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path="",List<String> *r_functions=NULL) const; virtual Script *create_script() const; virtual bool has_named_classes() const; virtual int find_function(const String& p_function,const String& p_code) const; - virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const; + virtual String make_function(const String& p_class,const String& p_name,const PoolStringArray& p_args) const; virtual Error complete_code(const String& p_code, const String& p_base_path, Object*p_owner,List<String>* r_options,String& r_call_hint); +#ifdef TOOLS_ENABLED + virtual Error lookup_code(const String& p_code, const String& p_symbol, const String& p_base_path, Object*p_owner, LookupResult& r_result); +#endif virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const; virtual void add_global_constant(const StringName& p_variable,const Variant& p_value); @@ -578,6 +429,9 @@ public: virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1); virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1); + virtual void reload_all_scripts(); + virtual void reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload); + virtual void frame(); virtual void get_public_functions(List<MethodInfo> *p_functions) const; |
