diff options
Diffstat (limited to 'modules/gdscript/gdscript.cpp')
-rw-r--r-- | modules/gdscript/gdscript.cpp | 188 |
1 files changed, 56 insertions, 132 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index a129b73c1a..e99c3d6cca 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -45,6 +45,10 @@ #include "gdscript_parser.h" #include "gdscript_warning.h" +#ifdef TESTS_ENABLED +#include "tests/gdscript_test_runner.h" +#endif + /////////////////////////// GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) { @@ -276,7 +280,7 @@ void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_incl } msort.sort(); - msort.invert(); + msort.reverse(); for (int i = 0; i < msort.size(); i++) { props.push_front(sptr->member_info[msort[i].name]); } @@ -477,7 +481,7 @@ void GDScript::_update_doc() { methods[i].return_val.class_name = _get_gdscript_reference_class_name(Object::cast_to<GDScript>(return_type.script_type)); } - // Change class name if argumetn is script reference. + // Change class name if argument is script reference. for (int j = 0; j < fn->get_argument_count(); j++) { GDScriptDataType arg_type = fn->get_argument_type(j); if (arg_type.kind == GDScriptDataType::GDSCRIPT) { @@ -893,68 +897,10 @@ void GDScript::get_members(Set<StringName> *p_members) { } } -Vector<ScriptNetData> GDScript::get_rpc_methods() const { +const Vector<MultiplayerAPI::RPCConfig> GDScript::get_rpc_methods() const { return rpc_functions; } -uint16_t GDScript::get_rpc_method_id(const StringName &p_method) const { - for (int i = 0; i < rpc_functions.size(); i++) { - if (rpc_functions[i].name == p_method) { - return i; - } - } - return UINT16_MAX; -} - -StringName GDScript::get_rpc_method(const uint16_t p_rpc_method_id) const { - if (p_rpc_method_id >= rpc_functions.size()) { - return StringName(); - } - return rpc_functions[p_rpc_method_id].name; -} - -MultiplayerAPI::RPCMode GDScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const { - if (p_rpc_method_id >= rpc_functions.size()) { - return MultiplayerAPI::RPC_MODE_DISABLED; - } - return rpc_functions[p_rpc_method_id].mode; -} - -MultiplayerAPI::RPCMode GDScript::get_rpc_mode(const StringName &p_method) const { - return get_rpc_mode_by_id(get_rpc_method_id(p_method)); -} - -Vector<ScriptNetData> GDScript::get_rset_properties() const { - return rpc_variables; -} - -uint16_t GDScript::get_rset_property_id(const StringName &p_variable) const { - for (int i = 0; i < rpc_variables.size(); i++) { - if (rpc_variables[i].name == p_variable) { - return i; - } - } - return UINT16_MAX; -} - -StringName GDScript::get_rset_property(const uint16_t p_rset_member_id) const { - if (p_rset_member_id >= rpc_variables.size()) { - return StringName(); - } - return rpc_variables[p_rset_member_id].name; -} - -MultiplayerAPI::RPCMode GDScript::get_rset_mode_by_id(const uint16_t p_rset_member_id) const { - if (p_rset_member_id >= rpc_variables.size()) { - return MultiplayerAPI::RPC_MODE_DISABLED; - } - return rpc_variables[p_rset_member_id].mode; -} - -MultiplayerAPI::RPCMode GDScript::get_rset_mode(const StringName &p_variable) const { - return get_rset_mode_by_id(get_rset_property_id(p_variable)); -} - Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { GDScript *top = this; while (top) { @@ -1041,10 +987,10 @@ Error GDScript::load_source_code(const String &p_path) { ERR_FAIL_COND_V(err, err); } - int len = f->get_len(); + uint64_t len = f->get_length(); sourcef.resize(len + 1); uint8_t *w = sourcef.ptrw(); - int r = f->get_buffer(w, len); + uint64_t r = f->get_buffer(w, len); f->close(); memdelete(f); ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN); @@ -1206,10 +1152,8 @@ void GDScript::_save_orphaned_subclasses() { void GDScript::_init_rpc_methods_properties() { // Copy the base rpc methods so we don't mask their IDs. rpc_functions.clear(); - rpc_variables.clear(); if (base.is_valid()) { rpc_functions = base->rpc_functions; - rpc_variables = base->rpc_variables; } GDScript *cscript = this; @@ -1218,25 +1162,17 @@ void GDScript::_init_rpc_methods_properties() { // RPC Methods for (Map<StringName, GDScriptFunction *>::Element *E = cscript->member_functions.front(); E; E = E->next()) { if (E->get()->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) { - ScriptNetData nd; + MultiplayerAPI::RPCConfig nd; nd.name = E->key(); - nd.mode = E->get()->get_rpc_mode(); + nd.rpc_mode = E->get()->get_rpc_mode(); + // TODO + nd.transfer_mode = NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE; + nd.channel = 0; if (-1 == rpc_functions.find(nd)) { rpc_functions.push_back(nd); } } } - // RSet - for (Map<StringName, MemberInfo>::Element *E = cscript->member_indices.front(); E; E = E->next()) { - if (E->get().rpc_mode != MultiplayerAPI::RPC_MODE_DISABLED) { - ScriptNetData nd; - nd.name = E->key(); - nd.mode = E->get().rpc_mode; - if (-1 == rpc_variables.find(nd)) { - rpc_variables.push_back(nd); - } - } - } if (cscript != this) { sub_E = sub_E->next(); @@ -1250,8 +1186,7 @@ void GDScript::_init_rpc_methods_properties() { } // Sort so we are 100% that they are always the same. - rpc_functions.sort_custom<SortNetData>(); - rpc_variables.sort_custom<SortNetData>(); + rpc_functions.sort_custom<MultiplayerAPI::SortRPCConfig>(); } GDScript::~GDScript() { @@ -1310,21 +1245,29 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { return true; //function exists, call was successful } } else { - if (!member->data_type.is_type(p_value)) { - // Try conversion - Callable::CallError ce; - const Variant *value = &p_value; - Variant converted; - Variant::construct(member->data_type.builtin_type, converted, &value, 1, ce); - if (ce.error == Callable::CallError::CALL_OK) { - members.write[member->index] = converted; - return true; - } else { - return false; + if (member->data_type.has_type) { + if (member->data_type.builtin_type == Variant::ARRAY && member->data_type.has_container_element_type()) { + // Typed array. + if (p_value.get_type() == Variant::ARRAY) { + return VariantInternal::get_array(&members.write[member->index])->typed_assign(p_value); + } else { + return false; + } + } else if (!member->data_type.is_type(p_value)) { + // Try conversion + Callable::CallError ce; + const Variant *value = &p_value; + Variant converted; + Variant::construct(member->data_type.builtin_type, converted, &value, 1, ce); + if (ce.error == Callable::CallError::CALL_OK) { + members.write[member->index] = converted; + return true; + } else { + return false; + } } - } else { - members.write[member->index] = p_value; } + members.write[member->index] = p_value; } return true; } @@ -1494,7 +1437,7 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const } msort.sort(); - msort.invert(); + msort.reverse(); for (int i = 0; i < msort.size(); i++) { props.push_front(sptr->member_info[msort[i].name]); } @@ -1599,46 +1542,10 @@ ScriptLanguage *GDScriptInstance::get_language() { return GDScriptLanguage::get_singleton(); } -Vector<ScriptNetData> GDScriptInstance::get_rpc_methods() const { +const Vector<MultiplayerAPI::RPCConfig> GDScriptInstance::get_rpc_methods() const { return script->get_rpc_methods(); } -uint16_t GDScriptInstance::get_rpc_method_id(const StringName &p_method) const { - return script->get_rpc_method_id(p_method); -} - -StringName GDScriptInstance::get_rpc_method(const uint16_t p_rpc_method_id) const { - return script->get_rpc_method(p_rpc_method_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const { - return script->get_rpc_mode_by_id(p_rpc_method_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rpc_mode(const StringName &p_method) const { - return script->get_rpc_mode(p_method); -} - -Vector<ScriptNetData> GDScriptInstance::get_rset_properties() const { - return script->get_rset_properties(); -} - -uint16_t GDScriptInstance::get_rset_property_id(const StringName &p_variable) const { - return script->get_rset_property_id(p_variable); -} - -StringName GDScriptInstance::get_rset_property(const uint16_t p_rset_member_id) const { - return script->get_rset_property(p_rset_member_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode_by_id(const uint16_t p_rset_member_id) const { - return script->get_rset_mode_by_id(p_rset_member_id); -} - -MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_variable) const { - return script->get_rset_mode(p_variable); -} - void GDScriptInstance::reload_members() { #ifdef DEBUG_ENABLED @@ -1758,6 +1665,10 @@ void GDScriptLanguage::init() { for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) { _add_global(E->get().name, E->get().ptr); } + +#ifdef TESTS_ENABLED + GDScriptTests::GDScriptTestRunner::handle_cmdline(); +#endif } String GDScriptLanguage::get_type() const { @@ -2119,6 +2030,19 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { } } +bool GDScriptLanguage::is_control_flow_keyword(String p_keyword) const { + return p_keyword == "break" || + p_keyword == "continue" || + p_keyword == "elif" || + p_keyword == "else" || + p_keyword == "if" || + p_keyword == "for" || + p_keyword == "match" || + p_keyword == "pass" || + p_keyword == "return" || + p_keyword == "while"; +} + bool GDScriptLanguage::handles_global_class_type(const String &p_type) const { return p_type == "GDScript"; } @@ -2293,7 +2217,7 @@ GDScriptLanguage::~GDScriptLanguage() { script->unreference(); } - singleton = NULL; + singleton = nullptr; } void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass) { |